- ENTITY
- {
- NAME = "Test Bars";
- TYPE = 1;
- CLASS = TESTPATTERN;
- }
- ENTITY
- {
- NAME = "F-15C";
- TYPE = 103;
- CLASS = FIXEDWING;
- ALPHA = 255;
- INHERIT_ALPHA = FALSE;
- CLAMP_MODE = NONE;
- ANIM_DIRECTION = FORWARD;
- ANIM_LOOP = FALSE;
- ARTPART
- {
- NAME = "Refueling Probe";
- ID = 12;
- ENABLE = TRUE;
- X_OFFSET = 1;
- X_OFFSET_ENABLE = TRUE;
- Y_OFFSET = 2;
- Y_OFFSET_ENABLE = FALSE;
- Z_OFFSET = 3;
- Z_OFFSET_ENABLE = TRUE;
- ROLL = 45;
- ROLL_ENABLE = FALSE;
- PITCH = 18;
- PITCH_ENABLE = TRUE;
- YAW = 12.2;
- YAW_ENABLE = FALSE;
- }
- ARTPART
- {
- NAME = "Slats";
- ID = 11;
- ENABLE = FALSE;
- X_OFFSET = 5;
- X_OFFSET_ENABLE = FALSE;
- Y_OFFSET = 6;
- Y_OFFSET_ENABLE = TRUE;
- Z_OFFSET = 7;
- Z_OFFSET_ENABLE = FALSE;
- ROLL = -30;
- ROLL_ENABLE = TRUE;
- PITCH = 1;
- PITCH_ENABLE = FALSE;
- YAW = 0;
- YAW_ENABLE = TRUE;
- }
- COMPONENT
- {
- NAME = "Formation Lights";
- ID = 1000;
- INSTANCE_ID = -1;
- DEF_STATE = 0;
- STATE
- {
- NAME = "Off";
- VALUE = 0;
- }
- STATE
- {
- NAME = "On";
- VALUE = 1;
- }
- }
- COMPONENT
- {
- NAME = "Brake";
- ID = 1002;
- INSTANCE_ID = -1;
- DEF_STATE = 0;
- DEF_DATA1 = 11, INT32;
- DEF_DATA2 = 21, UINT32;
- DEF_DATA3 = 31000, UINT64;
- // DEF_DATA4 not used
- DEF_DATA5 = 13.908, DOUBLE;
- // DEF_DATA6 not used
- STATE
- {
- NAME = "Up";
- VALUE = 2;
- }
- STATE
- {
- NAME = "Mid";
- VALUE = 1;
- }
- STATE
- {
- NAME = "Down";
- VALUE = 0;
- }
- }
- COLLISION_SEGMENT
- {
- NAME = "Fore-to-Aft";
- ENABLE = TRUE;
- ID = 1;
- X1 = 10;
- Y1 = 0;
- Z1 = .2;
- X2 = -20;
- Y2 = 0;
- Z2 = .2;
- MATERIAL_MASK = 0;
- }
- COLLISION_SEGMENT
- {
- NAME = "Wing-to-Wing";
- ENABLE = FALSE;
- ID = 2;
- X1 = -2;
- Y1 = -10;
- Z1 = 0;
- X2 = -2;
- Y2 = 10;
- Z2 = 0;
- MATERIAL_MASK = 0;
- }
- COLLISION_VOLUME
- {
- NAME = "Cuboidal";
- TYPE = CUBOID;
- ENABLE = FALSE;
- ID = 0;
- X = 1;
- Y = 2;
- Z = 3;
- HEIGHT = 10;
- WIDTH = 20;
- DEPTH = 30;
- YAW = 4;
- PITCH = 5;
- ROLL = 6;
- }
- COLLISION_VOLUME
- {
- NAME = "Spherical";
- TYPE = SPHERE;
- ENABLE = FALSE;
- ID = 1;
- X = -1;
- Y = -2;
- Z = -3;
- RADIUS = 5;
- YAW = -4;
- PITCH = -5;
- ROLL = -6;
- }
- ATTACH_POINT
- {
- NAME = "Left Wing Pylon";
- ID = 0;
- }
- ATTACH_POINT
- {
- NAME = "Right Wing Pylon";
- ID = 1;
- }
- }
- ENTITY
- {
- NAME = "F/A-18A";
- TYPE = 105;
- CLASS = FIXEDWING;
- ALPHA = 255;
- INHERIT_ALPHA = FALSE;
- CLAMP_MODE = NONE;
- ANIM_DIRECTION = FORWARD;
- ANIM_LOOP = FALSE;
- COMPONENT
- {
- NAME = "Formation Lights";
- ID = 1002;
- INSTANCE_ID = -1;
- DEF_STATE = 1;
- STATE
- {
- NAME = "Off";
- VALUE = 0;
- }
- STATE
- {
- NAME = "On";
- VALUE = 1;
- }
- }
- }
- ENTITY
- {
- NAME = "AH-64";
- TYPE = 180;
- CLASS = ROTORCRAFT;
- ALPHA = 255;
- INHERIT_ALPHA = FALSE;
- CLAMP_MODE = NONE;
- ANIM_DIRECTION = FORWARD;
- ANIM_LOOP = FALSE;
- }
- ENTITY
- {
- NAME = "AIM-9";
- TYPE = 300;
- CLASS = MISSILE;
- ALPHA = 255;
- INHERIT_ALPHA = TRUE;
- CLAMP_MODE = NONE;
- ANIM_DIRECTION = FORWARD;
- ANIM_LOOP = FALSE;
- }
- ENTITY
- {
- NAME = "AIM-7";
- TYPE = 301;
- CLASS = MISSILE;
- ALPHA = 255;
- INHERIT_ALPHA = TRUE;
- CLAMP_MODE = NONE;
- ANIM_DIRECTION = FORWARD;
- ANIM_LOOP = FALSE;
- }
- ENTITY
- {
- NAME = "M1A1";
- TYPE = 500;
- CLASS = GROUNDMIL;
- ALPHA = 255;
- INHERIT_ALPHA = FALSE;
- CLAMP_MODE = CONFORMAL;
- ANIM_DIRECTION = FORWARD;
- ANIM_LOOP = FALSE;
- }
- ENTITY
- {
- NAME = "Cloud";
- TYPE = 1000;
- CLASS = WEATHER;
- ALPHA = 100;
- INHERIT_ALPHA = FALSE;
- CLAMP_MODE = CONFORMAL;
- ANIM_DIRECTION = FORWARD;
- ANIM_LOOP = FALSE;
- WEATHER_ATTRIBUTES
- {
- ENABLE = TRUE;
- SCUD_ENABLE = FALSE;
- RANDOM_WIND_ENABLE = TRUE;
- RANDOM_LIGHTNING_ENABLE = TRUE;
- CLOUD_TYPE = 1; // See ICD for assignments
- SEVERITY = 3; // 1 - 5
- SCUD_FREQUENCY = 20; // percent
- COVERAGE = 65; // percent
- BASE_ELEVATION = 5000; // meters
- THICKNESS = 2000; // meters
- TRANSITION_BAND = 150; // meters
- BAROMETRIC_PRESSURE = 10;
- HUMIDITY = 80;
- TEMPERATURE = 32;
- VISIBILITY = 50;
- HORIZONTAL_WINDSPEED = 50;
- VERTICAL_WINDSPEED = -20;
- WIND_DIRECTION = 45;
- AEROSOL_CONCENTRATION = 90;
- }
- }
- ENTITY
- {
- NAME = "Explosion";
- TYPE = 1500;
- CLASS = ANIMATION;
- }
- ENTITY
- {
- NAME = "Missile Trail";
- TYPE = 1501;
- CLASS = ANIMATION;
- }