Resources.Designer.cs
上传用户:zhongfine
上传日期:2022-08-01
资源大小:2860k
文件大小:7k
- //------------------------------------------------------------------------------
- // <auto-generated>
- // 此代码由工具生成。
- // 运行库版本:2.0.50727.1433
- //
- // 对此文件的更改可能会导致不正确的行为,并且如果
- // 重新生成代码,这些更改将会丢失。
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace 人事管理系统.Properties {
- using System;
-
-
- /// <summary>
- /// 强类型资源类,用于查找本地化字符串等。
- /// </summary>
- // 此类是由 StronglyTypedResourceBuilder
- // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
- // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
- // (以 /str 作为命令选项),或重新生成 VS 项目。
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Resources {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Resources() {
- }
-
- /// <summary>
- /// 返回此类使用的缓存 ResourceManager 实例。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("人事管理系统.Properties.Resources", typeof(Resources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// 为使用此强类型资源类的所有资源查找
- /// 重写当前线程的 CurrentUICulture 属性。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- internal static System.Drawing.Bitmap back {
- get {
- object obj = ResourceManager.GetObject("back", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap classy_icons_017 {
- get {
- object obj = ResourceManager.GetObject("classy_icons_017", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap classy_icons_020 {
- get {
- object obj = ResourceManager.GetObject("classy_icons_020", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap classy_icons_022 {
- get {
- object obj = ResourceManager.GetObject("classy_icons_022", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap coquette_part2_005 {
- get {
- object obj = ResourceManager.GetObject("coquette_part2_005", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap delete {
- get {
- object obj = ResourceManager.GetObject("delete", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Dellipack2_005 {
- get {
- object obj = ResourceManager.GetObject("Dellipack2_005", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Dellipack2_0051 {
- get {
- object obj = ResourceManager.GetObject("Dellipack2_0051", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Dellipack2_010 {
- get {
- object obj = ResourceManager.GetObject("Dellipack2_010", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap folder_full {
- get {
- object obj = ResourceManager.GetObject("folder_full", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap info {
- get {
- object obj = ResourceManager.GetObject("info", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap process {
- get {
- object obj = ResourceManager.GetObject("process", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap refresh {
- get {
- object obj = ResourceManager.GetObject("refresh", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap rss {
- get {
- object obj = ResourceManager.GetObject("rss", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap 未标题_1 {
- get {
- object obj = ResourceManager.GetObject("未标题-1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- }
- }