Resource.h
上传用户:eehhbb
上传日期:2022-08-03
资源大小:2550k
文件大小:3k
源码类别:

OpenGL

开发平台:

Visual C++

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by Jhy3D.rc
  4. //
  5. #define IDD_ABOUTBOX                    100
  6. #define IDR_MAINFRAME                   128
  7. #define IDR_JHY3DTYPE                   129
  8. #define IDD_DIALOG1                     130
  9. #define IDD_DIALOG2                     132
  10. #define IDD_DIALOG3                     134
  11. #define IDD_DIALOG4                     135
  12. #define IDC_COMBO1                      1001
  13. #define IDC_COMBO5                      1002
  14. #define IDC_COMBO2                      1003
  15. #define IDC_COMBO3                      1004
  16. #define IDC_COMBO4                      1005
  17. #define IDC_COMBO6                      1006
  18. #define IDC_COMBO7                      1007
  19. #define IDC_COMBO8                      1008
  20. #define IDC_COMBO9                      1009
  21. #define IDC_COMBO10                     1010
  22. #define IDC_COMBO11                     1011
  23. #define IDC_COMBO12                     1012
  24. #define IDC_COMBO13                     1013
  25. #define IDC_COMBO14                     1014
  26. #define IDC_COMBO15                     1015
  27. #define IDC_COMBO16                     1016
  28. #define IDC_COMBO17                     1017
  29. #define IDC_EDIT1                       1018
  30. #define IDC_EDIT2                       1019
  31. #define IDC_EDIT3                       1020
  32. #define IDC_EDIT4                       1021
  33. #define IDC_EDIT5                       1022
  34. #define IDC_EDIT6                       1023
  35. #define IDC_STATICx0                    1024
  36. #define IDC_STATICx1                    1025
  37. #define IDC_STATICy0                    1026
  38. #define IDC_STATICz0                    1027
  39. #define IDC_STATICy1                    1028
  40. #define IDC_STATICz1                    1029
  41. #define ID_TRIANGLE                     32771
  42. #define ID_MENUITEM32772                32772
  43. #define ID_POLYGON                      32773
  44. #define ID_WirePolygon                  32774
  45. #define ID_Teapot                       32776
  46. #define ID_RENDER_WIRE_MODE             32777
  47. #define ID_RENDER_SOLID_MODE            32778
  48. #define ID_WireTeapot                   32779
  49. #define ID_LIGHTING_SET                 32781
  50. #define ID_Pyramid                      32782
  51. #define ID_3DBox                        32783
  52. #define ID_RENDER_Texture_Mode          32784
  53. #define ID_RenderLightSolid3dBox        32785
  54. #define ID_DRAW_3D_BEZIERSURFACE        32786
  55. #define ID_RENDER_Texture_Mode_Teapot   32787
  56. #define ID_RENDER_Texture_Mode_3dbox    32788
  57. #define ID_SPHERE_MAP_MODE_TEAPOT       32790
  58. #define ID_SPHERE_MAP_MODE_3dbox        32791
  59. #define ID_DRAW_3D_NURBS_SURFACE        32792
  60. // Next default values for new objects
  61. // 
  62. #ifdef APSTUDIO_INVOKED
  63. #ifndef APSTUDIO_READONLY_SYMBOLS
  64. #define _APS_3D_CONTROLS                     1
  65. #define _APS_NEXT_RESOURCE_VALUE        137
  66. #define _APS_NEXT_COMMAND_VALUE         32793
  67. #define _APS_NEXT_CONTROL_VALUE         1030
  68. #define _APS_NEXT_SYMED_VALUE           101
  69. #endif
  70. #endif