mod_34lsub1.c
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- /* mpn_mod_34lsub1 -- remainder modulo 2^(GMP_NUMB_BITS*3/4)-1.
- THE FUNCTIONS IN THIS FILE ARE FOR INTERNAL USE ONLY. THEY'RE ALMOST
- CERTAIN TO BE SUBJECT TO INCOMPATIBLE CHANGES OR DISAPPEAR COMPLETELY IN
- FUTURE GNU MP RELEASES.
- Copyright 2000, 2001, 2002 Free Software Foundation, Inc.
- This file is part of the GNU MP Library.
- The GNU MP Library is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 3 of the License, or (at your
- option) any later version.
- The GNU MP Library is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
- License for more details.
- You should have received a copy of the GNU Lesser General Public License
- along with the GNU MP Library. If not, see http://www.gnu.org/licenses/. */
- #include "gmp.h"
- #include "gmp-impl.h"
- /* Calculate a remainder from {p,n} divided by 2^(GMP_NUMB_BITS*3/4)-1.
- The remainder is not fully reduced, it's any limb value congruent to
- {p,n} modulo that divisor.
- This implementation is only correct when GMP_NUMB_BITS is a multiple of
- 4.
- FIXME: If GMP_NAIL_BITS is some silly big value during development then
- it's possible the carry accumulators c0,c1,c2 could overflow.
- General notes:
- The basic idea is to use a set of N accumulators (N=3 in this case) to
- effectively get a remainder mod 2^(GMP_NUMB_BITS*N)-1 followed at the end
- by a reduction to GMP_NUMB_BITS*N/M bits (M=4 in this case) for a
- remainder mod 2^(GMP_NUMB_BITS*N/M)-1. N and M are chosen to give a good
- set of small prime factors in 2^(GMP_NUMB_BITS*N/M)-1.
- N=3 M=4 suits GMP_NUMB_BITS==32 and GMP_NUMB_BITS==64 quite well, giving
- a few more primes than a single accumulator N=1 does, and for no extra
- cost (assuming the processor has a decent number of registers).
- For strange nailified values of GMP_NUMB_BITS the idea would be to look
- for what N and M give good primes. With GMP_NUMB_BITS not a power of 2
- the choices for M may be opened up a bit. But such things are probably
- best done in separate code, not grafted on here. */
- #if GMP_NUMB_BITS % 4 == 0
- #define B1 (GMP_NUMB_BITS / 4)
- #define B2 (B1 * 2)
- #define B3 (B1 * 3)
- #define M1 ((CNST_LIMB(1) << B1) - 1)
- #define M2 ((CNST_LIMB(1) << B2) - 1)
- #define M3 ((CNST_LIMB(1) << B3) - 1)
- #define LOW0(n) ((n) & M3)
- #define HIGH0(n) ((n) >> B3)
- #define LOW1(n) (((n) & M2) << B1)
- #define HIGH1(n) ((n) >> B2)
- #define LOW2(n) (((n) & M1) << B2)
- #define HIGH2(n) ((n) >> B1)
- #define PARTS0(n) (LOW0(n) + HIGH0(n))
- #define PARTS1(n) (LOW1(n) + HIGH1(n))
- #define PARTS2(n) (LOW2(n) + HIGH2(n))
- #define ADD(c,a,val)
- do {
- mp_limb_t new_c;
- ADDC_LIMB (new_c, a, a, val);
- (c) += new_c;
- } while (0)
- mp_limb_t
- mpn_mod_34lsub1 (mp_srcptr p, mp_size_t n)
- {
- mp_limb_t c0 = 0;
- mp_limb_t c1 = 0;
- mp_limb_t c2 = 0;
- mp_limb_t a0, a1, a2;
- ASSERT (n >= 1);
- ASSERT (n/3 < GMP_NUMB_MAX);
- a0 = a1 = a2 = 0;
- c0 = c1 = c2 = 0;
- while ((n -= 3) >= 0)
- {
- ADD (c0, a0, p[0]);
- ADD (c1, a1, p[1]);
- ADD (c2, a2, p[2]);
- p += 3;
- }
- if (n != -3)
- {
- ADD (c0, a0, p[0]);
- if (n != -2)
- ADD (c1, a1, p[1]);
- }
- return
- PARTS0 (a0) + PARTS1 (a1) + PARTS2 (a2)
- + PARTS1 (c0) + PARTS2 (c1) + PARTS0 (c2);
- }
- #endif