aorslsh1_n.asm
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上传日期:2022-08-06
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- dnl IA-64 mpn_addlsh1_n/mpn_sublsh1_n -- rp[] = up[] +- (vp[] << 1).
- dnl Copyright 2003, 2004, 2005 Free Software Foundation, Inc.
- dnl This file is part of the GNU MP Library.
- dnl The GNU MP Library is free software; you can redistribute it and/or modify
- dnl it under the terms of the GNU Lesser General Public License as published
- dnl by the Free Software Foundation; either version 3 of the License, or (at
- dnl your option) any later version.
- dnl The GNU MP Library is distributed in the hope that it will be useful, but
- dnl WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- dnl or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
- dnl License for more details.
- dnl You should have received a copy of the GNU Lesser General Public License
- dnl along with the GNU MP Library. If not, see http://www.gnu.org/licenses/.
- include(`../config.m4')
- C cycles/limb
- C Itanium: 3.0
- C Itanium 2: 1.5
- C TODO
- C * Use shladd in feed-in code (for mpn_addlsh1_n).
- C INPUT PARAMETERS
- define(`rp',`r32')
- define(`up',`r33')
- define(`vp',`r34')
- define(`n',`r35')
- ifdef(`OPERATION_addlsh1_n',`
- define(ADDSUB, add)
- define(PRED, ltu)
- define(INCR, 1)
- define(LIM, -1)
- define(func, mpn_addlsh1_n)
- ')
- ifdef(`OPERATION_sublsh1_n',`
- define(ADDSUB, sub)
- define(PRED, gtu)
- define(INCR, -1)
- define(LIM, 0)
- define(func, mpn_sublsh1_n)
- ')
- C Some useful aliases for registers we use
- define(`u0',`r14') define(`u1',`r15') define(`u2',`r16') define(`u3',`r17')
- define(`v0',`r18') define(`v1',`r19') define(`v2',`r20') define(`v3',`r21')
- define(`w0',`r22') define(`w1',`r23') define(`w2',`r24') define(`w3',`r25')
- define(`s0',`r26') define(`s1',`r27') define(`s2',`r28') define(`s3',`r29')
- define(`x0',`r30') define(`x1',`r31') define(`x2',`r30') define(`x3',`r31')
- MULFUNC_PROLOGUE(mpn_addlsh1_n mpn_sublsh1_n)
- ASM_START()
- PROLOGUE(func)
- .prologue
- .save ar.lc, r2
- .body
- ifdef(`HAVE_ABI_32',`
- addp4 rp = 0, rp C M I
- addp4 up = 0, up C M I
- addp4 vp = 0, vp C M I
- zxt4 n = n C I
- ;;
- ')
- {.mmi; ld8 r11 = [vp], 8 C M01
- ld8 r10 = [up], 8 C M01
- mov.i r2 = ar.lc C I0
- }{.mmi; and r14 = 3, n C M I
- cmp.lt p15, p0 = 4, n C M I
- add n = -4, n C M I
- ;;
- }{.mmi; cmp.eq p6, p0 = 1, r14 C M I
- cmp.eq p7, p0 = 2, r14 C M I
- cmp.eq p8, p0 = 3, r14 C M I
- }{.bbb
- (p6) br.dptk .Lb01 C B
- (p7) br.dptk .Lb10 C B
- (p8) br.dptk .Lb11 C B
- }
- .Lb00: ld8 v0 = [vp], 8 C M01
- ld8 u0 = [up], 8 C M01
- shr.u n = n, 2 C I0
- ;;
- ld8 v1 = [vp], 8 C M01
- ld8 u1 = [up], 8 C M01
- add x3 = r11, r11 C M I
- ;;
- ld8 v2 = [vp], 8 C M01
- ld8 u2 = [up], 8 C M01
- ADDSUB w3 = r10, x3 C M I
- (p15) br.dpnt .grt4 C B
- ;;
- shrp x0 = v0, r11, 63 C I0
- cmp.PRED p8, p0 = w3, r10 C M I
- ;;
- shrp x1 = v1, v0, 63 C I0
- ADDSUB w0 = u0, x0 C M I
- ;;
- cmp.PRED p6, p0 = w0, u0 C M I
- ADDSUB w1 = u1, x1 C M I
- br .Lcj4 C B
- .grt4: ld8 v3 = [vp], 8 C M01
- shrp x0 = v0, r11, 63 C I0
- cmp.PRED p8, p0 = w3, r10 C M I
- add n = -1, n
- ;;
- ld8 u3 = [up], 8 C M01
- mov.i ar.lc = n C I0
- shrp x1 = v1, v0, 63 C I0
- ld8 v0 = [vp], 8 C M01
- ADDSUB w0 = u0, x0 C M I
- ;;
- cmp.PRED p6, p0 = w0, u0 C M I
- ld8 u0 = [up], 8 C M01
- ADDSUB w1 = u1, x1 C M I
- br .LL00 C B
- .Lb01: add x2 = r11, r11 C M I
- shr.u n = n, 2 C I0
- (p15) br.dpnt .grt1 C B
- ;;
- ADDSUB w2 = r10, x2 C M I
- shr.u r8 = r11, 63 C retval I0
- ;;
- cmp.PRED p6, p0 = w2, r10 C M I
- ;;
- st8 [rp] = w2, 8 C M23
- (p6) add r8 = 1, r8 C M I
- br.ret.sptk.many b0 C B
- .grt1: ld8 v3 = [vp], 8 C M01
- ld8 u3 = [up], 8 C M01
- mov.i ar.lc = n C FIXME swap with next I0
- ;;
- ld8 v0 = [vp], 8 C M01
- ld8 u0 = [up], 8 C M01
- ADDSUB w2 = r10, x2
- ;;
- ld8 v1 = [vp], 8 C M01
- ld8 u1 = [up], 8 C M01
- shrp x3 = v3, r11, 63 C I0
- ;;
- ld8 v2 = [vp], 8 C M01
- ld8 u2 = [up], 8 C M01
- cmp.PRED p6, p0 = w2, r10 C M I
- ADDSUB w3 = u3, x3 C M I
- br.cloop.dptk .grt5 C B
- ;;
- shrp x0 = v0, v3, 63 C I0
- cmp.PRED p8, p0 = w3, u3 C M I
- br .Lcj5 C B
- .grt5: shrp x0 = v0, v3, 63 C I0
- ld8 v3 = [vp], 8 C M01
- cmp.PRED p8, p0 = w3, u3 C M I
- br .LL01 C B
- .Lb10: ld8 v2 = [vp], 8 C M01
- ld8 u2 = [up], 8 C M01
- shr.u n = n, 2 C I0
- add x1 = r11, r11 C M I
- (p15) br.dpnt .grt2 C B
- ;;
- ADDSUB w1 = r10, x1 C M I
- shrp x2 = v2, r11, 63 C I0
- ;;
- cmp.PRED p8, p0 = w1, r10 C M I
- ADDSUB w2 = u2, x2 C M I
- shr.u r8 = v2, 63 C retval I0
- ;;
- cmp.PRED p6, p0 = w2, u2 C M I
- br .Lcj2 C B
- .grt2: ld8 v3 = [vp], 8 C M01
- ld8 u3 = [up], 8 C M01
- mov.i ar.lc = n C I0
- ;;
- ld8 v0 = [vp], 8 C M01
- ld8 u0 = [up], 8 C M01
- ADDSUB w1 = r10, x1 C M I
- ;;
- ld8 v1 = [vp], 8 C M01
- shrp x2 = v2, r11, 63 C I0
- cmp.PRED p8, p0 = w1, r10 C M I
- ;;
- ld8 u1 = [up], 8 C M01
- shrp x3 = v3, v2, 63 C I0
- ld8 v2 = [vp], 8 C M01
- ADDSUB w2 = u2, x2 C M I
- ;;
- cmp.PRED p6, p0 = w2, u2 C M I
- ld8 u2 = [up], 8 C M01
- ADDSUB w3 = u3, x3 C M I
- br.cloop.dpnt .Loop C B
- br .Lskip C B
- .Lb11: ld8 v1 = [vp], 8 C M01
- ld8 u1 = [up], 8 C M01
- shr.u n = n, 2 C I0
- add x0 = r11, r11 C M I
- ;;
- ld8 v2 = [vp], 8 C M01
- ld8 u2 = [up], 8 C M01
- (p15) br.dpnt .grt3 C B
- ;;
- shrp x1 = v1, r11, 63 C I0
- ADDSUB w0 = r10, x0 C M I
- ;;
- cmp.PRED p6, p0 = w0, r10 C M I
- ADDSUB w1 = u1, x1 C M I
- ;;
- shrp x2 = v2, v1, 63 C I0
- cmp.PRED p8, p0 = w1, u1 C M I
- br .Lcj3 C B
- .grt3: ld8 v3 = [vp], 8 C M01
- ld8 u3 = [up], 8 C M01
- mov.i ar.lc = n C I0
- shrp x1 = v1, r11, 63 C I0
- ADDSUB w0 = r10, x0 C M I
- ;;
- ld8 v0 = [vp], 8 C M01
- cmp.PRED p6, p0 = w0, r10 C M I
- ld8 u0 = [up], 8 C M01
- ADDSUB w1 = u1, x1 C M I
- ;;
- shrp x2 = v2, v1, 63 C I0
- ld8 v1 = [vp], 8 C M01
- cmp.PRED p8, p0 = w1, u1 C M I
- br .LL11 C B
- C *** MAIN LOOP START ***
- ALIGN(32)
- .Loop: st8 [rp] = w1, 8 C M23
- shrp x0 = v0, v3, 63 C I0
- (p8) cmp.eq.or p6, p0 = LIM, w2 C M I
- (p8) add w2 = INCR, w2 C M I
- ld8 v3 = [vp], 8 C M01
- cmp.PRED p8, p0 = w3, u3 C M I
- ;;
- .LL01: ld8 u3 = [up], 8 C M01
- shrp x1 = v1, v0, 63 C I0
- (p6) cmp.eq.or p8, p0 = LIM, w3 C M I
- (p6) add w3 = INCR, w3 C M I
- ld8 v0 = [vp], 8 C M01
- ADDSUB w0 = u0, x0 C M I
- ;;
- st8 [rp] = w2, 8 C M23
- cmp.PRED p6, p0 = w0, u0 C M I
- ld8 u0 = [up], 8 C M01
- ADDSUB w1 = u1, x1 C M I
- ;;
- .LL00: st8 [rp] = w3, 8 C M23
- shrp x2 = v2, v1, 63 C I0
- (p8) cmp.eq.or p6, p0 = LIM, w0 C M I
- (p8) add w0 = INCR, w0 C M I
- ld8 v1 = [vp], 8 C M01
- cmp.PRED p8, p0 = w1, u1 C M I
- ;;
- .LL11: ld8 u1 = [up], 8 C M01
- shrp x3 = v3, v2, 63 C I0
- (p6) cmp.eq.or p8, p0 = LIM, w1 C M I
- (p6) add w1 = INCR, w1 C M I
- ld8 v2 = [vp], 8 C M01
- ADDSUB w2 = u2, x2 C M I
- ;;
- st8 [rp] = w0, 8 C M23
- cmp.PRED p6, p0 = w2, u2 C M I
- ld8 u2 = [up], 8 C M01
- ADDSUB w3 = u3, x3 C M I
- br.cloop.dptk .Loop C B
- ;;
- C *** MAIN LOOP END ***
- .Lskip: st8 [rp] = w1, 8 C M23
- shrp x0 = v0, v3, 63 C I0
- (p8) cmp.eq.or p6, p0 = LIM, w2 C M I
- (p8) add w2 = INCR, w2 C M I
- cmp.PRED p8, p0 = w3, u3 C M I
- ;;
- .Lcj5: shrp x1 = v1, v0, 63 C I0
- (p6) cmp.eq.or p8, p0 = LIM, w3 C M I
- (p6) add w3 = INCR, w3 C M I
- ADDSUB w0 = u0, x0 C M I
- ;;
- st8 [rp] = w2, 8 C M23
- cmp.PRED p6, p0 = w0, u0 C M I
- ADDSUB w1 = u1, x1 C M I
- ;;
- .Lcj4: st8 [rp] = w3, 8 C M23
- shrp x2 = v2, v1, 63 C I0
- (p8) cmp.eq.or p6, p0 = LIM, w0 C M I
- (p8) add w0 = INCR, w0 C M I
- cmp.PRED p8, p0 = w1, u1 C M I
- ;;
- .Lcj3: shr.u r8 = v2, 63 C I0
- (p6) cmp.eq.or p8, p0 = LIM, w1 C M I
- (p6) add w1 = INCR, w1 C M I
- ADDSUB w2 = u2, x2 C M I
- ;;
- st8 [rp] = w0, 8 C M23
- cmp.PRED p6, p0 = w2, u2 C M I
- ;;
- .Lcj2: st8 [rp] = w1, 8 C M23
- (p8) cmp.eq.or p6, p0 = LIM, w2 C M I
- (p8) add w2 = INCR, w2 C M I
- ;;
- .Lcj1: st8 [rp] = w2, 8 C M23
- mov.i ar.lc = r2 C I0
- (p6) add r8 = 1, r8 C M I
- br.ret.sptk.many b0 C B
- EPILOGUE()
- ASM_END()