Direct3D8.pas
资源名称:CAST2SDK.rar [点击查看]
上传用户:yj_qiu
上传日期:2022-08-08
资源大小:23636k
文件大小:173k
源码类别:
游戏引擎
开发平台:
Delphi
- {$EXTERNALSYM D3DFVF_TEXCOORDSIZE1}
- //---------------------------------------------------------------------
- type
- { Direct3D8 Device types }
- _D3DDEVTYPE = (
- {$IFNDEF COMPILER6_UP}
- D3DDEVTYPE_INVALID_0,
- D3DDEVTYPE_HAL {= 1},
- D3DDEVTYPE_REF {= 2},
- D3DDEVTYPE_SW {= 3}
- {$ELSE}
- D3DDEVTYPE_HAL = 1,
- D3DDEVTYPE_REF = 2,
- D3DDEVTYPE_SW = 3
- {$ENDIF}
- );
- {$EXTERNALSYM _D3DDEVTYPE}
- D3DDEVTYPE = _D3DDEVTYPE;
- {$EXTERNALSYM D3DDEVTYPE}
- TD3DDevType = _D3DDEVTYPE;
- { Multi-Sample buffer types }
- _D3DMULTISAMPLE_TYPE = (
- {$IFNDEF COMPILER6_UP}
- D3DMULTISAMPLE_NONE {= 0},
- D3DMULTISAMPLE_INVALID_1 {= 1},
- D3DMULTISAMPLE_2_SAMPLES {= 2},
- D3DMULTISAMPLE_3_SAMPLES {= 3},
- D3DMULTISAMPLE_4_SAMPLES {= 4},
- D3DMULTISAMPLE_5_SAMPLES {= 5},
- D3DMULTISAMPLE_6_SAMPLES {= 6},
- D3DMULTISAMPLE_7_SAMPLES {= 7},
- D3DMULTISAMPLE_8_SAMPLES {= 8},
- D3DMULTISAMPLE_9_SAMPLES {= 9},
- D3DMULTISAMPLE_10_SAMPLES {= 10},
- D3DMULTISAMPLE_11_SAMPLES {= 11},
- D3DMULTISAMPLE_12_SAMPLES {= 12},
- D3DMULTISAMPLE_13_SAMPLES {= 13},
- D3DMULTISAMPLE_14_SAMPLES {= 14},
- D3DMULTISAMPLE_15_SAMPLES {= 15},
- D3DMULTISAMPLE_16_SAMPLES {= 16}
- {$ELSE}
- D3DMULTISAMPLE_NONE = 0,
- D3DMULTISAMPLE_2_SAMPLES = 2,
- D3DMULTISAMPLE_3_SAMPLES = 3,
- D3DMULTISAMPLE_4_SAMPLES = 4,
- D3DMULTISAMPLE_5_SAMPLES = 5,
- D3DMULTISAMPLE_6_SAMPLES = 6,
- D3DMULTISAMPLE_7_SAMPLES = 7,
- D3DMULTISAMPLE_8_SAMPLES = 8,
- D3DMULTISAMPLE_9_SAMPLES = 9,
- D3DMULTISAMPLE_10_SAMPLES = 10,
- D3DMULTISAMPLE_11_SAMPLES = 11,
- D3DMULTISAMPLE_12_SAMPLES = 12,
- D3DMULTISAMPLE_13_SAMPLES = 13,
- D3DMULTISAMPLE_14_SAMPLES = 14,
- D3DMULTISAMPLE_15_SAMPLES = 15,
- D3DMULTISAMPLE_16_SAMPLES = 16
- {$ENDIF}
- );
- {$EXTERNALSYM _D3DMULTISAMPLE_TYPE}
- D3DMULTISAMPLE_TYPE = _D3DMULTISAMPLE_TYPE;
- {$EXTERNALSYM D3DMULTISAMPLE_TYPE}
- TD3DMultiSampleType = _D3DMULTISAMPLE_TYPE;
- (* Formats
- * Most of these names have the following convention:
- * A = Alpha
- * R = Red
- * G = Green
- * B = Blue
- * X = Unused Bits
- * P = Palette
- * L = Luminance
- * U = dU coordinate for BumpMap
- * V = dV coordinate for BumpMap
- * S = Stencil
- * D = Depth (e.g. Z or W buffer)
- *
- * Further, the order of the pieces are from MSB first; hence
- * D3DFMT_A8L8 indicates that the high byte of this two byte
- * format is alpha.
- *
- * D16 indicates:
- * - An integer 16-bit value.
- * - An app-lockable surface.
- *
- * All Depth/Stencil formats except D3DFMT_D16_LOCKABLE indicate:
- * - no particular bit ordering per pixel, and
- * - are not app lockable, and
- * - the driver is allowed to consume more than the indicated
- * number of bits per Depth channel (but not Stencil channel).
- *)
- //#ifndef MAKEFOURCC
- // #define MAKEFOURCC(ch0, ch1, ch2, ch3)
- // ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) |
- // ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
- //#endif /* defined(MAKEFOURCC) */
- function MAKEFOURCC(ch0, ch1, ch2, ch3: Char): DWord;
- {$EXTERNALSYM MAKEFOURCC}
- {$IFNDEF COMPILER6_UP}
- const
- D3DFMT_UNKNOWN = 0;
- {$EXTERNALSYM D3DFMT_UNKNOWN}
- D3DFMT_R8G8B8 = 20;
- {$EXTERNALSYM D3DFMT_R8G8B8}
- D3DFMT_A8R8G8B8 = 21;
- {$EXTERNALSYM D3DFMT_A8R8G8B8}
- D3DFMT_X8R8G8B8 = 22;
- {$EXTERNALSYM D3DFMT_X8R8G8B8}
- D3DFMT_R5G6B5 = 23;
- {$EXTERNALSYM D3DFMT_R5G6B5}
- D3DFMT_X1R5G5B5 = 24;
- {$EXTERNALSYM D3DFMT_X1R5G5B5}
- D3DFMT_A1R5G5B5 = 25;
- {$EXTERNALSYM D3DFMT_A1R5G5B5}
- D3DFMT_A4R4G4B4 = 26;
- {$EXTERNALSYM D3DFMT_A4R4G4B4}
- D3DFMT_R3G3B2 = 27;
- {$EXTERNALSYM D3DFMT_R3G3B2}
- D3DFMT_A8 = 28;
- {$EXTERNALSYM D3DFMT_A8}
- D3DFMT_A8R3G3B2 = 29;
- {$EXTERNALSYM D3DFMT_A8R3G3B2}
- D3DFMT_X4R4G4B4 = 30;
- {$EXTERNALSYM D3DFMT_X4R4G4B4}
- D3DFMT_A2B10G10R10 = 31;
- {$EXTERNALSYM D3DFMT_A2B10G10R10}
- D3DFMT_G16R16 = 34;
- {$EXTERNALSYM D3DFMT_G16R16}
- D3DFMT_A8P8 = 40;
- {$EXTERNALSYM D3DFMT_A8P8}
- D3DFMT_P8 = 41;
- {$EXTERNALSYM D3DFMT_P8}
- D3DFMT_L8 = 50;
- {$EXTERNALSYM D3DFMT_L8}
- D3DFMT_A8L8 = 51;
- {$EXTERNALSYM D3DFMT_A8L8}
- D3DFMT_A4L4 = 52;
- {$EXTERNALSYM D3DFMT_A4L4}
- D3DFMT_V8U8 = 60;
- {$EXTERNALSYM D3DFMT_V8U8}
- D3DFMT_L6V5U5 = 61;
- {$EXTERNALSYM D3DFMT_L6V5U5}
- D3DFMT_X8L8V8U8 = 62;
- {$EXTERNALSYM D3DFMT_X8L8V8U8}
- D3DFMT_Q8W8V8U8 = 63;
- {$EXTERNALSYM D3DFMT_Q8W8V8U8}
- D3DFMT_V16U16 = 64;
- {$EXTERNALSYM D3DFMT_V16U16}
- D3DFMT_W11V11U10 = 65;
- {$EXTERNALSYM D3DFMT_W11V11U10}
- D3DFMT_A2W10V10U10 = 67;
- {$EXTERNALSYM D3DFMT_A2W10V10U10}
- // D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y');
- D3DFMT_UYVY = Byte('U') or (Byte('Y') shl 8) or (Byte('V') shl 16) or (Byte('Y') shl 24);
- {$EXTERNALSYM D3DFMT_UYVY}
- // D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
- D3DFMT_YUY2 = Byte('Y') or (Byte('U') shl 8) or (Byte('Y') shl 16) or (Byte('2') shl 24);
- {$EXTERNALSYM D3DFMT_YUY2}
- // D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
- D3DFMT_DXT1 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('1') shl 24);
- {$EXTERNALSYM D3DFMT_DXT1}
- // D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
- D3DFMT_DXT2 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('2') shl 24);
- {$EXTERNALSYM D3DFMT_DXT2}
- // D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
- D3DFMT_DXT3 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('3') shl 24);
- {$EXTERNALSYM D3DFMT_DXT3}
- // D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
- D3DFMT_DXT4 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('4') shl 24);
- {$EXTERNALSYM D3DFMT_DXT4}
- // D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
- D3DFMT_DXT5 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('5') shl 24);
- {$EXTERNALSYM D3DFMT_DXT5}
- D3DFMT_D16_LOCKABLE = 70;
- {$EXTERNALSYM D3DFMT_D16_LOCKABLE}
- D3DFMT_D32 = 71;
- {$EXTERNALSYM D3DFMT_D32}
- D3DFMT_D15S1 = 73;
- {$EXTERNALSYM D3DFMT_D15S1}
- D3DFMT_D24S8 = 75;
- {$EXTERNALSYM D3DFMT_D24S8}
- D3DFMT_D16 = 80;
- {$EXTERNALSYM D3DFMT_D16}
- D3DFMT_D24X8 = 77;
- {$EXTERNALSYM D3DFMT_D24X8}
- D3DFMT_D24X4S4 = 79;
- {$EXTERNALSYM D3DFMT_D24X4S4}
- D3DFMT_VERTEXDATA =100;
- {$EXTERNALSYM D3DFMT_VERTEXDATA}
- D3DFMT_INDEX16 =101;
- {$EXTERNALSYM D3DFMT_INDEX16}
- D3DFMT_INDEX32 =102;
- {$EXTERNALSYM D3DFMT_INDEX32}
- D3DFMT_FORCE_DWORD = $7fffffff;
- {$EXTERNALSYM D3DFMT_FORCE_DWORD}
- type
- _D3DFORMAT = {$IFDEF TYPE_IDENTITY}type {$ENDIF}DWord;
- {$ELSE}
- type
- _D3DFORMAT = (
- {$IFDEF BCB}
- D3DFMT_DUMMY
- {$ELSE}
- D3DFMT_UNKNOWN = 0,
- D3DFMT_R8G8B8 = 20,
- D3DFMT_A8R8G8B8 = 21,
- D3DFMT_X8R8G8B8 = 22,
- D3DFMT_R5G6B5 = 23,
- D3DFMT_X1R5G5B5 = 24,
- D3DFMT_A1R5G5B5 = 25,
- D3DFMT_A4R4G4B4 = 26,
- D3DFMT_R3G3B2 = 27,
- D3DFMT_A8 = 28,
- D3DFMT_A8R3G3B2 = 29,
- D3DFMT_X4R4G4B4 = 30,
- D3DFMT_A2B10G10R10 = 31,
- D3DFMT_G16R16 = 34,
- D3DFMT_A8P8 = 40,
- D3DFMT_P8 = 41,
- D3DFMT_L8 = 50,
- D3DFMT_A8L8 = 51,
- D3DFMT_A4L4 = 52,
- D3DFMT_V8U8 = 60,
- D3DFMT_L6V5U5 = 61,
- D3DFMT_X8L8V8U8 = 62,
- D3DFMT_Q8W8V8U8 = 63,
- D3DFMT_V16U16 = 64,
- D3DFMT_W11V11U10 = 65,
- D3DFMT_A2W10V10U10 = 67,
- // D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
- D3DFMT_UYVY = Byte('U') or (Byte('Y') shl 8) or (Byte('V') shl 16) or (Byte('Y') shl 24),
- // D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
- D3DFMT_YUY2 = Byte('Y') or (Byte('U') shl 8) or (Byte('Y') shl 16) or (Byte('2') shl 24),
- // D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
- D3DFMT_DXT1 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('1') shl 24),
- // D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
- D3DFMT_DXT2 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('2') shl 24),
- // D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
- D3DFMT_DXT3 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('3') shl 24),
- // D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
- D3DFMT_DXT4 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('4') shl 24),
- // D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
- D3DFMT_DXT5 = Byte('D') or (Byte('X') shl 8) or (Byte('T') shl 16) or (Byte('5') shl 24),
- D3DFMT_D16_LOCKABLE = 70,
- D3DFMT_D32 = 71,
- D3DFMT_D15S1 = 73,
- D3DFMT_D24S8 = 75,
- D3DFMT_D16 = 80,
- D3DFMT_D24X8 = 77,
- D3DFMT_D24X4S4 = 79,
- D3DFMT_VERTEXDATA =100,
- D3DFMT_INDEX16 =101,
- D3DFMT_INDEX32 =102,
- D3DFMT_FORCE_DWORD = $7fffffff
- {$ENDIF}
- );
- {$ENDIF}
- {$EXTERNALSYM _D3DFORMAT}
- D3DFORMAT = _D3DFORMAT;
- {$EXTERNALSYM D3DFORMAT}
- PD3DFormat = ^TD3DFormat;
- TD3DFormat = _D3DFORMAT;
- { Display Modes }
- PD3DDisplayMode = ^TD3DDisplayMode;
- _D3DDISPLAYMODE = packed record
- Width: LongWord;
- Height: LongWord;
- RefreshRate: LongWord;
- Format: TD3DFormat;
- end {_D3DDISPLAYMODE};
- {$EXTERNALSYM _D3DDISPLAYMODE}
- D3DDISPLAYMODE = _D3DDISPLAYMODE;
- {$EXTERNALSYM D3DDISPLAYMODE}
- TD3DDisplayMode = _D3DDISPLAYMODE;
- { Creation Parameters }
- PD3DDeviceCreationParameters = ^TD3DDeviceCreationParameters;
- _D3DDEVICE_CREATION_PARAMETERS = packed record
- AdapterOrdinal: LongWord;
- DeviceType: TD3DDevType;
- hFocusWindow: HWND;
- BehaviorFlags: LongInt;
- end {_D3DDEVICE_CREATION_PARAMETERS};
- {$EXTERNALSYM _D3DDEVICE_CREATION_PARAMETERS}
- D3DDEVICE_CREATION_PARAMETERS = _D3DDEVICE_CREATION_PARAMETERS;
- {$EXTERNALSYM D3DDEVICE_CREATION_PARAMETERS}
- TD3DDeviceCreationParameters = _D3DDEVICE_CREATION_PARAMETERS;
- { SwapEffects }
- _D3DSWAPEFFECT = (
- {$IFNDEF COMPILER6_UP}
- D3DSWAPEFFECT_INVALID_0 {= 0},
- D3DSWAPEFFECT_DISCARD {= 1},
- D3DSWAPEFFECT_FLIP {= 2},
- D3DSWAPEFFECT_COPY {= 3},
- D3DSWAPEFFECT_COPY_VSYNC {= 4}
- {$ELSE}
- D3DSWAPEFFECT_DISCARD = 1,
- D3DSWAPEFFECT_FLIP = 2,
- D3DSWAPEFFECT_COPY = 3,
- D3DSWAPEFFECT_COPY_VSYNC = 4
- {$ENDIF}
- );
- {$EXTERNALSYM _D3DSWAPEFFECT}
- D3DSWAPEFFECT = _D3DSWAPEFFECT;
- {$EXTERNALSYM D3DSWAPEFFECT}
- TD3DSwapEffect = _D3DSWAPEFFECT;
- { Pool types }
- _D3DPOOL = (
- D3DPOOL_DEFAULT {= 0},
- D3DPOOL_MANAGED {= 1},
- D3DPOOL_SYSTEMMEM {= 2},
- D3DPOOL_SCRATCH {= 3}
- );
- {$EXTERNALSYM _D3DPOOL}
- D3DPOOL = _D3DPOOL;
- {$EXTERNALSYM D3DPOOL}
- TD3DPool = _D3DPOOL;
- const
- { RefreshRate pre-defines }
- D3DPRESENT_RATE_DEFAULT = $00000000;
- {$EXTERNALSYM D3DPRESENT_RATE_DEFAULT}
- D3DPRESENT_RATE_UNLIMITED = $7fffffff;
- {$EXTERNALSYM D3DPRESENT_RATE_UNLIMITED}
- type
- { Resize Optional Parameters }
- PD3DPresentParameters = ^TD3DPresentParameters;
- _D3DPRESENT_PARAMETERS_ = packed record
- BackBufferWidth: LongWord;
- BackBufferHeight: LongWord;
- BackBufferFormat: TD3DFormat;
- BackBufferCount: LongWord;
- MultiSampleType: TD3DMultiSampleType;
- SwapEffect: TD3DSwapEffect;
- hDeviceWindow: HWND;
- Windowed: Bool;
- EnableAutoDepthStencil: Bool;
- AutoDepthStencilFormat: TD3DFormat;
- Flags: LongInt;
- { Following elements must be zero for Windowed mode }
- FullScreen_RefreshRateInHz: LongWord;
- FullScreen_PresentationInterval: LongWord;
- end {_D3DPRESENT_PARAMETERS_};
- {$EXTERNALSYM _D3DPRESENT_PARAMETERS_}
- D3DPRESENT_PARAMETERS = _D3DPRESENT_PARAMETERS_;
- {$EXTERNALSYM D3DPRESENT_PARAMETERS}
- TD3DPresentParameters = _D3DPRESENT_PARAMETERS_;
- // Values for D3DPRESENT_PARAMETERS.Flags
- const
- D3DPRESENTFLAG_LOCKABLE_BACKBUFFER = $00000001;
- {$EXTERNALSYM D3DPRESENTFLAG_LOCKABLE_BACKBUFFER}
- { Gamma Ramp: Same as DX7 }
- type
- PD3DGammaRamp = ^TD3DGammaRamp;
- _D3DGAMMARAMP = packed record
- red : array [0..255] of Word;
- green : array [0..255] of Word;
- blue : array [0..255] of Word;
- end;
- {$EXTERNALSYM _D3DGAMMARAMP}
- D3DGAMMARAMP = _D3DGAMMARAMP;
- {$EXTERNALSYM D3DGAMMARAMP}
- TD3DGammaRamp = _D3DGAMMARAMP;
- { Back buffer types }
- _D3DBACKBUFFER_TYPE = (
- D3DBACKBUFFER_TYPE_MONO {= 0},
- D3DBACKBUFFER_TYPE_LEFT {= 1},
- D3DBACKBUFFER_TYPE_RIGHT {= 2}
- );
- {$EXTERNALSYM _D3DBACKBUFFER_TYPE}
- D3DBACKBUFFER_TYPE = _D3DBACKBUFFER_TYPE;
- {$EXTERNALSYM D3DBACKBUFFER_TYPE}
- TD3DBackbufferType = _D3DBACKBUFFER_TYPE;
- { Types }
- _D3DRESOURCETYPE = (
- {$IFNDEF COMPILER6_UP}
- D3DRTYPE_INVALID_0 {= 0},
- D3DRTYPE_SURFACE {= 1},
- D3DRTYPE_VOLUME {= 2},
- D3DRTYPE_TEXTURE {= 3},
- D3DRTYPE_VOLUMETEXTURE {= 4},
- D3DRTYPE_CUBETEXTURE {= 5},
- D3DRTYPE_VERTEXBUFFER {= 6},
- D3DRTYPE_INDEXBUFFER {= 7}
- {$ELSE}
- D3DRTYPE_SURFACE = 1,
- D3DRTYPE_VOLUME = 2,
- D3DRTYPE_TEXTURE = 3,
- D3DRTYPE_VOLUMETEXTURE = 4,
- D3DRTYPE_CUBETEXTURE = 5,
- D3DRTYPE_VERTEXBUFFER = 6,
- D3DRTYPE_INDEXBUFFER = 7
- {$ENDIF}
- );
- {$EXTERNALSYM _D3DRESOURCETYPE}
- D3DRESOURCETYPE = _D3DRESOURCETYPE;
- {$EXTERNALSYM D3DRESOURCETYPE}
- TD3DResourceType = _D3DRESOURCETYPE;
- const
- { Usages }
- D3DUSAGE_RENDERTARGET = $00000001;
- {$EXTERNALSYM D3DUSAGE_RENDERTARGET}
- D3DUSAGE_DEPTHSTENCIL = $00000002;
- {$EXTERNALSYM D3DUSAGE_DEPTHSTENCIL}
- { Usages for Vertex/Index buffers }
- D3DUSAGE_WRITEONLY = $00000008;
- {$EXTERNALSYM D3DUSAGE_WRITEONLY}
- D3DUSAGE_SOFTWAREPROCESSING = $00000010;
- {$EXTERNALSYM D3DUSAGE_SOFTWAREPROCESSING}
- D3DUSAGE_DONOTCLIP = $00000020;
- {$EXTERNALSYM D3DUSAGE_DONOTCLIP}
- D3DUSAGE_POINTS = $00000040;
- {$EXTERNALSYM D3DUSAGE_POINTS}
- D3DUSAGE_RTPATCHES = $00000080;
- {$EXTERNALSYM D3DUSAGE_RTPATCHES}
- D3DUSAGE_NPATCHES = $00000100;
- {$EXTERNALSYM D3DUSAGE_NPATCHES}
- D3DUSAGE_DYNAMIC = $00000200;
- {$EXTERNALSYM D3DUSAGE_DYNAMIC}
- type
- { CubeMap Face identifiers }
- _D3DCUBEMAP_FACES = (
- D3DCUBEMAP_FACE_POSITIVE_X {= 0},
- D3DCUBEMAP_FACE_NEGATIVE_X {= 1},
- D3DCUBEMAP_FACE_POSITIVE_Y {= 2},
- D3DCUBEMAP_FACE_NEGATIVE_Y {= 3},
- D3DCUBEMAP_FACE_POSITIVE_Z {= 4},
- D3DCUBEMAP_FACE_NEGATIVE_Z {= 5}
- );
- {$EXTERNALSYM _D3DCUBEMAP_FACES}
- D3DCUBEMAP_FACES = _D3DCUBEMAP_FACES;
- {$EXTERNALSYM D3DCUBEMAP_FACES}
- TD3DCubemapFaces = _D3DCUBEMAP_FACES;
- const
- { Lock flags }
- D3DLOCK_READONLY = $00000010;
- {$EXTERNALSYM D3DLOCK_READONLY}
- D3DLOCK_DISCARD = $00002000;
- {$EXTERNALSYM D3DLOCK_DISCARD}
- D3DLOCK_NOOVERWRITE = $00001000;
- {$EXTERNALSYM D3DLOCK_NOOVERWRITE}
- D3DLOCK_NOSYSLOCK = $00000800;
- {$EXTERNALSYM D3DLOCK_NOSYSLOCK}
- D3DLOCK_NO_DIRTY_UPDATE = $00008000;
- {$EXTERNALSYM D3DLOCK_NO_DIRTY_UPDATE}
- type
- { Vertex Buffer Description }
- PD3DVertexBufferDesc = ^TD3DVertexBufferDesc;
- _D3DVERTEXBUFFER_DESC = packed record
- Format : TD3DFormat;
- _Type : TD3DResourceType;
- Usage : DWord;
- Pool : TD3DPool;
- Size : LongWord;
- FVF : DWord;
- end;
- {$EXTERNALSYM _D3DVERTEXBUFFER_DESC}
- D3DVERTEXBUFFER_DESC = _D3DVERTEXBUFFER_DESC;
- {$EXTERNALSYM D3DVERTEXBUFFER_DESC}
- TD3DVertexBufferDesc = _D3DVERTEXBUFFER_DESC;
- { Index Buffer Description }
- PD3DIndexBufferDesc = ^TD3DIndexBufferDesc;
- _D3DINDEXBUFFER_DESC = packed record
- Format : TD3DFormat;
- _Type : TD3DResourceType;
- Usage : DWord;
- Pool : TD3DPool;
- Size : LongWord;
- end {_D3DINDEXBUFFER_DESC};
- {$EXTERNALSYM _D3DINDEXBUFFER_DESC}
- D3DINDEXBUFFER_DESC = _D3DINDEXBUFFER_DESC;
- {$EXTERNALSYM D3DINDEXBUFFER_DESC}
- TD3DIndexBufferDesc = _D3DINDEXBUFFER_DESC;
- { Surface Description }
- PD3DSurfaceDesc = ^TD3DSurfaceDesc;
- _D3DSURFACE_DESC = packed record
- Format : TD3DFormat;
- _Type : TD3DResourceType;
- Usage : DWord;
- Pool : TD3DPool;
- Size : LongWord;
- MultiSampleType: TD3DMultiSampleType;
- Width : LongWord;
- Height : LongWord;
- end {_D3DSURFACE_DESC};
- {$EXTERNALSYM _D3DSURFACE_DESC}
- D3DSURFACE_DESC = _D3DSURFACE_DESC;
- {$EXTERNALSYM D3DSURFACE_DESC}
- TD3DSurfaceDesc = _D3DSURFACE_DESC;
- PD3DVolumeDesc = ^TD3DVolumeDesc;
- _D3DVOLUME_DESC = packed record
- Format : TD3DFormat;
- _Type : TD3DResourceType;
- Usage : DWord;
- Pool : TD3DPool;
- Size : LongWord;
- Width : LongWord;
- Height : LongWord;
- Depth : LongWord;
- end {_D3DVOLUME_DESC};
- {$EXTERNALSYM _D3DVOLUME_DESC}
- D3DVOLUME_DESC = _D3DVOLUME_DESC;
- {$EXTERNALSYM D3DVOLUME_DESC}
- TD3DVolumeDesc = _D3DVOLUME_DESC;
- { Structure for LockRect }
- PD3DLockedRect = ^TD3DLockedRect;
- _D3DLOCKED_RECT = packed record
- Pitch: Integer;
- pBits: Pointer; // void*
- end {_D3DLOCKED_RECT};
- {$EXTERNALSYM _D3DLOCKED_RECT}
- D3DLOCKED_RECT = _D3DLOCKED_RECT;
- {$EXTERNALSYM D3DLOCKED_RECT}
- TD3DLockedRect = _D3DLOCKED_RECT;
- { Structures for LockBox }
- PD3DBox = ^TD3DBox;
- _D3DBOX = packed record
- Left : LongWord;
- Top : LongWord;
- Right : LongWord;
- Bottom : LongWord;
- Front : LongWord;
- Back : LongWord;
- end {_D3DBOX};
- {$EXTERNALSYM _D3DBOX}
- D3DBOX = _D3DBOX;
- {$EXTERNALSYM D3DBOX}
- TD3DBox = _D3DBOX;
- PD3DLockedBox = ^TD3DLockedBox;
- _D3DLOCKED_BOX = packed record
- RowPitch : Integer;
- SlicePitch : Integer;
- pBits : Pointer; // void*
- end {_D3DLOCKED_BOX};
- {$EXTERNALSYM _D3DLOCKED_BOX}
- D3DLOCKED_BOX = _D3DLOCKED_BOX;
- {$EXTERNALSYM D3DLOCKED_BOX}
- TD3DLockedBox = _D3DLOCKED_BOX;
- { Structures for LockRange }
- PD3DRange = ^TD3DRange;
- _D3DRANGE = packed record
- Offset : LongWord;
- Size : LongWord;
- end {_D3DRANGE};
- {$EXTERNALSYM _D3DRANGE}
- D3DRANGE = _D3DRANGE;
- {$EXTERNALSYM D3DRANGE}
- TD3DRange = _D3DRANGE;
- { Structures for high order primitives }
- PD3DRectPatchInfo = ^TD3DRectPatchInfo;
- _D3DRECTPATCH_INFO = packed record
- StartVertexOffsetWidth : LongWord;
- StartVertexOffsetHeight : LongWord;
- Width : LongWord;
- Height : LongWord;
- Stride : LongWord;
- Basis : TD3DBasisType;
- Order : TD3DOrderType;
- end;
- {$EXTERNALSYM _D3DRECTPATCH_INFO}
- D3DRECTPATCH_INFO = _D3DRECTPATCH_INFO;
- {$EXTERNALSYM D3DRECTPATCH_INFO}
- TD3DRectPatchInfo = _D3DRECTPATCH_INFO;
- PD3DTriPatchInfo = ^TD3DTriPatchInfo;
- _D3DTRIPATCH_INFO = packed record
- StartVertexOffset : LongWord;
- NumVertices : LongWord;
- Basis : TD3DBasisType;
- Order : TD3DOrderType;
- end;
- {$EXTERNALSYM _D3DTRIPATCH_INFO}
- D3DTRIPATCH_INFO = _D3DTRIPATCH_INFO;
- {$EXTERNALSYM D3DTRIPATCH_INFO}
- TD3DTriPatchInfo = _D3DTRIPATCH_INFO;
- const
- { Adapter Identifier }
- MAX_DEVICE_IDENTIFIER_STRING = 512;
- {$EXTERNALSYM MAX_DEVICE_IDENTIFIER_STRING}
- type
- PD3DAdapterIdentifier8 = ^TD3DAdapterIdentifier8;
- _D3DADAPTER_IDENTIFIER8 = packed record
- Driver : array [0..MAX_DEVICE_IDENTIFIER_STRING-1] of Char;
- Description : array [0..MAX_DEVICE_IDENTIFIER_STRING-1] of Char;
- {$IFDEF WIN32}
- DriverVersion : Int64; { Defined for 32 bit components }
- {$ELSE}
- DriverVersionLowPart : DWord; { Defined for 16 bit driver components }
- DriverVersionHighPart : DWord;
- {$ENDIF}
- VendorId : DWord;
- DeviceId : DWord;
- SubSysId : DWord;
- Revision : DWord;
- DeviceIdentifier : TGUID;
- WHQLLevel : DWord;
- end;
- {$EXTERNALSYM _D3DADAPTER_IDENTIFIER8}
- D3DADAPTER_IDENTIFIER8 = _D3DADAPTER_IDENTIFIER8;
- {$EXTERNALSYM D3DADAPTER_IDENTIFIER8}
- TD3DAdapterIdentifier8 = _D3DADAPTER_IDENTIFIER8;
- { Raster Status structure returned by GetRasterStatus }
- PD3DRasterStatus = ^TD3DRasterStatus;
- _D3DRASTER_STATUS = packed record
- InVBlank : Bool;
- ScanLine : LongWord;
- end;
- {$EXTERNALSYM _D3DRASTER_STATUS}
- D3DRASTER_STATUS = _D3DRASTER_STATUS;
- {$EXTERNALSYM D3DRASTER_STATUS}
- TD3DRasterStatus = _D3DRASTER_STATUS;
- { Debug monitor tokens (DEBUG only)
- Note that if D3DRS_DEBUGMONITORTOKEN is set, the call is treated as
- passing a token to the debug monitor. For example, if, after passing
- D3DDMT_ENABLE/DISABLE to D3DRS_DEBUGMONITORTOKEN other token values
- are passed in, the enabled/disabled state of the debug
- monitor will still persist.
- The debug monitor defaults to enabled.
- Calling GetRenderState on D3DRS_DEBUGMONITORTOKEN is not of any use.
- }
- _D3DDEBUGMONITORTOKENS = DWord;
- {$EXTERNALSYM _D3DDEBUGMONITORTOKENS}
- D3DDEBUGMONITORTOKENS = _D3DDEBUGMONITORTOKENS;
- {$EXTERNALSYM D3DDEBUGMONITORTOKENS}
- TD3DDebugMonitorTokens = _D3DDEBUGMONITORTOKENS;
- const
- D3DDMT_ENABLE = 0; // enable debug monitor
- {$EXTERNALSYM D3DDMT_ENABLE}
- D3DDMT_DISABLE = 1; // disable debug monitor
- {$EXTERNALSYM D3DDMT_DISABLE}
- const
- // GetInfo IDs
- D3DDEVINFOID_RESOURCEMANAGER = 5; (* Used with D3DDEVINFO_RESOURCEMANAGER *)
- {$EXTERNALSYM D3DDEVINFOID_RESOURCEMANAGER}
- D3DDEVINFOID_VERTEXSTATS = 6; (* Used with D3DDEVINFO_D3DVERTEXSTATS *)
- {$EXTERNALSYM D3DDEVINFOID_VERTEXSTATS}
- type
- PD3DResourceStats = ^TD3DResourceStats;
- _D3DRESOURCESTATS = packed record
- // Data collected since last Present()
- bThrashing : BOOL; (* indicates if thrashing *)
- ApproxBytesDownloaded : DWORD; (* Approximate number of bytes downloaded by resource manager *)
- NumEvicts : DWORD; (* number of objects evicted *)
- NumVidCreates : DWORD; (* number of objects created in video memory *)
- LastPri : DWORD; (* priority of last object evicted *)
- NumUsed : DWORD; (* number of objects set to the device *)
- NumUsedInVidMem : DWORD; (* number of objects set to the device, which are already in video memory *)
- // Persistent data
- WorkingSet : DWORD; (* number of objects in video memory *)
- WorkingSetBytes : DWORD; (* number of bytes in video memory *)
- TotalManaged : DWORD; (* total number of managed objects *)
- TotalBytes : DWORD; (* total number of bytes of managed objects *)
- end;
- {$EXTERNALSYM _D3DRESOURCESTATS}
- D3DRESOURCESTATS = _D3DRESOURCESTATS;
- {$EXTERNALSYM D3DRESOURCESTATS}
- TD3DResourceStats = _D3DRESOURCESTATS;
- const
- D3DRTYPECOUNT = (DWORD(D3DRTYPE_INDEXBUFFER) + 1);
- {$EXTERNALSYM D3DRTYPECOUNT}
- type
- PD3DDevInfoResourceManager = ^TD3DDevInfoResourceManager;
- _D3DDEVINFO_RESOURCEMANAGER = packed record
- stats: array [0..D3DRTYPECOUNT-1] of TD3DResourceStats;
- end;
- {$EXTERNALSYM _D3DDEVINFO_RESOURCEMANAGER}
- D3DDEVINFO_RESOURCEMANAGER = _D3DDEVINFO_RESOURCEMANAGER;
- {$EXTERNALSYM D3DDEVINFO_RESOURCEMANAGER}
- TD3DDevInfoResourceManager = _D3DDEVINFO_RESOURCEMANAGER;
- PD3DDevInfoD3DVertexStats = ^TD3DDevInfoD3DVertexStats;
- _D3DDEVINFO_D3DVERTEXSTATS = packed record
- NumRenderedTriangles : DWORD; (* total number of triangles that are not clipped in this frame *)
- NumExtraClippingTriangles : DWORD; (* Number of new triangles generated by clipping *)
- end;
- {$EXTERNALSYM _D3DDEVINFO_D3DVERTEXSTATS}
- D3DDEVINFO_D3DVERTEXSTATS = _D3DDEVINFO_D3DVERTEXSTATS;
- {$EXTERNALSYM D3DDEVINFO_D3DVERTEXSTATS}
- TD3DDevInfoD3DVertexStats = _D3DDEVINFO_D3DVERTEXSTATS;
- (*==========================================================================;
- *
- * Copyright (C) Microsoft Corporation. All Rights Reserved.
- *
- * File: d3d8caps.h
- * Content: Direct3D capabilities include file
- *
- ***************************************************************************)
- type
- PD3DCaps8 = ^TD3DCaps8;
- _D3DCAPS8 = record
- (* Device Info *)
- DeviceType: TD3DDevType;
- AdapterOrdinal: DWord;
- (* Caps from DX7 Draw *)
- Caps: DWord;
- Caps2: DWord;
- Caps3: DWord;
- PresentationIntervals: DWord;
- (* Cursor Caps *)
- CursorCaps: DWORD;
- (* 3D Device Caps *)
- DevCaps: DWord;
- PrimitiveMiscCaps: DWord;
- RasterCaps: DWord;
- ZCmpCaps: DWord;
- SrcBlendCaps: DWord;
- DestBlendCaps: DWord;
- AlphaCmpCaps: DWord;
- ShadeCaps: DWord;
- TextureCaps: DWord;
- TextureFilterCaps: DWord; // D3DPTFILTERCAPS for IDirect3DTexture8's
- CubeTextureFilterCaps: DWord; // D3DPTFILTERCAPS for IDirect3DCubeTexture8's
- VolumeTextureFilterCaps: DWord; // D3DPTFILTERCAPS for IDirect3DVolumeTexture8's
- TextureAddressCaps: DWord; // D3DPTADDRESSCAPS for IDirect3DTexture8's
- VolumeTextureAddressCaps: DWord; // D3DPTADDRESSCAPS for IDirect3DVolumeTexture8's
- LineCaps: DWord; // D3DLINECAPS
- MaxTextureWidth, MaxTextureHeight: DWord;
- MaxVolumeExtent: DWord;
- MaxTextureRepeat: DWord;
- MaxTextureAspectRatio: DWord;
- MaxAnisotropy: DWord;
- MaxVertexW: Single;
- GuardBandLeft: Single;
- GuardBandTop: Single;
- GuardBandRight: Single;
- GuardBandBottom: Single;
- ExtentsAdjust: Single;
- StencilCaps: DWord;
- FVFCaps: DWord;
- TextureOpCaps: DWord;
- MaxTextureBlendStages: DWord;
- MaxSimultaneousTextures: DWord;
- VertexProcessingCaps: DWord;
- MaxActiveLights: DWord;
- MaxUserClipPlanes: DWord;
- MaxVertexBlendMatrices: DWord;
- MaxVertexBlendMatrixIndex: DWord;
- MaxPointSize: Single;
- MaxPrimitiveCount: DWord; // max number of primitives per DrawPrimitive call
- MaxVertexIndex: DWord;
- MaxStreams: DWord;
- MaxStreamStride: DWord; // max stride for SetStreamSource
- VertexShaderVersion: DWord;
- MaxVertexShaderConst: DWord; // number of vertex shader constant registers
- PixelShaderVersion: DWord;
- MaxPixelShaderValue: Single; // max value of pixel shader arithmetic component
- end {D3DCAPS8};
- {$EXTERNALSYM _D3DCAPS8}
- D3DCAPS8 = _D3DCAPS8;
- {$EXTERNALSYM D3DCAPS8}
- TD3DCaps8 = _D3DCAPS8;
- //
- // BIT DEFINES FOR D3DCAPS8 DWORD MEMBERS
- //
- const
- //
- // Caps
- //
- D3DCAPS_READ_SCANLINE = $00020000;
- {$EXTERNALSYM D3DCAPS_READ_SCANLINE}
- //
- // Caps2
- //
- D3DCAPS2_NO2DDURING3DSCENE = $00000002;
- {$EXTERNALSYM D3DCAPS2_NO2DDURING3DSCENE}
- D3DCAPS2_FULLSCREENGAMMA = $00020000;
- {$EXTERNALSYM D3DCAPS2_FULLSCREENGAMMA}
- D3DCAPS2_CANRENDERWINDOWED = $00080000;
- {$EXTERNALSYM D3DCAPS2_CANRENDERWINDOWED}
- D3DCAPS2_CANCALIBRATEGAMMA = $00100000;
- {$EXTERNALSYM D3DCAPS2_CANCALIBRATEGAMMA}
- D3DCAPS2_RESERVED = $02000000;
- {$EXTERNALSYM D3DCAPS2_RESERVED}
- D3DCAPS2_CANMANAGERESOURCE = $10000000;
- {$EXTERNALSYM D3DCAPS2_CANMANAGERESOURCE}
- D3DCAPS2_DYNAMICTEXTURES = $20000000;
- {$EXTERNALSYM D3DCAPS2_DYNAMICTEXTURES}
- //
- // Caps3
- //
- D3DCAPS3_RESERVED = $8000001F;
- {$EXTERNALSYM D3DCAPS3_RESERVED}
- // Indicates that the device can respect the ALPHABLENDENABLE render state
- // when fullscreen while using the FLIP or DISCARD swap effect.
- // COPY and COPYVSYNC swap effects work whether or not this flag is set.
- D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD = $00000020;
- {$EXTERNALSYM D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD}
- //
- // PresentationIntervals
- //
- D3DPRESENT_INTERVAL_DEFAULT = $00000000;
- {$EXTERNALSYM D3DPRESENT_INTERVAL_DEFAULT}
- D3DPRESENT_INTERVAL_ONE = $00000001;
- {$EXTERNALSYM D3DPRESENT_INTERVAL_ONE}
- D3DPRESENT_INTERVAL_TWO = $00000002;
- {$EXTERNALSYM D3DPRESENT_INTERVAL_TWO}
- D3DPRESENT_INTERVAL_THREE = $00000004;
- {$EXTERNALSYM D3DPRESENT_INTERVAL_THREE}
- D3DPRESENT_INTERVAL_FOUR = $00000008;
- {$EXTERNALSYM D3DPRESENT_INTERVAL_FOUR}
- D3DPRESENT_INTERVAL_IMMEDIATE = $80000000;
- {$EXTERNALSYM D3DPRESENT_INTERVAL_IMMEDIATE}
- //
- // CursorCaps
- //
- // Driver supports HW color cursor in at least hi-res modes(height >=400)
- D3DCURSORCAPS_COLOR = $00000001;
- {$EXTERNALSYM D3DCURSORCAPS_COLOR}
- // Driver supports HW cursor also in low-res modes(height < 400)
- D3DCURSORCAPS_LOWRES = $00000002;
- {$EXTERNALSYM D3DCURSORCAPS_LOWRES}
- //
- // DevCaps
- //
- D3DDEVCAPS_EXECUTESYSTEMMEMORY = $00000010; { Device can use execute buffers from system memory }
- {$EXTERNALSYM D3DDEVCAPS_EXECUTESYSTEMMEMORY}
- D3DDEVCAPS_EXECUTEVIDEOMEMORY = $00000020; { Device can use execute buffers from video memory }
- {$EXTERNALSYM D3DDEVCAPS_EXECUTEVIDEOMEMORY}
- D3DDEVCAPS_TLVERTEXSYSTEMMEMORY = $00000040; { Device can use TL buffers from system memory }
- {$EXTERNALSYM D3DDEVCAPS_TLVERTEXSYSTEMMEMORY}
- D3DDEVCAPS_TLVERTEXVIDEOMEMORY = $00000080; { Device can use TL buffers from video memory }
- {$EXTERNALSYM D3DDEVCAPS_TLVERTEXVIDEOMEMORY}
- D3DDEVCAPS_TEXTURESYSTEMMEMORY = $00000100; { Device can texture from system memory }
- {$EXTERNALSYM D3DDEVCAPS_TEXTURESYSTEMMEMORY}
- D3DDEVCAPS_TEXTUREVIDEOMEMORY = $00000200; { Device can texture from device memory }
- {$EXTERNALSYM D3DDEVCAPS_TEXTUREVIDEOMEMORY}
- D3DDEVCAPS_DRAWPRIMTLVERTEX = $00000400; { Device can draw TLVERTEX primitives }
- {$EXTERNALSYM D3DDEVCAPS_DRAWPRIMTLVERTEX}
- D3DDEVCAPS_CANRENDERAFTERFLIP = $00000800; { Device can render without waiting for flip to complete }
- {$EXTERNALSYM D3DDEVCAPS_CANRENDERAFTERFLIP}
- D3DDEVCAPS_TEXTURENONLOCALVIDMEM = $00001000; { Device can texture from nonlocal video memory }
- {$EXTERNALSYM D3DDEVCAPS_TEXTURENONLOCALVIDMEM}
- D3DDEVCAPS_DRAWPRIMITIVES2 = $00002000; { Device can support DrawPrimitives2 }
- {$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2}
- D3DDEVCAPS_SEPARATETEXTUREMEMORIES = $00004000; { Device is texturing from separate memory pools }
- {$EXTERNALSYM D3DDEVCAPS_SEPARATETEXTUREMEMORIES}
- D3DDEVCAPS_DRAWPRIMITIVES2EX = $00008000; { Device can support Extended DrawPrimitives2 i.e. DX7 compliant driver }
- {$EXTERNALSYM D3DDEVCAPS_DRAWPRIMITIVES2EX}
- D3DDEVCAPS_HWTRANSFORMANDLIGHT = $00010000; { Device can support transformation and lighting in hardware and DRAWPRIMITIVES2EX must be also }
- {$EXTERNALSYM D3DDEVCAPS_HWTRANSFORMANDLIGHT}
- D3DDEVCAPS_CANBLTSYSTONONLOCAL = $00020000; { Device supports a Tex Blt from system memory to non-local vidmem }
- {$EXTERNALSYM D3DDEVCAPS_CANBLTSYSTONONLOCAL}
- D3DDEVCAPS_HWRASTERIZATION = $00080000; { Device has HW acceleration for rasterization }
- {$EXTERNALSYM D3DDEVCAPS_HWRASTERIZATION}
- D3DDEVCAPS_PUREDEVICE = $00100000; { Device supports D3DCREATE_PUREDEVICE }
- {$EXTERNALSYM D3DDEVCAPS_PUREDEVICE}
- D3DDEVCAPS_QUINTICRTPATCHES = $00200000; { Device supports quintic Beziers and BSplines }
- {$EXTERNALSYM D3DDEVCAPS_QUINTICRTPATCHES}
- D3DDEVCAPS_RTPATCHES = $00400000; { Device supports Rect and Tri patches }
- {$EXTERNALSYM D3DDEVCAPS_RTPATCHES}
- D3DDEVCAPS_RTPATCHHANDLEZERO = $00800000; { Indicates that RT Patches may be drawn efficiently using handle 0 }
- {$EXTERNALSYM D3DDEVCAPS_RTPATCHHANDLEZERO}
- D3DDEVCAPS_NPATCHES = $01000000; { Device supports N-Patches }
- {$EXTERNALSYM D3DDEVCAPS_NPATCHES}
- //
- // PrimitiveMiscCaps
- //
- D3DPMISCCAPS_MASKZ = $00000002;
- {$EXTERNALSYM D3DPMISCCAPS_MASKZ}
- D3DPMISCCAPS_LINEPATTERNREP = $00000004;
- {$EXTERNALSYM D3DPMISCCAPS_LINEPATTERNREP}
- D3DPMISCCAPS_CULLNONE = $00000010;
- {$EXTERNALSYM D3DPMISCCAPS_CULLNONE}
- D3DPMISCCAPS_CULLCW = $00000020;
- {$EXTERNALSYM D3DPMISCCAPS_CULLCW}
- D3DPMISCCAPS_CULLCCW = $00000040;
- {$EXTERNALSYM D3DPMISCCAPS_CULLCCW}
- D3DPMISCCAPS_COLORWRITEENABLE = $00000080;
- {$EXTERNALSYM D3DPMISCCAPS_COLORWRITEENABLE}
- D3DPMISCCAPS_CLIPPLANESCALEDPOINTS = $00000100; { Device correctly clips scaled points to clip planes }
- {$EXTERNALSYM D3DPMISCCAPS_CLIPPLANESCALEDPOINTS}
- D3DPMISCCAPS_CLIPTLVERTS = $00000200; { device will clip post-transformed vertex primitives }
- {$EXTERNALSYM D3DPMISCCAPS_CLIPTLVERTS}
- D3DPMISCCAPS_TSSARGTEMP = $00000400; { device supports D3DTA_TEMP for temporary register }
- {$EXTERNALSYM D3DPMISCCAPS_TSSARGTEMP}
- D3DPMISCCAPS_BLENDOP = $00000800; { device supports D3DRS_BLENDOP }
- {$EXTERNALSYM D3DPMISCCAPS_BLENDOP}
- D3DPMISCCAPS_NULLREFERENCE = $00001000; { Reference Device that doesnt render }
- {$EXTERNALSYM D3DPMISCCAPS_NULLREFERENCE}
- //
- // LineCaps
- //
- D3DLINECAPS_TEXTURE = $00000001;
- {$EXTERNALSYM D3DLINECAPS_TEXTURE}
- D3DLINECAPS_ZTEST = $00000002;
- {$EXTERNALSYM D3DLINECAPS_ZTEST}
- D3DLINECAPS_BLEND = $00000004;
- {$EXTERNALSYM D3DLINECAPS_BLEND}
- D3DLINECAPS_ALPHACMP = $00000008;
- {$EXTERNALSYM D3DLINECAPS_ALPHACMP}
- D3DLINECAPS_FOG = $00000010;
- {$EXTERNALSYM D3DLINECAPS_FOG}
- //
- // RasterCaps
- //
- D3DPRASTERCAPS_DITHER = $00000001;
- {$EXTERNALSYM D3DPRASTERCAPS_DITHER}
- D3DPRASTERCAPS_PAT = $00000008;
- {$EXTERNALSYM D3DPRASTERCAPS_PAT}
- D3DPRASTERCAPS_ZTEST = $00000010;
- {$EXTERNALSYM D3DPRASTERCAPS_ZTEST}
- D3DPRASTERCAPS_FOGVERTEX = $00000080;
- {$EXTERNALSYM D3DPRASTERCAPS_FOGVERTEX}
- D3DPRASTERCAPS_FOGTABLE = $00000100;
- {$EXTERNALSYM D3DPRASTERCAPS_FOGTABLE}
- D3DPRASTERCAPS_ANTIALIASEDGES = $00001000;
- {$EXTERNALSYM D3DPRASTERCAPS_ANTIALIASEDGES}
- D3DPRASTERCAPS_MIPMAPLODBIAS = $00002000;
- {$EXTERNALSYM D3DPRASTERCAPS_MIPMAPLODBIAS}
- D3DPRASTERCAPS_ZBIAS = $00004000;
- {$EXTERNALSYM D3DPRASTERCAPS_ZBIAS}
- D3DPRASTERCAPS_ZBUFFERLESSHSR = $00008000;
- {$EXTERNALSYM D3DPRASTERCAPS_ZBUFFERLESSHSR}
- D3DPRASTERCAPS_FOGRANGE = $00010000;
- {$EXTERNALSYM D3DPRASTERCAPS_FOGRANGE}
- D3DPRASTERCAPS_ANISOTROPY = $00020000;
- {$EXTERNALSYM D3DPRASTERCAPS_ANISOTROPY}
- D3DPRASTERCAPS_WBUFFER = $00040000;
- {$EXTERNALSYM D3DPRASTERCAPS_WBUFFER}
- D3DPRASTERCAPS_WFOG = $00100000;
- {$EXTERNALSYM D3DPRASTERCAPS_WFOG}
- D3DPRASTERCAPS_ZFOG = $00200000;
- {$EXTERNALSYM D3DPRASTERCAPS_ZFOG}
- D3DPRASTERCAPS_COLORPERSPECTIVE = $00400000; { Device iterates colors perspective correct }
- {$EXTERNALSYM D3DPRASTERCAPS_COLORPERSPECTIVE}
- D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE = $00800000;
- {$EXTERNALSYM D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE}
- //
- // ZCmpCaps, AlphaCmpCaps
- //
- D3DPCMPCAPS_NEVER = $00000001;
- {$EXTERNALSYM D3DPCMPCAPS_NEVER}
- D3DPCMPCAPS_LESS = $00000002;
- {$EXTERNALSYM D3DPCMPCAPS_LESS}
- D3DPCMPCAPS_EQUAL = $00000004;
- {$EXTERNALSYM D3DPCMPCAPS_EQUAL}
- D3DPCMPCAPS_LESSEQUAL = $00000008;
- {$EXTERNALSYM D3DPCMPCAPS_LESSEQUAL}
- D3DPCMPCAPS_GREATER = $00000010;
- {$EXTERNALSYM D3DPCMPCAPS_GREATER}
- D3DPCMPCAPS_NOTEQUAL = $00000020;
- {$EXTERNALSYM D3DPCMPCAPS_NOTEQUAL}
- D3DPCMPCAPS_GREATEREQUAL = $00000040;
- {$EXTERNALSYM D3DPCMPCAPS_GREATEREQUAL}
- D3DPCMPCAPS_ALWAYS = $00000080;
- {$EXTERNALSYM D3DPCMPCAPS_ALWAYS}
- //
- // SourceBlendCaps, DestBlendCaps
- //
- D3DPBLENDCAPS_ZERO = $00000001;
- {$EXTERNALSYM D3DPBLENDCAPS_ZERO}
- D3DPBLENDCAPS_ONE = $00000002;
- {$EXTERNALSYM D3DPBLENDCAPS_ONE}
- D3DPBLENDCAPS_SRCCOLOR = $00000004;
- {$EXTERNALSYM D3DPBLENDCAPS_SRCCOLOR}
- D3DPBLENDCAPS_INVSRCCOLOR = $00000008;
- {$EXTERNALSYM D3DPBLENDCAPS_INVSRCCOLOR}
- D3DPBLENDCAPS_SRCALPHA = $00000010;
- {$EXTERNALSYM D3DPBLENDCAPS_SRCALPHA}
- D3DPBLENDCAPS_INVSRCALPHA = $00000020;
- {$EXTERNALSYM D3DPBLENDCAPS_INVSRCALPHA}
- D3DPBLENDCAPS_DESTALPHA = $00000040;
- {$EXTERNALSYM D3DPBLENDCAPS_DESTALPHA}
- D3DPBLENDCAPS_INVDESTALPHA = $00000080;
- {$EXTERNALSYM D3DPBLENDCAPS_INVDESTALPHA}
- D3DPBLENDCAPS_DESTCOLOR = $00000100;
- {$EXTERNALSYM D3DPBLENDCAPS_DESTCOLOR}
- D3DPBLENDCAPS_INVDESTCOLOR = $00000200;
- {$EXTERNALSYM D3DPBLENDCAPS_INVDESTCOLOR}
- D3DPBLENDCAPS_SRCALPHASAT = $00000400;
- {$EXTERNALSYM D3DPBLENDCAPS_SRCALPHASAT}
- D3DPBLENDCAPS_BOTHSRCALPHA = $00000800;
- {$EXTERNALSYM D3DPBLENDCAPS_BOTHSRCALPHA}
- D3DPBLENDCAPS_BOTHINVSRCALPHA = $00001000;
- {$EXTERNALSYM D3DPBLENDCAPS_BOTHINVSRCALPHA}
- //
- // ShadeCaps
- //
- D3DPSHADECAPS_COLORGOURAUDRGB = $00000008;
- {$EXTERNALSYM D3DPSHADECAPS_COLORGOURAUDRGB}
- D3DPSHADECAPS_SPECULARGOURAUDRGB = $00000200;
- {$EXTERNALSYM D3DPSHADECAPS_SPECULARGOURAUDRGB}
- D3DPSHADECAPS_ALPHAGOURAUDBLEND = $00004000;
- {$EXTERNALSYM D3DPSHADECAPS_ALPHAGOURAUDBLEND}
- D3DPSHADECAPS_FOGGOURAUD = $00080000;
- {$EXTERNALSYM D3DPSHADECAPS_FOGGOURAUD}
- //
- // TextureCaps
- //
- D3DPTEXTURECAPS_PERSPECTIVE = $00000001; { Perspective-correct texturing is supported }
- {$EXTERNALSYM D3DPTEXTURECAPS_PERSPECTIVE}
- D3DPTEXTURECAPS_POW2 = $00000002; { Power-of-2 texture dimensions are required - applies to non-Cube/Volume textures only. }
- {$EXTERNALSYM D3DPTEXTURECAPS_POW2}
- D3DPTEXTURECAPS_ALPHA = $00000004; { Alpha in texture pixels is supported }
- {$EXTERNALSYM D3DPTEXTURECAPS_ALPHA}
- D3DPTEXTURECAPS_SQUAREONLY = $00000020; { Only square textures are supported }
- {$EXTERNALSYM D3DPTEXTURECAPS_SQUAREONLY}
- D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE = $00000040; { Texture indices are not scaled by the texture size prior to interpolation }
- {$EXTERNALSYM D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE}
- D3DPTEXTURECAPS_ALPHAPALETTE = $00000080; { Device can draw alpha from texture palettes }
- {$EXTERNALSYM D3DPTEXTURECAPS_ALPHAPALETTE}
- // Device can use non-POW2 textures if:
- // 1) D3DTEXTURE_ADDRESS is set to CLAMP for this texture's stage
- // 2) D3DRS_WRAP(N) is zero for this texture's coordinates
- // 3) mip mapping is not enabled (use magnification filter only)
- D3DPTEXTURECAPS_NONPOW2CONDITIONAL = $00000100;
- {$EXTERNALSYM D3DPTEXTURECAPS_NONPOW2CONDITIONAL}
- D3DPTEXTURECAPS_PROJECTED = $00000400; { Device can do D3DTTFF_PROJECTED }
- {$EXTERNALSYM D3DPTEXTURECAPS_PROJECTED}
- D3DPTEXTURECAPS_CUBEMAP = $00000800; { Device can do cubemap textures }
- {$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP}
- D3DPTEXTURECAPS_VOLUMEMAP = $00002000; { Device can do volume textures }
- {$EXTERNALSYM D3DPTEXTURECAPS_VOLUMEMAP}
- D3DPTEXTURECAPS_MIPMAP = $00004000; { Device can do mipmapped textures }
- {$EXTERNALSYM D3DPTEXTURECAPS_MIPMAP}
- D3DPTEXTURECAPS_MIPVOLUMEMAP = $00008000; { Device can do mipmapped volume textures }
- {$EXTERNALSYM D3DPTEXTURECAPS_MIPVOLUMEMAP}
- D3DPTEXTURECAPS_MIPCUBEMAP = $00010000; { Device can do mipmapped cube maps }
- {$EXTERNALSYM D3DPTEXTURECAPS_MIPCUBEMAP}
- D3DPTEXTURECAPS_CUBEMAP_POW2 = $00020000; { Device requires that cubemaps be power-of-2 dimension }
- {$EXTERNALSYM D3DPTEXTURECAPS_CUBEMAP_POW2}
- D3DPTEXTURECAPS_VOLUMEMAP_POW2 = $00040000; { Device requires that volume maps be power-of-2 dimension }
- {$EXTERNALSYM D3DPTEXTURECAPS_VOLUMEMAP_POW2}
- //
- // TextureFilterCaps
- //
- D3DPTFILTERCAPS_MINFPOINT = $00000100; { Min Filter }
- {$EXTERNALSYM D3DPTFILTERCAPS_MINFPOINT}
- D3DPTFILTERCAPS_MINFLINEAR = $00000200;
- {$EXTERNALSYM D3DPTFILTERCAPS_MINFLINEAR}
- D3DPTFILTERCAPS_MINFANISOTROPIC = $00000400;
- {$EXTERNALSYM D3DPTFILTERCAPS_MINFANISOTROPIC}
- D3DPTFILTERCAPS_MIPFPOINT = $00010000; { Mip Filter }
- {$EXTERNALSYM D3DPTFILTERCAPS_MIPFPOINT}
- D3DPTFILTERCAPS_MIPFLINEAR = $00020000;
- {$EXTERNALSYM D3DPTFILTERCAPS_MIPFLINEAR}
- D3DPTFILTERCAPS_MAGFPOINT = $01000000; { Mag Filter }
- {$EXTERNALSYM D3DPTFILTERCAPS_MAGFPOINT}
- D3DPTFILTERCAPS_MAGFLINEAR = $02000000;
- {$EXTERNALSYM D3DPTFILTERCAPS_MAGFLINEAR}
- D3DPTFILTERCAPS_MAGFANISOTROPIC = $04000000;
- {$EXTERNALSYM D3DPTFILTERCAPS_MAGFANISOTROPIC}
- D3DPTFILTERCAPS_MAGFAFLATCUBIC = $08000000;
- {$EXTERNALSYM D3DPTFILTERCAPS_MAGFAFLATCUBIC}
- D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC = $10000000;
- {$EXTERNALSYM D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC}
- //
- // TextureAddressCaps
- //
- D3DPTADDRESSCAPS_WRAP = $00000001;
- {$EXTERNALSYM D3DPTADDRESSCAPS_WRAP}
- D3DPTADDRESSCAPS_MIRROR = $00000002;
- {$EXTERNALSYM D3DPTADDRESSCAPS_MIRROR}
- D3DPTADDRESSCAPS_CLAMP = $00000004;
- {$EXTERNALSYM D3DPTADDRESSCAPS_CLAMP}
- D3DPTADDRESSCAPS_BORDER = $00000008;
- {$EXTERNALSYM D3DPTADDRESSCAPS_BORDER}
- D3DPTADDRESSCAPS_INDEPENDENTUV = $00000010;
- {$EXTERNALSYM D3DPTADDRESSCAPS_INDEPENDENTUV}
- D3DPTADDRESSCAPS_MIRRORONCE = $00000020;
- {$EXTERNALSYM D3DPTADDRESSCAPS_MIRRORONCE}
- //
- // StencilCaps
- //
- D3DSTENCILCAPS_KEEP = $00000001;
- {$EXTERNALSYM D3DSTENCILCAPS_KEEP}
- D3DSTENCILCAPS_ZERO = $00000002;
- {$EXTERNALSYM D3DSTENCILCAPS_ZERO}
- D3DSTENCILCAPS_REPLACE = $00000004;
- {$EXTERNALSYM D3DSTENCILCAPS_REPLACE}
- D3DSTENCILCAPS_INCRSAT = $00000008;
- {$EXTERNALSYM D3DSTENCILCAPS_INCRSAT}
- D3DSTENCILCAPS_DECRSAT = $00000010;
- {$EXTERNALSYM D3DSTENCILCAPS_DECRSAT}
- D3DSTENCILCAPS_INVERT = $00000020;
- {$EXTERNALSYM D3DSTENCILCAPS_INVERT}
- D3DSTENCILCAPS_INCR = $00000040;
- {$EXTERNALSYM D3DSTENCILCAPS_INCR}
- D3DSTENCILCAPS_DECR = $00000080;
- {$EXTERNALSYM D3DSTENCILCAPS_DECR}
- //
- // TextureOpCaps
- //
- D3DTEXOPCAPS_DISABLE = $00000001;
- {$EXTERNALSYM D3DTEXOPCAPS_DISABLE}
- D3DTEXOPCAPS_SELECTARG1 = $00000002;
- {$EXTERNALSYM D3DTEXOPCAPS_SELECTARG1}
- D3DTEXOPCAPS_SELECTARG2 = $00000004;
- {$EXTERNALSYM D3DTEXOPCAPS_SELECTARG2}
- D3DTEXOPCAPS_MODULATE = $00000008;
- {$EXTERNALSYM D3DTEXOPCAPS_MODULATE}
- D3DTEXOPCAPS_MODULATE2X = $00000010;
- {$EXTERNALSYM D3DTEXOPCAPS_MODULATE2X}
- D3DTEXOPCAPS_MODULATE4X = $00000020;
- {$EXTERNALSYM D3DTEXOPCAPS_MODULATE4X}
- D3DTEXOPCAPS_ADD = $00000040;
- {$EXTERNALSYM D3DTEXOPCAPS_ADD}
- D3DTEXOPCAPS_ADDSIGNED = $00000080;
- {$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED}
- D3DTEXOPCAPS_ADDSIGNED2X = $00000100;
- {$EXTERNALSYM D3DTEXOPCAPS_ADDSIGNED2X}
- D3DTEXOPCAPS_SUBTRACT = $00000200;
- {$EXTERNALSYM D3DTEXOPCAPS_SUBTRACT}
- D3DTEXOPCAPS_ADDSMOOTH = $00000400;
- {$EXTERNALSYM D3DTEXOPCAPS_ADDSMOOTH}
- D3DTEXOPCAPS_BLENDDIFFUSEALPHA = $00000800;
- {$EXTERNALSYM D3DTEXOPCAPS_BLENDDIFFUSEALPHA}
- D3DTEXOPCAPS_BLENDTEXTUREALPHA = $00001000;
- {$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHA}
- D3DTEXOPCAPS_BLENDFACTORALPHA = $00002000;
- {$EXTERNALSYM D3DTEXOPCAPS_BLENDFACTORALPHA}
- D3DTEXOPCAPS_BLENDTEXTUREALPHAPM = $00004000;
- {$EXTERNALSYM D3DTEXOPCAPS_BLENDTEXTUREALPHAPM}
- D3DTEXOPCAPS_BLENDCURRENTALPHA = $00008000;
- {$EXTERNALSYM D3DTEXOPCAPS_BLENDCURRENTALPHA}
- D3DTEXOPCAPS_PREMODULATE = $00010000;
- {$EXTERNALSYM D3DTEXOPCAPS_PREMODULATE}
- D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR = $00020000;
- {$EXTERNALSYM D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR}
- D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA = $00040000;
- {$EXTERNALSYM D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA}
- D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR = $00080000;
- {$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR}
- D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA = $00100000;
- {$EXTERNALSYM D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA}
- D3DTEXOPCAPS_BUMPENVMAP = $00200000;
- {$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAP}
- D3DTEXOPCAPS_BUMPENVMAPLUMINANCE = $00400000;
- {$EXTERNALSYM D3DTEXOPCAPS_BUMPENVMAPLUMINANCE}
- D3DTEXOPCAPS_DOTPRODUCT3 = $00800000;
- {$EXTERNALSYM D3DTEXOPCAPS_DOTPRODUCT3}
- D3DTEXOPCAPS_MULTIPLYADD = $01000000;
- {$EXTERNALSYM D3DTEXOPCAPS_MULTIPLYADD}
- D3DTEXOPCAPS_LERP = $02000000;
- {$EXTERNALSYM D3DTEXOPCAPS_LERP}
- //
- // FVFCaps
- //
- D3DFVFCAPS_TEXCOORDCOUNTMASK = $0000ffff; { mask for texture coordinate count field }
- {$EXTERNALSYM D3DFVFCAPS_TEXCOORDCOUNTMASK}
- D3DFVFCAPS_DONOTSTRIPELEMENTS = $00080000; { Device prefers that vertex elements not be stripped }
- {$EXTERNALSYM D3DFVFCAPS_DONOTSTRIPELEMENTS}
- D3DFVFCAPS_PSIZE = $00100000; { Device can receive point size }
- {$EXTERNALSYM D3DFVFCAPS_PSIZE}
- //
- // VertexProcessingCaps
- //
- D3DVTXPCAPS_TEXGEN = $00000001; { device can do texgen }
- {$EXTERNALSYM D3DVTXPCAPS_TEXGEN}
- D3DVTXPCAPS_MATERIALSOURCE7 = $00000002; { device can do DX7-level colormaterialsource ops }
- {$EXTERNALSYM D3DVTXPCAPS_MATERIALSOURCE7}
- D3DVTXPCAPS_DIRECTIONALLIGHTS = $00000008; { device can do directional lights }
- {$EXTERNALSYM D3DVTXPCAPS_DIRECTIONALLIGHTS}
- D3DVTXPCAPS_POSITIONALLIGHTS = $00000010; { device can do positional lights (includes point and spot) }
- {$EXTERNALSYM D3DVTXPCAPS_POSITIONALLIGHTS}
- D3DVTXPCAPS_LOCALVIEWER = $00000020; { device can do local viewer }
- {$EXTERNALSYM D3DVTXPCAPS_LOCALVIEWER}
- D3DVTXPCAPS_TWEENING = $00000040; { device can do vertex tweening }
- {$EXTERNALSYM D3DVTXPCAPS_TWEENING}
- D3DVTXPCAPS_NO_VSDT_UBYTE4 = $00000080; { device does not support D3DVSDT_UBYTE4 }
- {$EXTERNALSYM D3DVTXPCAPS_NO_VSDT_UBYTE4}
- (*==========================================================================;
- *
- * Copyright (C) Microsoft Corporation. All Rights Reserved.
- *
- * File: d3d8.h
- * Content: Direct3D include file
- *
- ****************************************************************************)
- (* This identifier is passed to Direct3DCreate8 in order to ensure that an
- * application was built against the correct header files. This number is
- * incremented whenever a header (or other) change would require applications
- * to be rebuilt. If the version doesn't match, Direct3DCreate8 will fail.
- * (The number itself has no meaning.)*)
- const
- D3D_SDK_VERSION = DWord(220);
- {$EXTERNALSYM D3D_SDK_VERSION}
- type
- HMONITOR = THandle;
- {$EXTERNALSYM HMONITOR}
- (*
- * Direct3D interfaces
- *)
- // forward interfaces declaration
- IDirect3D8 = interface;
- IDirect3DDevice8 = interface;
- IDirect3DResource8 = interface;
- IDirect3DBaseTexture8 = interface;
- IDirect3DTexture8 = interface;
- IDirect3DVolumeTexture8 = interface;
- IDirect3DCubeTexture8 = interface;
- IDirect3DVertexBuffer8 = interface;
- IDirect3DIndexBuffer8 = interface;
- IDirect3DSurface8 = interface;
- IDirect3DVolume8 = interface;
- IDirect3DSwapChain8 = interface;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3D8);'}
- {$EXTERNALSYM IDirect3D8}
- IDirect3D8 = interface(IUnknown)
- ['{1DD9E8DA-1C77-4d40-B0CF-98FEFDFF9512}']
- (*** IDirect3D8 methods ***)
- function RegisterSoftwareDevice(pInitializeFunction: Pointer): HResult; stdcall;
- function GetAdapterCount: LongWord; stdcall;
- function GetAdapterIdentifier(Adapter: LongWord; Flags: DWord; out pIdentifier: TD3DAdapterIdentifier8): HResult; stdcall;
- function GetAdapterModeCount (Adapter: LongWord): LongWord; stdcall;
- function EnumAdapterModes(Adapter, Mode: LongWord; out pMode: TD3DDisplayMode): HResult; stdcall;
- function GetAdapterDisplayMode(Adapter: LongWord; out pMode: TD3DDisplayMode): HResult; stdcall;
- function CheckDeviceType(Adapter: LongWord; CheckType: TD3DDevType; DisplayFormat, BackBufferFormat: TD3DFormat; Windowed: BOOL): HResult; stdcall;
- function CheckDeviceFormat(Adapter: LongWord; DeviceType: TD3DDevType; AdapterFormat: TD3DFormat; Usage: DWord; RType: TD3DResourceType; CheckFormat: TD3DFormat): HResult; stdcall;
- function CheckDeviceMultiSampleType(Adapter: LongWord; DeviceType: TD3DDevType; SurfaceFormat: TD3DFormat; Windowed: BOOL; MultiSampleType: TD3DMultiSampleType): HResult; stdcall;
- function CheckDepthStencilMatch(Adapter: LongWord; DeviceType: TD3DDevType; AdapterFormat, RenderTargetFormat, DepthStencilFormat: TD3DFormat): HResult; stdcall;
- function GetDeviceCaps(Adapter: LongWord; DeviceType: TD3DDevType; out pCaps: TD3DCaps8): HResult; stdcall;
- function GetAdapterMonitor(Adapter: LongWord): HMONITOR; stdcall;
- function CreateDevice(Adapter: LongWord; DeviceType: TD3DDevType; hFocusWindow: HWND; BehaviorFlags: DWord; var pPresentationParameters: TD3DPresentParameters; out ppReturnedDeviceInterface: IDirect3DDevice8): HResult; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DDevice8);'}
- {$EXTERNALSYM IDirect3DDevice8}
- IDirect3DDevice8 = interface(IUnknown)
- ['{7385E5DF-8FE8-41D5-86B6-D7B48547B6CF}']
- (*** IDirect3DDevice8 methods ***)
- function TestCooperativeLevel: HResult; stdcall;
- function GetAvailableTextureMem: LongWord; stdcall;
- function ResourceManagerDiscardBytes(Bytes: DWord): HResult; stdcall;
- function GetDirect3D(out ppD3D8: IDirect3D8): HResult; stdcall;
- function GetDeviceCaps(out pCaps: TD3DCaps8): HResult; stdcall;
- function GetDisplayMode(out pMode: TD3DDisplayMode): HResult; stdcall;
- function GetCreationParameters(out pParameters: TD3DDeviceCreationParameters): HResult; stdcall;
- function SetCursorProperties(XHotSpot, YHotSpot: LongWord; pCursorBitmap: IDirect3DSurface8): HResult; stdcall;
- procedure SetCursorPosition(XScreenSpace, YScreenSpace: Integer; Flags: DWord); stdcall;
- function ShowCursor(bShow: BOOL): BOOL; stdcall;
- function CreateAdditionalSwapChain(const pPresentationParameters: TD3DPresentParameters; out pSwapChain: IDirect3DSwapChain8): HResult; stdcall;
- function Reset(const pPresentationParameters: TD3DPresentParameters): HResult; stdcall;
- function Present(pSourceRect, pDestRect: PRect; hDestWindowOverride: HWND; pDirtyRegion: PRgnData): HResult; stdcall;
- function GetBackBuffer(BackBuffer: LongWord; _Type: TD3DBackBufferType; out ppBackBuffer: IDirect3DSurface8): HResult; stdcall;
- function GetRasterStatus(out pRasterStatus: TD3DRasterStatus): HResult; stdcall;
- procedure SetGammaRamp(Flags: DWord; const pRamp: TD3DGammaRamp); stdcall;
- procedure GetGammaRamp(out pRamp: TD3DGammaRamp); stdcall;
- function CreateTexture(Width, Height, Levels: LongWord; Usage: DWord; Format: TD3DFormat; Pool: TD3DPool; out ppTexture: IDirect3DTexture8): HResult; stdcall;
- function CreateVolumeTexture(Width, Height, Depth, Levels: LongWord; Usage: DWord; Format: TD3DFormat; Pool: TD3DPool; out ppVolumeTexture: IDirect3DVolumeTexture8): HResult; stdcall;
- function CreateCubeTexture(EdgeLength, Levels: LongWord; Usage: DWord; Format: TD3DFormat; Pool: TD3DPool; out ppCubeTexture: IDirect3DCubeTexture8): HResult; stdcall;
- function CreateVertexBuffer(Length: LongWord; Usage, FVF: DWord; Pool: TD3DPool; out ppVertexBuffer: IDirect3DVertexBuffer8): HResult; stdcall;
- function CreateIndexBuffer(Length: LongWord; Usage: DWord; Format: TD3DFormat; Pool: TD3DPool; out ppIndexBuffer: IDirect3DIndexBuffer8): HResult; stdcall;
- function CreateRenderTarget(Width, Height: LongWord; Format: TD3DFormat; MultiSample: TD3DMultiSampleType; Lockable: BOOL; out ppSurface: IDirect3DSurface8): HResult; stdcall;
- function CreateDepthStencilSurface(Width, Height: LongWord; Format: TD3DFormat; MultiSample: TD3DMultiSampleType; out ppSurface: IDirect3DSurface8): HResult; stdcall;
- function CreateImageSurface(Width, Height: LongWord; Format: TD3DFormat; out ppSurface: IDirect3DSurface8): HResult; stdcall;
- function CopyRects(pSourceSurface: IDirect3DSurface8; pSourceRectsArray: PRect; cRects: LongWord; out pDestinationSurface: IDirect3DSurface8; pDestPointsArray: PPoint): HResult; stdcall;
- function UpdateTexture(pSourceTexture, pDestinationTexture: IDirect3DBaseTexture8): HResult; stdcall;
- function GetFrontBuffer(pDestSurface: IDirect3DSurface8): HResult; stdcall;
- function SetRenderTarget(pRenderTarget, pNewZStencil: IDirect3DSurface8): HResult; stdcall;
- function GetRenderTarget(out ppRenderTarget: IDirect3DSurface8): HResult; stdcall;
- function GetDepthStencilSurface(out ppZStencilSurface: IDirect3DSurface8): HResult; stdcall;
- function BeginScene: HResult; stdcall;
- function EndScene: HResult; stdcall;
- function Clear(Count: DWord; pRects: PD3DRect; Flags: DWord; Color: TD3DColor; Z: Single; Stencil: DWord): HResult; stdcall;
- function SetTransform(State: TD3DTransformStateType; const pMatrix: TD3DMatrix): HResult; stdcall;
- function GetTransform(State: TD3DTransformStateType; out pMatrix: TD3DMatrix): HResult; stdcall;
- function MultiplyTransform(State: TD3DTransformStateType; const pMatrix: TD3DMatrix): HResult; stdcall;
- function SetViewport(const pViewport: TD3DViewport8): HResult; stdcall;
- function GetViewport(out pViewport: TD3DViewport8): HResult; stdcall;
- function SetMaterial(const pMaterial: TD3DMaterial8): HResult; stdcall;
- function GetMaterial(out pMaterial: TD3DMaterial8): HResult; stdcall;
- function SetLight(Index: DWord; const pLight: TD3DLight8): HResult; stdcall;
- function GetLight(Index: DWord; out pLight: TD3DLight8): HResult; stdcall;
- function LightEnable(Index: DWord; Enable: BOOL): HResult; stdcall;
- function GetLightEnable(Index: DWord; out pEnable: BOOL): HResult; stdcall;
- function SetClipPlane(Index: DWord; pPlane: PSingle): HResult; stdcall;
- function GetClipPlane(Index: DWord; pPlane: PSingle): HResult; stdcall;
- function SetRenderState(State: TD3DRenderStateType; Value: DWord): HResult; stdcall;
- function GetRenderState(State: TD3DRenderStateType; out pValue: DWord): HResult; stdcall;
- function BeginStateBlock: HResult; stdcall;
- function EndStateBlock(out pToken: DWord): HResult; stdcall;
- function ApplyStateBlock(Token: DWord): HResult; stdcall;
- function CaptureStateBlock(Token: DWord): HResult; stdcall;
- function DeleteStateBlock(Token: DWord): HResult; stdcall;
- function CreateStateBlock(_Type: TD3DStateBlockType; out Token: DWord): HResult; stdcall;
- function SetClipStatus(const pClipStatus: TD3DClipStatus8): HResult; stdcall;
- function GetClipStatus(out pClipStatus: TD3DClipStatus8): HResult; stdcall;
- function GetTexture(Stage: DWord; out ppTexture: IDirect3DBaseTexture8): HResult; stdcall;
- function SetTexture(Stage: DWord; pTexture: IDirect3DBaseTexture8): HResult; stdcall;
- function GetTextureStageState(Stage: DWord; _Type: TD3DTextureStageStateType; out pValue: DWord): HResult; stdcall;
- function SetTextureStageState(Stage: DWord; _Type: TD3DTextureStageStateType; Value: DWord): HResult; stdcall;
- function ValidateDevice(out pNumPasses: DWord): HResult; stdcall;
- function GetInfo(DevInfoID: DWord; out pDevInfoStruct; DevInfoStructSize: DWord): HResult; stdcall;
- function SetPaletteEntries(PaletteNumber: LongWord; pEntries: pPaletteEntry): HResult; stdcall;
- function GetPaletteEntries(PaletteNumber: LongWord; pEntries: pPaletteEntry): HResult; stdcall;
- function SetCurrentTexturePalette(PaletteNumber: LongWord): HResult; stdcall;
- function GetCurrentTexturePalette(out PaletteNumber: LongWord): HResult; stdcall;
- function DrawPrimitive(PrimitiveType: TD3DPrimitiveType; StartVertex, PrimitiveCount: LongWord): HResult; stdcall;
- function DrawIndexedPrimitive(_Type: TD3DPrimitiveType; minIndex, NumVertices, startIndex, primCount: LongWord): HResult; stdcall;
- function DrawPrimitiveUP(PrimitiveType: TD3DPrimitiveType; PrimitiveCount: LongWord; const pVertexStreamZeroData; VertexStreamZeroStride: LongWord): HResult; stdcall;
- function DrawIndexedPrimitiveUP(PrimitiveType: TD3DPrimitiveType; MinVertexIndex, NumVertexIndices, PrimitiveCount: LongWord; const pIndexData; IndexDataFormat: TD3DFormat; const pVertexStreamZeroData; VertexStreamZeroStride: LongWord): HResult; stdcall;
- function ProcessVertices(SrcStartIndex, DestIndex, VertexCount: LongWord; pDestBuffer: IDirect3DVertexBuffer8; Flags: DWord): HResult; stdcall;
- function CreateVertexShader(pDeclaration, pFunction: PDWord; out pHandle: DWord; Usage: DWord): HResult; stdcall;
- function SetVertexShader(Handle: DWord): HResult; stdcall;
- function GetVertexShader(out pHandle: DWord): HResult; stdcall;
- function DeleteVertexShader(Handle: DWord): HResult; stdcall;
- function SetVertexShaderConstant(_Register: DWord; const pConstantData; ConstantCount: DWord): HResult; stdcall;
- function GetVertexShaderConstant(_Register: DWord; out pConstantData; ConstantCount: DWord): HResult; stdcall;
- function GetVertexShaderDeclaration(Handle: DWord; pData: Pointer; out pSizeOfData: DWord): HResult; stdcall;
- function GetVertexShaderFunction(Handle: DWord; pData: Pointer; out pSizeOfData: DWord): HResult; stdcall;
- function SetStreamSource(StreamNumber: LongWord; pStreamData: IDirect3DVertexBuffer8; Stride: LongWord): HResult; stdcall;
- function GetStreamSource(StreamNumber: LongWord; out ppStreamData: IDirect3DVertexBuffer8; out pStride: LongWord): HResult; stdcall;
- function SetIndices(pIndexData: IDirect3DIndexBuffer8; BaseVertexIndex: LongWord): HResult; stdcall;
- function GetIndices(out ppIndexData: IDirect3DIndexBuffer8; out pBaseVertexIndex: LongWord): HResult; stdcall;
- function CreatePixelShader(pFunction: PDWord; out pHandle: DWord): HResult; stdcall;
- function SetPixelShader(Handle: DWord): HResult; stdcall;
- function GetPixelShader(out Handle: DWord): HResult; stdcall;
- function DeletePixelShader(Handle: DWord): HResult; stdcall;
- function SetPixelShaderConstant(_Register: DWord; const pConstantData; ConstantCount: DWord): HResult; stdcall;
- function GetPixelShaderConstant(_Register: DWord; out pConstantData; ConstantCount: DWord): HResult; stdcall;
- function GetPixelShaderFunction(Handle: DWord; pData: Pointer; var pSizeOfData: DWord): HResult; stdcall;
- function DrawRectPatch(Handle: LongWord; pNumSegs: PSingle; pTriPatchInfo: PD3DRectPatchInfo): HResult; stdcall;
- function DrawTriPatch(Handle: LongWord; pNumSegs: PSingle; pTriPatchInfo: PD3DTriPatchInfo): HResult; stdcall;
- function DeletePatch(Handle: LongWord): HResult; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DSwapChain8);'}
- {$EXTERNALSYM IDirect3DSwapChain8}
- IDirect3DSwapChain8 = interface(IUnknown)
- ['{928C088B-76B9-4C6B-A536-A590853876CD}']
- (*** IDirect3DSwapChain8 methods ***)
- function Present(pSourceRect, pDestRect: PRect; hDestWindowOverride: HWND; pDirtyRegion: PRgnData): HResult; stdcall;
- function GetBackBuffer(BackBuffer: LongWord; _Type: TD3DBackBufferType; out ppBackBuffer: IDirect3DSurface8): HResult; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DResource8);'}
- {$EXTERNALSYM IDirect3DResource8}
- IDirect3DResource8 = interface(IUnknown)
- ['{1B36BB7B-09B7-410a-B445-7D1430D7B33F}']
- (*** IDirect3DResource8 methods ***)
- function GetDevice(out ppDevice: IDirect3DDevice8): HResult; stdcall;
- function SetPrivateData(const refguid: TGUID; const pData; SizeOfData, Flags: DWord): HResult; stdcall;
- function GetPrivateData(const refguid: TGUID; pData: Pointer; out pSizeOfData: DWord): HResult; stdcall;
- function FreePrivateData(const refguid: TGUID): HResult; stdcall;
- function SetPriority(PriorityNew: DWord): DWord; stdcall;
- function GetPriority: DWord; stdcall;
- procedure PreLoad; stdcall;
- function GetType: TD3DResourceType; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DBaseTexture8);'}
- {$EXTERNALSYM IDirect3DBaseTexture8}
- IDirect3DBaseTexture8 = interface(IDirect3DResource8)
- ['{B4211CFA-51B9-4a9f-AB78-DB99B2BB678E}']
- (*** IDirect3DBaseTexture8 methods ***)
- function SetLOD(LODNew: DWord): DWord; stdcall;
- function GetLOD: DWord; stdcall;
- function GetLevelCount: DWord; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DTexture8);'}
- {$EXTERNALSYM IDirect3DTexture8}
- IDirect3DTexture8 = interface(IDirect3DBaseTexture8)
- ['{E4CDD575-2866-4f01-B12E-7EECE1EC9358}']
- (*** IDirect3DTexture8 methods ***)
- function GetLevelDesc(Level: LongWord; out pDesc: TD3DSurfaceDesc): HResult; stdcall;
- function GetSurfaceLevel(Level: LongWord; out ppSurfaceLevel: IDirect3DSurface8): HResult; stdcall;
- function LockRect(Level: LongWord; out pLockedRect: TD3DLockedRect; pRect: PRect; Flags: DWord): HResult; stdcall;
- function UnlockRect(Level: LongWord): HResult; stdcall;
- function AddDirtyRect(pDirtyRect: PRect): HResult; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DVolumeTexture8);'}
- {$EXTERNALSYM IDirect3DVolumeTexture8}
- IDirect3DVolumeTexture8 = interface(IDirect3DBaseTexture8)
- ['{E4CDD575-2866-4f01-B12E-7EECE1EC9358}']
- (*** IDirect3DVolumeTexture8 methods ***)
- function GetLevelDesc(Level: LongWord; out pDesc: TD3DVolumeDesc): HResult; stdcall;
- function GetVolumeLevel(Level: LongWord; out ppVolumeLevel: IDirect3DVolume8): HResult; stdcall;
- function LockBox(Level: LongWord; out pLockedVolume: TD3DLockedBox; pBox: PD3DBox; Flags: DWord): HResult; stdcall;
- function UnlockBox(Level: LongWord): HResult; stdcall;
- function AddDirtyBox(pDirtyBox: PD3DBox): HResult; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DCubeTexture8);'}
- {$EXTERNALSYM IDirect3DCubeTexture8}
- IDirect3DCubeTexture8 = interface(IDirect3DBaseTexture8)
- ['{3EE5B968-2ACA-4c34-8BB5-7E0C3D19B750}']
- (*** IDirect3DCubeTexture8 methods ***)
- function GetLevelDesc(Level: LongWord; out pDesc: TD3DSurfaceDesc): HResult; stdcall;
- function GetCubeMapSurface(FaceType: TD3DCubeMapFaces; Level: LongWord; out ppCubeMapSurface: IDirect3DSurface8): HResult; stdcall;
- function LockRect(FaceType: TD3DCubeMapFaces; Level: LongWord; out pLockedRect: TD3DLockedRect; pRect: PRect; Flags: DWord): HResult; stdcall;
- function UnlockRect(FaceType: TD3DCubeMapFaces; Level: LongWord): HResult; stdcall;
- function AddDirtyRect(FaceType: TD3DCubeMapFaces; pDirtyRect: PRect): HResult; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DVertexBuffer8);'}
- {$EXTERNALSYM IDirect3DVertexBuffer8}
- IDirect3DVertexBuffer8 = interface(IDirect3DResource8)
- ['{8AEEEAC7-05F9-44d4-B591-000B0DF1CB95}']
- (*** IDirect3DVertexBuffer8 methods ***)
- function Lock(OffsetToLock, SizeToLock: LongWord; out ppbData: PByte; Flags: DWord): HResult; stdcall;
- function Unlock: HResult; stdcall;
- function GetDesc(out pDesc: TD3DVertexBufferDesc): HResult; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DIndexBuffer8);'}
- {$EXTERNALSYM IDirect3DIndexBuffer8}
- IDirect3DIndexBuffer8 = interface(IDirect3DResource8)
- ['{0E689C9A-053D-44a0-9D92-DB0E3D750F86}']
- (*** IDirect3DIndexBuffer8 methods ***)
- function Lock(OffsetToLock, SizeToLock: DWord; out ppbData: PByte; Flags: DWord): HResult; stdcall;
- function Unlock: HResult; stdcall;
- function GetDesc(out pDesc: TD3DIndexBufferDesc): HResult; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DSurface8);'}
- {$EXTERNALSYM IDirect3DSurface8}
- IDirect3DSurface8 = interface(IUnknown)
- ['{B96EEBCA-B326-4ea5-882F-2FF5BAE021DD}']
- (*** IDirect3DSurface8 methods ***)
- function GetDevice(out ppDevice: IDirect3DDevice8): HResult; stdcall;
- function SetPrivateData(const refguid: TGUID; const pData; SizeOfData, Flags: DWord): HResult; stdcall;
- function GetPrivateData(const refguid: TGUID; pData: Pointer; out pSizeOfData: DWord): HResult; stdcall;
- function FreePrivateData(const refguid: TGUID): HResult; stdcall;
- function GetContainer(const riid: TGUID; out ppContainer: Pointer): HResult; stdcall;
- function GetDesc(out pDesc: TD3DSurfaceDesc): HResult; stdcall;
- function LockRect(out pLockedRect: TD3DLockedRect; pRect: PRect; Flags: DWord): HResult; stdcall;
- function UnlockRect: HResult; stdcall;
- end;
- {$HPPEMIT 'DECLARE_DINTERFACE_TYPE(IDirect3DVolume8);'}
- {$EXTERNALSYM IDirect3DVolume8}
- IDirect3DVolume8 = interface(IUnknown)
- ['{BD7349F5-14F1-42e4-9C79-972380DB40C0}']
- (*** IDirect3DVolume8 methods ***)
- function GetDevice(out ppDevice: IDirect3DDevice8): HResult; stdcall;
- function SetPrivateData(const refguid: TGUID; const pData; SizeOfData, Flags: DWord): HResult; stdcall;
- function GetPrivateData(const refguid: TGUID; pData: Pointer; out pSizeOfData: DWord): HResult; stdcall;
- function FreePrivateData(const refguid: TGUID): HResult; stdcall;
- function GetContainer(const riid: TGUID; var ppContainer: Pointer): HResult; stdcall;
- function GetDesc(out pDesc: TD3DVolumeDesc): HResult; stdcall;
- function LockBox(out pLockedVolume: TD3DLockedBox; pBox: PD3DBox; Flags: DWord): HResult; stdcall;
- function UnlockBox: HResult; stdcall;
- end;
- (*
- * Interface IID's
- *)
- type
- IID_IDirect3D8 = IDirect3D8;
- {$EXTERNALSYM IID_IDirect3D8}
- IID_IDirect3DDevice8 = IDirect3DDevice8;
- {$EXTERNALSYM IID_IDirect3DDevice8}
- IID_IDirect3DResource8 = IDirect3DResource8;
- {$EXTERNALSYM IID_IDirect3DResource8}
- IID_IDirect3DBaseTexture8 = IDirect3DBaseTexture8;
- {$EXTERNALSYM IID_IDirect3DBaseTexture8}
- IID_IDirect3DTexture8 = IDirect3DTexture8;
- {$EXTERNALSYM IID_IDirect3DTexture8}
- IID_IDirect3DCubeTexture8 = IDirect3DCubeTexture8;
- {$EXTERNALSYM IID_IDirect3DCubeTexture8}
- IID_IDirect3DVolumeTexture8 = IDirect3DVolumeTexture8;
- {$EXTERNALSYM IID_IDirect3DVolumeTexture8}
- IID_IDirect3DVertexBuffer8 = IDirect3DVertexBuffer8;
- {$EXTERNALSYM IID_IDirect3DVertexBuffer8}
- IID_IDirect3DIndexBuffer8 = IDirect3DIndexBuffer8;
- {$EXTERNALSYM IID_IDirect3DIndexBuffer8}
- IID_IDirect3DSurface8 = IDirect3DSurface8;
- {$EXTERNALSYM IID_IDirect3DSurface8}
- IID_IDirect3DVolume8 = IDirect3DVolume8;
- {$EXTERNALSYM IID_IDirect3DVolume8}
- IID_IDirect3DSwapChain8 = IDirect3DSwapChain8;
- {$EXTERNALSYM IID_IDirect3DSwapChain8}
- const
- {****************************************************************************
- * Flags for SetPrivateData method on all D3D8 interfaces
- *
- * The passed pointer is an IUnknown ptr. The SizeOfData argument to SetPrivateData
- * must be set to sizeof(IUnknown*). Direct3D will call AddRef through this
- * pointer and Release when the private data is destroyed. The data will be
- * destroyed when another SetPrivateData with the same GUID is set, when
- * FreePrivateData is called, or when the D3D8 object is freed.
- ****************************************************************************}
- D3DSPD_IUNKNOWN = $00000001;
- {$EXTERNALSYM D3DSPD_IUNKNOWN}
- (****************************************************************************
- *
- * Parameter for IDirect3D8 Enum and GetCaps8 functions to get the info for
- * the current mode only.
- *
- ****************************************************************************)
- D3DCURRENT_DISPLAY_MODE = $00EFFFFF;
- {$EXTERNALSYM D3DCURRENT_DISPLAY_MODE}
- (****************************************************************************
- *
- * Flags for IDirect3D8::CreateDevice's BehaviorFlags
- *
- ****************************************************************************)
- D3DCREATE_FPU_PRESERVE = $00000002;
- {$EXTERNALSYM D3DCREATE_FPU_PRESERVE}
- D3DCREATE_MULTITHREADED = $00000004;
- {$EXTERNALSYM D3DCREATE_MULTITHREADED}
- D3DCREATE_PUREDEVICE = $00000010;
- {$EXTERNALSYM D3DCREATE_PUREDEVICE}
- D3DCREATE_SOFTWARE_VERTEXPROCESSING = $00000020;
- {$EXTERNALSYM D3DCREATE_SOFTWARE_VERTEXPROCESSING}
- D3DCREATE_HARDWARE_VERTEXPROCESSING = $00000040;
- {$EXTERNALSYM D3DCREATE_HARDWARE_VERTEXPROCESSING}
- D3DCREATE_MIXED_VERTEXPROCESSING = $00000080;
- {$EXTERNALSYM D3DCREATE_MIXED_VERTEXPROCESSING}
- D3DCREATE_DISABLE_DRIVER_MANAGEMENT = $00000100;
- {$EXTERNALSYM D3DCREATE_DISABLE_DRIVER_MANAGEMENT}
- (****************************************************************************
- *
- * Parameter for IDirect3D8::CreateDevice's iAdapter
- *
- ****************************************************************************)
- D3DADAPTER_DEFAULT = 0;
- {$EXTERNALSYM D3DADAPTER_DEFAULT}
- (****************************************************************************
- *
- * Flags for IDirect3D8::EnumAdapters
- *
- ****************************************************************************)
- D3DENUM_NO_WHQL_LEVEL = $00000002;
- {$EXTERNALSYM D3DENUM_NO_WHQL_LEVEL}
- (****************************************************************************
- *
- * Maximum number of back-buffers supported in DX8
- *
- ****************************************************************************)
- D3DPRESENT_BACK_BUFFERS_MAX = 3;
- {$EXTERNALSYM D3DPRESENT_BACK_BUFFERS_MAX}
- (****************************************************************************
- *
- * Flags for IDirect3DDevice8::SetGammaRamp
- *
- ****************************************************************************)
- D3DSGR_NO_CALIBRATION = $00000000;
- {$EXTERNALSYM D3DSGR_NO_CALIBRATION}
- D3DSGR_CALIBRATE = $00000001;
- {$EXTERNALSYM D3DSGR_CALIBRATE}
- (****************************************************************************
- *
- * Flags for IDirect3DDevice8::SetCursorPosition
- *
- ****************************************************************************)
- D3DCURSOR_IMMEDIATE_UPDATE = $00000001;
- {$EXTERNALSYM D3DCURSOR_IMMEDIATE_UPDATE}
- (****************************************************************************
- *
- * Flags for DrawPrimitive/DrawIndexedPrimitive
- * Also valid for Begin/BeginIndexed
- * Also valid for VertexBuffer::CreateVertexBuffer
- ****************************************************************************)
- (*
- * DirectDraw error codes
- *)
- _FACD3D = $876;
- {$EXTERNALSYM _FACD3D}
- //#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
- function MAKE_D3DHRESULT(Code: DWord): DWord;
- {$EXTERNALSYM MAKE_D3DHRESULT}
- const
- MAKE_D3DHRESULT_R = (1 shl 31) or (_FACD3D shl 16);
- (*
- * Direct3D Errors
- *)
- D3D_OK = S_OK;
- {$EXTERNALSYM D3D_OK}
- D3DERR_WRONGTEXTUREFORMAT = HResult(MAKE_D3DHRESULT_R or 2072);
- {$EXTERNALSYM D3DERR_WRONGTEXTUREFORMAT}
- D3DERR_UNSUPPORTEDCOLOROPERATION = HResult(MAKE_D3DHRESULT_R or 2073);
- {$EXTERNALSYM D3DERR_UNSUPPORTEDCOLOROPERATION}
- D3DERR_UNSUPPORTEDCOLORARG = HResult(MAKE_D3DHRESULT_R or 2074);
- {$EXTERNALSYM D3DERR_UNSUPPORTEDCOLORARG}
- D3DERR_UNSUPPORTEDALPHAOPERATION = HResult(MAKE_D3DHRESULT_R or 2075);
- {$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAOPERATION}
- D3DERR_UNSUPPORTEDALPHAARG = HResult(MAKE_D3DHRESULT_R or 2076);
- {$EXTERNALSYM D3DERR_UNSUPPORTEDALPHAARG}
- D3DERR_TOOMANYOPERATIONS = HResult(MAKE_D3DHRESULT_R or 2077);
- {$EXTERNALSYM D3DERR_TOOMANYOPERATIONS}
- D3DERR_CONFLICTINGTEXTUREFILTER = HResult(MAKE_D3DHRESULT_R or 2078);
- {$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREFILTER}
- D3DERR_UNSUPPORTEDFACTORVALUE = HResult(MAKE_D3DHRESULT_R or 2079);
- {$EXTERNALSYM D3DERR_UNSUPPORTEDFACTORVALUE}
- D3DERR_CONFLICTINGRENDERSTATE = HResult(MAKE_D3DHRESULT_R or 2081);
- {$EXTERNALSYM D3DERR_CONFLICTINGRENDERSTATE}
- D3DERR_UNSUPPORTEDTEXTUREFILTER = HResult(MAKE_D3DHRESULT_R or 2082);
- {$EXTERNALSYM D3DERR_UNSUPPORTEDTEXTUREFILTER}
- D3DERR_CONFLICTINGTEXTUREPALETTE = HResult(MAKE_D3DHRESULT_R or 2086);
- {$EXTERNALSYM D3DERR_CONFLICTINGTEXTUREPALETTE}
- D3DERR_DRIVERINTERNALERROR = HResult(MAKE_D3DHRESULT_R or 2087);
- {$EXTERNALSYM D3DERR_DRIVERINTERNALERROR}
- D3DERR_NOTFOUND = HResult(MAKE_D3DHRESULT_R or 2150);
- {$EXTERNALSYM D3DERR_NOTFOUND}
- D3DERR_MOREDATA = HResult(MAKE_D3DHRESULT_R or 2151);
- {$EXTERNALSYM D3DERR_MOREDATA}
- D3DERR_DEVICELOST = HResult(MAKE_D3DHRESULT_R or 2152);
- {$EXTERNALSYM D3DERR_DEVICELOST}
- D3DERR_DEVICENOTRESET = HResult(MAKE_D3DHRESULT_R or 2153);
- {$EXTERNALSYM D3DERR_DEVICENOTRESET}
- D3DERR_NOTAVAILABLE = HResult(MAKE_D3DHRESULT_R or 2154);
- {$EXTERNALSYM D3DERR_NOTAVAILABLE}
- D3DERR_OUTOFVIDEOMEMORY = HResult(MAKE_D3DHRESULT_R or 380);
- {$EXTERNALSYM D3DERR_OUTOFVIDEOMEMORY}
- D3DERR_INVALIDDEVICE = HResult(MAKE_D3DHRESULT_R or 2155);
- {$EXTERNALSYM D3DERR_INVALIDDEVICE}
- D3DERR_INVALIDCALL = HResult(MAKE_D3DHRESULT_R or 2156);
- {$EXTERNALSYM D3DERR_INVALIDCALL}
- D3DERR_DRIVERINVALIDCALL = HResult(MAKE_D3DHRESULT_R or 2157);
- {$EXTERNALSYM D3DERR_DRIVERINVALIDCALL}
- (*
- * DLL Function for creating a Direct3D8 object. This object supports
- * enumeration and allows the creation of Direct3DDevice8 objects.
- * Pass the value of the constant D3D_SDK_VERSION to this function, so
- * that the run-time can validate that your application was compiled
- * against the right headers.
- *)
- function Direct3D8Loaded: Boolean;
- function LoadDirect3D8: Boolean;
- function UnLoadDirect3D8: Boolean;
- // Due to the way Object Pascal handles functions resulting in 'native' interface
- // pointer we should declare result not as interface but as usial pointer
- {$IFDEF DIRECT3D8_DYNAMIC_LINK}
- type
- TDirect3DCreate8 = function (SDKVersion: LongWord): Pointer; stdcall;
- var
- _Direct3DCreate8: TDirect3DCreate8 = nil;
- {$ELSE}
- function _Direct3DCreate8(SDKVersion: LongWord): Pointer; stdcall;
- {$ENDIF}
- function Direct3DCreate8(SDKVersion: LongWord): IDirect3D8; stdcall;
- {$EXTERNALSYM Direct3DCreate8}
- //********************************************************************
- // Introduced types for compatibility with DirectXGraphics.pas translation
- // by Ampaze (Tim Baumgarten) from http://www.crazyentertainment.net
- type
- PD3DAdapter_Identifier8 = PD3DAdapterIdentifier8;
- PD3DDevice_Creation_Parameters = PD3DDeviceCreationParameters;
- PD3DIndexBuffer_Desc = PD3DIndexBufferDesc;
- PD3DLocked_Box = PD3DLockedBox;
- PD3DLocked_Rect = PD3DLockedRect;
- PD3DPresent_Parameters = PD3DPresentParameters;
- PD3DRaster_Status = PD3DRasterStatus;
- PD3DRectPatch_Info = PD3DRectPatchInfo;
- PD3DSurface_Desc = PD3DSurfaceDesc;
- PD3DTriPatch_Info = PD3DTriPatchInfo;
- PD3DVertexBuffer_Desc = PD3DVertexBufferDesc;
- PD3DVolume_Desc = PD3DVolumeDesc;
- TD3DAdapter_Identifier8 = TD3DAdapterIdentifier8;
- TD3DBackBuffer_Type = TD3DBackBufferType;
- TD3DCubeMap_Faces = TD3DCubeMapFaces;
- TD3DDevice_Creation_Parameters = TD3DDeviceCreationParameters;
- TD3DIndexBuffer_Desc = TD3DIndexBufferDesc;
- TD3DLocked_Box = TD3DLockedBox;
- TD3DLocked_Rect = TD3DLockedRect;
- TD3DMultiSample_Type = TD3DMultiSampleType;
- TD3DPresent_Parameters = TD3DPresentParameters;
- TD3DRaster_Status = TD3DRasterStatus;
- TD3DRectPatch_Info = TD3DRectPatchInfo;
- TD3DShader_Instruction_Opcode_Type = TD3DShaderInstructionOpcodeType;
- TD3DShader_Param_DSTMod_Type = TD3DShaderParamDSTModType;
- TD3DShader_Param_Register_Type = TD3DShaderParamRegisterType;
- TD3DShader_Param_SRCMod_Type = TD3DShaderParamSRCModType;
- TD3DSurface_Desc = TD3DSurfaceDesc;
- TD3DTriPatch_Info = TD3DTriPatchInfo;
- TD3DVertexBuffer_Desc = TD3DVertexBufferDesc;
- TD3DVolume_Desc = TD3DVolumeDesc;
- TD3DVSD_TokenType = TD3DVSDTokenType;
- TD3DVS_AddressMode_Type = TD3DVSAddressModeType;
- TD3DVS_RastOut_Offsets = TD3DVSRastOutOffsets;
- TD3DDevInfo_ResourceManager = TD3DDevInfoResourceManager;
- TD3DDevInfo_D3DVertexStats = TD3DDevInfoD3DVertexStats;
- PD3DDevInfo_ResourceManager = PD3DDevInfoResourceManager;
- PD3DDevInfo_D3DVertexStats = PD3DDevInfoD3DVertexStats;
- implementation
- (*==========================================================================;
- * File: d3d8types.h
- * Content: Direct3D capabilities include file
- ***************************************************************************)
- // #define D3DCOLOR_ARGB(a,r,g,b)
- // ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
- function D3DCOLOR_ARGB(a,r,g,b: DWord): TD3DColor;
- begin
- Result := (a shl 24) or (r shl 16) or (g shl 8) or b;
- end;
- // #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
- function D3DCOLOR_RGBA(r,g,b,a: DWord): TD3DColor;
- begin
- Result := (a shl 24) or (r shl 16) or (g shl 8) or b;
- end;
- // #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xff,r,g,b)
- function D3DCOLOR_XRGB(r,g,b: DWord): TD3DColor;
- begin
- Result := DWORD($FF shl 24) or (r shl 16) or (g shl 8) or b;
- end;
- // #define D3DCOLOR_COLORVALUE(r,g,b,a)
- // D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f))
- function D3DCOLOR_COLORVALUE(r,g,b,a: Single): TD3DColor;
- begin
- Result :=
- (round(a * 255) shl 24) or
- (round(r * 255) shl 16) or
- (round(g * 255) shl 8) or
- (round(b * 255));
- end;
- // #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
- function D3DTS_WORLDMATRIX(index: Byte): TD3DTransformStateType;
- begin
- Result:= TD3DTransformStateType(index + 256);
- end;
- // D3DVSD_MAKETOKENTYPE(tokenType) ((tokenType << D3DVSD_TOKENTYPESHIFT) & D3DVSD_TOKENTYPEMASK)
- function D3DVSD_MAKETOKENTYPE(tokenType: TD3DVSDTokenType): DWord;
- begin
- Result:= ((DWord(tokenType) shl D3DVSD_TOKENTYPESHIFT) and D3DVSD_TOKENTYPEMASK);
- end;
- //#define D3DVSD_STREAM( _StreamNumber )
- // (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (_StreamNumber))
- function D3DVSD_STREAM(_StreamNumber: DWord): DWord;
- begin
- Result:= D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) or _StreamNumber;
- end;
- //#define D3DVSD_REG( _VertexRegister, _Type )
- // (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) |
- // ((_Type) << D3DVSD_DATATYPESHIFT) | (_VertexRegister))
- function D3DVSD_REG( _VertexRegister, _Type: DWord): DWord;
- begin
- Result:= D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) or ((_Type shl D3DVSD_DATATYPESHIFT) or _VertexRegister);
- end;
- //#define D3DVSD_SKIP( _DWORDCount )
- // (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) | 0x10000000 |
- // ((_DWORDCount) << D3DVSD_SKIPCOUNTSHIFT))
- function D3DVSD_SKIP(_DWORDCount: DWord): DWord;
- begin
- Result:= D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAMDATA) or $10000000 or (_DWORDCount shl D3DVSD_SKIPCOUNTSHIFT);
- end;
- //#define D3DVSD_CONST( _ConstantAddress, _Count )
- // (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_CONSTMEM) |
- // ((_Count) << D3DVSD_CONSTCOUNTSHIFT) | (_ConstantAddress))
- function D3DVSD_CONST(_ConstantAddress, _Count: DWord): DWord;
- begin
- Result:= D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_CONSTMEM) or (_Count shl D3DVSD_CONSTCOUNTSHIFT) or _ConstantAddress;
- end;
- //#define D3DVSD_TESSNORMAL( _VertexRegisterIn, _VertexRegisterOut )
- // (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) |
- // ((_VertexRegisterIn) << D3DVSD_VERTEXREGINSHIFT) |
- // ((0x02) << D3DVSD_DATATYPESHIFT) | (_VertexRegisterOut))
- function D3DVSD_TESSNORMAL(_VertexRegisterIn, _VertexRegisterOut: DWord): DWord;
- begin
- Result:= D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) or
- (_VertexRegisterIn shl D3DVSD_VERTEXREGINSHIFT) or
- ($02 shl D3DVSD_DATATYPESHIFT) or _VertexRegisterOut;
- end;
- //#define D3DVSD_TESSUV( _VertexRegister )
- // (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) | 0x10000000 |
- // ((0x01) << D3DVSD_DATATYPESHIFT) | (_VertexRegister))
- function D3DVSD_TESSUV(_VertexRegister: DWord): DWord;
- begin
- Result:= D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_TESSELLATOR) or $10000000 or
- ($01 shl D3DVSD_DATATYPESHIFT) or _VertexRegister;
- end;
- //#define D3DPS_VERSION(_Major,_Minor) (0xFFFF0000|((_Major)<<8)|(_Minor))
- function D3DPS_VERSION(_Major, _Minor : Cardinal) : Cardinal;
- begin
- Result:= $FFFF0000 or (_Major shl 8 ) or _Minor;
- end;
- //#define D3DVS_VERSION(_Major,_Minor) (0xFFFE0000|((_Major)<<8)|(_Minor))
- function D3DVS_VERSION(_Major, _Minor : Cardinal) : Cardinal;
- begin
- Result:= $FFFE0000 or (_Major shl 8 ) or _Minor;
- end;
- //#define D3DSHADER_VERSION_MAJOR(_Version) (((_Version)>>8)&0xFF)
- function D3DSHADER_VERSION_MAJOR(_Version : Cardinal) : Cardinal;
- begin
- Result:= (_Version shr 8 ) and $FF;
- end;
- //#define D3DSHADER_VERSION_MINOR(_Version) (((_Version)>>0)&0xFF)
- function D3DSHADER_VERSION_MINOR(_Version : Cardinal) : Cardinal;
- begin
- Result:= (_Version shr 0) and $FF;
- end;
- //#define D3DSHADER_COMMENT(_DWordSize)
- // ((((_DWordSize)<<D3DSI_COMMENTSIZE_SHIFT)&D3DSI_COMMENTSIZE_MASK)|D3DSIO_COMMENT)
- function D3DSHADER_COMMENT(_DWordSize: DWord) : DWord;
- begin
- Result:= ((_DWordSize shl D3DSI_COMMENTSIZE_SHIFT) and D3DSI_COMMENTSIZE_MASK) or D3DSIO_COMMENT;
- end;
- //#define D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))
- function D3DFVF_TEXCOORDSIZE3(CoordIndex: DWord): DWord;
- begin
- Result:= D3DFVF_TEXTUREFORMAT3 shl (CoordIndex * 2 + 16)
- end;
- //#define D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2)
- function D3DFVF_TEXCOORDSIZE2(CoordIndex: DWord): DWord;
- begin
- Result:= D3DFVF_TEXTUREFORMAT2;
- end;
- //#define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))
- function D3DFVF_TEXCOORDSIZE4(CoordIndex: DWord): DWord;
- begin
- Result:= D3DFVF_TEXTUREFORMAT4 shl (CoordIndex * 2 + 16)
- end;
- //#define D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))
- function D3DFVF_TEXCOORDSIZE1(CoordIndex: DWord): DWord;
- begin
- Result:= D3DFVF_TEXTUREFORMAT1 shl (CoordIndex * 2 + 16)
- end;
- //#ifndef MAKEFOURCC
- // #define MAKEFOURCC(ch0, ch1, ch2, ch3)
- // ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) |
- // ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
- //#endif /* defined(MAKEFOURCC) */
- function MAKEFOURCC(ch0, ch1, ch2, ch3: Char): DWord;
- begin
- Result:= Byte(ch0) or (Byte(ch1) shl 8) or (Byte(ch2) shl 16) or (Byte(ch3) shl 24 );
- end;
- (*==========================================================================;
- * File: d3d8.h
- * Content: Direct3D include file
- ****************************************************************************)
- //#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
- function MAKE_D3DHRESULT(Code: DWord): DWord;
- begin
- Result:= DWord((1 shl 31) or (_FACD3D shl 16)) or Code;
- end;
- const
- Direct3D8dll = 'd3d8.dll';
- {$IFDEF DIRECT3D8_DYNAMIC_LINK}
- var
- Direct3D8Lib: THandle = 0;
- function Direct3D8Loaded: Boolean;
- begin
- Result:= Direct3D8Lib <> 0;
- end;
- function UnLoadDirect3D8: Boolean;
- begin
- Result:= True;
- if Direct3D8Loaded then
- begin
- Result:= FreeLibrary(Direct3D8Lib);
- _Direct3DCreate8:= nil;
- Direct3D8Lib:= 0;
- end;
- end;
- function LoadDirect3D8: Boolean;
- const
- ProcName = 'Direct3DCreate8';
- begin
- Result:= Direct3D8Loaded;
- if (not Result) then
- begin
- Direct3D8Lib:= LoadLibrary(Direct3D8dll);
- if Direct3D8Loaded then
- begin
- _Direct3DCreate8:= GetProcAddress(Direct3D8Lib, ProcName);
- Result:= Assigned(_Direct3DCreate8);
- if not Result then UnLoadDirect3D8;
- end;
- end;
- end;
- {$ELSE}
- function Direct3D8Loaded: Boolean;
- begin // Stub function for static linking
- Result:= True;
- end;
- function UnLoadDirect3D8: Boolean;
- begin // Stub function for static linking
- Result:= True; // should emulate "normal" behaviour
- end;
- function LoadDirect3D8: Boolean;
- begin // Stub function for static linking
- Result:= True;
- end;
- function _Direct3DCreate8(SDKVersion: LongWord): Pointer; external Direct3D8dll name 'Direct3DCreate8';
- {$ENDIF}
- function Direct3DCreate8(SDKVersion: LongWord): IDirect3D8;
- begin
- {$IFDEF DIRECT3D8_DYNAMIC_LINK}
- {$IFDEF DIRECT3D8_DYNAMIC_LINK_EXPLICIT}
- LoadDirect3D8;
- {$ENDIF}
- {$ENDIF}
- Result:= IDirect3D8(_Direct3DCreate8(SDKVersion));
- if Assigned(Result) then Result._Release; // Delphi autoincrement reference count
- end;
- {$IFDEF DIRECT3D8_DYNAMIC_LINK}
- initialization
- {$IFNDEF DIRECT3D8_DYNAMIC_LINK_EXPLICIT}
- LoadDirect3D8;
- {$ENDIF}
- finalization
- UnLoadDirect3D8;
- {$ENDIF}
- end.