DXTYPES.pas
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上传日期:2022-08-08
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文件大小:3k
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游戏引擎
开发平台:
Delphi
- {******************************************************************************}
- {* *}
- {* Copyright (C) Microsoft Corporation. All Rights Reserved. *}
- {* *}
- {* File: extracted from various DirectX SDK include files *}
- {* *}
- {* Content: DirectX 9.0 headers common types *}
- {* *}
- {* Direct3DX 9.0 Delphi adaptation by Alexey Barkovoy *}
- {* E-Mail: clootie@reactor.ru *}
- {* *}
- {* Modified: 26-Jan-2003 *}
- {* *}
- {* Latest version can be downloaded from: *}
- {* http://clootie.narod.ru/delphi *}
- {* *}
- {******************************************************************************)
- { }
- { The contents of this file are subject to the Mozilla Public License Version }
- { 1.1 (the "License"); you may not use this file except in compliance with the }
- { License. You may obtain a copy of the License at http://www.mozilla.org/MPL/ }
- { }
- { Software distributed under the License is distributed on an "AS IS" basis, }
- { WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for }
- { the specific language governing rights and limitations under the License. }
- { }
- { The Original Code is DXTypes.pas. }
- { }
- {******************************************************************************}
- unit DXTypes;
- interface
- uses Windows;
- type
- // TD3DValue is the fundamental Direct3D fractional data type
- D3DVALUE = Single;
- TD3DValue = D3DVALUE;
- PD3DValue = ^TD3DValue;
- {$NODEFINE D3DVALUE}
- {$NODEFINE TD3DValue}
- {$NODEFINE PD3DValue}
- D3DCOLOR = {$IFDEF TYPE_IDENTITY}type {$ENDIF}DWord;
- TD3DColor = D3DCOLOR;
- PD3DColor = ^TD3DColor;
- {$NODEFINE D3DCOLOR}
- {$NODEFINE TD3DColor}
- {$NODEFINE PD3DColor}
- _D3DVECTOR = packed record
- x: Single;
- y: Single;
- z: Single;
- end {_D3DVECTOR};
- D3DVECTOR = _D3DVECTOR;
- TD3DVector = _D3DVECTOR;
- PD3DVector = ^TD3DVector;
- {$NODEFINE _D3DVECTOR}
- {$NODEFINE D3DVECTOR}
- {$NODEFINE TD3DVector}
- {$NODEFINE PD3DVector}
- implementation
- end.