modotdensityrenderer.cpp
资源名称:MoLecture.rar [点击查看]
上传用户:qinfarui
上传日期:2022-08-10
资源大小:362k
文件大小:2k
源码类别:
GIS编程
开发平台:
Visual C++
- // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
- // NOTE: Do not modify the contents of this file. If this class is regenerated by
- // Microsoft Visual C++, your modifications will be overwritten.
- #include "stdafx.h"
- #include "modotdensityrenderer.h"
- /////////////////////////////////////////////////////////////////////////////
- // CMoDotDensityRenderer properties
- CString CMoDotDensityRenderer::GetField()
- {
- CString result;
- GetProperty(0x1, VT_BSTR, (void*)&result);
- return result;
- }
- void CMoDotDensityRenderer::SetField(LPCTSTR propVal)
- {
- SetProperty(0x1, VT_BSTR, propVal);
- }
- double CMoDotDensityRenderer::GetDotValue()
- {
- double result;
- GetProperty(0x2, VT_R8, (void*)&result);
- return result;
- }
- void CMoDotDensityRenderer::SetDotValue(double propVal)
- {
- SetProperty(0x2, VT_R8, propVal);
- }
- short CMoDotDensityRenderer::GetDotSize()
- {
- short result;
- GetProperty(0x6, VT_I2, (void*)&result);
- return result;
- }
- void CMoDotDensityRenderer::SetDotSize(short propVal)
- {
- SetProperty(0x6, VT_I2, propVal);
- }
- unsigned long CMoDotDensityRenderer::GetDotColor()
- {
- unsigned long result;
- GetProperty(0x3, VT_I4, (void*)&result);
- return result;
- }
- void CMoDotDensityRenderer::SetDotColor(unsigned long propVal)
- {
- SetProperty(0x3, VT_I4, propVal);
- }
- BOOL CMoDotDensityRenderer::GetDrawBackground()
- {
- BOOL result;
- GetProperty(0x4, VT_BOOL, (void*)&result);
- return result;
- }
- void CMoDotDensityRenderer::SetDrawBackground(BOOL propVal)
- {
- SetProperty(0x4, VT_BOOL, propVal);
- }
- CString CMoDotDensityRenderer::GetTag()
- {
- CString result;
- GetProperty(0x5, VT_BSTR, (void*)&result);
- return result;
- }
- void CMoDotDensityRenderer::SetTag(LPCTSTR propVal)
- {
- SetProperty(0x5, VT_BSTR, propVal);
- }
- /////////////////////////////////////////////////////////////////////////////
- // CMoDotDensityRenderer operations