Resources.Designer.cs
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上传日期:2008-12-08
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文件大小:5k
源码类别:

Windows Mobile

开发平台:

C#

  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. //     This code was generated by a tool.
  4. //     Runtime Version:2.0.50727.42
  5. //
  6. //     Changes to this file may cause incorrect behavior and will be lost if
  7. //     the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace DrawingIcon.Properties {
  11.     using System;
  12.     
  13.     
  14.     /// <summary>
  15.     ///   A strongly-typed resource class, for looking up localized strings, etc.
  16.     /// </summary>
  17.     // This class was auto-generated by the StronglyTypedResourceBuilder
  18.     // class via a tool like ResGen or Visual Studio.
  19.     // To add or remove a member, edit your .ResX file then rerun ResGen
  20.     // with the /str option, or rebuild your VS project.
  21.     [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  22.     internal class Resources {
  23.         
  24.         private static global::System.Resources.ResourceManager resourceMan;
  25.         
  26.         private static global::System.Globalization.CultureInfo resourceCulture;
  27.         
  28.         internal Resources() {
  29.         }
  30.         
  31.         /// <summary>
  32.         ///   Returns the cached ResourceManager instance used by this class.
  33.         /// </summary>
  34.         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  35.         internal static global::System.Resources.ResourceManager ResourceManager {
  36.             get {
  37.                 if (object.ReferenceEquals(resourceMan, null)) {
  38.                     global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DrawingIcon.Properties.Resources", typeof(Resources).Assembly);
  39.                     resourceMan = temp;
  40.                 }
  41.                 return resourceMan;
  42.             }
  43.         }
  44.         
  45.         /// <summary>
  46.         ///   Overrides the current thread's CurrentUICulture property for all
  47.         ///   resource lookups using this strongly typed resource class.
  48.         /// </summary>
  49.         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  50.         internal static global::System.Globalization.CultureInfo Culture {
  51.             get {
  52.                 return resourceCulture;
  53.             }
  54.             set {
  55.                 resourceCulture = value;
  56.             }
  57.         }
  58.         
  59.         internal static System.Drawing.Icon MOON01 {
  60.             get {
  61.                 object obj = ResourceManager.GetObject("MOON01", resourceCulture);
  62.                 return ((System.Drawing.Icon)(obj));
  63.             }
  64.         }
  65.         
  66.         internal static System.Drawing.Icon MOON02 {
  67.             get {
  68.                 object obj = ResourceManager.GetObject("MOON02", resourceCulture);
  69.                 return ((System.Drawing.Icon)(obj));
  70.             }
  71.         }
  72.         
  73.         internal static System.Drawing.Icon MOON03 {
  74.             get {
  75.                 object obj = ResourceManager.GetObject("MOON03", resourceCulture);
  76.                 return ((System.Drawing.Icon)(obj));
  77.             }
  78.         }
  79.         
  80.         internal static System.Drawing.Icon MOON04 {
  81.             get {
  82.                 object obj = ResourceManager.GetObject("MOON04", resourceCulture);
  83.                 return ((System.Drawing.Icon)(obj));
  84.             }
  85.         }
  86.         
  87.         internal static System.Drawing.Icon MOON05 {
  88.             get {
  89.                 object obj = ResourceManager.GetObject("MOON05", resourceCulture);
  90.                 return ((System.Drawing.Icon)(obj));
  91.             }
  92.         }
  93.         
  94.         internal static System.Drawing.Icon MOON06 {
  95.             get {
  96.                 object obj = ResourceManager.GetObject("MOON06", resourceCulture);
  97.                 return ((System.Drawing.Icon)(obj));
  98.             }
  99.         }
  100.         
  101.         internal static System.Drawing.Icon MOON07 {
  102.             get {
  103.                 object obj = ResourceManager.GetObject("MOON07", resourceCulture);
  104.                 return ((System.Drawing.Icon)(obj));
  105.             }
  106.         }
  107.         
  108.         internal static System.Drawing.Icon MOON08 {
  109.             get {
  110.                 object obj = ResourceManager.GetObject("MOON08", resourceCulture);
  111.                 return ((System.Drawing.Icon)(obj));
  112.             }
  113.         }
  114.         
  115.         internal static System.Drawing.Icon PDA {
  116.             get {
  117.                 object obj = ResourceManager.GetObject("PDA", resourceCulture);
  118.                 return ((System.Drawing.Icon)(obj));
  119.             }
  120.         }
  121.     }
  122. }