Resource.Designer.cs
上传用户:linger1010
上传日期:2008-12-08
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文件大小:3k
- //------------------------------------------------------------------------------
- // <auto-generated>
- // This code was generated by a tool.
- // Runtime Version:2.0.50727.42
- //
- // Changes to this file may cause incorrect behavior and will be lost if
- // the code is regenerated.
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace HandDrawer {
- using System;
-
-
- /// <summary>
- /// A strongly-typed resource class, for looking up localized strings, etc.
- /// </summary>
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- internal class Resource {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- internal Resource() {
- }
-
- /// <summary>
- /// Returns the cached ResourceManager instance used by this class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HandDrawer.Resource", typeof(Resource).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- internal static System.Drawing.Bitmap EllipseImage {
- get {
- object obj = ResourceManager.GetObject("EllipseImage", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap FreeLineImage {
- get {
- object obj = ResourceManager.GetObject("FreeLineImage", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap LineImage {
- get {
- object obj = ResourceManager.GetObject("LineImage", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap RectangleImage {
- get {
- object obj = ResourceManager.GetObject("RectangleImage", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- }
- }