playlist.c
上传用户:riyaled888
上传日期:2009-03-27
资源大小:7338k
文件大小:20k
- /*****************************************************************************
- * playlist.c : Playlist management functions
- *****************************************************************************
- * Copyright (C) 1999-2004 VideoLAN
- * $Id: playlist.c 8153 2004-07-08 12:25:20Z gbazin $
- *
- * Authors: Samuel Hocevar <sam@zoy.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
- *****************************************************************************/
- #include <stdlib.h> /* free(), strtol() */
- #include <stdio.h> /* sprintf() */
- #include <string.h> /* strerror() */
- #include <vlc/vlc.h>
- #include <vlc/vout.h>
- #include <vlc/sout.h>
- #include <vlc/input.h>
- #include "vlc_playlist.h"
- #define PLAYLIST_FILE_HEADER_0_5 "# vlc playlist file version 0.5"
- /*****************************************************************************
- * Local prototypes
- *****************************************************************************/
- static void RunThread ( playlist_t * );
- static void SkipItem ( playlist_t *, int );
- static void PlayItem ( playlist_t * );
- /**
- * Create playlist
- *
- * Create a playlist structure.
- * param p_parent the vlc object that is to be the parent of this playlist
- * return a pointer to the created playlist, or NULL on error
- */
- playlist_t * __playlist_Create ( vlc_object_t *p_parent )
- {
- playlist_t *p_playlist;
- vlc_value_t val;
- /* Allocate structure */
- p_playlist = vlc_object_create( p_parent, VLC_OBJECT_PLAYLIST );
- if( !p_playlist )
- {
- msg_Err( p_parent, "out of memory" );
- return NULL;
- }
- var_Create( p_playlist, "intf-change", VLC_VAR_BOOL );
- val.b_bool = VLC_TRUE;
- var_Set( p_playlist, "intf-change", val );
- var_Create( p_playlist, "item-change", VLC_VAR_INTEGER );
- val.i_int = -1;
- var_Set( p_playlist, "item-change", val );
- var_Create( p_playlist, "playlist-current", VLC_VAR_INTEGER );
- val.i_int = -1;
- var_Set( p_playlist, "playlist-current", val );
- var_Create( p_playlist, "intf-popupmenu", VLC_VAR_BOOL );
- var_Create( p_playlist, "intf-show", VLC_VAR_BOOL );
- val.b_bool = VLC_TRUE;
- var_Set( p_playlist, "intf-show", val );
- var_Create( p_playlist, "prevent-skip", VLC_VAR_BOOL );
- val.b_bool = VLC_FALSE;
- var_Set( p_playlist, "prevent-skip", val );
- var_Create( p_playlist, "play-and-stop", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
- var_Create( p_playlist, "random", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
- var_Create( p_playlist, "repeat", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
- var_Create( p_playlist, "loop", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
- p_playlist->p_input = NULL;
- p_playlist->i_status = PLAYLIST_STOPPED;
- p_playlist->i_index = -1;
- p_playlist->i_size = 0;
- p_playlist->pp_items = NULL;
- p_playlist->i_groups = 0;
- p_playlist->pp_groups = NULL;
- p_playlist->i_last_group = 0;
- p_playlist->i_last_id = 0;
- p_playlist->i_sort = SORT_ID;
- p_playlist->i_order = ORDER_NORMAL;
- playlist_CreateGroup( p_playlist, _("Normal") );
- if( vlc_thread_create( p_playlist, "playlist", RunThread,
- VLC_THREAD_PRIORITY_LOW, VLC_TRUE ) )
- {
- msg_Err( p_playlist, "cannot spawn playlist thread" );
- vlc_object_destroy( p_playlist );
- return NULL;
- }
- /* The object has been initialized, now attach it */
- vlc_object_attach( p_playlist, p_parent );
- return p_playlist;
- }
- /**
- * Destroy the playlist.
- *
- * Delete all items in the playlist and free the playlist structure.
- * param p_playlist the playlist structure to destroy
- */
- void playlist_Destroy( playlist_t * p_playlist )
- {
- p_playlist->b_die = 1;
- vlc_thread_join( p_playlist );
- var_Destroy( p_playlist, "intf-change" );
- var_Destroy( p_playlist, "item-change" );
- var_Destroy( p_playlist, "playlist-current" );
- var_Destroy( p_playlist, "intf-popmenu" );
- var_Destroy( p_playlist, "intf-show" );
- var_Destroy( p_playlist, "prevent-skip" );
- var_Destroy( p_playlist, "play-and-stop" );
- var_Destroy( p_playlist, "random" );
- var_Destroy( p_playlist, "repeat" );
- var_Destroy( p_playlist, "loop" );
- while( p_playlist->i_groups > 0 )
- {
- playlist_DeleteGroup( p_playlist, p_playlist->pp_groups[0]->i_id );
- }
- while( p_playlist->i_size > 0 )
- {
- playlist_Delete( p_playlist, 0 );
- }
- vlc_object_destroy( p_playlist );
- }
- /**
- * Do a playlist action.
- *
- * If there is something in the playlist then you can do playlist actions.
- * param p_playlist the playlist to do the command on
- * param i_command the command to do
- * param i_arg the argument to the command. See playlist_command_t for details
- */
- void playlist_Command( playlist_t * p_playlist, playlist_command_t i_command,
- int i_arg )
- {
- vlc_value_t val;
- vlc_mutex_lock( &p_playlist->object_lock );
- if( p_playlist->i_size <= 0 )
- {
- vlc_mutex_unlock( &p_playlist->object_lock );
- return;
- }
- switch( i_command )
- {
- case PLAYLIST_STOP:
- p_playlist->i_status = PLAYLIST_STOPPED;
- if( p_playlist->p_input )
- {
- input_StopThread( p_playlist->p_input );
- val.i_int = p_playlist->i_index;
- /* Does not matter if we unlock here */
- vlc_mutex_unlock( &p_playlist->object_lock );
- var_Set( p_playlist, "item-change",val );
- vlc_mutex_lock( &p_playlist->object_lock );
- }
- break;
- case PLAYLIST_PLAY:
- p_playlist->i_status = PLAYLIST_RUNNING;
- if( !p_playlist->p_input && p_playlist->i_enabled != 0 )
- {
- PlayItem( p_playlist );
- }
- if( p_playlist->p_input )
- {
- val.i_int = PLAYING_S;
- var_Set( p_playlist->p_input, "state", val );
- }
- break;
- case PLAYLIST_PAUSE:
- val.i_int = 0;
- if( p_playlist->p_input )
- var_Get( p_playlist->p_input, "state", &val );
- if( val.i_int == PAUSE_S )
- {
- p_playlist->i_status = PLAYLIST_RUNNING;
- if( p_playlist->p_input )
- {
- val.i_int = PLAYING_S;
- var_Set( p_playlist->p_input, "state", val );
- }
- }
- else
- {
- p_playlist->i_status = PLAYLIST_PAUSED;
- if( p_playlist->p_input )
- {
- val.i_int = PAUSE_S;
- var_Set( p_playlist->p_input, "state", val );
- }
- }
- break;
- case PLAYLIST_SKIP:
- p_playlist->i_status = PLAYLIST_STOPPED;
- if( p_playlist->i_enabled == 0)
- {
- break;
- }
- SkipItem( p_playlist, i_arg );
- if( p_playlist->p_input )
- {
- input_StopThread( p_playlist->p_input );
- }
- p_playlist->i_status = PLAYLIST_RUNNING;
- break;
- case PLAYLIST_GOTO:
- if( i_arg >= 0 && i_arg < p_playlist->i_size &&
- p_playlist->i_enabled != 0 )
- {
- p_playlist->i_index = i_arg;
- if( p_playlist->p_input )
- {
- input_StopThread( p_playlist->p_input );
- }
- val.b_bool = VLC_TRUE;
- var_Set( p_playlist, "prevent-skip", val );
- p_playlist->i_status = PLAYLIST_RUNNING;
- }
- break;
- default:
- msg_Err( p_playlist, "unknown playlist command" );
- break;
- }
- vlc_mutex_unlock( &p_playlist->object_lock );
- #if 0
- val.b_bool = VLC_TRUE;
- var_Set( p_playlist, "intf-change", val );
- #endif
- return;
- }
- static mtime_t ObjectGarbageCollector( playlist_t *p_playlist, int i_type,
- mtime_t destroy_date )
- {
- vlc_object_t *p_obj;
- if( destroy_date > mdate() ) return destroy_date;
- if( destroy_date == 0 )
- {
- /* give a little time */
- return mdate() + I64C(1000000);
- }
- else
- {
- while( ( p_obj = vlc_object_find( p_playlist, i_type, FIND_CHILD ) ) )
- {
- if( p_obj->p_parent != (vlc_object_t*)p_playlist )
- {
- /* only first child (ie unused) */
- vlc_object_release( p_obj );
- break;
- }
- if( i_type == VLC_OBJECT_VOUT )
- {
- msg_Dbg( p_playlist, "garbage collector destroying 1 vout" );
- vlc_object_detach( p_obj );
- vlc_object_release( p_obj );
- vout_Destroy( (vout_thread_t *)p_obj );
- }
- else if( i_type == VLC_OBJECT_SOUT )
- {
- vlc_object_release( p_obj );
- sout_DeleteInstance( (sout_instance_t*)p_obj );
- }
- }
- return 0;
- }
- }
- /*****************************************************************************
- * RunThread: main playlist thread
- *****************************************************************************/
- static void RunThread ( playlist_t *p_playlist )
- {
- vlc_object_t *p_obj;
- vlc_value_t val;
- mtime_t i_vout_destroyed_date = 0;
- mtime_t i_sout_destroyed_date = 0;
- playlist_item_t *p_autodelete_item = 0;
- /* Tell above that we're ready */
- vlc_thread_ready( p_playlist );
- while( !p_playlist->b_die )
- {
- vlc_mutex_lock( &p_playlist->object_lock );
- /* If there is an input, check that it doesn't need to die. */
- if( p_playlist->p_input )
- {
- /* This input is dead. Remove it ! */
- if( p_playlist->p_input->b_dead )
- {
- input_thread_t *p_input;
- p_input = p_playlist->p_input;
- p_playlist->p_input = NULL;
- /* Release the playlist lock, because we may get stuck
- * in input_DestroyThread() for some time. */
- vlc_mutex_unlock( &p_playlist->object_lock );
- /* Destroy input */
- input_DestroyThread( p_input );
- /* Unlink current input
- * (_after_ input_DestroyThread for vout garbage collector) */
- vlc_object_detach( p_input );
- /* Destroy object */
- vlc_object_destroy( p_input );
- i_vout_destroyed_date = 0;
- i_sout_destroyed_date = 0;
- /* Check for autodeletion */
- if( p_autodelete_item )
- {
- playlist_ItemDelete( p_autodelete_item );
- p_autodelete_item = 0;
- }
- continue;
- }
- /* This input is dying, let him do */
- else if( p_playlist->p_input->b_die )
- {
- ;
- }
- /* This input has finished, ask him to die ! */
- else if( p_playlist->p_input->b_error
- || p_playlist->p_input->b_eof )
- {
- input_StopThread( p_playlist->p_input );
- if( p_playlist->pp_items[p_playlist->i_index]->b_autodeletion )
- {
- /* This ain't pretty but hey it works */
- p_autodelete_item =
- p_playlist->pp_items[p_playlist->i_index];
- p_playlist->pp_items[p_playlist->i_index] =
- playlist_ItemNew( p_playlist,
- p_autodelete_item->input.psz_uri, 0);
- vlc_mutex_unlock( &p_playlist->object_lock );
- p_playlist->i_status = PLAYLIST_STOPPED;
- playlist_Delete( p_playlist, p_playlist->i_index );
- p_playlist->i_status = PLAYLIST_RUNNING;
- vlc_mutex_lock( &p_playlist->object_lock );
- }
- SkipItem( p_playlist, 1 );
- vlc_mutex_unlock( &p_playlist->object_lock );
- continue;
- }
- else if( p_playlist->p_input->i_state != INIT_S )
- {
- vlc_mutex_unlock( &p_playlist->object_lock );
- i_vout_destroyed_date =
- ObjectGarbageCollector( p_playlist, VLC_OBJECT_VOUT,
- i_vout_destroyed_date );
- i_sout_destroyed_date =
- ObjectGarbageCollector( p_playlist, VLC_OBJECT_SOUT,
- i_sout_destroyed_date );
- vlc_mutex_lock( &p_playlist->object_lock );
- }
- }
- else if( p_playlist->i_status != PLAYLIST_STOPPED )
- {
- /* Start another input. Let's check if that item has
- * been forced. In that case, we override random (by not skipping)
- * and play-and-stop */
- vlc_bool_t b_forced;
- var_Get( p_playlist, "prevent-skip", &val );
- b_forced = val.b_bool;
- if( val.b_bool == VLC_FALSE )
- {
- SkipItem( p_playlist, 0 );
- }
- /* Reset forced status */
- val.b_bool = VLC_FALSE;
- var_Set( p_playlist, "prevent-skip", val );
- /* Check for play-and-stop */
- var_Get( p_playlist, "play-and-stop", &val );
- if( val.b_bool == VLC_FALSE || b_forced == VLC_TRUE )
- {
- PlayItem( p_playlist );
- }
- }
- else if( p_playlist->i_status == PLAYLIST_STOPPED )
- {
- vlc_mutex_unlock( &p_playlist->object_lock );
- i_sout_destroyed_date =
- ObjectGarbageCollector( p_playlist, VLC_OBJECT_SOUT, mdate() );
- i_vout_destroyed_date =
- ObjectGarbageCollector( p_playlist, VLC_OBJECT_VOUT, mdate() );
- vlc_mutex_lock( &p_playlist->object_lock );
- }
- vlc_mutex_unlock( &p_playlist->object_lock );
- msleep( INTF_IDLE_SLEEP );
- }
- /* If there is an input, kill it */
- while( 1 )
- {
- vlc_mutex_lock( &p_playlist->object_lock );
- if( p_playlist->p_input == NULL )
- {
- vlc_mutex_unlock( &p_playlist->object_lock );
- break;
- }
- if( p_playlist->p_input->b_dead )
- {
- input_thread_t *p_input;
- /* Unlink current input */
- p_input = p_playlist->p_input;
- p_playlist->p_input = NULL;
- vlc_mutex_unlock( &p_playlist->object_lock );
- /* Destroy input */
- input_DestroyThread( p_input );
- /* Unlink current input (_after_ input_DestroyThread for vout
- * garbage collector)*/
- vlc_object_detach( p_input );
- /* Destroy object */
- vlc_object_destroy( p_input );
- continue;
- }
- else if( p_playlist->p_input->b_die )
- {
- /* This input is dying, leave him alone */
- ;
- }
- else if( p_playlist->p_input->b_error || p_playlist->p_input->b_eof )
- {
- input_StopThread( p_playlist->p_input );
- vlc_mutex_unlock( &p_playlist->object_lock );
- continue;
- }
- else
- {
- p_playlist->p_input->b_eof = 1;
- }
- vlc_mutex_unlock( &p_playlist->object_lock );
- msleep( INTF_IDLE_SLEEP );
- }
- /* close all remaining sout */
- while( ( p_obj = vlc_object_find( p_playlist,
- VLC_OBJECT_SOUT, FIND_CHILD ) ) )
- {
- vlc_object_release( p_obj );
- sout_DeleteInstance( (sout_instance_t*)p_obj );
- }
- /* close all remaining vout */
- while( ( p_obj = vlc_object_find( p_playlist,
- VLC_OBJECT_VOUT, FIND_CHILD ) ) )
- {
- vlc_object_detach( p_obj );
- vlc_object_release( p_obj );
- vout_Destroy( (vout_thread_t *)p_obj );
- }
- }
- /*****************************************************************************
- * SkipItem: go to Xth playlist item
- *****************************************************************************
- * This function calculates the position of the next playlist item, depending
- * on the playlist course mode (forward, backward, random...).
- *****************************************************************************/
- static void SkipItem( playlist_t *p_playlist, int i_arg )
- {
- int i_oldindex = p_playlist->i_index;
- vlc_bool_t b_random, b_repeat, b_loop;
- vlc_value_t val;
- int i_count;
- /* If the playlist is empty, there is no current item */
- if( p_playlist->i_size == 0 )
- {
- p_playlist->i_index = -1;
- return;
- }
- var_Get( p_playlist, "random", &val );
- b_random = val.b_bool;
- var_Get( p_playlist, "repeat", &val );
- b_repeat = val.b_bool;
- var_Get( p_playlist, "loop", &val );
- b_loop = val.b_bool;
- /* Increment */
- if( b_random )
- {
- srand( (unsigned int)mdate() );
- i_count = 0;
- while( i_count < p_playlist->i_size )
- {
- p_playlist->i_index =
- (int)((float)p_playlist->i_size * rand() / (RAND_MAX+1.0));
- /* Check if the item has not already been played */
- if( p_playlist->pp_items[p_playlist->i_index]->i_nb_played == 0 )
- break;
- i_count++;
- }
- if( i_count == p_playlist->i_size )
- {
- /* The whole playlist has been played: reset the counters */
- while( i_count > 0 )
- {
- p_playlist->pp_items[--i_count]->i_nb_played = 0;
- }
- if( !b_loop )
- {
- p_playlist->i_status = PLAYLIST_STOPPED;
- }
- }
- }
- else if( !b_repeat )
- {
- p_playlist->i_index += i_arg;
- }
- /* Boundary check */
- if( p_playlist->i_index >= p_playlist->i_size )
- {
- if( p_playlist->i_status == PLAYLIST_STOPPED || b_random || b_loop )
- {
- p_playlist->i_index -= p_playlist->i_size
- * ( p_playlist->i_index / p_playlist->i_size );
- }
- else
- {
- /* Don't loop by default: stop at playlist end */
- p_playlist->i_index = i_oldindex;
- p_playlist->i_status = PLAYLIST_STOPPED;
- }
- }
- else if( p_playlist->i_index < 0 )
- {
- p_playlist->i_index = p_playlist->i_size - 1;
- }
- /* Check that the item is enabled */
- if( p_playlist->pp_items[p_playlist->i_index]->b_enabled == VLC_FALSE &&
- p_playlist->i_enabled != 0)
- {
- SkipItem( p_playlist , 1 );
- }
- }
- /*****************************************************************************
- * PlayItem: play current playlist item
- *****************************************************************************
- * This function calculates the position of the next playlist item, depending
- * on the playlist course mode (forward, backward, random...).
- *****************************************************************************/
- static void PlayItem( playlist_t *p_playlist )
- {
- playlist_item_t *p_item;
- vlc_value_t val;
- if( p_playlist->i_index == -1 )
- {
- if( p_playlist->i_size == 0 || p_playlist->i_enabled == 0)
- {
- return;
- }
- SkipItem( p_playlist, 1 );
- }
- if( p_playlist->i_enabled == 0)
- {
- return;
- }
- msg_Dbg( p_playlist, "creating new input thread" );
- p_item = p_playlist->pp_items[p_playlist->i_index];
- p_item->i_nb_played++;
- p_playlist->p_input = input_CreateThread( p_playlist, &p_item->input );
- val.i_int = p_playlist->i_index;
- /* unlock the playlist to set the var...mmm */
- vlc_mutex_unlock( &p_playlist->object_lock);
- var_Set( p_playlist, "playlist-current", val);
- vlc_mutex_lock( &p_playlist->object_lock);
- }