bitmap.h
上传用户:szlgq88
上传日期:2009-04-28
资源大小:48287k
文件大小:10k
- /*
- * bitmap.h: Copyright (C) Peter T. Breuer (ptb@ot.uc3m.es) 2003
- *
- * additions: Copyright (C) 2003-2004, Paul Clements, SteelEye Technology, Inc.
- */
- #ifndef BITMAP_H
- #define BITMAP_H 1
- #define BITMAP_MAJOR 3
- #define BITMAP_MINOR 39
- /*
- * in-memory bitmap:
- *
- * Use 16 bit block counters to track pending writes to each "chunk".
- * The 2 high order bits are special-purpose, the first is a flag indicating
- * whether a resync is needed. The second is a flag indicating whether a
- * resync is active.
- * This means that the counter is actually 14 bits:
- *
- * +--------+--------+------------------------------------------------+
- * | resync | resync | counter |
- * | needed | active | |
- * | (0-1) | (0-1) | (0-16383) |
- * +--------+--------+------------------------------------------------+
- *
- * The "resync needed" bit is set when:
- * a '1' bit is read from storage at startup.
- * a write request fails on some drives
- * a resync is aborted on a chunk with 'resync active' set
- * It is cleared (and resync-active set) when a resync starts across all drives
- * of the chunk.
- *
- *
- * The "resync active" bit is set when:
- * a resync is started on all drives, and resync_needed is set.
- * resync_needed will be cleared (as long as resync_active wasn't already set).
- * It is cleared when a resync completes.
- *
- * The counter counts pending write requests, plus the on-disk bit.
- * When the counter is '1' and the resync bits are clear, the on-disk
- * bit can be cleared aswell, thus setting the counter to 0.
- * When we set a bit, or in the counter (to start a write), if the fields is
- * 0, we first set the disk bit and set the counter to 1.
- *
- * If the counter is 0, the on-disk bit is clear and the stipe is clean
- * Anything that dirties the stipe pushes the counter to 2 (at least)
- * and sets the on-disk bit (lazily).
- * If a periodic sweep find the counter at 2, it is decremented to 1.
- * If the sweep find the counter at 1, the on-disk bit is cleared and the
- * counter goes to zero.
- *
- * Also, we'll hijack the "map" pointer itself and use it as two 16 bit block
- * counters as a fallback when "page" memory cannot be allocated:
- *
- * Normal case (page memory allocated):
- *
- * page pointer (32-bit)
- *
- * [ ] ------+
- * |
- * +-------> [ ][ ]..[ ] (4096 byte page == 2048 counters)
- * c1 c2 c2048
- *
- * Hijacked case (page memory allocation failed):
- *
- * hijacked page pointer (32-bit)
- *
- * [ ][ ] (no page memory allocated)
- * counter #1 (16-bit) counter #2 (16-bit)
- *
- */
- #ifdef __KERNEL__
- #define PAGE_BITS (PAGE_SIZE << 3)
- #define PAGE_BIT_SHIFT (PAGE_SHIFT + 3)
- typedef __u16 bitmap_counter_t;
- #define COUNTER_BITS 16
- #define COUNTER_BIT_SHIFT 4
- #define COUNTER_BYTE_RATIO (COUNTER_BITS / 8)
- #define COUNTER_BYTE_SHIFT (COUNTER_BIT_SHIFT - 3)
- #define NEEDED_MASK ((bitmap_counter_t) (1 << (COUNTER_BITS - 1)))
- #define RESYNC_MASK ((bitmap_counter_t) (1 << (COUNTER_BITS - 2)))
- #define COUNTER_MAX ((bitmap_counter_t) RESYNC_MASK - 1)
- #define NEEDED(x) (((bitmap_counter_t) x) & NEEDED_MASK)
- #define RESYNC(x) (((bitmap_counter_t) x) & RESYNC_MASK)
- #define COUNTER(x) (((bitmap_counter_t) x) & COUNTER_MAX)
- /* how many counters per page? */
- #define PAGE_COUNTER_RATIO (PAGE_BITS / COUNTER_BITS)
- /* same, except a shift value for more efficient bitops */
- #define PAGE_COUNTER_SHIFT (PAGE_BIT_SHIFT - COUNTER_BIT_SHIFT)
- /* same, except a mask value for more efficient bitops */
- #define PAGE_COUNTER_MASK (PAGE_COUNTER_RATIO - 1)
- #define BITMAP_BLOCK_SIZE 512
- #define BITMAP_BLOCK_SHIFT 9
- /* how many blocks per chunk? (this is variable) */
- #define CHUNK_BLOCK_RATIO(bitmap) ((bitmap)->chunksize >> BITMAP_BLOCK_SHIFT)
- #define CHUNK_BLOCK_SHIFT(bitmap) ((bitmap)->chunkshift - BITMAP_BLOCK_SHIFT)
- #define CHUNK_BLOCK_MASK(bitmap) (CHUNK_BLOCK_RATIO(bitmap) - 1)
- /* when hijacked, the counters and bits represent even larger "chunks" */
- /* there will be 1024 chunks represented by each counter in the page pointers */
- #define PAGEPTR_BLOCK_RATIO(bitmap)
- (CHUNK_BLOCK_RATIO(bitmap) << PAGE_COUNTER_SHIFT >> 1)
- #define PAGEPTR_BLOCK_SHIFT(bitmap)
- (CHUNK_BLOCK_SHIFT(bitmap) + PAGE_COUNTER_SHIFT - 1)
- #define PAGEPTR_BLOCK_MASK(bitmap) (PAGEPTR_BLOCK_RATIO(bitmap) - 1)
- /*
- * on-disk bitmap:
- *
- * Use one bit per "chunk" (block set). We do the disk I/O on the bitmap
- * file a page at a time. There's a superblock at the start of the file.
- */
- /* map chunks (bits) to file pages - offset by the size of the superblock */
- #define CHUNK_BIT_OFFSET(chunk) ((chunk) + (sizeof(bitmap_super_t) << 3))
- #endif
- /*
- * bitmap structures:
- */
- #define BITMAP_MAGIC 0x6d746962
- /* use these for bitmap->flags and bitmap->sb->state bit-fields */
- enum bitmap_state {
- BITMAP_ACTIVE = 0x001, /* the bitmap is in use */
- BITMAP_STALE = 0x002 /* the bitmap file is out of date or had -EIO */
- };
- /* the superblock at the front of the bitmap file -- little endian */
- typedef struct bitmap_super_s {
- __u32 magic; /* 0 BITMAP_MAGIC */
- __u32 version; /* 4 the bitmap major for now, could change... */
- __u8 uuid[16]; /* 8 128 bit uuid - must match md device uuid */
- __u64 events; /* 24 event counter for the bitmap (1)*/
- __u64 events_cleared;/*32 event counter when last bit cleared (2) */
- __u64 sync_size; /* 40 the size of the md device's sync range(3) */
- __u32 state; /* 48 bitmap state information */
- __u32 chunksize; /* 52 the bitmap chunk size in bytes */
- __u32 daemon_sleep; /* 56 seconds between disk flushes */
- __u32 write_behind; /* 60 number of outstanding write-behind writes */
- __u8 pad[256 - 64]; /* set to zero */
- } bitmap_super_t;
- /* notes:
- * (1) This event counter is updated before the eventcounter in the md superblock
- * When a bitmap is loaded, it is only accepted if this event counter is equal
- * to, or one greater than, the event counter in the superblock.
- * (2) This event counter is updated when the other one is *if*and*only*if* the
- * array is not degraded. As bits are not cleared when the array is degraded,
- * this represents the last time that any bits were cleared.
- * If a device is being added that has an event count with this value or
- * higher, it is accepted as conforming to the bitmap.
- * (3)This is the number of sectors represented by the bitmap, and is the range that
- * resync happens across. For raid1 and raid5/6 it is the size of individual
- * devices. For raid10 it is the size of the array.
- */
- #ifdef __KERNEL__
- /* the in-memory bitmap is represented by bitmap_pages */
- struct bitmap_page {
- /*
- * map points to the actual memory page
- */
- char *map;
- /*
- * in emergencies (when map cannot be alloced), hijack the map
- * pointer and use it as two counters itself
- */
- unsigned int hijacked:1;
- /*
- * count of dirty bits on the page
- */
- unsigned int count:31;
- };
- /* keep track of bitmap file pages that have pending writes on them */
- struct page_list {
- struct list_head list;
- struct page *page;
- };
- /* the main bitmap structure - one per mddev */
- struct bitmap {
- struct bitmap_page *bp;
- unsigned long pages; /* total number of pages in the bitmap */
- unsigned long missing_pages; /* number of pages not yet allocated */
- mddev_t *mddev; /* the md device that the bitmap is for */
- int counter_bits; /* how many bits per block counter */
- /* bitmap chunksize -- how much data does each bit represent? */
- unsigned long chunksize;
- unsigned long chunkshift; /* chunksize = 2^chunkshift (for bitops) */
- unsigned long chunks; /* total number of data chunks for the array */
- /* We hold a count on the chunk currently being synced, and drop
- * it when the last block is started. If the resync is aborted
- * midway, we need to be able to drop that count, so we remember
- * the counted chunk..
- */
- unsigned long syncchunk;
- __u64 events_cleared;
- /* bitmap spinlock */
- spinlock_t lock;
- long offset; /* offset from superblock if file is NULL */
- struct file *file; /* backing disk file */
- struct page *sb_page; /* cached copy of the bitmap file superblock */
- struct page **filemap; /* list of cache pages for the file */
- unsigned long *filemap_attr; /* attributes associated w/ filemap pages */
- unsigned long file_pages; /* number of pages in the file */
- unsigned long flags;
- unsigned long max_write_behind; /* write-behind mode */
- atomic_t behind_writes;
- /*
- * the bitmap daemon - periodically wakes up and sweeps the bitmap
- * file, cleaning up bits and flushing out pages to disk as necessary
- */
- unsigned long daemon_lastrun; /* jiffies of last run */
- unsigned long daemon_sleep; /* how many seconds between updates? */
- /*
- * bitmap_writeback_daemon waits for file-pages that have been written,
- * as there is no way to get a call-back when a page write completes.
- */
- mdk_thread_t *writeback_daemon;
- spinlock_t write_lock;
- wait_queue_head_t write_wait;
- struct list_head complete_pages;
- mempool_t *write_pool;
- };
- /* the bitmap API */
- /* these are used only by md/bitmap */
- int bitmap_create(mddev_t *mddev);
- void bitmap_flush(mddev_t *mddev);
- void bitmap_destroy(mddev_t *mddev);
- int bitmap_active(struct bitmap *bitmap);
- char *file_path(struct file *file, char *buf, int count);
- void bitmap_print_sb(struct bitmap *bitmap);
- int bitmap_update_sb(struct bitmap *bitmap);
- int bitmap_setallbits(struct bitmap *bitmap);
- void bitmap_write_all(struct bitmap *bitmap);
- /* these are exported */
- int bitmap_startwrite(struct bitmap *bitmap, sector_t offset,
- unsigned long sectors, int behind);
- void bitmap_endwrite(struct bitmap *bitmap, sector_t offset,
- unsigned long sectors, int success, int behind);
- int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int degraded);
- void bitmap_end_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int aborted);
- void bitmap_close_sync(struct bitmap *bitmap);
- int bitmap_unplug(struct bitmap *bitmap);
- int bitmap_daemon_work(struct bitmap *bitmap);
- #endif
- #endif