Star.cpp
上传用户:ghyvgy
上传日期:2009-05-26
资源大小:547k
文件大小:2k
- /*
- s_p_oneil@hotmail.com
- Copyright (c) 2000, Sean O'Neil
- All rights reserved.
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- * Neither the name of this project nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- POSSIBILITY OF SUCH DAMAGE.
- */
- #include "Master.h"
- #include "Star.h"
- void CStar::Init(CInfo &info)
- {
- strcpy(m_szName, info.GetTextValue("Name"));
- m_fRadius = info.GetFloatValue("Radius") * 0.1f;
- m_fStrength = info.GetFloatValue("Strength");
- m_cColor = info.GetColorValue("Color");
- SetPosition(CDoubleVector(0, 0, 0));
- }
- void CStar::Draw(C3DObject *pCamera)
- {
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE);
- CTexture::GetStar().Enable();
- CMatrix m;
- GetScaledBillboardMatrix(m, pCamera, m_fRadius*50);
- glPushMatrix();
- glMultMatrixf(m);
- CVector v;
- glColor4ubv(m_cColor);
- glBegin(GL_TRIANGLE_STRIP);
- v = CVector(1, 1, 0);
- glTexCoord2f(1.0, 1.0);
- glVertex3fv(v);
- v = CVector(-1, 1, 0);
- glTexCoord2f(0.0, 1.0);
- glVertex3fv(v);
- v = CVector(1, -1, 0);
- glTexCoord2f(1.0, 0.0);
- glVertex3fv(v);
- v = CVector(-1, -1, 0);
- glTexCoord2f(0.0, 0.0);
- glVertex3fv(v);
- glEnd();
- glPopMatrix();
- CTexture::GetStar().Disable();
- glDisable(GL_BLEND);
- }