checksum.c
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- /*
- * Checksum routine for Internet Protocol family headers (C Version).
- *
- * Refer to "Computing the Internet Checksum" by R. Braden, D. Borman and
- * C. Partridge, Computer Communication Review, Vol. 19, No. 2, April 1989,
- * pp. 86-101, for additional details on computing this checksum.
- */
- #include <zebra.h>
- int /* return checksum in low-order 16 bits */
- in_cksum(ptr, nbytes)
- register u_short *ptr;
- register int nbytes;
- {
- register long sum; /* assumes long == 32 bits */
- u_short oddbyte;
- register u_short answer; /* assumes u_short == 16 bits */
- /*
- * Our algorithm is simple, using a 32-bit accumulator (sum),
- * we add sequential 16-bit words to it, and at the end, fold back
- * all the carry bits from the top 16 bits into the lower 16 bits.
- */
- sum = 0;
- while (nbytes > 1) {
- sum += *ptr++;
- nbytes -= 2;
- }
- /* mop up an odd byte, if necessary */
- if (nbytes == 1) {
- oddbyte = 0; /* make sure top half is zero */
- *((u_char *) &oddbyte) = *(u_char *)ptr; /* one byte only */
- sum += oddbyte;
- }
- /*
- * Add back carry outs from top 16 bits to low 16 bits.
- */
- sum = (sum >> 16) + (sum & 0xffff); /* add high-16 to low-16 */
- sum += (sum >> 16); /* add carry */
- answer = ~sum; /* ones-complement, then truncate to 16 bits */
- return(answer);
- }