GameSvr.vcproj.old
上传用户:tt_chan
上传日期:2009-12-03
资源大小:4523k
文件大小:8k
源码类别:

模拟服务器

开发平台:

Visual C++

  1. <?xml version="1.0" encoding = "gb2312"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="7.00"
  5. Name="GameSvr"
  6. SccProjectName=""
  7. SccLocalPath="">
  8. <Platforms>
  9. <Platform
  10. Name="Win32"/>
  11. </Platforms>
  12. <Configurations>
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  14. Name="Release|Win32"
  15. OutputDirectory=".Release"
  16. IntermediateDirectory=".Release"
  17. ConfigurationType="1"
  18. UseOfMFC="0"
  19. ATLMinimizesCRunTimeLibraryUsage="FALSE"
  20. CharacterSet="2">
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  26. RuntimeLibrary="4"
  27. EnableFunctionLevelLinking="TRUE"
  28. UsePrecompiledHeader="3"
  29. PrecompiledHeaderThrough="stdafx.h"
  30. PrecompiledHeaderFile=".Release/GameSvr.pch"
  31. AssemblerListingLocation=".Release/"
  32. ObjectFile=".Release/"
  33. ProgramDataBaseFileName=".Release/"
  34. WarningLevel="3"
  35. SuppressStartupBanner="TRUE"/>
  36. <Tool
  37. Name="VCCustomBuildTool"/>
  38. <Tool
  39. Name="VCLinkerTool"
  40. AdditionalOptions="/MACHINE:I386"
  41. AdditionalDependencies="odbc32.lib odbccp32.lib"
  42. OutputFile=".Release/GameSvr.exe"
  43. LinkIncremental="1"
  44. SuppressStartupBanner="TRUE"
  45. ProgramDatabaseFile=".Release/GameSvr.pdb"
  46. SubSystem="2"/>
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  48. Name="VCMIDLTool"
  49. PreprocessorDefinitions="NDEBUG"
  50. MkTypLibCompatible="TRUE"
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  53. TypeLibraryName=".Release/GameSvr.tlb"/>
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  59. Name="VCPreLinkEventTool"/>
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  61. Name="VCResourceCompilerTool"
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  63. Culture="1042"/>
  64. <Tool
  65. Name="VCWebServiceProxyGeneratorTool"/>
  66. <Tool
  67. Name="VCWebDeploymentTool"/>
  68. </Configuration>
  69. <Configuration
  70. Name="Debug|Win32"
  71. OutputDirectory=".../_Bin/Debug"
  72. IntermediateDirectory=".../_Obj_Debug/GameSvr"
  73. ConfigurationType="1"
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  83. RuntimeTypeInfo="TRUE"
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  85. PrecompiledHeaderThrough="stdafx.h"
  86. PrecompiledHeaderFile=".../_Obj_Debug/GameSvr/GameSvr.pch"
  87. AssemblerListingLocation=".../_Obj_Debug/GameSvr/"
  88. ObjectFile=".../_Obj_Debug/GameSvr/"
  89. ProgramDataBaseFileName=".../_Obj_Debug/GameSvr/"
  90. BrowseInformation="1"
  91. WarningLevel="3"
  92. SuppressStartupBanner="TRUE"
  93. DebugInformationFormat="4"/>
  94. <Tool
  95. Name="VCCustomBuildTool"/>
  96. <Tool
  97. Name="VCLinkerTool"
  98. AdditionalOptions="/MACHINE:I386"
  99. AdditionalDependencies="odbc32.lib odbccp32.lib"
  100. OutputFile=".../_Bin/Debug/GameSvr.exe"
  101. LinkIncremental="2"
  102. SuppressStartupBanner="TRUE"
  103. GenerateDebugInformation="TRUE"
  104. ProgramDatabaseFile=".../_Bin/Debug/GameSvr.pdb"
  105. SubSystem="2"/>
  106. <Tool
  107. Name="VCMIDLTool"
  108. PreprocessorDefinitions="_DEBUG"
  109. MkTypLibCompatible="TRUE"
  110. SuppressStartupBanner="TRUE"
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  115. <Tool
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  122. Culture="1042"/>
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  128. </Configurations>
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  135. </File>
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  138. </File>
  139. <File
  140. RelativePath=".FrontEngine.h">
  141. </File>
  142. <File
  143. RelativePath=".GameSvr.h">
  144. </File>
  145. <File
  146. RelativePath=".Global.h">
  147. </File>
  148. <File
  149. RelativePath=".ItemHandler.h">
  150. </File>
  151. <File
  152. RelativePath="..DefList.h">
  153. </File>
  154. <File
  155. RelativePath=".MagicHandler.h">
  156. </File>
  157. <File
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  160. <File
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  166. <File
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  168. </File>
  169. <File
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  171. </File>
  172. <File
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  174. </File>
  175. <File
  176. RelativePath=".ObjectPlayerClone.h">
  177. </File>
  178. <File
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  181. <File
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  208. Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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  224. </File>
  225. <File
  226. RelativePath=".GameSvr.cpp">
  227. </File>
  228. <File
  229. RelativePath=".GameSvr.rc">
  230. </File>
  231. <File
  232. RelativePath=".GateInfo.cpp">
  233. </File>
  234. <File
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  236. </File>
  237. <File
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  243. <File
  244. RelativePath=".Handler_Magic.cpp">
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  249. <File
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  257. </File>
  258. <File
  259. RelativePath=".ObjectEvent.cpp">
  260. </File>
  261. <File
  262. RelativePath=".ObjectMerchant.cpp">
  263. </File>
  264. <File
  265. RelativePath=".ObjectMonster.cpp">
  266. </File>
  267. <File
  268. RelativePath=".ObjectNPC.cpp">
  269. </File>
  270. <File
  271. RelativePath=".ObjectPlayer.cpp">
  272. </File>
  273. <File
  274. RelativePath=".ObjectPlayerAdmin.cpp">
  275. </File>
  276. <File
  277. RelativePath=".ObjectPlayerAdminSaid.cpp">
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  280. RelativePath=".ObjectPlayerClone.cpp">
  281. </File>
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  288. <File
  289. RelativePath=".ProcessEvents.cpp">
  290. </File>
  291. <File
  292. RelativePath=".ProcessLogin.cpp">
  293. </File>
  294. <File
  295. RelativePath=".ProcessMerchants.cpp">
  296. </File>
  297. <File
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  299. </File>
  300. <File
  301. RelativePath=".ProcessNPC.cpp">
  302. </File>
  303. <File
  304. RelativePath=".ProcessUserHuman.cpp">
  305. </File>
  306. <File
  307. RelativePath=".ProcessUserMsg.cpp">
  308. </File>
  309. <File
  310. RelativePath=".SockMsg_DBSrv.cpp">
  311. </File>
  312. <File
  313. RelativePath=".SockMsg_GateComm.cpp">
  314. </File>
  315. <File
  316. RelativePath=".SockMsg_LogSvr.cpp">
  317. </File>
  318. <File
  319. RelativePath=".StdAfx.cpp">
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  332. </File>
  333. <File
  334. RelativePath=".ThreadFuncForComm.cpp">
  335. </File>
  336. <File
  337. RelativePath=".UserInfo.cpp">
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  359. <File
  360. RelativePath=".ReadMe.txt">
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  363. <Globals>
  364. </Globals>
  365. </VisualStudioProject>