- <html>
- <body>
- <pre>
- <h1>Build Log</h1>
- <h3>
- --------------------Configuration: GameSvr - Win32 Debug--------------------
- </h3>
- <h3>Command Lines</h3>
- Creating temporary file "C:DOCUME~1ADMINI~1LOCALS~1TempRSP310.tmp" with contents
- [
- /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR"../_Obj_Debug/GameSvr/" /Fp"../_Obj_Debug/GameSvr/GameSvr.pch" /Yu"stdafx.h" /Fo"../_Obj_Debug/GameSvr/" /Fd"../_Obj_Debug/GameSvr/" /FD /GZ /c
- "C:Works.WemadeLegendOfMir2_ServerGameSvrConfigDlgFunc.cpp"
- "C:Works.WemadeLegendOfMir2_ServerDef_OrzExdatabase.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrGameSvr.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrGateInfo.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrGlobal.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrHandler_CommonDB.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrHandler_Item.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrHandler_Magic.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrHandler_Map.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrMainWndProc.cpp"
- "C:Works.WemadeLegendOfMir2_ServerDefMisc.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrObjectEngine.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrObjectEvent.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrObjectMonster.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrObjectNPC.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrObjectPlayer.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrObjectPlayerAdmin.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrObjectPlayerAdminSaid.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrObjectPlayerClone.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrObjectPlayerSaid.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrObjectScripter.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrProcessEvents.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrProcessLogin.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrProcessMerchants.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrProcessMonster.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrProcessNPC.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrProcessUserHuman.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrProcessUserMsg.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrSockMsg_DBSrv.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrSockMsg_GateComm.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrSockMsg_LogSvr.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrThreadFuncForComm.cpp"
- "C:Works.WemadeLegendOfMir2_ServerGameSvrUserInfo.cpp"
- "C:Works.WemadeLegendOfMir2_ServerDefEnDecode.cpp"
- "C:Works.WemadeLegendOfMir2_ServerDefRegstryHandler.cpp"
- "C:Works.WemadeLegendOfMir2_ServerDefServerSockHandler.cpp"
- "C:Works.WemadeLegendOfMir2_ServerDef_OrzExsyncobj.cpp"
- ]
- Creating command line "cl.exe @C:DOCUME~1ADMINI~1LOCALS~1TempRSP310.tmp"
- Creating temporary file "C:DOCUME~1ADMINI~1LOCALS~1TempRSP311.tmp" with contents
- [
- kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"../_Bin/Debug/GameSvr.pdb" /debug /machine:I386 /out:"../_Bin/Debug/GameSvr.exe" /pdbtype:sept
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrConfigDlgFunc.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrdatabase.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrGameSvr.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrGateInfo.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrGlobal.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrHandler_CommonDB.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrHandler_Item.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrHandler_Magic.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrHandler_Map.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrMainWndProc.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrMisc.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectEngine.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectEvent.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectMerchant.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectMonster.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectNPC.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectPlayer.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectPlayerAdmin.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectPlayerAdminSaid.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectPlayerClone.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectPlayerSaid.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectScripter.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessEvents.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessLogin.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessMerchants.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessMonster.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessNPC.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessUserHuman.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessUserMsg.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrSockMsg_DBSrv.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrSockMsg_GateComm.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrSockMsg_LogSvr.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrStdAfx.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrThreadFuncForComm.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrUserInfo.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrEnDecode.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrRegstryHandler.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrServerSockHandler.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrsyncobj.obj
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrGameSvr.res
- ]
- Creating command line "link.exe @C:DOCUME~1ADMINI~1LOCALS~1TempRSP311.tmp"
- <h3>Output Window</h3>
- Compiling...
- Skipping... (no relevant changes detected)
- ConfigDlgFunc.cpp
- database.cpp
- GameSvr.cpp
- GateInfo.cpp
- Global.cpp
- Handler_CommonDB.cpp
- Handler_Item.cpp
- Handler_Magic.cpp
- Handler_Map.cpp
- MainWndProc.cpp
- Misc.cpp
- ObjectEngine.cpp
- ObjectEvent.cpp
- ObjectMonster.cpp
- ObjectNPC.cpp
- ObjectPlayer.cpp
- ObjectPlayerAdmin.cpp
- ObjectPlayerAdminSaid.cpp
- ObjectPlayerClone.cpp
- ObjectPlayerSaid.cpp
- ObjectScripter.cpp
- ProcessEvents.cpp
- ProcessLogin.cpp
- ProcessMerchants.cpp
- ProcessMonster.cpp
- ProcessNPC.cpp
- ProcessUserHuman.cpp
- ProcessUserMsg.cpp
- SockMsg_DBSrv.cpp
- SockMsg_GateComm.cpp
- SockMsg_LogSvr.cpp
- ThreadFuncForComm.cpp
- UserInfo.cpp
- EnDecode.cpp
- RegstryHandler.cpp
- ServerSockHandler.cpp
- syncobj.cpp
- Linking...
- Creating temporary file "C:DOCUME~1ADMINI~1LOCALS~1TempRSP312.tmp" with contents
- [
- /nologo /o"../_Bin/Debug/GameSvr.bsc"
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrStdAfx.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrConfigDlgFunc.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrdatabase.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrGameSvr.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrGateInfo.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrGlobal.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrHandler_CommonDB.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrHandler_Item.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrHandler_Magic.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrHandler_Map.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrMainWndProc.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrMisc.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectEngine.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectEvent.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectMerchant.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectMonster.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectNPC.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectPlayer.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectPlayerAdmin.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectPlayerAdminSaid.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectPlayerClone.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectPlayerSaid.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrObjectScripter.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessEvents.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessLogin.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessMerchants.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessMonster.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessNPC.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessUserHuman.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrProcessUserMsg.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrSockMsg_DBSrv.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrSockMsg_GateComm.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrSockMsg_LogSvr.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrThreadFuncForComm.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrUserInfo.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrEnDecode.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrRegstryHandler.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrServerSockHandler.sbr
- Works.WemadeLegendOfMir2_Server_Obj_DebugGameSvrsyncobj.sbr]
- Creating command line "bscmake.exe @C:DOCUME~1ADMINI~1LOCALS~1TempRSP312.tmp"
- Creating browse info file...
- <h3>Output Window</h3>
- <h3>Results</h3>
- GameSvr.exe - 0 error(s), 0 warning(s)
- </pre>
- </body>
- </html>