GameObject.cpp
资源名称:wow.rar [点击查看]
上传用户:jxpjxmjjw
上传日期:2009-12-07
资源大小:5877k
文件大小:2k
源码类别:
模拟服务器
开发平台:
Visual C++
- // Copyright (C) 2004 Team Python
- //
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 2 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- #include "GameObject.h"
- #include "UpdateMask.h"
- GameObject::GameObject() : Object()
- {
- m_objectType |= TYPE_GAMEOBJECT;
- m_objectTypeId = 5;
- }
- void GameObject::Create( uint32 guidlow, uint32 display_id, uint8 state, float scale, uint16 type, uint16 faction, float x, float y, float z, float ang ) {
- setUpdateValue( GAMEOBJECT_DISPLAYID, display_id );
- setUpdateFloatValue( GAMEOBJECT_POS_X, 100 ); // This shouldnt work...
- setUpdateFloatValue( GAMEOBJECT_POS_Y, 100 ); // This shouldnt work...
- setUpdateFloatValue( GAMEOBJECT_POS_Z, 100 ); // This shouldnt work...
- setUpdateFloatValue( GAMEOBJECT_FACING, 1 ); // This shouldnt work...
- setUpdateValue( GAMEOBJECT_STATE, 1 );
- setUpdateValue( OBJECT_FIELD_TYPE, 0x21000000 );
- setUpdateFloatValue( OBJECT_FIELD_SCALE_X, 0x0000803f );
- setUpdateValue( OBJECT_FIELD_PADDING, 0xeeeeeeee );
- setUpdateValue( OBJECT_FIELD_ENTRY, 0x00000787 );
- setUpdateValue( OBJECT_FIELD_GUID+1, 0xf0001000 );
- Object::Create(guidlow, x,y,z,ang);
- }