PlayWaveView.h
上传用户:sdpcwz
上传日期:2009-12-14
资源大小:1237k
文件大小:2k
- // PlayWaveView.h : interface of the CPlayWaveView class
- //
- /////////////////////////////////////////////////////////////////////////////
- #if !defined(AFX_PLAYWAVEVIEW_H__10430C21_918E_11D4_8B3A_0050BAD195A9__INCLUDED_)
- #define AFX_PLAYWAVEVIEW_H__10430C21_918E_11D4_8B3A_0050BAD195A9__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- class CPlayWaveView : public CView
- {
- protected: // create from serialization only
- CPlayWaveView();
- DECLARE_DYNCREATE(CPlayWaveView)
- // Attributes
- public:
- CPlayWaveDoc* GetDocument();
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CPlayWaveView)
- public:
- virtual void OnDraw(CDC* pDC); // overridden to draw this view
- virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
- protected:
- //}}AFX_VIRTUAL
- // Implementation
- public:
- virtual ~CPlayWaveView();
- #ifdef _DEBUG
- virtual void AssertValid() const;
- virtual void Dump(CDumpContext& dc) const;
- #endif
- protected:
- // Generated message map functions
- protected:
- //{{AFX_MSG(CPlayWaveView)
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- #ifndef _DEBUG // debug version in PlayWaveView.cpp
- inline CPlayWaveDoc* CPlayWaveView::GetDocument()
- { return (CPlayWaveDoc*)m_pDocument; }
- #endif
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_PLAYWAVEVIEW_H__10430C21_918E_11D4_8B3A_0050BAD195A9__INCLUDED_)