- texnum 'int'
- 'TextureList[1]->fname' 'TextureList[1]->type'
- .
- .
- .
- 'TextureList[texnum]->fname' 'TextureList[texnum]->type'
- INT4S objectnum 1
- object objectnum
- every object
- {
- INT4U surfacenum 1
- surface surfcenum
- every surface
- {
- INT2U textureid 1
- INT4U pointnum 1
- INT4U triangle number 1
- INT4U quadrangle number 1
- POINT point pointnum
- }
- }