TOOLDOC.H
上传用户:zbjingming
上传日期:2010-01-02
资源大小:2436k
文件大小:2k
- //********************************************
- // ToolDoc.h
- // The document, contain a SceneGraph
- //********************************************
- // feigz@ox.ios.ac.cn
- // Created : 12/12/97
- // Modified
- //********************************************
- #if !defined(AFX_TOOLDOC_H__06A35631_72E5_11D1_A6C2_00A0242C0A32__INCLUDED_)
- #define AFX_TOOLDOC_H__06A35631_72E5_11D1_A6C2_00A0242C0A32__INCLUDED_
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- #define MAX_VERTICE 40000 //define max vertice number of the mesh
- #define MAX_VERTICE_PER_POLYGON 6
- #define Object 1
- class CSeneGraph3d;
- class CToolDoc : public CDocument
- {
- protected: // create from serialization only
- // Attributes
- private:
- // Functions
- public:
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CToolDoc)
- public:
- virtual BOOL OnNewDocument();
- virtual void Serialize(CArchive& ar);
- //}}AFX_VIRTUAL
- // Implementation
- public:
- CToolDoc();
- virtual ~CToolDoc();
- DECLARE_DYNCREATE(CToolDoc)
- #ifdef _DEBUG
- virtual void AssertValid() const;
- virtual void Dump(CDumpContext& dc) const;
- #endif
- public:
- protected:
- // Generated message map functions
- protected:
- //{{AFX_MSG(CToolDoc)
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_TOOLDOC_H__06A35631_72E5_11D1_A6C2_00A0242C0A32__INCLUDED_)