vncEncodeRRE.cpp
资源名称:vnc3326s.zip [点击查看]
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上传日期:2007-01-03
资源大小:379k
文件大小:10k
源码类别:
远程控制编程
开发平台:
Visual C++
- // Copyright (C) 1997, 1998 Olivetti & Oracle Research Laboratory
- //
- // This file is part of the VNC system.
- //
- // The VNC system is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 2 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
- // USA.
- //
- // If the source code for the VNC system is not available from the place
- // whence you received this file, check http://www.orl.co.uk/vnc or contact
- // the authors on vnc@orl.co.uk for information on obtaining it.
- // vncEncodeRRE
- // This file implements the vncEncoder-derived vncEncodeRRE class.
- // This class overrides some vncEncoder functions to produce a bitmap
- // to RRE encoder. RRE is much more efficient than RAW format on
- // most screen data.
- #include "vncEncodeRRE.h"
- vncEncodeRRE::vncEncodeRRE()
- {
- m_buffer = NULL;
- m_bufflen = 0;
- }
- vncEncodeRRE::~vncEncodeRRE()
- {
- if (m_buffer != NULL)
- {
- delete [] m_buffer;
- m_buffer = NULL;
- }
- }
- void
- vncEncodeRRE::Init()
- {
- vncEncoder::Init();
- }
- UINT
- vncEncodeRRE::RequiredBuffSize(UINT width, UINT height)
- {
- return vncEncoder::RequiredBuffSize(width, height);
- }
- UINT
- vncEncodeRRE::NumCodedRects(RECT &rect)
- {
- return 1;
- }
- /*****************************************************************************
- *
- * Routines to implement Rise-and-Run-length Encoding (RRE). This code is
- * based on krw's original javatel rfbserver.
- * This code courtesy of tjr
- */
- /*
- * rreBeforeBuf contains pixel data in the client's format.
- * rreAfterBuf contains the RRE encoded version. If the RRE encoded version is
- * larger than the raw data or if it exceeds rreAfterBufSize then
- * normal encoding is used instead.
- */
- static int rreAfterBufLen;
- static int subrectEncode8 (CARD8 *data, CARD8 *buf, int w, int h, int maxBytes);
- static int subrectEncode16 (CARD16 *data, CARD8 *buf, int w, int h, int maxBytes);
- static int subrectEncode32 (CARD32 *data, CARD8 *buf, int w, int h, int maxBytes);
- static CARD32 getBgColour (char *data, int size, int bpp);
- /*
- * subrectEncode() encodes the given multicoloured rectangle as a background
- * colour overwritten by single-coloured rectangles. It returns the number
- * of subrectangles in the encoded buffer, or -1 if subrect encoding won't
- * fit in the buffer. It puts the encoded rectangles in rreAfterBuf. The
- * single-colour rectangle partition is not optimal, but does find the biggest
- * horizontal or vertical rectangle top-left anchored to each consecutive
- * coordinate position.
- *
- * The coding scheme is simply [<bgcolour><subrect><subrect>...] where each
- * <subrect> is [<colour><x><y><w><h>].
- *
- * This code has been modified from tjr's original by Wez(jnw)
- */
- #define DEFINE_SUBRECT_ENCODE(bpp)
- static int
- subrectEncode##bpp(
- CARD##bpp *data,
- CARD8 *buf,
- int w,
- int h,
- int maxBytes
- )
- {
- CARD##bpp cl;
- rfbRectangle subrect;
- int x,y;
- int i,j;
- int hx,hy,vx,vy;
- int hyflag;
- CARD##bpp *seg;
- CARD##bpp *line;
- int hw,hh,vw,vh;
- int thex,they,thew,theh;
- int numsubs = 0;
- int newLen;
- CARD##bpp bg = (CARD##bpp)getBgColour((char*)data,w*h,bpp);
- /* Set the background colour value */
- *((CARD##bpp *)buf) = bg;
- rreAfterBufLen = (bpp/8);
- for (y=0; y<h; y++) {
- line = data+(y*w);
- for (x=0; x<w; x++) {
- if (line[x] != bg) {
- cl = line[x];
- hy = y-1;
- hyflag = 1;
- for (j=y; j<h; j++) {
- seg = data+(j*w);
- if (seg[x] != cl) {break;}
- i = x;
- while ((i < w) && (seg[i] == cl)) i += 1;
- i -= 1;
- if (j == y) vx = hx = i;
- if (i < vx) vx = i;
- if ((hyflag > 0) && (i >= hx)) {hy += 1;} else {hyflag = 0;}
- }
- vy = j-1;
- /* We now have two possible subrects: (x,y,hx,hy) and (x,y,vx,vy)
- * We'll choose the bigger of the two.
- */
- hw = hx-x+1;
- hh = hy-y+1;
- vw = vx-x+1;
- vh = vy-y+1;
- thex = x;
- they = y;
- if ((hw*hh) > (vw*vh)) {
- thew = hw;
- theh = hh;
- } else {
- thew = vw;
- theh = vh;
- }
- subrect.x = Swap16IfLE(thex);
- subrect.y = Swap16IfLE(they);
- subrect.w = Swap16IfLE(thew);
- subrect.h = Swap16IfLE(theh);
- newLen = rreAfterBufLen + (bpp/8) + sz_rfbRectangle;
- if ((newLen > (w * h * (bpp/8))) || (newLen > maxBytes))
- return -1;
- numsubs += 1;
- *((CARD##bpp *)(buf + rreAfterBufLen)) = cl;
- rreAfterBufLen += (bpp/8);
- memcpy(&buf[rreAfterBufLen],&subrect, sz_rfbRectangle);
- rreAfterBufLen += sz_rfbRectangle;
- /*
- * Now mark the subrect as done.
- */
- for (j=they; j < (they+theh); j++) {
- for (i=thex; i < (thex+thew); i++) {
- data[j*w+i] = bg;
- }
- }
- }
- }
- }
- return numsubs;
- }
- DEFINE_SUBRECT_ENCODE(8)
- DEFINE_SUBRECT_ENCODE(16)
- DEFINE_SUBRECT_ENCODE(32)
- /*
- * getBgColour() gets the most prevalent colour in a byte array.
- */
- static CARD32
- getBgColour(char *data, int size, int bpp)
- {
- #define NUMCLRS 256
- static int counts[NUMCLRS];
- int i,j,k;
- int maxcount = 0;
- CARD8 maxclr = 0;
- if (bpp != 8) {
- if (bpp == 16) {
- return ((CARD16 *)data)[0];
- } else if (bpp == 32) {
- return ((CARD32 *)data)[0];
- } else {
- fprintf(stderr,"getBgColour: bpp %d?n",bpp);
- exit(1);
- }
- }
- for (i=0; i<NUMCLRS; i++) {
- counts[i] = 0;
- }
- for (j=0; j<size; j++) {
- k = (int)(((CARD8 *)data)[j]);
- if (k >= NUMCLRS) {
- fprintf(stderr, "%s: unusual colour = %dn", "getBgColour",k);
- exit(1);
- }
- counts[k] += 1;
- if (counts[k] > maxcount) {
- maxcount = counts[k];
- maxclr = ((CARD8 *)data)[j];
- }
- }
- return maxclr;
- }
- // Encode the rectangle using RRE
- inline UINT
- vncEncodeRRE::EncodeRect(BYTE *source, BYTE *dest, const RECT &rect)
- {
- int subrects = -1;
- const rectW = rect.right - rect.left;
- const rectH = rect.bottom - rect.top;
- // Create the rectangle header
- rfbFramebufferUpdateRectHeader *surh=(rfbFramebufferUpdateRectHeader *)dest;
- surh->r.x = (CARD16) rect.left;
- surh->r.y = (CARD16) rect.top;
- surh->r.w = (CARD16) (rectW);
- surh->r.h = (CARD16) (rectH);
- surh->r.x = Swap16IfLE(surh->r.x);
- surh->r.y = Swap16IfLE(surh->r.y);
- surh->r.w = Swap16IfLE(surh->r.w);
- surh->r.h = Swap16IfLE(surh->r.h);
- surh->encoding = Swap32IfLE(rfbEncodingRRE);
- // create a space big enough for the RRE encoded pixels
- if (m_bufflen < (rectW*rectH*m_remoteformat.bitsPerPixel / 8))
- {
- if (m_buffer != NULL)
- {
- delete [] m_buffer;
- m_buffer = NULL;
- }
- m_buffer = new BYTE [rectW*rectH*m_remoteformat.bitsPerPixel/8+1];
- if (m_buffer == NULL)
- return vncEncoder::EncodeRect(source, dest, rect);
- m_bufflen = rectW*rectH*m_remoteformat.bitsPerPixel/8;
- }
- // Translate the data into our new buffer
- Translate(source, m_buffer, rect);
- // Choose the appropriate encoding routine (for speed...)
- switch(m_remoteformat.bitsPerPixel)
- {
- case 8:
- subrects = subrectEncode8(
- m_buffer,
- dest+sz_rfbFramebufferUpdateRectHeader+sz_rfbRREHeader,
- rectW,
- rectH,
- m_bufflen-sz_rfbFramebufferUpdateRectHeader-sz_rfbRREHeader
- );
- break;
- case 16:
- subrects = subrectEncode16(
- (CARD16 *)m_buffer,
- (CARD8 *)(dest+sz_rfbFramebufferUpdateRectHeader+sz_rfbRREHeader),
- rectW,
- rectH,
- m_bufflen-sz_rfbFramebufferUpdateRectHeader-sz_rfbRREHeader
- );
- break;
- case 32:
- subrects = subrectEncode32(
- (CARD32 *)m_buffer,
- (CARD8 *)(dest+sz_rfbFramebufferUpdateRectHeader+sz_rfbRREHeader),
- rectW,
- rectH,
- m_bufflen-sz_rfbFramebufferUpdateRectHeader-sz_rfbRREHeader
- );
- break;
- }
- // If we couldn't encode the rectangles then just send the data raw
- if (subrects < 0)
- return vncEncoder::EncodeRect(source, dest, rect);
- // Send the RREHeader
- rfbRREHeader *rreh=(rfbRREHeader *)(dest+sz_rfbFramebufferUpdateRectHeader);
- rreh->nSubrects = Swap32IfLE(subrects);
- // Return the amount of data sent
- return sz_rfbFramebufferUpdateRectHeader + sz_rfbRREHeader +
- (m_remoteformat.bitsPerPixel / 8) +
- (subrects * (sz_rfbRectangle + m_remoteformat.bitsPerPixel / 8));
- }