local.cpp
上传用户:bjlvip
上传日期:2010-02-08
资源大小:744k
文件大小:7k
- // local.cpp
- #define _WIN32_DCOM
- #include <iostream.h>
- #include <conio.h>
- #include "Componentcomponent.h" // Generated by MIDL
- #include "registry.h"
- HANDLE g_hEvent;
- class CInsideCOM : public ISum, public IStdMarshalInfo
- {
- public:
- // IUnknown
- ULONG __stdcall AddRef();
- ULONG __stdcall Release();
- HRESULT __stdcall QueryInterface(REFIID riid, void** ppv);
- // ISum
- HRESULT __stdcall Sum(int x, int y, int* retval);
- // IStdMarshalInfo
- HRESULT __stdcall GetClassForHandler(DWORD dwDestContext, void* pvDestContext, CLSID* pClsid);
- CInsideCOM();
- ~CInsideCOM();
- private:
- long m_cRef;
- };
- CInsideCOM::~CInsideCOM()
- {
- cout << "Component: CInsideCOM::~CInsideCOM()" << endl;
- /*
- if(m_cRef != 0)
- cout << "Object deleted too early." << endl;
-
- // As we are destructing, and releasing internal objects, we may be getting reentrant in to the Release
- // and thus Destructor, to avoid that we protect the Destructor with an artifical increment of RefCount;
- m_cRef++;
- if(m_pStubMarshal)
- {
- // Following the rules of Aggregation, since we had kept an interface from Inner object, We Should AddRef() ourselves,
- // and then call release on interface, otherwise, we will cause errorneous RefCount
- AddRef();
- m_pStubMarshal->Release();
- }
- if(m_pStubUnk)
- {
- // Following the rules of Aggregation, since we had kept an interface from Inner object, We Should AddRef() ourselves,
- // and then call release on interface, otherwise, we will cause errorneous RefCount
- AddRef();
- m_pStubUnk->Release();
- }
- // Since we had artificially incremented the RefCount, to protect from getting reentrant during
- // the destructor. Lets offset that by decrementing the RefCount.
- m_cRef--;
- */
- SetEvent(g_hEvent); // exit the application
- }
- CInsideCOM::CInsideCOM() : m_cRef(1)
- {
- /*
- // There is a chance, that the AddRef/Release getting called during CoGetStdMarshalEx() dance
- // To protect from getting deleted during the constructor, We will artificially increment the reference counter.
- m_cRef++;
- m_pStubUnk = 0;
- HRESULT hr = CoGetStdMarshalEx((IUnknown*)(ISum*)this, SMEXF_SERVER, &m_pStubUnk);
- if(FAILED(hr))
- {
- cout << "FAILED CoGetStdMarshalEx " << endl;
- m_pStubUnk = NULL;
- }
- else
- {
- hr = m_pStubUnk->QueryInterface(IID_IMarshal, (void**)&m_pStubMarshal);
- if(FAILED(hr))
- m_pStubMarshal = NULL;
- else
- // since we are keeping an interface from Inner object,
- // we should Call Release on ourself following the rules of Aggregation.
- // If we don't follow this rule, then Object will have errorneous reference count,
- Release();
- }
- // Since we had artificially incremented the reference counter, to protect from getting deleted during
- // the constructor. Lets offset that by decrementing the reference counter.
- m_cRef--;
- */
- }
- ULONG CInsideCOM::AddRef()
- {
- return ++m_cRef;
- }
- ULONG CInsideCOM::Release()
- {
- if(--m_cRef != 0)
- return m_cRef;
- delete this;
- return 0;
- }
- HRESULT CInsideCOM::QueryInterface(REFIID riid, void** ppv)
- {
- if(riid == IID_IUnknown || riid == IID_ISum)
- {
- cout << "Component: CInsideCOM::QueryInterface() for ISum or IUnknown returning " << this << endl;
- *ppv = (ISum*)this;
- }
- else if(riid == IID_IStdMarshalInfo)
- {
- cout << "Component: CInsideCOM::QueryInterface() for IStdMarshalInfo returning " << this << endl;
- *ppv = (IStdMarshalInfo*)this;
- }
- else
- {
- *ppv = NULL;
- return E_NOINTERFACE;
- }
- AddRef();
- return S_OK;
- }
- const CLSID CLSID_InsideCOMHandler = {0x11000006,0x0000,0x0000,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01};
- HRESULT CInsideCOM::GetClassForHandler(DWORD dwDestContext, void* pvDestContext, CLSID* pClsid)
- {
- cout << "IStdMarshalInfo::GetClassForHandler" << endl;
- *pClsid = CLSID_InsideCOMHandler;
- // CoGetStdMarshalEx(this, SMEXF_SERVER, &m_pUnknownInner);
- return NOERROR;
- }
- HRESULT CInsideCOM::Sum(int x, int y, int* retval)
- {
- cout << "Component: CInsideCOM::Sum() " << x << " + " << y << " = " << x + y << endl;
- *retval = x + y;
- return S_OK;
- }
- class CFactory : public IClassFactory
- {
- public:
- // IUnknown
- ULONG __stdcall AddRef();
- ULONG __stdcall Release();
- HRESULT __stdcall QueryInterface(REFIID iid, void** ppv);
- // IClassFactory
- HRESULT __stdcall CreateInstance(IUnknown* pUnknownOuter, REFIID riid, void** ppv);
- HRESULT __stdcall LockServer(BOOL bLock);
- CFactory() : m_cRef(1) { }
- ~CFactory() { cout << "CFactory::~CFactory" << endl; }
- private:
- long m_cRef;
- };
- ULONG CFactory::AddRef()
- {
- return ++m_cRef;
- }
- ULONG CFactory::Release()
- {
- if(--m_cRef != 0)
- return m_cRef;
- delete this;
- return 0;
- }
- HRESULT CFactory::QueryInterface(REFIID riid, void** ppv)
- {
- if(riid == IID_IUnknown || riid == IID_IClassFactory)
- *ppv = (IClassFactory*)this;
- else
- {
- *ppv = NULL;
- return E_NOINTERFACE;
- }
- AddRef();
- return S_OK;
- }
- HRESULT CFactory::CreateInstance(IUnknown* pUnknownOuter, REFIID riid, void** ppv)
- {
- HRESULT hr;
- if(pUnknownOuter != NULL)
- return CLASS_E_NOAGGREGATION;
- CInsideCOM *pInsideCOM = new CInsideCOM;
- cout << "Component: CFactory::CreateInstance() " << pInsideCOM << endl;
- if(pInsideCOM == NULL)
- return E_OUTOFMEMORY;
- hr = pInsideCOM->QueryInterface(riid, ppv);
- pInsideCOM->Release();
- return hr;
- }
- HRESULT CFactory::LockServer(BOOL bLock)
- {
- return S_OK;
- }
- void RegisterComponent()
- {
- ITypeLib* pTypeLib;
- LoadTypeLibEx(L"component.exe", REGKIND_DEFAULT, &pTypeLib);
- pTypeLib->Release();
- RegisterServer("component.exe", CLSID_InsideCOM, "Inside COM Sample", "Component.InsideCOM", "Component.InsideCOM.1", NULL);
- }
- void CommandLineParameters(int argc, char** argv)
- {
- RegisterComponent();
- if(argc < 2)
- {
- cout << "No parameter, but registered anyway" << endl;
- exit(false);
- }
- char* szToken = strtok(argv[1], "-/");
- if(_stricmp(szToken, "RegServer") == 0)
- {
- RegisterComponent();
- cout << "RegServer" << endl;
- exit(true);
- }
- if(_stricmp(szToken, "UnregServer") == 0)
- {
- UnRegisterTypeLib(LIBID_Component, 1, 0, LANG_NEUTRAL, SYS_WIN32);
- UnregisterServer(CLSID_InsideCOM, "Component.InsideCOM", "Component.InsideCOM.1");
- cout << "UnregServer" << endl;
- exit(true);
- }
- if(_stricmp(szToken, "Embedding") != 0)
- {
- cout << "Invalid parameter" << endl;
- exit(false);
- }
- }
- void main(int argc, char** argv)
- {
- CommandLineParameters(argc, argv);
- cout << "Component: CoInitializeEx()" << endl;
- CoInitializeEx(NULL, COINIT_MULTITHREADED);
- IClassFactory *pClassFactory = new CFactory();
- cout << "Component: CoRegisterClassObject()" << endl;
- DWORD dwRegister;
- CoRegisterClassObject(CLSID_InsideCOM, pClassFactory, CLSCTX_LOCAL_SERVER, REGCLS_MULTIPLEUSE, &dwRegister);
- g_hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
- WaitForSingleObject(g_hEvent, INFINITE);
- CoRevokeClassObject(dwRegister);
- pClassFactory->Release();
- CoUninitialize();
- _getch();
- }