resource.h
资源名称:ROA3.40.rar [点击查看]
上传用户:tianheyiqi
上传日期:2010-04-16
资源大小:282k
文件大小:12k
源码类别:
外挂编程
开发平台:
Visual C++
- //{{NO_DEPENDENCIES}}
- // Microsoft Developer Studio generated include file.
- // Used by ROA.rc
- //
- #define IDD_ABOUTBOX 100
- #define IDR_MAINFRAME 128
- #define IDR_ROATYPE 129
- #define IDD_DLG_OPT_ITEMPRIORITY 129
- #define IDD_DLG_MAP 130
- #define IDD_DLG_YOU 131
- #define IDD_DLG_ENV 132
- #define IDD_DLG_CHAT 133
- #define IDD_DLG_OPT_LOG 134
- #define IDD_DLG_GETROID 135
- #define IDI_IDLE 136
- #define IDI_WORKING 137
- #define IDD_DLG_OPT_MONSTER_INFO 138
- #define IDD_DLG_MISC 140
- #define IDD_DLG_SHORTKEY 142
- #define IDD_DLG_SET_KEY 142
- #define IDD_DLG_OPTION 151
- #define IDD_DLG_SET_CMN 152
- #define IDD_DLG_SET_MVP 154
- #define IDD_DLG_SET_PVP 156
- #define IDD_DLG_SET_GVG 157
- #define IDD_DLG_SETTINGS 158
- #define IDD_DLG_OPT_EMOTION 159
- #define IDD_DLG_JOB_SAGE 160
- #define IDC_BTN_ZOOMOUT 1000
- #define IDC_BTN_ZOOMIN 1001
- #define IDC_LST_INV_ITEMS 1002
- #define IDC_TAB_SWITCH 1003
- #define IDC_LST_INV_EQUIP 1004
- #define IDC_TAB_SWITCH2 1005
- #define IDC_RAD_FILE_NONE 1005
- #define IDC_LST_BASE_STATUS 1005
- #define IDC_LIST 1005
- #define IDC_LST_INV_SKILL 1006
- #define IDC_RAD_FILE_ERROR 1006
- #define IDC_CHOISE 1006
- #define IDC_LST_ENV_ITEM 1007
- #define IDC_RAD_FILE_COMMON 1007
- #define IDC_LST_STATUS 1007
- #define IDC_LST_ENV_PORTAL 1008
- #define IDC_RAD_FILE_INFO 1008
- #define IDC_DEL 1008
- #define IDC_LST_ENV_NPC 1009
- #define IDC_RAD_FILE_DEBUG 1009
- #define IDC_ITEMNAME 1009
- #define IDC_LST_ENV_PLAYER 1010
- #define IDC_RAD_WND_NONE 1010
- #define IDC_LST_ENV_MONSTER 1011
- #define IDC_RAD_WND_ERROR 1011
- #define IDC_INSERT 1011
- #define IDC_RAD_WND_COMMON 1012
- #define IDC_TOTAL 1012
- #define IDC_LST_CHAT 1013
- #define IDC_RAD_WND_INFO 1013
- #define IDC_SEARCH 1013
- #define IDC_RAD_WND_DEBUG 1014
- #define IDC_CMB_CHATTO 1014
- #define IDC_RAD_RO_NONE 1015
- #define IDC_EDT_CHATMSG 1015
- #define IDC_RAD_RO_ERROR 1016
- #define IDC_LST_ROPID 1016
- #define IDC_RAD_RO_COMMON 1017
- #define IDC_ITEM_TYPE 1017
- #define IDC_RAD_RO_INFO 1018
- #define IDC_ITEM_NAME 1018
- #define IDC_RAD_RO_DEBUG 1019
- #define IDC_ITEM_ID 1021
- #define IDC_MINFO 1022
- #define IDC_ID 1024
- #define IDC_NAME 1025
- #define IDC_SPIN_LEVEL 1027
- #define IDC_LEVEL 1029
- #define IDC_TRIBE 1031
- #define IDC_PROP 1033
- #define IDC_SIZETYPE 1034
- #define IDC_TYPE 1035
- #define IDC_HP 1036
- #define IDC_JEXP 1037
- #define IDC_MINATK 1038
- #define IDC_MAXATK 1039
- #define IDC_DEF1 1040
- #define IDC_DEF2 1041
- #define IDC_FLEE 1042
- #define IDC_MDEF2 1043
- #define IDC_BEXP 1044
- #define IDC_MDEF1 1045
- #define IDC_HIT 1046
- #define IDC_PIC 1047
- #define IDC_CHK_DEALCANCEL 1048
- #define IDC_CHK_AH1 1049
- #define IDC_CHK_AH2 1050
- #define IDC_CHK_AH3 1051
- #define IDC_EDT_AH1_HP 1052
- #define IDC_EDT_AH1_SP 1053
- #define IDC_EDT_AH2_ITEM_HPH 1054
- #define IDC_EDT_AH3_SP 1055
- #define IDC_CMB_AH1_ITEM 1056
- #define IDC_CMB_AH2_ITEM 1057
- #define IDC_CMB_AH3_ITEM 1058
- #define IDC_CHK_NOCTRL 1059
- #define IDC_CHK_AH1_MVP 1060
- #define IDC_CHK_AH2_MVP 1061
- #define IDC_CHK_AH3_MVP 1062
- #define IDC_EDT_AH1_HP_MVP 1063
- #define IDC_EDT_AH1_SP_MVP 1064
- #define IDC_EDT_AH2_ITEM_HPH_MVP 1065
- #define IDC_EDT_AH3_SP_MVP 1066
- #define IDC_CMB_AH1_ITEM_MVP 1067
- #define IDC_CMB_AH2_ITEM_MVP 1068
- #define IDC_CMB_AH3_ITEM_MVP 1069
- #define IDC_EDT_AH2_ITEM_HPL 1070
- #define IDC_EDT_AH2_SKILL_HPH 1071
- #define IDC_EDT_AH2_SKILL_HPL 1072
- #define IDC_EDT_AH2_ITEM_HPL_MVP 1073
- #define IDC_EDT_AH2_SKILL_HPH_MVP 1074
- #define IDC_EDT_AH2_SKILL_HPL_MVP 1075
- #define IDC_CHK_AUTOATTACKMVP 1076
- #define IDC_CHK_USESPECIALSKILL 1077
- #define IDC_CHK_SPECIALSKILLNAME 1078
- #define IDC_EDT_USESPECIALSKILL 1079
- #define IDC_CHK_MOVECLOSETOMPV 1080
- #define IDC_CHK_USESKILLONMPV 1081
- #define IDC_EDT_SKILLONMVP 1082
- #define IDC_CHK_ANTIBLESS 1083
- #define IDC_CHK_PARTYCHAT 1086
- #define IDC_BTN_SHORTKEY 1087
- #define IDC_CMB_CTRLF1 1088
- #define IDC_CMB_CTRLF2 1089
- #define IDC_CMB_CTRLF3 1090
- #define IDC_CMB_SAVEPOINT 1090
- #define IDC_CMB_CTRLF4 1091
- #define IDC_CHK_USEPARTYCHAT 1091
- #define IDC_CMB_CTRLF5 1092
- #define IDC_CHK_AUTOPICK 1092
- #define IDC_CMB_CTRLF6 1093
- #define IDC_RAD_SERVER_TEST 1093
- #define IDC_CMB_CTRLF7 1094
- #define IDC_RAD_SERVER_OFFICAL 1094
- #define IDC_CMB_CTRLF8 1095
- #define IDC_CHK_BOSSINFO 1095
- #define IDC_CMB_CTRLF9 1096
- #define IDC_CMB_CTRLF10 1097
- #define IDC_CMB_MVP_ATTACKSKILL 1097
- #define IDC_CMB_CTRLF11 1098
- #define IDC_CHK_CMN_HP 1098
- #define IDC_CMB_MVP_ATTACK2_COND 1098
- #define IDC_CMB_CTRLF12 1099
- #define IDC_EDT_CMN_HP1L 1099
- #define IDC_CMB_MVP_ATTACK2SKILL 1099
- #define IDC_EDT_CMN_HP1H 1100
- #define IDC_EDT_CMN_HP2L 1101
- #define IDC_EDT_CMN_HP2H 1102
- #define IDC_CMB_CMN_HPITEM 1103
- #define IDC_CHK_CMN_SP 1104
- #define IDC_EDT_CMN_SPH 1105
- #define IDC_CMB_CMN_SPITEM 1106
- #define IDC_CMB_CMN_SAVEPOINT 1107
- #define IDC_CHK_GVG_HP 1108
- #define IDC_CHK_CMN_HPTELE 1108
- #define IDC_EDT_GVG_HP1L 1109
- #define IDC_EDT_GVG_HP1H 1110
- #define IDC_EDT_CMN_HPTL 1110
- #define IDC_CMB_GVG_HPITEM 1111
- #define IDC_EDT_GVG_HP2L 1112
- #define IDC_EDT_GVG_HP2H 1113
- #define IDC_CHK_GVG_SP 1114
- #define IDC_EDT_GVG_SPH 1115
- #define IDC_CMB_GVG_SPITEM 1116
- #define IDC_CHK_MVP_HP 1117
- #define IDC_EDT_MVP_HP1L 1118
- #define IDC_CMB_MVP_HPITEM 1119
- #define IDC_EDT_MVP_HP1H 1120
- #define IDC_EDT_MVP_HP2L 1121
- #define IDC_EDT_MVP_HP2H 1122
- #define IDC_CHK_MVP_SP 1123
- #define IDC_EDT_MVP_SPH 1124
- #define IDC_CMB_MVP_SPITEM 1125
- #define IDC_CHK_MVP_AUTOATTACK 1126
- #define IDC_CHK_MVP_FOLLOW 1127
- #define IDC_CHK_MVP_REGIONATTACK 1128
- #define IDC_CMB_MVP_REGIONSKILL 1129
- #define IDC_EDT_MVP_MONNUMBER 1130
- #define IDC_CHK_MVP_PROTECT 1131
- #define IDC_EDT_MVP_PROTECTSKILL 1132
- #define IDC_CHK_MVP_ANTIBLESS 1133
- #define IDC_CHK_PVP_HP 1134
- #define IDC_EDT_PVP_HP1L 1135
- #define IDC_EDT_PVP_HP1H 1136
- #define IDC_EDT_PVP_HP2L 1137
- #define IDC_EDT_PVP_HP2H 1138
- #define IDC_CMB_PVP_HPITEM 1139
- #define IDC_CHK_PVP_SP 1140
- #define IDC_EDT_PVP_SPH 1141
- #define IDC_CMB_PVP_SPITEM 1142
- #define IDC_CHK_MOVEPICKUP 1143
- #define IDC_CHK_MVP_ATTACK2 1144
- #define IDC_CHK_MOVEPICKUP2 1144
- #define IDC_CHK_MVP_HPTELE 1148
- #define IDC_EDT_MVP_HPTL 1149
- #define IDC_SPN_MVP_MONNUMBER 1150
- #define IDC_EDT_README 1151
- #define IDC_EDT_LAUNCHER 1152
- #define IDC_BTN_BROWSE 1153
- #define IDC_EDT_LAUNCHER_PARAM 1154
- #define IDC_CMB_EMOTION0 1155
- #define IDC_CMB_EMOTION1 1156
- #define IDC_BTN_ADVANCEOPTION 1156
- #define IDC_CMB_EMOTION2 1157
- #define IDC_CHK_NPC_AUTOCONTINUE 1157
- #define IDC_CMB_EMOTION3 1158
- #define IDC_STATIC_ROEXE 1158
- #define IDC_CMB_EMOTION4 1159
- #define IDC_CMB_EMOTION5 1160
- #define IDC_EDT_WELCOMEDELAY 1160
- #define IDC_CMB_EMOTION6 1161
- #define IDC_EDT_AUTOSEARCHDELAY 1161
- #define IDC_CMB_EMOTION7 1162
- #define IDC_EDT_PICKUPDISTANCE 1162
- #define IDC_CMB_EMOTION8 1163
- #define IDC_EDT_HPITEMS 1163
- #define IDC_CMB_EMOTION9 1164
- #define IDC_EDT_SPITEMS 1164
- #define IDC_EDT_ATTACKPERSECOND 1165
- #define IDC_SPN_ATTACKPERS 1166
- #define IDC_EDT_ITEMUSEINTERVAL 1167
- #define IDC_BTN_CANCEL 1168
- #define IDC_BTN_RESTORE 1169
- #define IDC_STATIC_SFEXE 1170
- #define IDC_CHK_CLASSCHANGE 1171
- #define IDC_CHK_TAMINGMONSTER 1172
- #define IDC_CHK_DEATH 1173
- #define IDC_CHK_SA_MONOCELL 1174
- #define IDC_CHK_CLASSCHANGE_USE 1175
- #define ID_VIEW_MENUBAR 32771
- #define ID_CONNECT_RO 32772
- #define ID_VIEW_MAP 32773
- #define ID_VIEW_YOUR_STATUS 32775
- #define IDD_VIEW_ENV 32776
- #define IDD_VIEW_CHATLOG 32777
- #define IDD_OPT_LOG 32778
- #define ID_DISCONNECT_RO 32779
- #define IDD_OPT_ITEMPRIORITY 32780
- #define ID_RELOAD 32781
- #define ID_REFRESH_TIMER 32782
- #define IDD_OPT_MONSTERINFO 32783
- #define IDD_MISC_SETTING 32784
- #define IDD_MNU_OPTION 32785
- #define ID_MNU_SETTINGS 32786
- #define ID_MNU_EMOTIONS 32787
- #define ID_MNU_SHORTKEY 32788
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_3D_CONTROLS 1
- #define _APS_NEXT_RESOURCE_VALUE 161
- #define _APS_NEXT_COMMAND_VALUE 32789
- #define _APS_NEXT_CONTROL_VALUE 1176
- #define _APS_NEXT_SYMED_VALUE 101
- #endif
- #endif