- # Microsoft Developer Studio Generated NMAKE File, Based on CheckedTree.dsp
- !IF "$(CFG)" == ""
- CFG=CheckedTree - Win32 Debug
- !MESSAGE Keine Konfiguration angegeben. CheckedTree - Win32 Debug wird als
- Standard verwendet.
- !ENDIF
- !IF "$(CFG)" != "CheckedTree - Win32 Release" && "$(CFG)" !=
- "CheckedTree - Win32 Debug"
- !MESSAGE Ung黮tige Konfiguration "$(CFG)" angegeben.
- !MESSAGE Sie k鰊nen beim Ausf黨ren von NMAKE eine Konfiguration angeben
- !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
- !MESSAGE
- !MESSAGE NMAKE /f "CheckedTree.mak" CFG="CheckedTree - Win32 Debug"
- !MESSAGE
- !MESSAGE F黵 die Konfiguration stehen zur Auswahl:
- !MESSAGE
- !MESSAGE "CheckedTree - Win32 Release" (basierend auf
- "Win32 (x86) Application")
- !MESSAGE "CheckedTree - Win32 Debug" (basierend auf "Win32 (x86) Application")
- !MESSAGE
- !ERROR Eine ung黮tige Konfiguration wurde angegeben.
- !ENDIF
- !IF "$(OS)" == "Windows_NT"
- NULL=
- !ELSE
- NULL=nul
- !ENDIF
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "CheckedTree - Win32 Release"
- OUTDIR=.Release
- INTDIR=.Release
- # Begin Custom Macros
- OutDir=.Release
- # End Custom Macros
- !IF "$(RECURSE)" == "0"
- ALL : "$(OUTDIR)CheckedTree.exe"
- !ELSE
- ALL : "$(OUTDIR)CheckedTree.exe"
- !ENDIF
- CLEAN :
- -@erase "$(INTDIR)CheckedTree.obj"
- -@erase "$(INTDIR)CheckedTree.pch"
- -@erase "$(INTDIR)CheckedTree.res"
- -@erase "$(INTDIR)CheckedTreeCtrl.obj"
- -@erase "$(INTDIR)CheckedTreeDlg.obj"
- -@erase "$(INTDIR)StdAfx.obj"
- -@erase "$(INTDIR)vc50.idb"
- -@erase "$(OUTDIR)CheckedTree.exe"
- "$(OUTDIR)" :
- if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
- CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D
- "_AFXDLL" /Fp"$(INTDIR)CheckedTree.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\"
- /Fd"$(INTDIR)\" /FD /c
- CPP_OBJS=.Release/
- CPP_SBRS=.
- MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
- RSC_PROJ=/l 0x407 /fo"$(INTDIR)CheckedTree.res" /d "NDEBUG" /d "_AFXDLL"
- BSC32=bscmake.exe
- BSC32_FLAGS=/nologo /o"$(OUTDIR)CheckedTree.bsc"
- BSC32_SBRS=
- LINK32=link.exe
- LINK32_FLAGS=/nologo /subsystem:windows /incremental:no
- /pdb:"$(OUTDIR)CheckedTree.pdb" /machine:I386 /out:"$(OUTDIR)CheckedTree.exe"
- LINK32_OBJS=
- "$(INTDIR)CheckedTree.obj"
- "$(INTDIR)CheckedTree.res"
- "$(INTDIR)CheckedTreeCtrl.obj"
- "$(INTDIR)CheckedTreeDlg.obj"
- "$(INTDIR)StdAfx.obj"
- "$(OUTDIR)CheckedTree.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
- $(LINK32) @<<
- $(LINK32_FLAGS) $(LINK32_OBJS)
- <<
- !ELSEIF "$(CFG)" == "CheckedTree - Win32 Debug"
- OUTDIR=.Debug
- INTDIR=.Debug
- # Begin Custom Macros
- OutDir=.Debug
- # End Custom Macros
- !IF "$(RECURSE)" == "0"
- ALL : "$(OUTDIR)CheckedTree.exe"
- !ELSE
- ALL : "$(OUTDIR)CheckedTree.exe"
- !ENDIF
- CLEAN :
- -@erase "$(INTDIR)CheckedTree.obj"
- -@erase "$(INTDIR)CheckedTree.pch"
- -@erase "$(INTDIR)CheckedTree.res"
- -@erase "$(INTDIR)CheckedTreeCtrl.obj"
- -@erase "$(INTDIR)CheckedTreeDlg.obj"
- -@erase "$(INTDIR)StdAfx.obj"
- -@erase "$(INTDIR)vc50.idb"
- -@erase "$(INTDIR)vc50.pdb"
- -@erase "$(OUTDIR)CheckedTree.exe"
- -@erase "$(OUTDIR)CheckedTree.ilk"
- -@erase "$(OUTDIR)CheckedTree.pdb"
- "$(OUTDIR)" :
- if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
- CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"
- /D "_AFXDLL" /Fp"$(INTDIR)CheckedTree.pch" /Yu"stdafx.h" /Fo"$(INTDIR)\"
- /Fd"$(INTDIR)\" /FD /c
- CPP_OBJS=.Debug/
- CPP_SBRS=.
- MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
- RSC_PROJ=/l 0x407 /fo"$(INTDIR)CheckedTree.res" /d "_DEBUG" /d "_AFXDLL"
- BSC32=bscmake.exe
- BSC32_FLAGS=/nologo /o"$(OUTDIR)CheckedTree.bsc"
- BSC32_SBRS=
- LINK32=link.exe
- LINK32_FLAGS=/nologo /subsystem:windows /incremental:yes
- /pdb:"$(OUTDIR)CheckedTree.pdb" /debug /machine:I386
- /out:"$(OUTDIR)CheckedTree.exe" /pdbtype:sept
- LINK32_OBJS=
- "$(INTDIR)CheckedTree.obj"
- "$(INTDIR)CheckedTree.res"
- "$(INTDIR)CheckedTreeCtrl.obj"
- "$(INTDIR)CheckedTreeDlg.obj"
- "$(INTDIR)StdAfx.obj"
- "$(OUTDIR)CheckedTree.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
- $(LINK32) @<<
- $(LINK32_FLAGS) $(LINK32_OBJS)
- <<
- !ENDIF
- .c{$(CPP_OBJS)}.obj::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
- .cpp{$(CPP_OBJS)}.obj::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
- .cxx{$(CPP_OBJS)}.obj::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
- .c{$(CPP_SBRS)}.sbr::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
- .cpp{$(CPP_SBRS)}.sbr::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
- .cxx{$(CPP_SBRS)}.sbr::
- $(CPP) @<<
- $(CPP_PROJ) $<
- <<
- !IF "$(CFG)" == "CheckedTree - Win32 Release" || "$(CFG)" ==
- "CheckedTree - Win32 Debug"
- SOURCE=.CheckedTree.cpp
- !IF "$(CFG)" == "CheckedTree - Win32 Release"
- DEP_CPP_CHECK=
- ".CheckedTree.h"
- ".CheckedTreeCtrl.h"
- ".CheckedTreeDlg.h"
- ".StdAfx.h"
- "$(INTDIR)CheckedTree.obj" : $(SOURCE) $(DEP_CPP_CHECK) "$(INTDIR)"
- "$(INTDIR)CheckedTree.pch"
- !ELSEIF "$(CFG)" == "CheckedTree - Win32 Debug"
- DEP_CPP_CHECK=
- ".CheckedTree.h"
- ".CheckedTreeCtrl.h"
- ".CheckedTreeDlg.h"
- "$(INTDIR)CheckedTree.obj" : $(SOURCE) $(DEP_CPP_CHECK) "$(INTDIR)"
- "$(INTDIR)CheckedTree.pch"
- !ENDIF
- SOURCE=.CheckedTree.rc
- DEP_RSC_CHECKE=
- ".resbitmap_n.bmp"
- ".resbitmap_s.bmp"
- ".resCheckedTree.ico"
- ".resCheckedTree.rc2"
- "$(INTDIR)CheckedTree.res" : $(SOURCE) $(DEP_RSC_CHECKE) "$(INTDIR)"
- $(RSC) $(RSC_PROJ) $(SOURCE)
- SOURCE=.CheckedTreeCtrl.cpp
- !IF "$(CFG)" == "CheckedTree - Win32 Release"
- DEP_CPP_CHECKED=
- ".CheckedTree.h"
- ".CheckedTreeCtrl.h"
- ".StdAfx.h"
- "$(INTDIR)CheckedTreeCtrl.obj" : $(SOURCE) $(DEP_CPP_CHECKED) "$(INTDIR)"
- "$(INTDIR)CheckedTree.pch"
- !ELSEIF "$(CFG)" == "CheckedTree - Win32 Debug"
- DEP_CPP_CHECKED=
- ".CheckedTree.h"
- ".CheckedTreeCtrl.h"
- "$(INTDIR)CheckedTreeCtrl.obj" : $(SOURCE) $(DEP_CPP_CHECKED) "$(INTDIR)"
- "$(INTDIR)CheckedTree.pch"
- !ENDIF
- SOURCE=.CheckedTreeDlg.cpp
- !IF "$(CFG)" == "CheckedTree - Win32 Release"
- DEP_CPP_CHECKEDT=
- ".CheckedTree.h"
- ".CheckedTreeCtrl.h"
- ".CheckedTreeDlg.h"
- ".StdAfx.h"
- "$(INTDIR)CheckedTreeDlg.obj" : $(SOURCE) $(DEP_CPP_CHECKEDT) "$(INTDIR)"
- "$(INTDIR)CheckedTree.pch"
- !ELSEIF "$(CFG)" == "CheckedTree - Win32 Debug"
- DEP_CPP_CHECKEDT=
- ".CheckedTree.h"
- ".CheckedTreeCtrl.h"
- ".CheckedTreeDlg.h"
- "$(INTDIR)CheckedTreeDlg.obj" : $(SOURCE) $(DEP_CPP_CHECKEDT) "$(INTDIR)"
- "$(INTDIR)CheckedTree.pch"
- !ENDIF
- SOURCE=.StdAfx.cpp
- DEP_CPP_STDAF=
- ".StdAfx.h"
- !IF "$(CFG)" == "CheckedTree - Win32 Release"
- CPP_SWITCHES=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D
- "_AFXDLL" /Fp"$(INTDIR)CheckedTree.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\"
- /Fd"$(INTDIR)\" /FD /c
- "$(INTDIR)StdAfx.obj" "$(INTDIR)CheckedTree.pch" : $(SOURCE) $(DEP_CPP_STDAF)
- "$(INTDIR)"
- $(CPP) @<<
- $(CPP_SWITCHES) $(SOURCE)
- <<
- !ELSEIF "$(CFG)" == "CheckedTree - Win32 Debug"
- CPP_SWITCHES=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D
- "_WINDOWS" /D "_AFXDLL" /Fp"$(INTDIR)CheckedTree.pch" /Yc"stdafx.h"
- /Fo"$(INTDIR)\" /Fd"$(INTDIR)\" /FD /c
- "$(INTDIR)StdAfx.obj" "$(INTDIR)CheckedTree.pch" : $(SOURCE) $(DEP_CPP_STDAF)
- "$(INTDIR)"
- $(CPP) @<<
- $(CPP_SWITCHES) $(SOURCE)
- <<
- !ENDIF
- !ENDIF