SpawnMDIChildWnd.h
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上传日期:2007-01-02
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Visual C++

  1. #if !defined(AFX_SPAWNMDICHILDWND_H__13CAB7C4_D316_11D1_8693_000000000000__INCLUDED_)
  2. #define AFX_SPAWNMDICHILDWND_H__13CAB7C4_D316_11D1_8693_000000000000__INCLUDED_
  3. #if _MSC_VER >= 1000
  4. #pragma once
  5. #endif // _MSC_VER >= 1000
  6. // SpawnMDIChildWnd.h : header file
  7. //
  8. #include "MenuSpawn.h"
  9. /////////////////////////////////////////////////////////////////////////////
  10. // CSpawnMDIChildWnd frame
  11. class CSpawnMDIChildWnd : public CMDIChildWnd
  12. {
  13. DECLARE_DYNCREATE(CSpawnMDIChildWnd)
  14. protected:
  15. CSpawnMDIChildWnd();           // protected constructor used by dynamic creation
  16. // Attributes
  17. public:
  18. // COOLMENU SUPPORT
  19. CMenuSpawn cSpawn;
  20. // END COOLMENU SUPPORT
  21. // Operations
  22. public:
  23. // Overrides
  24. // ClassWizard generated virtual function overrides
  25. //{{AFX_VIRTUAL(CSpawnMDIChildWnd)
  26. //}}AFX_VIRTUAL
  27. // Implementation
  28. protected:
  29. virtual ~CSpawnMDIChildWnd();
  30. // Generated message map functions
  31. //{{AFX_MSG(CSpawnMDIChildWnd)
  32. afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct);
  33. afx_msg void OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct);
  34. afx_msg void OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu);
  35. afx_msg LRESULT OnMenuChar(UINT nChar, UINT nFlags, CMenu* pMenu);
  36. afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
  37. //}}AFX_MSG
  38. DECLARE_MESSAGE_MAP()
  39. };
  40. /////////////////////////////////////////////////////////////////////////////
  41. //{{AFX_INSERT_LOCATION}}
  42. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  43. #endif // !defined(AFX_SPAWNMDICHILDWND_H__13CAB7C4_D316_11D1_8693_000000000000__INCLUDED_)