- // glOOP version 1.01
- // ImageWare Developmenmt. All rights reserved
- // OpenGL is a registered trademark of Silicon Graphics
- #include < D:MSDEVprojectsModelMagic3DDefault.mtl > //Our Worlds Materials
- C3dCamera {
- Position < 0.000000 0.000000 7.500000 >
- Rotation < -75.000000 0.000000 -15.000000 >
- Perspective View < 1 >
- Field of View 'Y' < 45.000000 >
- Near clip Plane < 1.000000 >
- Far clip Plane < 500.000000 >
- }
- C3dWorld {
- Name < ModelMagic3d.wld >
- DisplayAxis < 0 >
- DisplayGrid < 0 >
- DisplayMode < 2 >
- AnimateWorld < 1 >
- Background Color:
- C3dColor {
- Name < Black >
- Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
- }
- }
- C3dLightDirectional {
- Name < Red Spot Light >
- Color < 1.000000 0.300000 0.300000 1.000000 > // RGBA
- Origin < 11.419456 -9.099477 1.684204 1.000000 >
- Rotation < 140.979599 51.750858 96.579674 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- Radius < 0.500000 >
- Direction < 0.000000 0.000000 0.000000 >
- AmbientColor < 0.000000 0.000000 0.000000 1.000000 > //RGBA
- DiffuseColor < 1.000000 0.300000 0.300000 1.000000 > //RGBA
- SpecularColor < 0.941176 0.000000 0.062745 1.000000 > //RGBA
- Spot Exponent < 20.000000 >
- Cutoff Angle < 45.000000 >
- Constant Attenuation < 1.000000 >
- Linear Attenuation < 0.000000 >
- Quadratic Atenuation < 0.000000 >
- }
- C3dLightDirectional {
- Name < Blue Spot Light >
- Color < 0.300000 0.300000 0.700000 1.000000 > // RGBA
- Origin < -11.078884 -9.882707 -1.284810 1.000000 >
- Rotation < 41.972572 48.456093 85.053864 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- Radius < 0.500000 >
- Direction < 0.000000 0.000000 0.000000 >
- AmbientColor < 0.000000 0.000000 0.000000 1.000000 > //RGBA
- DiffuseColor < 0.300000 0.300000 0.700000 1.000000 > //RGBA
- SpecularColor < 0.000000 0.031373 1.000000 1.000000 > //RGBA
- Spot Exponent < 20.000000 >
- Cutoff Angle < 45.000000 >
- Constant Attenuation < 1.000000 >
- Linear Attenuation < 0.000000 >
- Quadratic Atenuation < 0.000000 >
- }
- C3dObjectCSG {
- Name < CSG 0 >
- Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 52.000000 52.000000 52.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < None >
- CSG Type < 0 >
- C3dObjectCube {
- Name < Cube 1 >
- Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 0.000000 0.000000 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < None >
- Texture Map < D:TEXTURESSky.bmp >
- Depth < 1.000000 >
- Height < 1.000000 >
- Width < 1.000000 >
- }
- C3dObjectTorus {
- Name < Torus 0 >
- Color < 1.000000 0.000000 0.062745 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 0.000000 0.000000 0.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 0.000000 0.000000 >
- Material Name < Shiny >
- Texture Map < None >
- MajorRadius < 2.000000 >
- MinorRadius < 0.250000 >
- MajorSlices < 40 >
- MinorSlices < 40 >
- }
- }
- C3dObjectSphere {
- Name < Sphere 2 >
- Color < 1.000000 0.869864 0.300895 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 216.000000 216.000000 216.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 3.000000 0.000000 0.000000 >
- Material Name < Shiny >
- Texture Map < None >
- Radius < 0.500000 >
- MajorSlices < 20 >
- MinorSlices < 20 >
- }
- C3dObjectCone {
- Name < Cone 0 >
- Color < 0.790080 0.190657 0.034286 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 52.000000 356.000000 52.000000 >
- Scale < 1.000000 1.000000 1.000000 >
- Translate < 0.000000 -3.000000 0.000000 >
- Material Name < None >
- Texture Map < C:WINDOWSSandstone.bmp >
- Solid < 1 >
- Height < 1.500000 >
- BaseRadius < 0.750000 >
- MajorSlices < 40 >
- MinorSlices < 1 >
- }
- C3dObjectTTF {
- Name < ModelMagic 3d Saver >
- Color < 0.000000 1.000000 0.156863 1.000000 > // RGBA
- Origin < 0.000000 0.000000 0.000000 0.000000 >
- Rotation < 354.000000 264.000000 264.000000 >
- Scale < 0.600000 1.000000 1.000000 >
- Translate < -4.500000 0.000000 2.000000 >
- Material Name < Shiny >
- Texture Map < None >
- FontName < Bookman Old Style >
- FontHeight < 4294967285 >
- FontWeight < 300 >
- FontItalic < 255 >
- FontUnderline < 0 >
- FontStrikeOut < 0 >
- Extrusion < 0.200000 >
- }