SpotLights.wld
上传用户:cding2008
上传日期:2007-01-03
资源大小:1812k
文件大小:12k
- // Version: 1.03
- // ModelMagic3D World Definition File
// 'glOOP' and ModelMagic3D version 1.03, Copyright (c) 1997, 1998 ImageWare Development
// All rights reserved
// OpenGL is a registered trademark of Silicon Graphics
#include < D:MSDEVprojectsModelMagic3DDefault.mtl > //Our Worlds Materials
C3dCamera {
Origin < -0.856533 -2.944334 40.000000 >
Rotation < -50.500000 0.000000 -29.000000 >
Perspective View < 1 >
Field of View 'Y' < 45.000000 >
Near clip Plane < 1.000000 >
Far clip Plane < 500.000000 >
CAnimation Procedures {
}
}
C3dWorld {
Name < SpotLights.wld >
DisplayAxis < 0 >
DisplayGrid < 0 >
DisplayMode < 2 >
AnimateWorld < 1 >
Background Color:
C3dColor {
Name < > >
Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
}
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectLight {
Radius < 0.500000 >
Direction < 0.000000 0.000000 15.400421 >
AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
DiffuseColor < 0.000000 1.000000 0.062745 1.000000 > //RGBA
SpecularColor < 0.000000 1.000000 0.000000 1.000000 > //RGBA
Spot Exponent < 0.000000 >
Cutoff Angle < 15.000000 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
Name < Green Light >
Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 16.000000 1.000000 >
Rotation < 195.241882 -16.177334 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 0.000000 >
SpinY < 0.000000 >
SpinZ < 30.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 1.000000 >
Name < Spin >
}
CAnimWobble {
WobbleX < 30.000000 >
WobbleY < 20.000000 >
WobbleZ < 0.000000 >
LimitX < 20.000000 >
LimitY < 20.000000 >
LimitZ < 20.000000 >
SpinSpeedX < 1.000000 >
SpinSpeedY < 1.000000 >
SpinSpeedZ < 0.000000 >
Name < Wobble >
}
}
}
C3dObjectLight {
Radius < 0.500000 >
Direction < 0.000000 0.000000 15.195010 >
AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
DiffuseColor < 1.000000 0.000000 0.000000 1.000000 > //RGBA
SpecularColor < 0.972549 0.000000 0.000000 1.000000 > //RGBA
Spot Exponent < 0.000000 >
Cutoff Angle < 17.535999 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
Name < Red Light >
Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 15.000000 1.000000 >
Rotation < 185.772629 19.517012 6.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 0.000000 >
SpinY < 0.000000 >
SpinZ < 3.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
CAnimWobble {
WobbleX < 4.000000 >
WobbleY < 3.000000 >
WobbleZ < 0.000000 >
LimitX < 45.000000 >
LimitY < 45.000000 >
LimitZ < 45.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 0.000000 >
Name < Wobble >
}
}
}
C3dObjectLight {
Radius < 0.500000 >
Direction < 0.000000 0.000000 14.420079 >
AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
DiffuseColor < 0.000000 0.062745 1.000000 1.000000 > //RGBA
SpecularColor < 0.000000 0.031373 1.000000 1.000000 > //RGBA
Spot Exponent < 0.000000 >
Cutoff Angle < 15.000000 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
Name < Blue Light >
Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 14.000000 1.000000 >
Rotation < 144.797607 -18.616674 4.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 0.000000 >
SpinY < 0.000000 >
SpinZ < 2.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
CAnimWobble {
WobbleX < 2.000000 >
WobbleY < 3.000000 >
WobbleZ < 0.000000 >
LimitX < 45.000000 >
LimitY < 45.000000 >
LimitZ < 45.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 0.000000 >
Name < Wobble >
}
}
}
C3dObjectGrid {
Depth < 17.000000 >
Width < 17.000000 >
Divisions 'X' < 11 >
Divisions 'Y' < 11 >
Name < Grid 0 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 277.862335 >
Scale < 2.000000 2.000000 2.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 0.000000 >
SpinY < 0.000000 >
SpinZ < 360.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 10.000000 >
Name < Spin >
}
}
}
C3dObjectCSG {
CSG Type < 0 >
Name < Six Sided Box >
Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
Origin < -0.037674 -0.147412 3.336387 0.000000 >
Rotation < 258.000000 156.000000 54.000000 >
Scale < 2.000000 2.000000 2.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 2.000000 >
SpinY < 4.000000 >
SpinZ < 6.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Name < Top >
Color < 0.941176 0.062745 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 1.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Name < Bottom >
Color < 0.878431 0.156863 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 -1.000000 0.000000 >
Rotation < 180.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Name < Back >
Color < 1.000000 0.784314 0.094118 1.000000 > // RGBA
Origin < 0.000000 1.000000 0.000000 0.000000 >
Rotation < -90.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Name < Front >
Color < 1.000000 0.752941 0.094118 1.000000 > // RGBA
Origin < 0.000000 -1.000000 0.000000 0.000000 >
Rotation < 90.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Name < Left >
Color < 0.470588 0.000000 0.533333 1.000000 > // RGBA
Origin < -1.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 -90.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Name < Right >
Color < 0.596078 0.000000 0.564706 1.000000 > // RGBA
Origin < 1.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 90.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
}
C3dObjectTorus {
MajorRadius < 2.000000 >
MinorRadius < 0.250000 >
MajorSlices < 40 >
MinorSlices < 40 >
Name < Torus 0 >
Color < 0.123598 0.986816 0.015076 1.000000 > // RGBA
Origin < 23.342958 3.844584 -0.486975 0.000000 >
Rotation < 282.000000 14.000000 198.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
CAnimKeyFrame {
Cycle Frames < 1 >
CKeyFrame List {
NumKeyFrames < 6 >
CKeyFrame {
Time Ref < 0.000000 >
Color < 0.422303 0.581842 0.564955 1.000000 > // RGBA
Origin < -24.732706 -8.858131 0.158731 0.000000 >
Rotation < 92.000000 184.000000 8.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
}
CKeyFrame {
Time Ref < 3.000000 >
Color < 0.422303 0.581842 0.564955 1.000000 > // RGBA
Origin < 0.132639 0.106760 8.458050 0.000000 >
Rotation < 92.000000 184.000000 8.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
}
CKeyFrame {
Time Ref < 5.000000 >
Color < 0.000000 0.125490 1.000000 1.000000 > // RGBA
Origin < 0.132639 0.106760 8.458050 0.000000 >
Rotation < 92.000000 184.000000 8.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
}
CKeyFrame {
Time Ref < 8.000000 >
Color < 0.000000 0.125490 1.000000 1.000000 > // RGBA
Origin < 0.132639 0.106760 8.458050 0.000000 >
Rotation < 92.000000 184.000000 8.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
}
CKeyFrame {
Time Ref < 11.000000 >
Color < 0.125490 1.000000 0.000000 1.000000 > // RGBA
Origin < 0.132639 0.106760 8.458050 0.000000 >
Rotation < 92.000000 184.000000 8.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
}
CKeyFrame {
Time Ref < 14.000000 >
Color < 0.125490 1.000000 0.000000 1.000000 > // RGBA
Origin < 23.881361 3.931289 -0.694470 0.000000 >
Rotation < 92.000000 184.000000 8.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
}
}
}
CAnimSpin {
SpinX < 2.000000 >
SpinY < 2.000000 >
SpinZ < 2.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
}
}