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- "..glOOP3dObjectHSpline.h"
- "..glOOPglMath.h"
- "..glOOPMyFileIO.h"
- ".ModelMagic3D.h"
- ".StdAfx.h"
- {$(INCLUDE)}"glOOP.h"
- "$(INTDIR)MyCoordPageTranslate.obj" : $(SOURCE) $(DEP_CPP_MYCOORDP)
- "$(INTDIR)" "$(INTDIR)ModelMagic3D.pch"
- !ELSEIF "$(CFG)" == "ModelMagic3D - Win32 Debug"
- DEP_CPP_MYCOORDP=
- "..glOOP3dObjectHSpline.h"
- "..glOOPglMath.h"
- "..glOOPMyFileIO.h"
- ".MainFrm.h"
- ".ModelMagic3D.h"
- ".mycolordlgbar.h"
- ".mycoorddlgbar.h"
- ".MyCoordPagePosition.h"
- ".MyCoordPageRotation.h"
- ".MyCoordPageScale.h"
- ".MyCoordPageTranslate.h"
- ".MyCoordPropSheet.h"
- ".MyglDoc.h"
- ".MyglView.h"
- ".MyKeyFrameBar.h"
- ".MyToolBar.h"
- ".MyTreeCtrl.h"
- ".MyTreeDlgBar.h"
- ".Splash.h"
- ".StdAfx.h"
- {$(INCLUDE)}"EditColorsDlg.h"
- {$(INCLUDE)}"EditMaterialDlg.h"
- {$(INCLUDE)}"EditTextureDlg.h"
- {$(INCLUDE)}"glOOP.h"
- {$(INCLUDE)}"mycolorpalettewnd.h"
- {$(INCLUDE)}"OpenGLDiagnostics.h"
- "$(INTDIR)MyCoordPageTranslate.obj" : $(SOURCE) $(DEP_CPP_MYCOORDP)
- "$(INTDIR)" "$(INTDIR)ModelMagic3D.pch"
- "$(INTDIR)MyCoordPageTranslate.sbr" : $(SOURCE) $(DEP_CPP_MYCOORDP)
- "$(INTDIR)" "$(INTDIR)ModelMagic3D.pch"
- !ENDIF
- # End Source File
- ################################################################################
- # Begin Source File
- SOURCE=.MyCoordPageScale.cpp
- !IF "$(CFG)" == "ModelMagic3D - Win32 Release"
- DEP_CPP_MYCOORDPA=
- "..glOOP3dObjectHSpline.h"
- "..glOOPglMath.h"
- "..glOOPMyFileIO.h"
- ".ModelMagic3D.h"
- ".StdAfx.h"
- {$(INCLUDE)}"glOOP.h"
- "$(INTDIR)MyCoordPageScale.obj" : $(SOURCE) $(DEP_CPP_MYCOORDPA) "$(INTDIR)"
- "$(INTDIR)ModelMagic3D.pch"
- !ELSEIF "$(CFG)" == "ModelMagic3D - Win32 Debug"
- DEP_CPP_MYCOORDPA=
- "..glOOP3dObjectHSpline.h"
- "..glOOPglMath.h"
- "..glOOPMyFileIO.h"
- ".MainFrm.h"
- ".ModelMagic3D.h"
- ".mycolordlgbar.h"
- ".mycoorddlgbar.h"
- ".MyCoordPagePosition.h"
- ".MyCoordPageRotation.h"
- ".MyCoordPageScale.h"
- ".MyCoordPageTranslate.h"
- ".MyCoordPropSheet.h"
- ".MyglDoc.h"
- ".MyglView.h"
- ".MyKeyFrameBar.h"
- ".MyToolBar.h"
- ".MyTreeCtrl.h"
- ".MyTreeDlgBar.h"
- ".Splash.h"
- ".StdAfx.h"
- {$(INCLUDE)}"EditColorsDlg.h"
- {$(INCLUDE)}"EditMaterialDlg.h"
- {$(INCLUDE)}"EditTextureDlg.h"
- {$(INCLUDE)}"glOOP.h"
- {$(INCLUDE)}"mycolorpalettewnd.h"
- {$(INCLUDE)}"OpenGLDiagnostics.h"
- "$(INTDIR)MyCoordPageScale.obj" : $(SOURCE) $(DEP_CPP_MYCOORDPA) "$(INTDIR)"
- "$(INTDIR)ModelMagic3D.pch"
- "$(INTDIR)MyCoordPageScale.sbr" : $(SOURCE) $(DEP_CPP_MYCOORDPA) "$(INTDIR)"
- "$(INTDIR)ModelMagic3D.pch"
- !ENDIF
- # End Source File
- ################################################################################
- # Begin Source File
- SOURCE=MsdevprojectsglOOPglMath.c
- DEP_CPP_GLMAT=
- "..glOOPglMath.h"
- !IF "$(CFG)" == "ModelMagic3D - Win32 Release"
- # SUBTRACT CPP /YX /Yc /Yu
- "$(INTDIR)glMath.obj" : $(SOURCE) $(DEP_CPP_GLMAT) "$(INTDIR)"
- $(CPP) /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D
- "_AFXDLL" /D "_MBCS" /Fo"$(INTDIR)/" /c $(SOURCE)
- !ELSEIF "$(CFG)" == "ModelMagic3D - Win32 Debug"
- # SUBTRACT CPP /YX /Yc /Yu
- BuildCmds=
- $(CPP) /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"
- /D "_AFXDLL" /D "_MBCS" /FR"$(INTDIR)/" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
- $(SOURCE)
- "$(INTDIR)glMath.obj" : $(SOURCE) $(DEP_CPP_GLMAT) "$(INTDIR)"
- $(BuildCmds)
- "$(INTDIR)glMath.sbr" : $(SOURCE) $(DEP_CPP_GLMAT) "$(INTDIR)"
- $(BuildCmds)
- !ENDIF
- # End Source File
- ################################################################################
- # Begin Source File
- SOURCE=.MyToolBar.cpp
- !IF "$(CFG)" == "ModelMagic3D - Win32 Release"
- DEP_CPP_MYTOO=
- "..glOOP3dObjectHSpline.h"
- "..glOOPglMath.h"
- "..glOOPMyFileIO.h"
- ".ModelMagic3D.h"
- ".StdAfx.h"
- {$(INCLUDE)}"glOOP.h"
- "$(INTDIR)MyToolBar.obj" : $(SOURCE) $(DEP_CPP_MYTOO) "$(INTDIR)"
- "$(INTDIR)ModelMagic3D.pch"
- !ELSEIF "$(CFG)" == "ModelMagic3D - Win32 Debug"
- DEP_CPP_MYTOO=
- "..glOOP3dObjectHSpline.h"
- "..glOOPglMath.h"
- "..glOOPMyFileIO.h"
- ".MainFrm.h"
- ".ModelMagic3D.h"
- ".mycolordlgbar.h"
- ".mycoorddlgbar.h"
- ".MyCoordPagePosition.h"
- ".MyCoordPageRotation.h"
- ".MyCoordPageScale.h"
- ".MyCoordPageTranslate.h"
- ".MyCoordPropSheet.h"
- ".MyglDoc.h"
- ".MyglView.h"
- ".MyKeyFrameBar.h"
- ".MyToolBar.h"
- ".MyTreeCtrl.h"
- ".MyTreeDlgBar.h"
- ".Splash.h"
- ".StdAfx.h"
- {$(INCLUDE)}"EditColorsDlg.h"
- {$(INCLUDE)}"EditMaterialDlg.h"
- {$(INCLUDE)}"EditTextureDlg.h"
- {$(INCLUDE)}"glOOP.h"
- {$(INCLUDE)}"mycolorpalettewnd.h"
- {$(INCLUDE)}"OpenGLDiagnostics.h"
- "$(INTDIR)MyToolBar.obj" : $(SOURCE) $(DEP_CPP_MYTOO) "$(INTDIR)"
- "$(INTDIR)ModelMagic3D.pch"
- "$(INTDIR)MyToolBar.sbr" : $(SOURCE) $(DEP_CPP_MYTOO) "$(INTDIR)"
- "$(INTDIR)ModelMagic3D.pch"
- !ENDIF
- # End Source File
- ################################################################################
- # Begin Source File
- SOURCE=.SplashDlg.cpp
- !IF "$(CFG)" == "ModelMagic3D - Win32 Release"
- DEP_CPP_SPLASH=
- "..glOOP3dObjectHSpline.h"
- "..glOOPglMath.h"
- "..glOOPMyFileIO.h"
- ".ModelMagic3D.h"
- ".SplashDlg.h"
- ".StdAfx.h"
- {$(INCLUDE)}"glOOP.h"
- "$(INTDIR)SplashDlg.obj" : $(SOURCE) $(DEP_CPP_SPLASH) "$(INTDIR)"
- "$(INTDIR)ModelMagic3D.pch"
- !ELSEIF "$(CFG)" == "ModelMagic3D - Win32 Debug"
- DEP_CPP_SPLASH=
- "..glOOP3dObjectHSpline.h"
- "..glOOPglMath.h"
- "..glOOPMyFileIO.h"
- ".MainFrm.h"
- ".ModelMagic3D.h"
- ".mycolordlgbar.h"
- ".mycoorddlgbar.h"
- ".MyCoordPagePosition.h"
- ".MyCoordPageRotation.h"
- ".MyCoordPageScale.h"
- ".MyCoordPageTranslate.h"
- ".MyCoordPropSheet.h"
- ".MyglDoc.h"
- ".MyglView.h"
- ".MyKeyFrameBar.h"
- ".MyToolBar.h"
- ".MyTreeCtrl.h"
- ".MyTreeDlgBar.h"
- ".Splash.h"
- ".SplashDlg.h"
- ".StdAfx.h"
- {$(INCLUDE)}"EditColorsDlg.h"
- {$(INCLUDE)}"EditMaterialDlg.h"
- {$(INCLUDE)}"EditTextureDlg.h"
- {$(INCLUDE)}"glOOP.h"
- {$(INCLUDE)}"mycolorpalettewnd.h"
- {$(INCLUDE)}"OpenGLDiagnostics.h"
- "$(INTDIR)SplashDlg.obj" : $(SOURCE) $(DEP_CPP_SPLASH) "$(INTDIR)"
- "$(INTDIR)ModelMagic3D.pch"
- "$(INTDIR)SplashDlg.sbr" : $(SOURCE) $(DEP_CPP_SPLASH) "$(INTDIR)"
- "$(INTDIR)ModelMagic3D.pch"
- !ENDIF
- # End Source File
- # End Target
- # End Project
- ################################################################################
- ################################################################################
- # Section ModelMagic3D : {DB900571-2F37-11D0-A807-00A024A544CB}
- # 0:8:Splash.h:C:MsdevprojectsMfcModelMagic3DSplash.h
- # 0:10:Splash.cpp:C:MsdevprojectsMfcModelMagic3DSplash.cpp
- # 1:10:IDB_SPLASH:102
- # 2:10:ResHdrName:resource.h
- # 2:11:ProjHdrName:stdafx.h
- # 2:10:WrapperDef:_SPLASH_SCRN_
- # 2:12:SplClassName:CSplashWnd
- # 2:21:SplashScreenInsertKey:4.0
- # 2:10:HeaderName:Splash.h
- # 2:10:ImplemName:Splash.cpp
- # 2:7:BmpID16:IDB_SPLASH
- # End Section
- ################################################################################