AniButton.cpp
资源名称:tanksrc.zip [点击查看]
上传用户:royluo
上传日期:2007-01-05
资源大小:1584k
文件大小:6k
源码类别:
游戏
开发平台:
Visual C++
- /*****************************************************************************
- *
- * AniButton.cpp
- *
- * Electrical Engineering Faculty - Software Lab
- * Spring semester 1998
- *
- * Tanks game
- *
- * Module description: Implements the animated buttons used in the dialogs.
- *
- *
- * Authors: Eran Yariv - 28484475
- * Moshe Zur - 24070856
- *
- *
- * Date: 23/09/98
- *
- ******************************************************************************/
- ////////////////////////////////////////////////////////////////
- // CAniButton Animated button
- // (c) Oscar oscarko@cyberus.ca
- //
- #include "stdafx.h"
- #include "AniButton.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CAniButton
- CAniButton::CAniButton()
- {
- m_nAniID = 0;
- m_bPlaying = FALSE;
- }
- CAniButton::~CAniButton()
- {
- }
- BEGIN_MESSAGE_MAP(CAniButton, CButton)
- //{{AFX_MSG_MAP(CAniButton)
- ON_WM_MOUSEMOVE()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- BOOL CAniButton::Create( LPCTSTR lpszCaption, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID )
- {
- BOOL m_bSucess = CButton::Create( lpszCaption,dwStyle,rect, pParentWnd, nID );
- return m_bSucess;
- }
- /////////////////////////////////////////////////////////////////////////////
- // CAniButton message handlers
- void CAniButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct)
- {
- CRect rect;
- GetClientRect(rect);
- if (!::IsWindow(m_AnimateCtrl))
- {
- m_AnimateCtrl.Create(WS_CHILD |WS_VISIBLE,rect,this,0);
- m_AnimateCtrl.Open(m_nAniID);
- m_AnimateCtrl.GetClientRect(rect);
- VERIFY(SetWindowPos(NULL, -1, -1, rect.Width()+4, rect.Height()+4,
- SWP_NOMOVE|SWP_NOZORDER|SWP_NOREDRAW|SWP_NOACTIVATE));
- rect.OffsetRect(2,2);
- m_AnimateCtrl.MoveWindow(rect);
- //m_AnimateCtrl.Play(0,-1,1);
- }
- CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
- UINT nState = lpDrawItemStruct->itemState;
- CRect buttonRect;
- GetClientRect(buttonRect);
- if (IsWindowEnabled())
- nState &= ~ODS_DISABLED;
- else
- nState |= ODS_DISABLED;
- DrawButton(pDC, nState, buttonRect);
- }
- void CAniButton::LoadAVI(UINT nAniID)
- {
- m_nAniID =nAniID;
- }
- //Draw the button borders
- void CAniButton::DrawButton(CDC* pDC, UINT nState, CRect rect)
- {
- COLORREF upCol,downCol,edgeCol;
- BOOL bRevers = FALSE;
- upCol = downCol = edgeCol = RGB(0,0,0);
- if ((nState & ODS_SELECTED) == ODS_SELECTED)
- {
- // Pressed
- upCol= RGB(0,60,255);
- downCol=RGB(0,120,255);
- edgeCol=RGB(0,60,0);
- bRevers = TRUE;
- }
- else if ((nState & ODS_FOCUS) == ODS_FOCUS)
- {
- // In focus
- upCol= RGB(0,20,80);
- downCol=RGB(0,40,80);
- edgeCol=RGB(0,20,0);
- }
- else if ((nState & ODS_DISABLED) == ODS_DISABLED)
- {
- // Disabled - in the future maybe
- }
- else
- { // Normal
- upCol= RGB(0,0,0);
- downCol=RGB (0,0,0);
- edgeCol=RGB(0,0,0);
- }
- CPen* pOldPen = NULL;
- BOOL pen1Created;
- CPen pen1;
- BOOL pen2Created;
- CPen pen2;
- pen1Created = pen1.CreatePen(PS_SOLID, 1, upCol);
- if (pen1Created)
- pOldPen = pDC->SelectObject( &pen1 );
- pDC->MoveTo(1,rect.Height()-1);
- pDC->LineTo(1,1);
- pDC->LineTo(rect.Width()-1,1);
- pDC->MoveTo(0,rect.Height()-1);
- pDC->LineTo(0,0);
- pDC->LineTo(rect.Width()-1,0);
- pen2Created = pen2.CreatePen(PS_SOLID, 1, downCol);
- if (pen2Created)
- {
- pDC->SelectObject( &pen2 );
- }
- if (pen1Created) pen1.DeleteObject();
- pen1Created = FALSE;
- pDC->MoveTo(rect.Width()-1,0);
- pDC->LineTo(rect.Width()-1,rect.Height()-1);
- pDC->LineTo(0,rect.Height()-1);
- pDC->MoveTo(rect.Width()-2,1);
- pDC->LineTo(rect.Width()-2,rect.Height()-2);
- pDC->LineTo(0,rect.Height()-2);
- if (pen2Created) pen2.DeleteObject();
- pen2Created = FALSE;
- pen1Created = pen1.CreatePen(PS_SOLID, 1, edgeCol);
- if (pen1Created)
- pOldPen = pDC->SelectObject( &pen1 );
- if (bRevers)
- {
- pDC->MoveTo(1,rect.Height()-2);
- pDC->LineTo(1,1);
- pDC->LineTo(rect.Width()-2,1);
- }
- else
- {
- pDC->MoveTo(rect.Width()-1,0);
- pDC->LineTo(rect.Width()-1,rect.Height()-1);
- pDC->LineTo(-1,rect.Height()-1);
- }
- if (pen1Created) pen1.DeleteObject();
- pen1Created = FALSE;
- if (pOldPen != NULL) pDC->SelectObject( pOldPen );
- }
- void CAniButton::OnMouseMove(UINT nFlags, CPoint point)
- {
- ClientToScreen(&point);
- CRect rcWindow;
- GetWindowRect(rcWindow);
- BOOL bNewMouseOverButton = rcWindow.PtInRect(point);
- unsigned long nROnly = ES_READONLY;
- BOOL bTest = (GetStyle() & nROnly) != nROnly;
- if (bNewMouseOverButton && IsWindowEnabled() && bTest)
- {
- if (::IsWindow(m_AnimateCtrl) && !m_bPlaying)
- {
- m_AnimateCtrl.Play(0,UINT(-1),1);
- m_bPlaying = TRUE;
- SetCapture();
- }
- }
- else
- {
- m_bPlaying = FALSE;
- ReleaseCapture();
- }
- CButton::OnMouseMove(nFlags, point);
- }