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GameObjectsList.h
资源名称:tanksrc.zip [点击查看]
上传用户:royluo
上传日期:2007-01-05
资源大小:1584k
文件大小:2k
源码类别:
游戏
开发平台:
Visual C++
- /*****************************************************************************
- *
- * gameObjectsList.h
- *
- * Electrical Engineering Faculty - Software Lab
- * Spring semester 1998
- *
- * Tanks game
- *
- * Module description: Implements the global game objects lists.
- *
- *
- * Authors: Eran Yariv - 28484475
- * Moshe Zur - 24070856
- *
- *
- * Date: 23/09/98
- *
- ******************************************************************************/
- #ifndef _GAME_OBJECTS_LIST_H
- #define _GAME_OBJECTS_LIST_H
- #include <afxmt.h>
- #include <ObjectsArray.h>
- typedef struct { BYTE ind; ARR_POS pos; } LIST_POS;
- class CGameObjectsList
- {
- public:
- CGameObjectsList ();
- virtual ~CGameObjectsList ();
- void KillList ();
- void AddObject (CGameObject *);
- void RemoveObject (CGameObject *);
- CReaction GetGameReaction (CGameObject *);
- int GetObjectsCount () const;
- LIST_POS GetHeadPosition ();
- CGameObject *GetNext (LIST_POS&);
- BOOL IsObjectValid (CGameObject *); // Checks the pointer points to a living object
- void Freeze(); // Freeze the list from being changed (add || remove)
- void Thaw(); // Undo freeze
- private:
- CObjectsArray m_aArrays[4]; // One array for each z-depth level
- CCriticalSection m_CS; // Sync mechanism
- };
- // Inline sections:
- #include <GameObjectsList.inl>
- #endif