floatdlg.h
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- /*
- * floatdlg.h
- *
- * Floating dialog.
- *
- * Portable Windows Library
- *
- * Copyright (c) 1993-1998 Equivalence Pty. Ltd.
- *
- * The contents of this file are subject to the Mozilla Public License
- * Version 1.0 (the "License"); you may not use this file except in
- * compliance with the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS"
- * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
- * the License for the specific language governing rights and limitations
- * under the License.
- *
- * The Original Code is Portable Windows Library.
- *
- * The Initial Developer of the Original Code is Equivalence Pty. Ltd.
- *
- * Portions are Copyright (C) 1993 Free Software Foundation, Inc.
- * All Rights Reserved.
- *
- * Contributor(s): ______________________________________.
- *
- * $Log: floatdlg.h,v $
- * Revision 1.5 1999/03/10 03:49:51 robertj
- * More documentation adjustments.
- *
- * Revision 1.4 1999/03/09 08:01:48 robertj
- * Changed comments for doc++ support (more to come).
- *
- * Revision 1.3 1999/02/16 08:08:45 robertj
- * MSVC 6.0 compatibility changes.
- *
- * Revision 1.2 1998/09/23 06:23:29 robertj
- * Added open source copyright license.
- *
- * Revision 1.1 1995/10/14 14:48:15 robertj
- * Initial revision
- *
- */
- #define _PFLOATINGDIALOG
- #ifdef __GNUC__
- #pragma interface
- #endif
- /**This class is as for PDialog but "floats" over the top of all other windows
- in the application. This is typically used for
- */
- class PFloatingDialog : public PDialog
- {
- PCLASSINFO(PFloatingDialog, PDialog);
- public:
- /**Create a new empty dialog. There are no controls contained within the
- dialog and it is expected that these are to added manually by the
- application.
- */
- PFloatingDialog(
- PInteractor * parent /// Interactor that owns the dialog.
- );
- /**Create a new dialog by loading it from a resource. The resource
- description determines the position, dimensions and title of the dialog
- as well as the position, dimensions, title and other options for all of
- the controls in the dialog.
- */
- PFloatingDialog(
- PInteractor * parent, /// Interactor that owns the dialog.
- PRESOURCE_ID resID /// Resource identifier for loading controls.
- );
- private:
- void Construct();
- // Common constructor code.
- #ifdef DOC_PLUS_PLUS
- };
- #endif
- // Class declaration continued in platform specific header file ///////////////