dcanvas.h
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- /*
- * dcanvas.h
- *
- * Drawing canvas for interactors.
- *
- * Portable Windows Library
- *
- * Copyright (c) 1993-1998 Equivalence Pty. Ltd.
- *
- * The contents of this file are subject to the Mozilla Public License
- * Version 1.0 (the "License"); you may not use this file except in
- * compliance with the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS"
- * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
- * the License for the specific language governing rights and limitations
- * under the License.
- *
- * The Original Code is Portable Windows Library.
- *
- * The Initial Developer of the Original Code is Equivalence Pty. Ltd.
- *
- * Portions are Copyright (C) 1993 Free Software Foundation, Inc.
- * All Rights Reserved.
- *
- * Contributor(s): ______________________________________.
- *
- * $Log: dcanvas.h,v $
- * Revision 1.14 1999/03/10 03:49:51 robertj
- * More documentation adjustments.
- *
- * Revision 1.13 1999/03/09 08:01:48 robertj
- * Changed comments for doc++ support (more to come).
- *
- * Revision 1.12 1999/02/16 08:08:45 robertj
- * MSVC 6.0 compatibility changes.
- *
- * Revision 1.11 1998/09/23 06:23:17 robertj
- * Added open source copyright license.
- *
- * Revision 1.10 1995/03/14 12:41:17 robertj
- * Updated documentation to use HTML codes.
- *
- * Revision 1.9 1994/12/13 11:47:51 robertj
- * Documentation.
- *
- * Revision 1.8 1994/10/23 04:42:21 robertj
- * Added capability to over draw child windows when creating canvas.
- *
- * Revision 1.7 1994/08/23 11:32:52 robertj
- * Oops
- *
- * Revision 1.6 1994/08/22 00:46:48 robertj
- * Added pragma fro GNU C++ compiler.
- *
- * Revision 1.5 1994/06/25 11:55:15 robertj
- * Unix version synchronisation.
- *
- * Revision 1.4 1994/01/03 04:42:23 robertj
- * Mass changes to common container classes and interactors etc etc etc.
- *
- * Revision 1.3 1993/08/21 01:50:33 robertj
- * Made Clone() function optional, default will assert if called.
- *
- * Revision 1.2 1993/07/14 12:49:16 robertj
- * Fixed RCS keywords.
- *
- */
- #define _PDRAWCANVAS
- #ifdef __GNUC__
- #pragma interface
- #endif
- /**A canvas that is attached to an interactor on the screen and may be drawn
- into at any time. Unlike a Ref{PRedrawCanvas} which the user should never
- directly create, the PDrawCanvas is spcifically for application driven
- drawing of the screen.
- *********************************** NOTE ***********************************
- On Some platforms, canvases are a limited resource. Do NOT create and leave
- them around for long periods. As soon as it is not required till the next
- user event, destroy it!
- ****************************************************************************
- */
- class PDrawCanvas : public PInteractorCanvas
- {
- PCLASSINFO(PDrawCanvas, PInteractorCanvas);
- public:
- /** Create a canvas associated with an interactor on the screen. */
- PDrawCanvas(
- PInteractor * theInteractor, /// Interactor canvas is attached to.
- BOOL inPixels = FALSE,
- /**Set the initial canvas coordinates are in screen pixels. The default
- is for the coordinates to be set to one based on the current font for
- the interactor (1/4 the average character widthand 1/8 the height).
- */
- BOOL overDrawChildWindows = FALSE
- /**Drawing operations may overwrite child interactors that the attached
- interactor may have conatined within it. The default is for the
- drawing clip region to be set so that drawing does not overwrite
- child interactors.
- */
- );
- /** Destroy the canvas and its resources. */
- virtual ~PDrawCanvas();
- #ifdef DOC_PLUS_PLUS
- };
- #endif
- // Class declaration continued in platform specific header file ///////////////