conchan.h
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- /*
- * conchan.h
- *
- * Console I/O channel class.
- *
- * Portable Windows Library
- *
- * Copyright (c) 1993-1998 Equivalence Pty. Ltd.
- *
- * The contents of this file are subject to the Mozilla Public License
- * Version 1.0 (the "License"); you may not use this file except in
- * compliance with the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS"
- * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
- * the License for the specific language governing rights and limitations
- * under the License.
- *
- * The Original Code is Portable Windows Library.
- *
- * The Initial Developer of the Original Code is Equivalence Pty. Ltd.
- *
- * Portions are Copyright (C) 1993 Free Software Foundation, Inc.
- * All Rights Reserved.
- *
- * Contributor(s): ______________________________________.
- *
- * $Log: conchan.h,v $
- * Revision 1.1 1999/06/13 13:54:07 robertj
- * Added PConsoleChannel class for access to stdin/stdout/stderr.
- *
- */
- #define _PCONSOLECHANNEL
- #ifdef __GNUC__
- #pragma interface
- #endif
- ///////////////////////////////////////////////////////////////////////////////
- // Console Channel
- /**This class defines an I/O channel that communicates via a console.
- */
- class PConsoleChannel : public PChannel
- {
- PCLASSINFO(PConsoleChannel, PChannel);
- public:
- enum ConsoleType {
- StandardInput,
- StandardOutput,
- StandardError
- };
- /**@name Construction */
- //@{
- /// Create a new console channel object, leaving it unopen.
- PConsoleChannel();
- /// Create a new console channel object, connecting to the I/O stream.
- PConsoleChannel(
- ConsoleType type /// Type of console for object
- );
- //@}
- /**@name Open functions */
- //@{
- /**Open a serial channal.
- The channel is opened it on the specified port and with the specified
- attributes.
- */
- virtual BOOL Open(
- ConsoleType type /// Type of console for object
- );
- //@}
- #ifdef DOC_PLUS_PLUS
- };
- #endif
- // Class declaration continued in platform specific header file ///////////////