- # Microsoft Developer Studio Project File - Name="ASNParser" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Console Application" 0x0103
- CFG=ASNParser - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "asnparser.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "asnparser.mak" CFG="ASNParser - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "ASNParser - Win32 Release" (based on "Win32 (x86) Console Application")
- !MESSAGE "ASNParser - Win32 Debug" (based on "Win32 (x86) Console Application")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "ASNParser - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
- # ADD CPP /nologo /MD /W4 /GX /O2 /I "....includeptlibmsos" /I "....include" /D "NDEBUG" /Yu"ptlib.h" /FD /c
- # ADD BASE RSC /l 0xc09 /d "NDEBUG"
- # ADD RSC /l 0xc09 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
- # ADD LINK32 ptlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:"....lib"
- # Begin Special Build Tool
- SOURCE="$(InputPath)"
- PostBuild_Desc=Copying ASN parser to pwlib/lib directory.
- PostBuild_Cmds=copy Releaseasnparser.exe ....lib > nul
- # End Special Build Tool
- !ELSEIF "$(CFG)" == "ASNParser - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
- # ADD CPP /nologo /MDd /W4 /GX /ZI /Od /I "....includeptlibmsos" /I "....include" /D "_DEBUG" /Yu"ptlib.h" /FD /c
- # ADD BASE RSC /l 0xc09 /d "_DEBUG"
- # ADD RSC /l 0xc09 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
- # ADD LINK32 ptlibd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"....lib"
- !ENDIF
- # Begin Target
- # Name "ASNParser - Win32 Release"
- # Name "ASNParser - Win32 Debug"
- # Begin Source File
- SOURCE=.asn_grammar.cxx
- # ADD CPP /D "MSDOS"
- # SUBTRACT CPP /YX /Yc /Yu
- # End Source File
- # Begin Source File
- SOURCE=.asn_grammar.h
- # End Source File
- # Begin Source File
- SOURCE=.asn_grammar.y
- !IF "$(CFG)" == "ASNParser - Win32 Release"
- # Begin Custom Build - Performing Bison Step
- InputPath=.asn_grammar.y
- InputName=asn_grammar
- BuildCmds=
- bison -t -v -d $(InputName).y
- move $(InputName)_tab.c $(InputName).cxx
- move $(InputName)_tab.h $(InputName).h
- "$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
- "$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
- # End Custom Build
- !ELSEIF "$(CFG)" == "ASNParser - Win32 Debug"
- # Begin Custom Build - Performing Bison Step
- InputPath=.asn_grammar.y
- InputName=asn_grammar
- BuildCmds=
- bison -t -v -d $(InputName).y
- move $(InputName)_tab.c $(InputName).cxx
- move $(InputName)_tab.h $(InputName).h
- "$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
- "$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
- # End Custom Build
- !ENDIF
- # End Source File
- # Begin Source File
- SOURCE=.asn_lex.cxx
- # ADD CPP /W2
- # SUBTRACT CPP /YX /Yc /Yu
- # End Source File
- # Begin Source File
- SOURCE=.asn_lex.l
- !IF "$(CFG)" == "ASNParser - Win32 Release"
- USERDEP__ASN_L="asn_grammar.h" "asn_grammar.cxx"
- # Begin Custom Build - Performing Lex Step
- InputPath=.asn_lex.l
- InputName=asn_lex
- "$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex -t $(InputName).l > $(InputName).cxx
- # End Custom Build
- !ELSEIF "$(CFG)" == "ASNParser - Win32 Debug"
- USERDEP__ASN_L="asn_grammar.h" "asn_grammar.cxx"
- # Begin Custom Build - Performing Lex Step
- InputPath=.asn_lex.l
- InputName=asn_lex
- "$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex -t $(InputName).l > $(InputName).cxx
- # End Custom Build
- !ENDIF
- # End Source File
- # Begin Source File
- SOURCE=.main.cxx
- # End Source File
- # Begin Source File
- SOURCE=.main.h
- # End Source File
- # Begin Source File
- SOURCE=.PreCompile.cpp
- # ADD CPP /Yc"ptlib.h"
- # End Source File
- # End Target
- # End Project