RESOURCE.H
上传用户:abcdshs
上传日期:2007-01-07
资源大小:1858k
文件大小:4k
源码类别:

游戏

开发平台:

Visual C++

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by dudes.rc
  4. //
  5. #define IDD_ABOUTBOX                    100
  6. #define IDR_MAINFRAME                   128
  7. #define IDR_DUDESTYPE                   129
  8. #define IDD_PAUSE                       130
  9. #define IDD_EDITPERSONAL                131
  10. #define IDD_NOMORE                      132
  11. #define IDD_DETAIL                      133
  12. #define IDD_SPEED                       134
  13. #define IDD_TELEPORTER                  135
  14. #define IDR_ACCELERATOR1                143
  15. #define IDC_MALE                        1001
  16. #define IDC_FEMALE                      1002
  17. #define IDC_FACEFILE                    1005
  18. #define IDC_STATIC1                     1006
  19. #define IDC_HIA                         1007
  20. #define IDC_STATIC2                     1008
  21. #define IDC_SKINCOLOR                   1010
  22. #define IDC_LAUGH                       1011
  23. #define IDC_STATIC3                     1012
  24. #define IDC_UGH                         1013
  25. #define IDC_STATIC4                     1014
  26. #define IDC_BUTTONFACE                  1015
  27. #define IDC_BUTTONHIA                   1016
  28. #define IDC_BUTTONUGH                   1017
  29. #define IDC_BUTTONLAUGH                 1018
  30. #define IDC_HAIRCOLOR                   1019
  31. #define IDC_EDIT1                       1022
  32. #define IDC_SLIDER1                     1023
  33. #define IDC_SCROLLBAR1                  1024
  34. #define IDC_HOTKEY1                     1030
  35. #define ID_PAUSE                        32772
  36. #define ID_NEW_GAME                     32773
  37. #define ID_OPEN_FILE                    32774
  38. #define ID_EDIT                         32775
  39. #define ID_SAVE                         32776
  40. #define ID_SAVEAS                       32777
  41. #define ID_VIEW_CIRCLING                32779
  42. #define ID_VIEW_DUDEVIEW                32780
  43. #define ID_VIEW_AERIAL                  32781
  44. #define ID_VIEW_RIGHTSIDE               32782
  45. #define ID_VIEW_LEFTSIDE                32783
  46. #define ID_VIEW_HIGHANGLE               32784
  47. #define ID_DETAIL_CHANGEDETAIL          32785
  48. #define ID_EDIT_ADDSHAPE                32786
  49. #define ID_EDIT_SELECTCLOSESTSHAPE      32787
  50. #define ID_EDIT_MOVESELECTIONUP         32788
  51. #define ID_EDIT_MOVESELECTIONDOWN       32789
  52. #define ID_EDIT_ROTATESELECTION45DEGREESRIGHT 32790
  53. #define ID_EDIT_ROTATESELECTION90DEGREESRIGHT 32791
  54. #define ID_EDIT_ROTATESELECTION45DEGREESLEFT 32792
  55. #define ID_EDIT_ROTATESELECTION90DEGREESLEFT 32793
  56. #define ID_EDIT_MOVESELECTIONRIGHT      32794
  57. #define ID_EDIT_MOVESELECTIONLEFT       32795
  58. #define ID_EDIT_MOVESELECTIONFOWARD     32796
  59. #define ID_EDIT_MOVESELECTIONBACKWARD   32797
  60. #define ID_EDIT_DELETESELECTION         32798
  61. #define ID_FILE_OPENLANDSCAPE           32799
  62. #define ID_FILE_SAVELANDSCAPE           32800
  63. #define ID_FILE_SAVELANDSCAPEAS         32801
  64. #define ID_EDIT_CHANGECOLORFORSELECTION 32802
  65. #define ID_EDIT_UNSELECTTHESELECTION    32803
  66. #define ID_EDIT_ADDNEWMAP               32804
  67. #define ID_VIEW_HIGHDUDEVIEW            32805
  68. #define ID_VIEW_LOWDUDEVIEW             32806
  69. #define ID_EDIT_ADDDUDE                 32807
  70. #define ID_EDIT_ADDNEXTLEVELTELEPORTER  32808
  71. #define ID_EDIT_ADDHANDHELDWEAPON_KNIFE 32810
  72. #define ID_EDIT_ADDHANDHELDWEAPON_SWORD 32811
  73. #define ID_EDIT_ADDHANDHELDWEAPON_SHIELD 32812
  74. #define ID_MOVEMENT_BLOCK               32821
  75. #define ID_VIEW_FRONTSIDE               32829
  76. #define ID_VIEW_BACKSIDE                32830
  77. #define ID_VIEW_HIGHRIGHTSIDE           32831
  78. #define ID_VIEW_HIGHLEFTSIDE            32832
  79. #define ID_VIEW_HIGHFRONTSIDE           32833
  80. #define ID_VIEW_HIGHBACKSIDE            32834
  81. // Next default values for new objects
  82. // 
  83. #ifdef APSTUDIO_INVOKED
  84. #ifndef APSTUDIO_READONLY_SYMBOLS
  85. #define _APS_3D_CONTROLS                     1
  86. #define _APS_NEXT_RESOURCE_VALUE        145
  87. #define _APS_NEXT_COMMAND_VALUE         32836
  88. #define _APS_NEXT_CONTROL_VALUE         1035
  89. #define _APS_NEXT_SYMED_VALUE           101
  90. #endif
  91. #endif