DOM_Node.hpp
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上传日期:2007-01-10
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xml/soap/webservice
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C/C++
- /*
- * The Apache Software License, Version 1.1
- *
- * Copyright (c) 1999-2001 The Apache Software Foundation. All rights
- * reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * 3. The end-user documentation included with the redistribution,
- * if any, must include the following acknowledgment:
- * "This product includes software developed by the
- * Apache Software Foundation (http://www.apache.org/)."
- * Alternately, this acknowledgment may appear in the software itself,
- * if and wherever such third-party acknowledgments normally appear.
- *
- * 4. The names "Xerces" and "Apache Software Foundation" must
- * not be used to endorse or promote products derived from this
- * software without prior written permission. For written
- * permission, please contact apache@apache.org.
- *
- * 5. Products derived from this software may not be called "Apache",
- * nor may "Apache" appear in their name, without prior written
- * permission of the Apache Software Foundation.
- *
- * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
- * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
- * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- * ====================================================================
- *
- * This software consists of voluntary contributions made by many
- * individuals on behalf of the Apache Software Foundation, and was
- * originally based on software copyright (c) 1999, International
- * Business Machines, Inc., http://www.ibm.com . For more information
- * on the Apache Software Foundation, please see
- * <http://www.apache.org/>.
- */
- /*
- * $Id: DOM_Node.hpp,v 1.13 2001/05/11 13:25:20 tng Exp $
- */
- #ifndef DOM_Node_HEADER_GUARD_
- #define DOM_Node_HEADER_GUARD_
- #include <util/XercesDefs.hpp>
- #include <dom/DOMString.hpp>
- class DOM_NodeList;
- class DOM_NamedNodeMap;
- class DOM_Document;
- class NodeImpl;
- class DOM_NullPtr; // A dummy class, with no implementation, that is
- // used as in overloaded functions as a way to
- // pass 0 or null.
- /**
- * The <code>Node</code> interface is the primary datatype for the entire
- * Document Object Model.
- *
- * It represents a single node in the document tree.
- * While all objects implementing the <code>Node</code> interface expose
- * methods for dealing with children, not all objects implementing the
- * <code>Node</code> interface may have children. For example,
- * <code>Text</code> nodes may not have children, and adding children to such
- * nodes results in a <code>DOMException</code> being raised.
- * <p>The attributes <code>nodeName</code>, <code>nodeValue</code> and
- * <code>attributes</code> are included as a mechanism to get at node
- * information without casting down to the specific derived interface. In
- * cases where there is no obvious mapping of these attributes for a specific
- * <code>nodeType</code> (e.g., <code>nodeValue</code> for an Element or
- * <code>attributes</code> for a Comment), this returns <code>null</code>.
- * Note that the specialized interfaces may contain additional and more
- * convenient mechanisms to get and set the relevant information.
- */
- class CDOM_EXPORT DOM_Node {
- public:
- /** @name Constructors and assignment operators */
- //@{
- /**
- * Default constructor for DOM_Node. The resulting object does not
- * refer to an actual node; it will compare == to 0, and is similar
- * to a null object reference variable in Java. It may subsequently be
- * assigned to refer to an actual node. "Acutal Nodes" will always
- * be of some derived type, such as Element or Attr.
- *
- */
- DOM_Node();
- /**
- * Copy constructor.
- *
- * @param other The object to be copied.
- */
- DOM_Node(const DOM_Node &other);
- /**
- * Assignment operator.
- *
- * @param other The source to be assigned.
- */
- DOM_Node & operator = (const DOM_Node &other);
- /**
- * Assignment operator. This overloaded variant is provided for
- * the sole purpose of setting a DOM_Node reference variable to
- * zero. Nulling out a reference variable in this way will decrement
- * the reference count on the underlying Node object that the variable
- * formerly referenced. This effect is normally obtained when reference
- * variable goes out of scope, but zeroing them can be useful for
- * global instances, or for local instances that will remain in scope
- * for an extended time, when the storage belonging to the underlying
- * node needs to be reclaimed.
- *
- * @param val. Only a value of 0, or null, is allowed.
- */
- DOM_Node & operator = (const DOM_NullPtr *val);
- //@}
- /** @name Destructor. */
- //@{
- /**
- * Destructor for DOM_Node. The object being destroyed is the reference
- * object, not the underlying node itself.
- *
- */
- ~DOM_Node();
- //@}
- /** @name Equality and Inequality operators. */
- //@{
- /**
- * The equality operator. This compares to references to nodes, and
- * returns true if they both refer to the same underlying node. It
- * is exactly analogous to Java's operator == on object reference
- * variables. This operator can not be used to compare the values
- * of two different nodes in the document tree.
- *
- * @param other The object reference with which <code>this</code> object is compared
- * @returns True if both <code>DOM_Node</code>s refer to the same
- * actual node, or are both null; return false otherwise.
- */
- bool operator == (const DOM_Node & other)const;
- /**
- * Compare with a pointer. Intended only to allow a convenient
- * comparison with null.
- *
- */
- bool operator == (const DOM_NullPtr *other) const;
- /**
- * The inequality operator. See operator ==.
- *
- */
- bool operator != (const DOM_Node & other) const;
- /**
- * Compare with a pointer. Intended only to allow a convenient
- * comparison with null.
- *
- */
- bool operator != (const DOM_NullPtr * other) const;
- enum NodeType {
- ELEMENT_NODE = 1,
- ATTRIBUTE_NODE = 2,
- TEXT_NODE = 3,
- CDATA_SECTION_NODE = 4,
- ENTITY_REFERENCE_NODE = 5,
- ENTITY_NODE = 6,
- PROCESSING_INSTRUCTION_NODE = 7,
- COMMENT_NODE = 8,
- DOCUMENT_NODE = 9,
- DOCUMENT_TYPE_NODE = 10,
- DOCUMENT_FRAGMENT_NODE = 11,
- NOTATION_NODE = 12,
- XML_DECL_NODE = 13
- };
- //@}
- /** @name Get functions. */
- //@{
- /**
- * The name of this node, depending on its type; see the table above.
- */
- DOMString getNodeName() const;
- /**
- * Gets the value of this node, depending on its type.
- *
- * @exception DOMException
- * NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly.
- * @exception DOMException
- * DOMSTRING_SIZE_ERR: Raised when it would return more characters than
- * fit in a <code>DOMString</code> variable on the implementation
- * platform.
- */
- DOMString getNodeValue() const;
- /**
- * An enum value representing the type of the underlying object.
- */
- short getNodeType() const;
- /**
- * Gets the parent of this node.
- *
- * All nodes, except <code>Document</code>,
- * <code>DocumentFragment</code>, and <code>Attr</code> may have a parent.
- * However, if a node has just been created and not yet added to the tree,
- * or if it has been removed from the tree, a <code>null</code> DOM_Node
- * is returned.
- */
- DOM_Node getParentNode() const;
- /**
- * Gets a <code>NodeList</code> that contains all children of this node.
- *
- * If there
- * are no children, this is a <code>NodeList</code> containing no nodes.
- * The content of the returned <code>NodeList</code> is "live" in the sense
- * that, for instance, changes to the children of the node object that
- * it was created from are immediately reflected in the nodes returned by
- * the <code>NodeList</code> accessors; it is not a static snapshot of the
- * content of the node. This is true for every <code>NodeList</code>,
- * including the ones returned by the <code>getElementsByTagName</code>
- * method.
- */
- DOM_NodeList getChildNodes() const;
- /**
- * Gets the first child of this node.
- *
- * If there is no such node, this returns <code>null</code>.
- */
- DOM_Node getFirstChild() const;
- /**
- * Gets the last child of this node.
- *
- * If there is no such node, this returns <code>null</code>.
- */
- DOM_Node getLastChild() const;
- /**
- * Gets the node immediately preceding this node.
- *
- * If there is no such node, this returns <code>null</code>.
- */
- DOM_Node getPreviousSibling() const;
- /**
- * Gets the node immediately following this node.
- *
- * If there is no such node, this returns <code>null</code>.
- */
- DOM_Node getNextSibling() const;
- /**
- * Gets a <code>NamedNodeMap</code> containing the attributes of this node (if it
- * is an <code>Element</code>) or <code>null</code> otherwise.
- */
- DOM_NamedNodeMap getAttributes() const;
- /**
- * Gets the <code>DOM_Document</code> object associated with this node.
- *
- * This is also
- * the <code>DOM_Document</code> object used to create new nodes. When this
- * node is a <code>DOM_Document</code> or a <code>DOM_DocumentType</code>
- * which is not used with any <code>DOM_Document</code> yet, this is
- * <code>null</code>.
- *
- * <p><b>"Experimental - subject to change"</b></p>
- *
- */
- DOM_Document getOwnerDocument() const;
- /**
- * Return the user data pointer.
- *
- * User data allows application programs
- * to attach extra data to DOM nodes, and can be set using the
- * function <code>DOM_Node::setUserData(p)</code>.
- * @return The user data pointer.
- */
- void *getUserData() const;
- //@}
- /** @name Cloning function. */
- //@{
- /**
- * Returns a duplicate of this node.
- *
- * This function serves as a generic copy constructor for nodes.
- *
- * The duplicate node has no parent (
- * <code>parentNode</code> returns <code>null</code>.).
- * <br>Cloning an <code>Element</code> copies all attributes and their
- * values, including those generated by the XML processor to represent
- * defaulted attributes, but this method does not copy any text it contains
- * unless it is a deep clone, since the text is contained in a child
- * <code>Text</code> node. Cloning any other type of node simply returns a
- * copy of this node.
- * @param deep If <code>true</code>, recursively clone the subtree under the
- * specified node; if <code>false</code>, clone only the node itself (and
- * its attributes, if it is an <code>Element</code>).
- * @return The duplicate node.
- */
- DOM_Node cloneNode(bool deep) const;
- //@}
- /** @name Functions to modify the DOM Node. */
- //@{
- /**
- * Inserts the node <code>newChild</code> before the existing child node
- * <code>refChild</code>.
- *
- * If <code>refChild</code> is <code>null</code>,
- * insert <code>newChild</code> at the end of the list of children.
- * <br>If <code>newChild</code> is a <code>DocumentFragment</code> object,
- * all of its children are inserted, in the same order, before
- * <code>refChild</code>. If the <code>newChild</code> is already in the
- * tree, it is first removed. Note that a <code>DOM_Node</code> that
- * has never been assigned to refer to an actual node is == null.
- * @param newChild The node to insert.
- * @param refChild The reference node, i.e., the node before which the new
- * node must be inserted.
- * @return The node being inserted.
- * @exception DOMException
- * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not
- * allow children of the type of the <code>newChild</code> node, or if
- * the node to insert is one of this node's ancestors.
- * <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created
- * from a different document than the one that created this node.
- * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being
- * inserted is readonly.
- * <br>NOT_FOUND_ERR: Raised if <code>refChild</code> is not a child of
- * this node.
- */
- DOM_Node insertBefore(const DOM_Node &newChild,
- const DOM_Node &refChild);
- /**
- * Replaces the child node <code>oldChild</code> with <code>newChild</code>
- * in the list of children, and returns the <code>oldChild</code> node.
- *
- * If <CODE>newChild</CODE> is a <CODE>DOM_DocumentFragment</CODE> object,
- * <CODE>oldChild</CODE> is replaced by all of the <CODE>DOM_DocumentFragment</CODE>
- * children, which are inserted in the same order.
- *
- * If the <code>newChild</code> is already in the tree, it is first removed.
- * @param newChild The new node to put in the child list.
- * @param oldChild The node being replaced in the list.
- * @return The node replaced.
- * @exception DOMException
- * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not
- * allow children of the type of the <code>newChild</code> node, or it
- * the node to put in is one of this node's ancestors.
- * <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created
- * from a different document than the one that created this node.
- * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the new node is readonly.
- * <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of
- * this node.
- */
- DOM_Node replaceChild(const DOM_Node &newChild,
- const DOM_Node &oldChild);
- /**
- * Removes the child node indicated by <code>oldChild</code> from the list
- * of children, and returns it.
- *
- * @param oldChild The node being removed.
- * @return The node removed.
- * @exception DOMException
- * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
- * <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of
- * this node.
- */
- DOM_Node removeChild(const DOM_Node &oldChild);
- /**
- * Adds the node <code>newChild</code> to the end of the list of children of
- * this node.
- *
- * If the <code>newChild</code> is already in the tree, it is
- * first removed.
- * @param newChild The node to add.If it is a <code>DocumentFragment</code>
- * object, the entire contents of the document fragment are moved into
- * the child list of this node
- * @return The node added.
- * @exception DOMException
- * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not
- * allow children of the type of the <code>newChild</code> node, or if
- * the node to append is one of this node's ancestors.
- * <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created
- * from a different document than the one that created this node.
- * <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being
- * appended is readonly.
- */
- DOM_Node appendChild(const DOM_Node &newChild);
- //@}
- /** @name Query functions. */
- //@{
- /**
- * This is a convenience method to allow easy determination of whether a
- * node has any children.
- *
- * @return <code>true</code> if the node has any children,
- * <code>false</code> if the node has no children.
- */
- bool hasChildNodes() const;
- /**
- * Test whether this node is null.
- *
- * This C++ class, <code>DOM_Node<code>
- * functions much like an object reference to an underlying Node, and
- * this function tests for that reference being null. Several DOM
- * APIs, <code>Node.getNextSibling()</code> for example, can return null, and
- * this function is used to test for that condition.
- *
- * <p>Operator == provides another way to perform this null test on a
- * DOM_Node.
- */
- bool isNull() const;
- //@}
- /** @name Set functions. */
- //@{
- /**
- * Sets the value of the node.
- *
- * Any node which can have a nodeValue (@see getNodeValue) will
- * also accept requests to set it to a string. The exact response to
- * this varies from node to node -- Attribute, for example, stores
- * its values in its children and has to replace them with a new Text
- * holding the replacement value.
- *
- * For most types of Node, value is null and attempting to set it
- * will throw DOMException(NO_MODIFICATION_ALLOWED_ERR). This will
- * also be thrown if the node is read-only.
- */
- void setNodeValue(const DOMString &nodeValue);
- /**
- * Set the user data for a node.
- *
- * User data allows application programs
- * to attach extra data to DOM nodes, and can be retrieved using the
- * function <code>DOM_Node::getUserData(p)</code>.
- * <p>
- * Deletion of the user data remains the responsibility of the
- * application program; it will not be automatically deleted when
- * the nodes themselves are reclaimed.
- *
- * <p> Because DOM_Node is not designed to be subclassed, userdata
- * provides an alternative means for extending the the information
- * kept with nodes by an application program.
- *
- * @param p The pointer to be kept with the node.
- */
- void setUserData(void *p);
- //@}
- /** @name Functions introduced in DOM Level 2. */
- //@{
- /**
- * Puts all <CODE>DOM_Text</CODE>
- * nodes in the full depth of the sub-tree underneath this <CODE>DOM_Node</CODE>,
- * including attribute nodes, into a "normal" form where only markup (e.g.,
- * tags, comments, processing instructions, CDATA sections, and entity
- * references) separates <CODE>DOM_Text</CODE>
- * nodes, i.e., there are neither adjacent <CODE>DOM_Text</CODE>
- * nodes nor empty <CODE>DOM_Text</CODE>
- * nodes. This can be used to ensure that the DOM view of a document is the
- * same as if it were saved and re-loaded, and is useful when operations
- * (such as XPointer lookups) that depend on a particular document tree
- * structure are to be used.
- * <P><B>Note:</B> In cases where the document contains <CODE>DOM_CDATASections</CODE>,
- * the normalize operation alone may not be sufficient, since XPointers do
- * not differentiate between <CODE>DOM_Text</CODE>
- * nodes and <CODE>DOM_CDATASection</CODE>
- * nodes.</P>
- *
- * <p><b>"Experimental - subject to change"</b></p>
- *
- */
- void normalize();
- /**
- * Tests whether the DOM implementation implements a specific
- * feature and that feature is supported by this node.
- *
- * <p><b>"Experimental - subject to change"</b></p>
- *
- * @param feature The string of the feature to test. This is the same
- * name as what can be passed to the method <code>hasFeature</code> on
- * <code>DOM_DOMImplementation</code>.
- * @param version This is the version number of the feature to test. In
- * Level 2, version 1, this is the string "2.0". If the version is not
- * specified, supporting any version of the feature will cause the
- * method to return <code>true</code>.
- * @return Returns <code>true</code> if the specified feature is supported
- * on this node, <code>false</code> otherwise.
- */
- bool supports(const DOMString &feature,
- const DOMString &version) const;
- /**
- * Get the <em>namespace URI</em> of
- * this node, or <code>null</code> if it is unspecified.
- * <p>
- * This is not a computed value that is the result of a namespace lookup
- * based on an examination of the namespace declarations in scope. It is
- * merely the namespace URI given at creation time.
- * <p>
- * For nodes of any type other than <CODE>ELEMENT_NODE</CODE> and
- * <CODE>ATTRIBUTE_NODE</CODE> and nodes created with a DOM Level 1 method,
- * such as <CODE>createElement</CODE> from the <CODE>DOM_Document</CODE>
- * interface, this is always <CODE>null</CODE>.
- *
- * <p><b>"Experimental - subject to change"</b></p>
- *
- */
- DOMString getNamespaceURI() const;
- /**
- * Get the <em>namespace prefix</em>
- * of this node, or <code>null</code> if it is unspecified.
- *
- * <p><b>"Experimental - subject to change"</b></p>
- *
- */
- DOMString getPrefix() const;
- /**
- * Returns the local part of the <em>qualified name</em> of this node.
- * <p>
- * For nodes created with a DOM Level 1 method, such as
- * <code>createElement</code> from the <code>DOM_Document</code> interface,
- * it is null.
- *
- * <p><b>"Experimental - subject to change"</b></p>
- *
- */
- DOMString getLocalName() const;
- /**
- * Set the <em>namespace prefix</em> of this node.
- * <p>
- * Note that setting this attribute, when permitted, changes
- * the <CODE>nodeName</CODE> attribute, which holds the <EM>qualified
- * name</EM>, as well as the <CODE>tagName</CODE> and <CODE>name</CODE>
- * attributes of the <CODE>DOM_Element</CODE> and <CODE>DOM_Attr</CODE>
- * interfaces, when applicable.
- * <p>
- * Note also that changing the prefix of an
- * attribute, that is known to have a default value, does not make a new
- * attribute with the default value and the original prefix appear, since the
- * <CODE>namespaceURI</CODE> and <CODE>localName</CODE> do not change.
- *
- * <p><b>"Experimental - subject to change"</b></p>
- *
- * @param prefix The prefix of this node.
- * @exception DOMException
- * INVALID_CHARACTER_ERR: Raised if the specified prefix contains
- * an illegal character.
- * <br>
- * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
- * <br>
- * NAMESPACE_ERR: Raised if the specified <CODE>prefix</CODE> is
- * malformed, if the <CODE>namespaceURI</CODE> of this node is
- * <CODE>null</CODE>, if the specified prefix is "xml" and the
- * <CODE>namespaceURI</CODE> of this node is different from
- * "http://www.w3.org/XML/1998/namespace", if this node is an attribute
- * and the specified prefix is "xmlns" and the
- * <CODE>namespaceURI</CODE> of this node is different from
- * "http://www.w3.org/2000/xmlns/", or if this node is an attribute and
- * the <CODE>qualifiedName</CODE> of this node is "xmlns".
- */
- void setPrefix(const DOMString &prefix);
- //@}
- protected:
- NodeImpl *fImpl;
- DOM_Node(NodeImpl *);
- friend class DOM_Document;
- friend class DocumentImpl;
- friend class TreeWalkerImpl;
- friend class NodeIteratorImpl;
- friend class DOM_NamedNodeMap;
- friend class DOM_NodeList;
- friend class DOMParser;
- friend class DOM_Entity;
- friend class RangeImpl;
- friend class CharacterDataImpl;
- friend class XUtil;
- };
- #endif