snmpGet.mak
资源名称:hp_snmp3.zip [点击查看]
上传用户:czjinwang
上传日期:2007-01-12
资源大小:2484k
文件大小:7k
源码类别:
SNMP编程
开发平台:
Visual C++
- # Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Console Application" 0x0103
- !IF "$(CFG)" == ""
- CFG=snmpGet - Win32 Debug
- !MESSAGE No configuration specified. Defaulting to snmpGet - Win32 Debug.
- !ENDIF
- !IF "$(CFG)" != "snmpGet - Win32 Release" && "$(CFG)" !=
- "snmpGet - Win32 Debug"
- !MESSAGE Invalid configuration "$(CFG)" specified.
- !MESSAGE You can specify a configuration when running NMAKE on this makefile
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "snmpGet.mak" CFG="snmpGet - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "snmpGet - Win32 Release" (based on "Win32 (x86) Console Application")
- !MESSAGE "snmpGet - Win32 Debug" (based on "Win32 (x86) Console Application")
- !MESSAGE
- !ERROR An invalid configuration is specified.
- !ENDIF
- !IF "$(OS)" == "Windows_NT"
- NULL=
- !ELSE
- NULL=nul
- !ENDIF
- ################################################################################
- # Begin Project
- # PROP Target_Last_Scanned "snmpGet - Win32 Debug"
- RSC=rc.exe
- CPP=cl.exe
- !IF "$(CFG)" == "snmpGet - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- OUTDIR=.Release
- INTDIR=.Release
- ALL : "$(OUTDIR)snmpGet.exe" ".snmpGet.exe"
- CLEAN :
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- -@erase "$(OUTDIR)snmpGet.exe"
- -@erase ".snmpGet.exe"
- "$(OUTDIR)" :
- if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
- # ADD CPP /nologo /W3 /GX /O2 /I "....include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
- CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "....include" /D "WIN32" /D "NDEBUG" /D
- "_CONSOLE" /Fp"$(INTDIR)/snmpGet.pch" /YX /Fo"$(INTDIR)/" /c
- CPP_OBJS=.Release/
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- # ADD BASE RSC /l 0x409 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
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- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
- # ADD LINK32 ../../dll/release/snmp_pp.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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- copy ....winsnmpwsnmph32.exe Releasewsnmph32.exe
- copy ....dllreleasesnmp_pp.dll Releasesnmp_pp.dll
- # End Custom Build
- !ELSEIF "$(CFG)" == "snmpGet - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
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- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Target_Dir ""
- OUTDIR=.Debug
- INTDIR=.Debug
- ALL : "$(OUTDIR)snmpGet.exe" ".snmpGet.exe"
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- CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "....include" /D "WIN32" /D
- "_DEBUG" /D "_CONSOLE" /Fp"$(INTDIR)/snmpGet.pch" /YX /Fo"$(INTDIR)/"
- /Fd"$(INTDIR)/" /c
- CPP_OBJS=.Debug/
- CPP_SBRS=..
- # ADD BASE RSC /l 0x409 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
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- # ADD BASE BSC32 /nologo
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- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
- # ADD LINK32 ../../dll/debug/snmp_pp.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
- LINK32_FLAGS=../../dll/debug/snmp_pp.lib kernel32.lib user32.lib gdi32.lib
- winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib
- uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes
- /pdb:"$(OUTDIR)/snmpGet.pdb" /debug /machine:I386 /out:"$(OUTDIR)/snmpGet.exe"
- LINK32_OBJS=
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- "$(OUTDIR)snmpGet.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
- $(LINK32) @<<
- $(LINK32_FLAGS) $(LINK32_OBJS)
- <<
- # Begin Custom Build
- InputPath=.DebugsnmpGet.exe
- SOURCE=$(InputPath)
- "snmpGet.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy ....winsnmpwsnmp32.dll Debugwsnmp32.dll
- copy ....winsnmpwsnmph32.exe Debugwsnmph32.exe
- copy ....dlldebugsnmp_pp.dll Debugsnmp_pp.dll
- # End Custom Build
- !ENDIF
- .c{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
- .cpp{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
- .cxx{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
- .c{$(CPP_SBRS)}.sbr:
- $(CPP) $(CPP_PROJ) $<
- .cpp{$(CPP_SBRS)}.sbr:
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- .cxx{$(CPP_SBRS)}.sbr:
- $(CPP) $(CPP_PROJ) $<
- ################################################################################
- # Begin Target
- # Name "snmpGet - Win32 Release"
- # Name "snmpGet - Win32 Debug"
- !IF "$(CFG)" == "snmpGet - Win32 Release"
- !ELSEIF "$(CFG)" == "snmpGet - Win32 Debug"
- !ENDIF
- ################################################################################
- # Begin Source File
- SOURCE=.snmpGet.cpp
- DEP_CPP_SNMPG=
- "....includeaddress.h"
- "....includecollect.h"
- "....includecounter.h"
- "....includectr64.h"
- "....includegauge.h"
- "....includeinteger.h"
- "....includeoctet.h"
- "....includeoid.h"
- "....includepdu.h"
- "....includesmi.h"
- "....includesmival.h"
- "....includesnmp_pp.h"
- "....includesnmperrs.h"
- "....includetarget.h"
- "....includetimetick.h"
- "....includevb.h"
- "$(INTDIR)snmpGet.obj" : $(SOURCE) $(DEP_CPP_SNMPG) "$(INTDIR)"
- # End Source File
- # End Target
- # End Project
- ################################################################################