snmpTrap.mak
资源名称:hp_snmp3.zip [点击查看]
上传用户:czjinwang
上传日期:2007-01-12
资源大小:2484k
文件大小:7k
源码类别:
SNMP编程
开发平台:
Visual C++
- # Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Console Application" 0x0103
- !IF "$(CFG)" == ""
- CFG=snmpTrap - Win32 Debug
- !MESSAGE No configuration specified. Defaulting to snmpTrap - Win32 Debug.
- !ENDIF
- !IF "$(CFG)" != "snmpTrap - Win32 Release" && "$(CFG)" !=
- "snmpTrap - Win32 Debug"
- !MESSAGE Invalid configuration "$(CFG)" specified.
- !MESSAGE You can specify a configuration when running NMAKE on this makefile
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "snmpTrap.mak" CFG="snmpTrap - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "snmpTrap - Win32 Release" (based on
- "Win32 (x86) Console Application")
- !MESSAGE "snmpTrap - Win32 Debug" (based on "Win32 (x86) Console Application")
- !MESSAGE
- !ERROR An invalid configuration is specified.
- !ENDIF
- !IF "$(OS)" == "Windows_NT"
- NULL=
- !ELSE
- NULL=nul
- !ENDIF
- ################################################################################
- # Begin Project
- # PROP Target_Last_Scanned "snmpTrap - Win32 Debug"
- RSC=rc.exe
- CPP=cl.exe
- !IF "$(CFG)" == "snmpTrap - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
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- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- OUTDIR=.Release
- INTDIR=.Release
- ALL : "$(OUTDIR)snmpTrap.exe" ".snmpTrap.exe"
- CLEAN :
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- "$(OUTDIR)" :
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- "_CONSOLE" /Fp"$(INTDIR)/snmpTrap.pch" /YX /Fo"$(INTDIR)/" /c
- CPP_OBJS=.Release/
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- # ADD RSC /l 0x409 /d "NDEBUG"
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- # ADD BASE RSC /l 0x409 /d "_DEBUG"
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- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ....dlldebugsnmp_pp.lib /nologo /subsystem:console /debug /machine:I386
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- odbccp32.lib ....dlldebugsnmp_pp.lib /nologo /subsystem:console
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- <<
- # Begin Custom Build
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- copy ....winsnmpwsnmph32.exe Debugwsnmph32.exe
- copy ....dlldebugsnmp_pp.dll Debugsnmp_pp.dll
- # End Custom Build
- !ENDIF
- .c{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
- .cpp{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
- .cxx{$(CPP_OBJS)}.obj:
- $(CPP) $(CPP_PROJ) $<
- .c{$(CPP_SBRS)}.sbr:
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- ################################################################################
- # Begin Target
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- # Name "snmpTrap - Win32 Debug"
- !IF "$(CFG)" == "snmpTrap - Win32 Release"
- !ELSEIF "$(CFG)" == "snmpTrap - Win32 Debug"
- !ENDIF
- ################################################################################
- # Begin Source File
- SOURCE=.snmpTrap.cpp
- DEP_CPP_SNMPT=
- "....includeaddress.h"
- "....includecollect.h"
- "....includecounter.h"
- "....includectr64.h"
- "....includegauge.h"
- "....includeinteger.h"
- "....includeoctet.h"
- "....includeoid.h"
- "....includepdu.h"
- "....includesmi.h"
- "....includesmival.h"
- "....includesnmp_pp.h"
- "....includesnmperrs.h"
- "....includetarget.h"
- "....includetimetick.h"
- "....includevb.h"
- "$(INTDIR)snmpTrap.obj" : $(SOURCE) $(DEP_CPP_SNMPT) "$(INTDIR)"
- # End Source File
- # End Target
- # End Project
- ################################################################################