snmpTrap.dsp
资源名称:hp_snmp3.zip [点击查看]
上传用户:czjinwang
上传日期:2007-01-12
资源大小:2484k
文件大小:4k
源码类别:
SNMP编程
开发平台:
Visual C++
- # Microsoft Developer Studio Project File - Name="snmpTrap" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Console Application" 0x0103
- CFG=snmpTrap - Win32 Release
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "snmpTrap.mak".
- !MESSAGE
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- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "snmpTrap.mak" CFG="snmpTrap - Win32 Release"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "snmpTrap - Win32 Release" (based on "Win32 (x86) Console Application")
- !MESSAGE "snmpTrap - Win32 Debug" (based on "Win32 (x86) Console Application")
- !MESSAGE
- # Begin Project
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- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "snmpTrap - Win32 Release"
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- # PROP Intermediate_Dir ".Release"
- # PROP Ignore_Export_Lib 0
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- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
- # ADD CPP /nologo /W3 /GX /O2 /I "....include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /FD /c
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- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ....dllreleasesnmp_pp.lib /nologo /subsystem:console /machine:I386 /out:".Release/snmpTrapsexe"
- # Begin Custom Build
- InputPath=.ReleasesnmpTrapsexe
- SOURCE="$(InputPath)"
- "snmpTrap.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy ....winsnmpwsnmp32.dll Releasewsnmp32.dll
- copy ....dllreleasesnmp_pp.dll Releasesnmp_pp.dll
- # End Custom Build
- !ELSEIF "$(CFG)" == "snmpTrap - Win32 Debug"
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- # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
- # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "....include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /FD /c
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- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ....dlldebugsnmp_pp.lib /nologo /subsystem:console /debug /machine:I386 /out:".Debug/snmpTraps.exe"
- # Begin Custom Build
- InputPath=.DebugsnmpTraps.exe
- SOURCE="$(InputPath)"
- "snmpTrap.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy ....winsnmpwsnmp32.dll Debugwsnmp32.dll
- copy ....dlldebugsnmp_pp.dll Debugsnmp_pp.dll
- # End Custom Build
- !ENDIF
- # Begin Target
- # Name "snmpTrap - Win32 Release"
- # Name "snmpTrap - Win32 Debug"
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- SOURCE=.snmpTraps.cpp
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