ReadMe.txt
上传用户:hbzxgg2
上传日期:2009-03-28
资源大小:291k
文件大小:5k
- ================================================================================
- MICROSOFT FOUNDATION CLASS LIBRARY : RDSTerminal Project Overview
- ===============================================================================
- The application wizard has created this RDSTerminal application for
- you. This application not only demonstrates the basics of using the Microsoft
- Foundation Classes but is also a starting point for writing your application.
- This file contains a summary of what you will find in each of the files that
- make up your RDSTerminal application.
- RDSTerminal.vcproj
- This is the main project file for VC++ projects generated using an application wizard.
- It contains information about the version of Visual C++ that generated the file, and
- information about the platforms, configurations, and project features selected with the
- application wizard.
- RDSTerminal.h
- This is the main header file for the application. It includes other
- project specific headers and declares the CRDSTerminalApp application class.
- RDSTerminal.cpp
- This is the main application source file that contains the application
- class CRDSTerminalApp.
- RDSTerminalppc.rc
- This is the project's main resource file listing of all of the Microsoft Windows
- resources that the project uses when compiling for the Pocket PC platform, or a
- platform that supports the same user interface model. It includes the icons,
- bitmaps, and cursors that are stored in the RES subdirectory. This file can be
- directly edited in Microsoft Visual C++. Your project resources are in
- 1033. When the .rc file is persisted, the defines in the data section
- are persisted as the hexadecimal version of the numeric value they are defined to
- rather than the friendly name of the define.
- resRDSTerminalppc.rc2
- This file contains resources that are not edited by Microsoft
- Visual C++. You should place all resources not editable by
- the resource editor in this file.
- RDSTerminalsp.rc
- This is the project's main resource file listing of all of the Microsoft Windows
- resources that the project uses when compiling for the Smartphone platform, or a
- platform that supports the same user interface model. It includes the icons,
- bitmaps, and cursors that are stored in the RES subdirectory. This file can be
- directly edited in Microsoft Visual C++. Your project resources are in
- 1033. When the .rc file is persisted, the defines in the data section
- are persisted as the hexadecimal version of the numeric value they are defined to
- rather than the friendly name of the define.
- resRDSTerminalsp.rc2
- This file contains resources that are not edited by Microsoft
- Visual C++. You should place all resources not editable by
- the resource editor in this file.
- resRDSTerminal.ico
- This is an icon file, which is used as the application's icon. This
- icon is included by the main resource file.
- /////////////////////////////////////////////////////////////////////////////
- The application wizard creates one dialog class:
- RDSTerminalDlg.h, RDSTerminalDlg.cpp - the dialog
- These files contain your CRDSTerminalDlg class. This class defines
- the behavior of your application's main dialog. The dialog's template is
- in the main resource file, which can be edited in Microsoft Visual C++.
- /////////////////////////////////////////////////////////////////////////////
- Other Features:
- ActiveX Controls
- The application includes support to use ActiveX controls.
- Windows Sockets
- The application has support for establishing communications over TCP/IP networks.
- /////////////////////////////////////////////////////////////////////////////
- Other standard files:
- StdAfx.h, StdAfx.cpp
- These files are used to build a precompiled header (PCH) file
- named RDSTerminal.pch and a precompiled types file named StdAfx.obj.
- Resourceppc.h
- Resourcesp.h
- This is the standard header file, which defines new resource IDs.
- Microsoft Visual C++ reads and updates this file.
- /////////////////////////////////////////////////////////////////////////////
- Other notes:
- The application wizard uses "TODO:" to indicate parts of the source code you
- should add to or customize.
- If your application uses MFC in a shared DLL, and your application is in a
- language other than the operating system's current language, you will need
- to copy the corresponding localized resources MFC80XXX.DLL to your application
- directory ("XXX" stands for the language abbreviation. For example,
- MFC80DEU.DLL contains resources translated to German.) If you don't do this,
- some of the UI elements of your application will remain in the language of the
- operating system.
- /////////////////////////////////////////////////////////////////////////////