Markup.dsp
资源名称:CMarkup.rar [点击查看]
上传用户:hawkcdm
上传日期:2013-02-10
资源大小:411k
文件大小:7k
源码类别:
xml/soap/webservice
开发平台:
Visual C++
- # Microsoft Developer Studio Project File - Name="Markup" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Application" 0x0101
- CFG=Markup - Win32 Release
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "Markup.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "Markup.mak" CFG="Markup - Win32 Release"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "Markup - Win32 Release" (based on "Win32 (x86) Application")
- !MESSAGE "Markup - Win32 Debug" (based on "Win32 (x86) Application")
- !MESSAGE "Markup - Win32 Release Unicode" (based on "Win32 (x86) Application")
- !MESSAGE "Markup - Win32 Debug Unicode" (based on "Win32 (x86) Application")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "Markup - Win32 Release"
- # PROP BASE Use_MFC 5
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 5
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- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
- # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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- # ADD LINK32 /nologo /subsystem:windows /machine:I386
- !ELSEIF "$(CFG)" == "Markup - Win32 Debug"
- # PROP BASE Use_MFC 5
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- # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
- # ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /FR /Yu"stdafx.h" /FD /GZ /c
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- !ENDIF
- # Begin Target
- # Name "Markup - Win32 Release"
- # Name "Markup - Win32 Debug"
- # Name "Markup - Win32 Release Unicode"
- # Name "Markup - Win32 Debug Unicode"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
- SOURCE=.ChildFrm.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DividerCtrl.cpp
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- # End Source File
- # Begin Source File
- SOURCE=.Markup.cpp
- # End Source File
- # Begin Source File
- SOURCE=.Markup.rc
- # End Source File
- # Begin Source File
- SOURCE=.MarkupApp.cpp
- # End Source File
- # Begin Source File
- SOURCE=.MarkupDoc.cpp
- # End Source File
- # Begin Source File
- SOURCE=.MarkupView.cpp
- # End Source File
- # Begin Source File
- SOURCE=.msxml.dll
- # End Source File
- # Begin Source File
- SOURCE=.StdAfx.cpp
- # ADD CPP /Yc"stdafx.h"
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- # End Group
- # Begin Source File
- SOURCE=.ReadMe.txt
- # End Source File
- # End Target
- # End Project