kernel-hacking.tmpl
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- <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook V3.1//EN"[]>
- <book id="lk-hacking-guide">
- <bookinfo>
- <title>Unreliable Guide To Hacking The Linux Kernel</title>
-
- <authorgroup>
- <author>
- <firstname>Paul</firstname>
- <othername>Rusty</othername>
- <surname>Russell</surname>
- <affiliation>
- <address>
- <email>rusty@rustcorp.com.au</email>
- </address>
- </affiliation>
- </author>
- </authorgroup>
- <copyright>
- <year>2001</year>
- <holder>Rusty Russell</holder>
- </copyright>
- <legalnotice>
- <para>
- This documentation is free software; you can redistribute
- it and/or modify it under the terms of the GNU General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later
- version.
- </para>
-
- <para>
- This program is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied
- warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- </para>
-
- <para>
- You should have received a copy of the GNU General Public
- License along with this program; if not, write to the Free
- Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
- MA 02111-1307 USA
- </para>
-
- <para>
- For more details see the file COPYING in the source
- distribution of Linux.
- </para>
- </legalnotice>
- <releaseinfo>
- This is the first release of this document as part of the kernel tarball.
- </releaseinfo>
- </bookinfo>
- <toc></toc>
- <chapter id="introduction">
- <title>Introduction</title>
- <para>
- Welcome, gentle reader, to Rusty's Unreliable Guide to Linux
- Kernel Hacking. This document describes the common routines and
- general requirements for kernel code: its goal is to serve as a
- primer for Linux kernel development for experienced C
- programmers. I avoid implementation details: that's what the
- code is for, and I ignore whole tracts of useful routines.
- </para>
- <para>
- Before you read this, please understand that I never wanted to
- write this document, being grossly under-qualified, but I always
- wanted to read it, and this was the only way. I hope it will
- grow into a compendium of best practice, common starting points
- and random information.
- </para>
- </chapter>
- <chapter id="basic-players">
- <title>The Players</title>
- <para>
- At any time each of the CPUs in a system can be:
- </para>
- <itemizedlist>
- <listitem>
- <para>
- not associated with any process, serving a hardware interrupt;
- </para>
- </listitem>
- <listitem>
- <para>
- not associated with any process, serving a softirq, tasklet or bh;
- </para>
- </listitem>
- <listitem>
- <para>
- running in kernel space, associated with a process;
- </para>
- </listitem>
- <listitem>
- <para>
- running a process in user space.
- </para>
- </listitem>
- </itemizedlist>
- <para>
- There is a strict ordering between these: other than the last
- category (userspace) each can only be pre-empted by those above.
- For example, while a softirq is running on a CPU, no other
- softirq will pre-empt it, but a hardware interrupt can. However,
- any other CPUs in the system execute independently.
- </para>
- <para>
- We'll see a number of ways that the user context can block
- interrupts, to become truly non-preemptable.
- </para>
-
- <sect1 id="basics-usercontext">
- <title>User Context</title>
- <para>
- User context is when you are coming in from a system call or
- other trap: you can sleep, and you own the CPU (except for
- interrupts) until you call <function>schedule()</function>.
- In other words, user context (unlike userspace) is not pre-emptable.
- </para>
- <note>
- <para>
- You are always in user context on module load and unload,
- and on operations on the block device layer.
- </para>
- </note>
- <para>
- In user context, the <varname>current</varname> pointer (indicating
- the task we are currently executing) is valid, and
- <function>in_interrupt()</function>
- (<filename>include/asm/hardirq.h</filename>) is <returnvalue>false
- </returnvalue>.
- </para>
- <caution>
- <para>
- Beware that if you have interrupts or bottom halves disabled
- (see below), <function>in_interrupt()</function> will return a
- false positive.
- </para>
- </caution>
- </sect1>
- <sect1 id="basics-hardirqs">
- <title>Hardware Interrupts (Hard IRQs)</title>
- <para>
- Timer ticks, <hardware>network cards</hardware> and
- <hardware>keyboard</hardware> are examples of real
- hardware which produce interrupts at any time. The kernel runs
- interrupt handlers, which services the hardware. The kernel
- guarantees that this handler is never re-entered: if another
- interrupt arrives, it is queued (or dropped). Because it
- disables interrupts, this handler has to be fast: frequently it
- simply acknowledges the interrupt, marks a `software interrupt'
- for execution and exits.
- </para>
- <para>
- You can tell you are in a hardware interrupt, because
- <function>in_irq()</function> returns <returnvalue>true</returnvalue>.
- </para>
- <caution>
- <para>
- Beware that this will return a false positive if interrupts are disabled
- (see below).
- </para>
- </caution>
- </sect1>
- <sect1 id="basics-softirqs">
- <title>Software Interrupt Context: Bottom Halves, Tasklets, softirqs</title>
- <para>
- Whenever a system call is about to return to userspace, or a
- hardware interrupt handler exits, any `software interrupts'
- which are marked pending (usually by hardware interrupts) are
- run (<filename>kernel/softirq.c</filename>).
- </para>
- <para>
- Much of the real interrupt handling work is done here. Early in
- the transition to <acronym>SMP</acronym>, there were only `bottom
- halves' (BHs), which didn't take advantage of multiple CPUs. Shortly
- after we switched from wind-up computers made of match-sticks and snot,
- we abandoned this limitation.
- </para>
- <para>
- <filename class=headerfile>include/linux/interrupt.h</filename> lists the
- different BH's. No matter how many CPUs you have, no two BHs will run at
- the same time. This made the transition to SMP simpler, but sucks hard for
- scalable performance. A very important bottom half is the timer
- BH (<filename class=headerfile>include/linux/timer.h</filename>): you
- can register to have it call functions for you in a given length of time.
- </para>
- <para>
- 2.3.43 introduced softirqs, and re-implemented the (now
- deprecated) BHs underneath them. Softirqs are fully-SMP
- versions of BHs: they can run on as many CPUs at once as
- required. This means they need to deal with any races in shared
- data using their own locks. A bitmask is used to keep track of
- which are enabled, so the 32 available softirqs should not be
- used up lightly. (<emphasis>Yes</emphasis>, people will
- notice).
- </para>
- <para>
- tasklets (<filename class=headerfile>include/linux/interrupt.h</filename>)
- are like softirqs, except they are dynamically-registrable (meaning you
- can have as many as you want), and they also guarantee that any tasklet
- will only run on one CPU at any time, although different tasklets can
- run simultaneously (unlike different BHs).
- </para>
- <caution>
- <para>
- The name `tasklet' is misleading: they have nothing to do with `tasks',
- and probably more to do with some bad vodka Alexey Kuznetsov had at the
- time.
- </para>
- </caution>
- <para>
- You can tell you are in a softirq (or bottom half, or tasklet)
- using the <function>in_softirq()</function> macro
- (<filename class=headerfile>include/asm/softirq.h</filename>).
- </para>
- <caution>
- <para>
- Beware that this will return a false positive if a bh lock (see below)
- is held.
- </para>
- </caution>
- </sect1>
- </chapter>
- <chapter id="basic-rules">
- <title>Some Basic Rules</title>
- <variablelist>
- <varlistentry>
- <term>No memory protection</term>
- <listitem>
- <para>
- If you corrupt memory, whether in user context or
- interrupt context, the whole machine will crash. Are you
- sure you can't do what you want in userspace?
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>No floating point or <acronym>MMX</acronym></term>
- <listitem>
- <para>
- The <acronym>FPU</acronym> context is not saved; even in user
- context the <acronym>FPU</acronym> state probably won't
- correspond with the current process: you would mess with some
- user process' <acronym>FPU</acronym> state. If you really want
- to do this, you would have to explicitly save/restore the full
- <acronym>FPU</acronym> state (and avoid context switches). It
- is generally a bad idea; use fixed point arithmetic first.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>A rigid stack limit</term>
- <listitem>
- <para>
- The kernel stack is about 6K in 2.2 (for most
- architectures: it's about 14K on the Alpha), and shared
- with interrupts so you can't use it all. Avoid deep
- recursion and huge local arrays on the stack (allocate
- them dynamically instead).
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>The Linux kernel is portable</term>
- <listitem>
- <para>
- Let's keep it that way. Your code should be 64-bit clean,
- and endian-independent. You should also minimize CPU
- specific stuff, e.g. inline assembly should be cleanly
- encapsulated and minimized to ease porting. Generally it
- should be restricted to the architecture-dependent part of
- the kernel tree.
- </para>
- </listitem>
- </varlistentry>
- </variablelist>
- </chapter>
- <chapter id="ioctls">
- <title>ioctls: Not writing a new system call</title>
- <para>
- A system call generally looks like this
- </para>
- <programlisting>
- asmlinkage int sys_mycall(int arg)
- {
- return 0;
- }
- </programlisting>
- <para>
- First, in most cases you don't want to create a new system call.
- You create a character device and implement an appropriate ioctl
- for it. This is much more flexible than system calls, doesn't have
- to be entered in every architecture's
- <filename class=headerfile>include/asm/unistd.h</filename> and
- <filename>arch/kernel/entry.S</filename> file, and is much more
- likely to be accepted by Linus.
- </para>
- <para>
- If all your routine does is read or write some parameter, consider
- implementing a <function>sysctl</function> interface instead.
- </para>
- <para>
- Inside the ioctl you're in user context to a process. When a
- error occurs you return a negated errno (see
- <filename class=headerfile>include/linux/errno.h</filename>),
- otherwise you return <returnvalue>0</returnvalue>.
- </para>
- <para>
- After you slept you should check if a signal occurred: the
- Unix/Linux way of handling signals is to temporarily exit the
- system call with the <constant>-ERESTARTSYS</constant> error. The
- system call entry code will switch back to user context, process
- the signal handler and then your system call will be restarted
- (unless the user disabled that). So you should be prepared to
- process the restart, e.g. if you're in the middle of manipulating
- some data structure.
- </para>
- <programlisting>
- if (signal_pending())
- return -ERESTARTSYS;
- </programlisting>
- <para>
- If you're doing longer computations: first think userspace. If you
- <emphasis>really</emphasis> want to do it in kernel you should
- regularly check if you need to give up the CPU (remember there is
- cooperative multitasking per CPU). Idiom:
- </para>
- <programlisting>
- if (current->need_resched)
- schedule(); /* Will sleep */
- </programlisting>
- <para>
- A short note on interface design: the UNIX system call motto is
- "Provide mechanism not policy".
- </para>
- </chapter>
- <chapter id="deadlock-recipes">
- <title>Recipes for Deadlock</title>
- <para>
- You cannot call any routines which may sleep, unless:
- </para>
- <itemizedlist>
- <listitem>
- <para>
- You are in user context.
- </para>
- </listitem>
- <listitem>
- <para>
- You do not own any spinlocks.
- </para>
- </listitem>
- <listitem>
- <para>
- You have interrupts enabled (actually, Andi Kleen says
- that the scheduling code will enable them for you, but
- that's probably not what you wanted).
- </para>
- </listitem>
- </itemizedlist>
- <para>
- Note that some functions may sleep implicitly: common ones are
- the user space access functions (*_user) and memory allocation
- functions without <symbol>GFP_ATOMIC</symbol>.
- </para>
- <para>
- You will eventually lock up your box if you break these rules.
- </para>
- <para>
- Really.
- </para>
- </chapter>
- <chapter id="common-routines">
- <title>Common Routines</title>
- <sect1 id="routines-printk">
- <title>
- <function>printk()</function>
- <filename class=headerfile>include/linux/kernel.h</filename>
- </title>
- <para>
- <function>printk()</function> feeds kernel messages to the
- console, dmesg, and the syslog daemon. It is useful for debugging
- and reporting errors, and can be used inside interrupt context,
- but use with caution: a machine which has its console flooded with
- printk messages is unusable. It uses a format string mostly
- compatible with ANSI C printf, and C string concatenation to give
- it a first "priority" argument:
- </para>
- <programlisting>
- printk(KERN_INFO "i = %un", i);
- </programlisting>
- <para>
- See <filename class=headerfile>include/linux/kernel.h</filename>;
- for other KERN_ values; these are interpreted by syslog as the
- level. Special case: for printing an IP address use
- </para>
- <programlisting>
- __u32 ipaddress;
- printk(KERN_INFO "my ip: %d.%d.%d.%dn", NIPQUAD(ipaddress));
- </programlisting>
- <para>
- <function>printk()</function> internally uses a 1K buffer and does
- not catch overruns. Make sure that will be enough.
- </para>
- <note>
- <para>
- You will know when you are a real kernel hacker
- when you start typoing printf as printk in your user programs :)
- </para>
- </note>
- <!--- From the Lions book reader department -->
- <note>
- <para>
- Another sidenote: the original Unix Version 6 sources had a
- comment on top of its printf function: "Printf should not be
- used for chit-chat". You should follow that advice.
- </para>
- </note>
- </sect1>
- <sect1 id="routines-copy">
- <title>
- <function>copy_[to/from]_user()</function>
- /
- <function>get_user()</function>
- /
- <function>put_user()</function>
- <filename class=headerfile>include/asm/uaccess.h</filename>
- </title>
- <para>
- <emphasis>[SLEEPS]</emphasis>
- </para>
- <para>
- <function>put_user()</function> and <function>get_user()</function>
- are used to get and put single values (such as an int, char, or
- long) from and to userspace. A pointer into userspace should
- never be simply dereferenced: data should be copied using these
- routines. Both return <constant>-EFAULT</constant> or 0.
- </para>
- <para>
- <function>copy_to_user()</function> and
- <function>copy_from_user()</function> are more general: they copy
- an arbitrary amount of data to and from userspace.
- <caution>
- <para>
- Unlike <function>put_user()</function> and
- <function>get_user()</function>, they return the amount of
- uncopied data (ie. <returnvalue>0</returnvalue> still means
- success).
- </para>
- </caution>
- [Yes, this moronic interface makes me cringe. Please submit a
- patch and become my hero --RR.]
- </para>
- <para>
- The functions may sleep implicitly. This should never be called
- outside user context (it makes no sense), with interrupts
- disabled, or a spinlock held.
- </para>
- </sect1>
- <sect1 id="routines-kmalloc">
- <title><function>kmalloc()</function>/<function>kfree()</function>
- <filename class=headerfile>include/linux/slab.h</filename></title>
- <para>
- <emphasis>[MAY SLEEP: SEE BELOW]</emphasis>
- </para>
- <para>
- These routines are used to dynamically request pointer-aligned
- chunks of memory, like malloc and free do in userspace, but
- <function>kmalloc()</function> takes an extra flag word.
- Important values:
- </para>
- <variablelist>
- <varlistentry>
- <term>
- <constant>
- GFP_KERNEL
- </constant>
- </term>
- <listitem>
- <para>
- May sleep and swap to free memory. Only allowed in user
- context, but is the most reliable way to allocate memory.
- </para>
- </listitem>
- </varlistentry>
-
- <varlistentry>
- <term>
- <constant>
- GFP_ATOMIC
- </constant>
- </term>
- <listitem>
- <para>
- Don't sleep. Less reliable than <constant>GFP_KERNEL</constant>,
- but may be called from interrupt context. You should
- <emphasis>really</emphasis> have a good out-of-memory
- error-handling strategy.
- </para>
- </listitem>
- </varlistentry>
-
- <varlistentry>
- <term>
- <constant>
- GFP_DMA
- </constant>
- </term>
- <listitem>
- <para>
- Allocate ISA DMA lower than 16MB. If you don't know what that
- is you don't need it. Very unreliable.
- </para>
- </listitem>
- </varlistentry>
- </variablelist>
- <para>
- If you see a <errorname>kmem_grow: Called nonatomically from int
- </errorname> warning message you called a memory allocation function
- from interrupt context without <constant>GFP_ATOMIC</constant>.
- You should really fix that. Run, don't walk.
- </para>
- <para>
- If you are allocating at least <constant>PAGE_SIZE</constant>
- (<filename class=headerfile>include/asm/page.h</filename>) bytes,
- consider using <function>__get_free_pages()</function>
- (<filename class=headerfile>include/linux/mm.h</filename>). It
- takes an order argument (0 for page sized, 1 for double page, 2
- for four pages etc.) and the same memory priority flag word as
- above.
- </para>
- <para>
- If you are allocating more than a page worth of bytes you can use
- <function>vmalloc()</function>. It'll allocate virtual memory in
- the kernel map. This block is not contiguous in physical memory,
- but the <acronym>MMU</acronym> makes it look like it is for you
- (so it'll only look contiguous to the CPUs, not to external device
- drivers). If you really need large physically contiguous memory
- for some weird device, you have a problem: it is poorly supported
- in Linux because after some time memory fragmentation in a running
- kernel makes it hard. The best way is to allocate the block early
- in the boot process via the <function>alloc_bootmem()</function>
- routine.
- </para>
- <para>
- Before inventing your own cache of often-used objects consider
- using a slab cache in
- <filename class=headerfile>include/linux/slab.h</filename>
- </para>
- </sect1>
- <sect1 id="routines-current">
- <title><function>current</function>
- <filename class=headerfile>include/asm/current.h</filename></title>
- <para>
- This global variable (really a macro) contains a pointer to
- the current task structure, so is only valid in user context.
- For example, when a process makes a system call, this will
- point to the task structure of the calling process. It is
- <emphasis>not NULL</emphasis> in interrupt context.
- </para>
- </sect1>
- <sect1 id="routines-udelay">
- <title><function>udelay()</function>/<function>mdelay()</function>
- <filename class=headerfile>include/asm/delay.h</filename>
- <filename class=headerfile>include/linux/delay.h</filename>
- </title>
- <para>
- The <function>udelay()</function> function can be used for small pauses.
- Do not use large values with <function>udelay()</function> as you risk
- overflow - the helper function <function>mdelay()</function> is useful
- here, or even consider <function>schedule_timeout()</function>.
- </para>
- </sect1>
-
- <sect1 id="routines-endian">
- <title><function>cpu_to_be32()</function>/<function>be32_to_cpu()</function>/<function>cpu_to_le32()</function>/<function>le32_to_cpu()</function>
- <filename class=headerfile>include/asm/byteorder.h</filename>
- </title>
- <para>
- The <function>cpu_to_be32()</function> family (where the "32" can
- be replaced by 64 or 16, and the "be" can be replaced by "le") are
- the general way to do endian conversions in the kernel: they
- return the converted value. All variations supply the reverse as
- well: <function>be32_to_cpu()</function>, etc.
- </para>
- <para>
- There are two major variations of these functions: the pointer
- variation, such as <function>cpu_to_be32p()</function>, which take
- a pointer to the given type, and return the converted value. The
- other variation is the "in-situ" family, such as
- <function>cpu_to_be32s()</function>, which convert value referred
- to by the pointer, and return void.
- </para>
- </sect1>
- <sect1 id="routines-local-irqs">
- <title><function>local_irq_save()</function>/<function>local_irq_restore()</function>
- <filename class=headerfile>include/asm/system.h</filename>
- </title>
- <para>
- These routines disable hard interrupts on the local CPU, and
- restore them. They are reentrant; saving the previous state in
- their one <varname>unsigned long flags</varname> argument. If you
- know that interrupts are enabled, you can simply use
- <function>local_irq_disable()</function> and
- <function>local_irq_enable()</function>.
- </para>
- </sect1>
- <sect1 id="routines-softirqs">
- <title><function>local_bh_disable()</function>/<function>local_bh_enable()</function>
- <filename class=headerfile>include/asm/softirq.h</filename></title>
- <para>
- These routines disable soft interrupts on the local CPU, and
- restore them. They are reentrant; if soft interrupts were
- disabled before, they will still be disabled after this pair
- of functions has been called. They prevent softirqs, tasklets
- and bottom halves from running on the current CPU.
- </para>
- </sect1>
- <sect1 id="routines-processorids">
- <title><function>smp_processor_id</function>()/<function>cpu_[number/logical]_map()</function>
- <filename class=headerfile>include/asm/smp.h</filename></title>
-
- <para>
- <function>smp_processor_id()</function> returns the current
- processor number, between 0 and <symbol>NR_CPUS</symbol> (the
- maximum number of CPUs supported by Linux, currently 32). These
- values are not necessarily continuous: to get a number between 0
- and <function>smp_num_cpus()</function> (the number of actual
- processors in this machine), the
- <function>cpu_number_map()</function> function is used to map the
- processor id to a logical number.
- <function>cpu_logical_map()</function> does the reverse.
- </para>
- </sect1>
- <sect1 id="routines-init">
- <title><type>__init</type>/<type>__exit</type>/<type>__initdata</type>
- <filename class=headerfile>include/linux/init.h</filename></title>
- <para>
- After boot, the kernel frees up a special section; functions
- marked with <type>__init</type> and data structures marked with
- <type>__initdata</type> are dropped after boot is complete (within
- modules this directive is currently ignored). <type>__exit</type>
- is used to declare a function which is only required on exit: the
- function will be dropped if this file is not compiled as a module.
- See the header file for use. Note that it makes no sense for a function
- marked with <type>__init</type> to be exported to modules with
- <function>EXPORT_SYMBOL()</function> - this will break.
- </para>
- <para>
- Static data structures marked as <type>__initdata</type> must be initialised
- (as opposed to ordinary static data which is zeroed BSS) and cannot be
- <type>const</type>.
- </para>
- </sect1>
- <sect1 id="routines-init-again">
- <title><function>__initcall()</function>/<function>module_init()</function>
- <filename class=headerfile>include/linux/init.h</filename></title>
- <para>
- Many parts of the kernel are well served as a module
- (dynamically-loadable parts of the kernel). Using the
- <function>module_init()</function> and
- <function>module_exit()</function> macros it is easy to write code
- without #ifdefs which can operate both as a module or built into
- the kernel.
- </para>
- <para>
- The <function>module_init()</function> macro defines which
- function is to be called at module insertion time (if the file is
- compiled as a module), or at boot time: if the file is not
- compiled as a module the <function>module_init()</function> macro
- becomes equivalent to <function>__initcall()</function>, which
- through linker magic ensures that the function is called on boot.
- </para>
- <para>
- The function can return a negative error number to cause
- module loading to fail (unfortunately, this has no effect if
- the module is compiled into the kernel). For modules, this is
- called in user context, with interrupts enabled, and the
- kernel lock held, so it can sleep.
- </para>
- </sect1>
-
- <sect1 id="routines-moduleexit">
- <title> <function>module_exit()</function>
- <filename class=headerfile>include/linux/init.h</filename> </title>
- <para>
- This macro defines the function to be called at module removal
- time (or never, in the case of the file compiled into the
- kernel). It will only be called if the module usage count has
- reached zero. This function can also sleep, but cannot fail:
- everything must be cleaned up by the time it returns.
- </para>
- </sect1>
- <sect1 id="routines-module-use-counters">
- <title> <function>MOD_INC_USE_COUNT</function>/<function>MOD_DEC_USE_COUNT</function>
- <filename class=headerfile>include/linux/module.h</filename></title>
- <para>
- These manipulate the module usage count, to protect against
- removal (a module also can't be removed if another module uses
- one of its exported symbols: see below). Every reference to
- the module from user context should be reflected by this
- counter (e.g. for every data structure or socket) before the
- function sleeps. To quote Tim Waugh:
- </para>
- <programlisting>
- /* THIS IS BAD */
- foo_open (...)
- {
- stuff..
- if (fail)
- return -EBUSY;
- sleep.. (might get unloaded here)
- stuff..
- MOD_INC_USE_COUNT;
- return 0;
- }
- /* THIS IS GOOD /
- foo_open (...)
- {
- MOD_INC_USE_COUNT;
- stuff..
- if (fail) {
- MOD_DEC_USE_COUNT;
- return -EBUSY;
- }
- sleep.. (safe now)
- stuff..
- return 0;
- }
- </programlisting>
- <para>
- You can often avoid having to deal with these problems by using the
- <structfield>owner</structfield> field of the
- <structname>file_operations</structname> structure. Set this field
- as the macro <symbol>THIS_MODULE</symbol>.
- </para>
- <para>
- For more complicated module unload locking requirements, you can set the
- <structfield>can_unload</structfield> function pointer to your own routine,
- which should return <returnvalue>0</returnvalue> if the module is
- unloadable, or <returnvalue>-EBUSY</returnvalue> otherwise.
- </para>
-
- </sect1>
- </chapter>
- <chapter id="queues">
- <title>Wait Queues
- <filename class=headerfile>include/linux/wait.h</filename>
- </title>
- <para>
- <emphasis>[SLEEPS]</emphasis>
- </para>
- <para>
- A wait queue is used to wait for someone to wake you up when a
- certain condition is true. They must be used carefully to ensure
- there is no race condition. You declare a
- <type>wait_queue_head_t</type>, and then processes which want to
- wait for that condition declare a <type>wait_queue_t</type>
- referring to themselves, and place that in the queue.
- </para>
- <sect1 id="queue-declaring">
- <title>Declaring</title>
-
- <para>
- You declare a <type>wait_queue_head_t</type> using the
- <function>DECLARE_WAIT_QUEUE_HEAD()</function> macro, or using the
- <function>init_waitqueue_head()</function> routine in your
- initialization code.
- </para>
- </sect1>
-
- <sect1 id="queue-waitqueue">
- <title>Queuing</title>
-
- <para>
- Placing yourself in the waitqueue is fairly complex, because you
- must put yourself in the queue before checking the condition.
- There is a macro to do this:
- <function>wait_event_interruptible()</function>
- <filename class=headerfile>include/linux/sched.h</filename> The
- first argument is the wait queue head, and the second is an
- expression which is evaluated; the macro returns
- <returnvalue>0</returnvalue> when this expression is true, or
- <returnvalue>-ERESTARTSYS</returnvalue> if a signal is received.
- The <function>wait_event()</function> version ignores signals.
- </para>
- <para>
- Do not use the <function>sleep_on()</function> function family -
- it is very easy to accidentally introduce races; almost certainly
- one of the <function>wait_event()</function> family will do, or a
- loop around <function>schedule_timeout()</function>. If you choose
- to loop around <function>schedule_timeout()</function> remember
- you must set the task state (with
- <function>set_current_state()</function>) on each iteration to avoid
- busy-looping.
- </para>
-
- </sect1>
- <sect1 id="queue-waking">
- <title>Waking Up Queued Tasks</title>
-
- <para>
- Call <function>wake_up()</function>
- <filename class=headerfile>include/linux/sched.h</filename>;,
- which will wake up every process in the queue. The exception is
- if one has <constant>TASK_EXCLUSIVE</constant> set, in which case
- the remainder of the queue will not be woken.
- </para>
- </sect1>
- </chapter>
- <chapter id="atomic-ops">
- <title>Atomic Operations</title>
- <para>
- Certain operations are guaranteed atomic on all platforms. The
- first class of operations work on <type>atomic_t</type>
- <filename class=headerfile>include/asm/atomic.h</filename>; this
- contains a signed integer (at least 24 bits long), and you must use
- these functions to manipulate or read atomic_t variables.
- <function>atomic_read()</function> and
- <function>atomic_set()</function> get and set the counter,
- <function>atomic_add()</function>,
- <function>atomic_sub()</function>,
- <function>atomic_inc()</function>,
- <function>atomic_dec()</function>, and
- <function>atomic_dec_and_test()</function> (returns
- <returnvalue>true</returnvalue> if it was decremented to zero).
- </para>
- <para>
- Yes. It returns <returnvalue>true</returnvalue> (i.e. != 0) if the
- atomic variable is zero.
- </para>
- <para>
- Note that these functions are slower than normal arithmetic, and
- so should not be used unnecessarily. On some platforms they
- are much slower, like 32-bit Sparc where they use a spinlock.
- </para>
- <para>
- The second class of atomic operations is atomic bit operations on a
- <type>long</type>, defined in
- <filename class=headerfile>include/asm/bitops.h</filename>. These
- operations generally take a pointer to the bit pattern, and a bit
- number: 0 is the least significant bit.
- <function>set_bit()</function>, <function>clear_bit()</function>
- and <function>change_bit()</function> set, clear, and flip the
- given bit. <function>test_and_set_bit()</function>,
- <function>test_and_clear_bit()</function> and
- <function>test_and_change_bit()</function> do the same thing,
- except return true if the bit was previously set; these are
- particularly useful for very simple locking.
- </para>
-
- <para>
- It is possible to call these operations with bit indices greater
- than BITS_PER_LONG. The resulting behavior is strange on big-endian
- platforms though so it is a good idea not to do this.
- </para>
- <para>
- Note that the order of bits depends on the architecture, and in
- particular, the bitfield passed to these operations must be at
- least as large as a <type>long</type>.
- </para>
- </chapter>
- <chapter id="symbols">
- <title>Symbols</title>
- <para>
- Within the kernel proper, the normal linking rules apply
- (ie. unless a symbol is declared to be file scope with the
- <type>static</type> keyword, it can be used anywhere in the
- kernel). However, for modules, a special exported symbol table is
- kept which limits the entry points to the kernel proper. Modules
- can also export symbols.
- </para>
- <sect1 id="sym-exportsymbols">
- <title><function>EXPORT_SYMBOL()</function>
- <filename class=headerfile>include/linux/module.h</filename></title>
- <para>
- This is the classic method of exporting a symbol, and it works
- for both modules and non-modules. In the kernel all these
- declarations are often bundled into a single file to help
- genksyms (which searches source files for these declarations).
- See the comment on genksyms and Makefiles below.
- </para>
- </sect1>
- <sect1 id="sym-exportnosymbols">
- <title><symbol>EXPORT_NO_SYMBOLS</symbol>
- <filename class=headerfile>include/linux/module.h</filename></title>
- <para>
- If a module exports no symbols then you can specify
- <programlisting>
- EXPORT_NO_SYMBOLS;
- </programlisting>
- anywhere in the module.
- In kernel 2.4 and earlier, if a module contains neither
- <function>EXPORT_SYMBOL()</function> nor
- <symbol>EXPORT_NO_SYMBOLS</symbol> then the module defaults to
- exporting all non-static global symbols.
- In kernel 2.5 onwards you must explicitly specify whether a module
- exports symbols or not.
- </para>
- </sect1>
- <sect1 id="sym-exportsymbols-gpl">
- <title><function>EXPORT_SYMBOL_GPL()</function>
- <filename class=headerfile>include/linux/module.h</filename></title>
- <para>
- Similar to <function>EXPORT_SYMBOL()</function> except that the
- symbols exported by <function>EXPORT_SYMBOL_GPL()</function> can
- only be seen by modules with a
- <function>MODULE_LICENCE()</function> that specifies a GPL
- compatible license.
- </para>
- </sect1>
- </chapter>
- <chapter id="conventions">
- <title>Routines and Conventions</title>
- <sect1 id="conventions-doublelinkedlist">
- <title>Double-linked lists
- <filename class=headerfile>include/linux/list.h</filename></title>
- <para>
- There are three sets of linked-list routines in the kernel
- headers, but this one seems to be winning out (and Linus has
- used it). If you don't have some particular pressing need for
- a single list, it's a good choice. In fact, I don't care
- whether it's a good choice or not, just use it so we can get
- rid of the others.
- </para>
- </sect1>
- <sect1 id="convention-returns">
- <title>Return Conventions</title>
- <para>
- For code called in user context, it's very common to defy C
- convention, and return <returnvalue>0</returnvalue> for success,
- and a negative error number
- (eg. <returnvalue>-EFAULT</returnvalue>) for failure. This can be
- unintuitive at first, but it's fairly widespread in the networking
- code, for example.
- </para>
- <para>
- The filesystem code uses <function>ERR_PTR()</function>
- <filename class=headerfile>include/linux/fs.h</filename>; to
- encode a negative error number into a pointer, and
- <function>IS_ERR()</function> and <function>PTR_ERR()</function>
- to get it back out again: avoids a separate pointer parameter for
- the error number. Icky, but in a good way.
- </para>
- </sect1>
- <sect1 id="conventions-borkedcompile">
- <title>Breaking Compilation</title>
- <para>
- Linus and the other developers sometimes change function or
- structure names in development kernels; this is not done just to
- keep everyone on their toes: it reflects a fundamental change
- (eg. can no longer be called with interrupts on, or does extra
- checks, or doesn't do checks which were caught before). Usually
- this is accompanied by a fairly complete note to the linux-kernel
- mailing list; search the archive. Simply doing a global replace
- on the file usually makes things <emphasis>worse</emphasis>.
- </para>
- </sect1>
- <sect1 id="conventions-initialising">
- <title>Initializing structure members</title>
- <para>
- The preferred method of initializing structures is to use the
- gcc Labeled Elements extension, eg:
- </para>
- <programlisting>
- static struct block_device_operations opt_fops = {
- open: opt_open,
- release: opt_release,
- ioctl: opt_ioctl,
- check_media_change: opt_media_change,
- };
- </programlisting>
- <para>
- This makes it easy to grep for, and makes it clear which
- structure fields are set. You should do this because it looks
- cool.
- </para>
- </sect1>
- <sect1 id="conventions-gnu-extns">
- <title>GNU Extensions</title>
- <para>
- GNU Extensions are explicitly allowed in the Linux kernel.
- Note that some of the more complex ones are not very well
- supported, due to lack of general use, but the following are
- considered standard (see the GCC info page section "C
- Extensions" for more details - Yes, really the info page, the
- man page is only a short summary of the stuff in info):
- </para>
- <itemizedlist>
- <listitem>
- <para>
- Inline functions
- </para>
- </listitem>
- <listitem>
- <para>
- Statement expressions (ie. the ({ and }) constructs).
- </para>
- </listitem>
- <listitem>
- <para>
- Declaring attributes of a function / variable / type
- (__attribute__)
- </para>
- </listitem>
- <listitem>
- <para>
- Labeled elements
- </para>
- </listitem>
- <listitem>
- <para>
- typeof
- </para>
- </listitem>
- <listitem>
- <para>
- Zero length arrays
- </para>
- </listitem>
- <listitem>
- <para>
- Macro varargs
- </para>
- </listitem>
- <listitem>
- <para>
- Arithmetic on void pointers
- </para>
- </listitem>
- <listitem>
- <para>
- Non-Constant initializers
- </para>
- </listitem>
- <listitem>
- <para>
- Assembler Instructions (not outside arch/ and include/asm/)
- </para>
- </listitem>
- <listitem>
- <para>
- Function names as strings (__FUNCTION__)
- </para>
- </listitem>
- <listitem>
- <para>
- __builtin_constant_p()
- </para>
- </listitem>
- </itemizedlist>
- <para>
- Be wary when using long long in the kernel, the code gcc generates for
- it is horrible and worse: division and multiplication does not work
- on i386 because the GCC runtime functions for it are missing from
- the kernel environment.
- </para>
- <!-- FIXME: add a note about ANSI aliasing cleanness -->
- </sect1>
- <sect1 id="conventions-cplusplus">
- <title>C++</title>
-
- <para>
- Using C++ in the kernel is usually a bad idea, because the
- kernel does not provide the necessary runtime environment
- and the include files are not tested for it. It is still
- possible, but not recommended. If you really want to do
- this, forget about exceptions at least.
- </para>
- </sect1>
- <sect1 id="conventions-ifdef">
- <title>#if</title>
-
- <para>
- It is generally considered cleaner to use macros in header files
- (or at the top of .c files) to abstract away functions rather than
- using `#if' pre-processor statements throughout the source code.
- </para>
- </sect1>
- </chapter>
- <chapter id="submitting">
- <title>Putting Your Stuff in the Kernel</title>
- <para>
- In order to get your stuff into shape for official inclusion, or
- even to make a neat patch, there's administrative work to be
- done:
- </para>
- <itemizedlist>
- <listitem>
- <para>
- Figure out whose pond you've been pissing in. Look at the top of
- the source files, inside the <filename>MAINTAINERS</filename>
- file, and last of all in the <filename>CREDITS</filename> file.
- You should coordinate with this person to make sure you're not
- duplicating effort, or trying something that's already been
- rejected.
- </para>
- <para>
- Make sure you put your name and EMail address at the top of
- any files you create or mangle significantly. This is the
- first place people will look when they find a bug, or when
- <emphasis>they</emphasis> want to make a change.
- </para>
- </listitem>
- <listitem>
- <para>
- Usually you want a configuration option for your kernel hack.
- Edit <filename>Config.in</filename> in the appropriate directory
- (but under <filename>arch/</filename> it's called
- <filename>config.in</filename>). The Config Language used is not
- bash, even though it looks like bash; the safe way is to use only
- the constructs that you already see in
- <filename>Config.in</filename> files (see
- <filename>Documentation/kbuild/config-language.txt</filename>).
- It's good to run "make xconfig" at least once to test (because
- it's the only one with a static parser).
- </para>
- <para>
- Variables which can be Y or N use <type>bool</type> followed by a
- tagline and the config define name (which must start with
- CONFIG_). The <type>tristate</type> function is the same, but
- allows the answer M (which defines
- <symbol>CONFIG_foo_MODULE</symbol> in your source, instead of
- <symbol>CONFIG_FOO</symbol>) if <symbol>CONFIG_MODULES</symbol>
- is enabled.
- </para>
- <para>
- You may well want to make your CONFIG option only visible if
- <symbol>CONFIG_EXPERIMENTAL</symbol> is enabled: this serves as a
- warning to users. There many other fancy things you can do: see
- the various <filename>Config.in</filename> files for ideas.
- </para>
- </listitem>
- <listitem>
- <para>
- Edit the <filename>Makefile</filename>: the CONFIG variables are
- exported here so you can conditionalize compilation with `ifeq'.
- If your file exports symbols then add the names to
- <varname>export-objs</varname> so that genksyms will find them.
- <caution>
- <para>
- There is a restriction on the kernel build system that objects
- which export symbols must have globally unique names.
- If your object does not have a globally unique name then the
- standard fix is to move the
- <function>EXPORT_SYMBOL()</function> statements to their own
- object with a unique name.
- This is why several systems have separate exporting objects,
- usually suffixed with ksyms.
- </para>
- </caution>
- </para>
- </listitem>
- <listitem>
- <para>
- Document your option in Documentation/Configure.help. Mention
- incompatibilities and issues here. <emphasis> Definitely
- </emphasis> end your description with <quote> if in doubt, say N
- </quote> (or, occasionally, `Y'); this is for people who have no
- idea what you are talking about.
- </para>
- </listitem>
- <listitem>
- <para>
- Put yourself in <filename>CREDITS</filename> if you've done
- something noteworthy, usually beyond a single file (your name
- should be at the top of the source files anyway).
- <filename>MAINTAINERS</filename> means you want to be consulted
- when changes are made to a subsystem, and hear about bugs; it
- implies a more-than-passing commitment to some part of the code.
- </para>
- </listitem>
-
- <listitem>
- <para>
- Finally, don't forget to read <filename>Documentation/SubmittingPatches</filename>
- and possibly <filename>Documentation/SubmittingDrivers</filename>.
- </para>
- </listitem>
- </itemizedlist>
- </chapter>
- <chapter id="cantrips">
- <title>Kernel Cantrips</title>
- <para>
- Some favorites from browsing the source. Feel free to add to this
- list.
- </para>
- <para>
- <filename>include/linux/brlock.h:</filename>
- </para>
- <programlisting>
- extern inline void br_read_lock (enum brlock_indices idx)
- {
- /*
- * This causes a link-time bug message if an
- * invalid index is used:
- */
- if (idx >= __BR_END)
- __br_lock_usage_bug();
- read_lock(&__brlock_array[smp_processor_id()][idx]);
- }
- </programlisting>
- <para>
- <filename>include/linux/fs.h</filename>:
- </para>
- <programlisting>
- /*
- * Kernel pointers have redundant information, so we can use a
- * scheme where we can return either an error code or a dentry
- * pointer with the same return value.
- *
- * This should be a per-architecture thing, to allow different
- * error and pointer decisions.
- */
- #define ERR_PTR(err) ((void *)((long)(err)))
- #define PTR_ERR(ptr) ((long)(ptr))
- #define IS_ERR(ptr) ((unsigned long)(ptr) > (unsigned long)(-1000))
- </programlisting>
- <para>
- <filename>include/asm-i386/uaccess.h:</filename>
- </para>
- <programlisting>
- #define copy_to_user(to,from,n)
- (__builtin_constant_p(n) ?
- __constant_copy_to_user((to),(from),(n)) :
- __generic_copy_to_user((to),(from),(n)))
- </programlisting>
- <para>
- <filename>arch/sparc/kernel/head.S:</filename>
- </para>
- <programlisting>
- /*
- * Sun people can't spell worth damn. "compatability" indeed.
- * At least we *know* we can't spell, and use a spell-checker.
- */
- /* Uh, actually Linus it is I who cannot spell. Too much murky
- * Sparc assembly will do this to ya.
- */
- C_LABEL(cputypvar):
- .asciz "compatability"
- /* Tested on SS-5, SS-10. Probably someone at Sun applied a spell-checker. */
- .align 4
- C_LABEL(cputypvar_sun4m):
- .asciz "compatible"
- </programlisting>
- <para>
- <filename>arch/sparc/lib/checksum.S:</filename>
- </para>
- <programlisting>
- /* Sun, you just can't beat me, you just can't. Stop trying,
- * give up. I'm serious, I am going to kick the living shit
- * out of you, game over, lights out.
- */
- </programlisting>
- </chapter>
- <chapter id="credits">
- <title>Thanks</title>
- <para>
- Thanks to Andi Kleen for the idea, answering my questions, fixing
- my mistakes, filling content, etc. Philipp Rumpf for more spelling
- and clarity fixes, and some excellent non-obvious points. Werner
- Almesberger for giving me a great summary of
- <function>disable_irq()</function>, and Jes Sorensen and Andrea
- Arcangeli added caveats. Michael Elizabeth Chastain for checking
- and adding to the Configure section. <!-- Rusty insisted on this
- bit; I didn't do it! --> Telsa Gwynne for teaching me DocBook.
- </para>
- </chapter>
- </book>