checksum.h
上传用户:lgb322
上传日期:2013-02-24
资源大小:30529k
文件大小:3k
- /* TODO: csum_tcpudp_magic could be speeded up, and csum_fold as well */
- #ifndef _CRIS_CHECKSUM_H
- #define _CRIS_CHECKSUM_H
- /*
- * computes the checksum of a memory block at buff, length len,
- * and adds in "sum" (32-bit)
- *
- * returns a 32-bit number suitable for feeding into itself
- * or csum_tcpudp_magic
- *
- * this function must be called with even lengths, except
- * for the last fragment, which may be odd
- *
- * it's best to have buff aligned on a 32-bit boundary
- */
- unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum);
- /*
- * the same as csum_partial, but copies from src while it
- * checksums
- *
- * here even more important to align src and dst on a 32-bit (or even
- * better 64-bit) boundary
- */
- unsigned int csum_partial_copy_nocheck(const char *src, char *dst,
- int len, unsigned int sum);
- /*
- * Fold a partial checksum into a word
- */
- static inline unsigned int csum_fold(unsigned int sum)
- {
- /* the while loop is unnecessary really, it's always enough with two
- iterations */
-
- while(sum >> 16)
- sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */
-
- return ~sum;
- }
- /* Checksum some values used in TCP/UDP headers.
- *
- * The gain by doing this in asm is that C will not generate carry-additions
- * for the 32-bit components of the checksum, so otherwise we would have had
- * to split all of those into 16-bit components, then add.
- */
- static inline unsigned int
- csum_tcpudp_nofold(unsigned long saddr, unsigned long daddr, unsigned short len,
- unsigned short proto, unsigned int sum)
- {
- int res;
- __asm__ ("add.d %2, %0nt"
- "axnt"
- "add.d %3, %0nt"
- "axnt"
- "add.d %4, %0nt"
- "axnt"
- "addq 0, %0n"
- : "=r" (res)
- : "0" (sum), "r" (daddr), "r" (saddr), "r" ((ntohs(len) << 16) + (proto << 8)));
- return res;
- }
- extern unsigned int csum_partial_copy_from_user(const char *src, char *dst,
- int len, unsigned int sum,
- int *errptr);
- /*
- * This is a version of ip_compute_csum() optimized for IP headers,
- * which always checksum on 4 octet boundaries.
- *
- */
- static inline unsigned short ip_fast_csum(unsigned char * iph,
- unsigned int ihl)
- {
- return csum_fold(csum_partial(iph, ihl * 4, 0));
- }
-
- /*
- * computes the checksum of the TCP/UDP pseudo-header
- * returns a 16-bit checksum, already complemented
- */
- static inline unsigned short int csum_tcpudp_magic(unsigned long saddr,
- unsigned long daddr,
- unsigned short len,
- unsigned short proto,
- unsigned int sum)
- {
- return csum_fold(csum_tcpudp_nofold(saddr,daddr,len,proto,sum));
- }
- /*
- * this routine is used for miscellaneous IP-like checksums, mainly
- * in icmp.c
- */
- static inline unsigned short ip_compute_csum(unsigned char * buff, int len) {
- return csum_fold (csum_partial(buff, len, 0));
- }
- #endif