semaphore.c
上传用户:lgb322
上传日期:2013-02-24
资源大小:30529k
文件大小:4k
- /*
- * Generic semaphore code. Buyer beware. Do your own
- * specific changes in <asm/semaphore-helper.h>
- */
- #include <linux/config.h>
- #include <linux/sched.h>
- #include <asm/semaphore-helper.h>
- #ifndef CONFIG_RMW_INSNS
- spinlock_t semaphore_wake_lock;
- #endif
- /*
- * Semaphores are implemented using a two-way counter:
- * The "count" variable is decremented for each process
- * that tries to sleep, while the "waking" variable is
- * incremented when the "up()" code goes to wake up waiting
- * processes.
- *
- * Notably, the inline "up()" and "down()" functions can
- * efficiently test if they need to do any extra work (up
- * needs to do something only if count was negative before
- * the increment operation.
- *
- * waking_non_zero() (from asm/semaphore.h) must execute
- * atomically.
- *
- * When __up() is called, the count was negative before
- * incrementing it, and we need to wake up somebody.
- *
- * This routine adds one to the count of processes that need to
- * wake up and exit. ALL waiting processes actually wake up but
- * only the one that gets to the "waking" field first will gate
- * through and acquire the semaphore. The others will go back
- * to sleep.
- *
- * Note that these functions are only called when there is
- * contention on the lock, and as such all this is the
- * "non-critical" part of the whole semaphore business. The
- * critical part is the inline stuff in <asm/semaphore.h>
- * where we want to avoid any extra jumps and calls.
- */
- void __up(struct semaphore *sem)
- {
- wake_one_more(sem);
- wake_up(&sem->wait);
- }
- /*
- * Perform the "down" function. Return zero for semaphore acquired,
- * return negative for signalled out of the function.
- *
- * If called from __down, the return is ignored and the wait loop is
- * not interruptible. This means that a task waiting on a semaphore
- * using "down()" cannot be killed until someone does an "up()" on
- * the semaphore.
- *
- * If called from __down_interruptible, the return value gets checked
- * upon return. If the return value is negative then the task continues
- * with the negative value in the return register (it can be tested by
- * the caller).
- *
- * Either form may be used in conjunction with "up()".
- *
- */
- #define DOWN_HEAD(task_state)
-
-
- current->state = (task_state);
- add_wait_queue(&sem->wait, &wait);
-
- /*
- * Ok, we're set up. sem->count is known to be less than zero
- * so we must wait.
- *
- * We can let go the lock for purposes of waiting.
- * We re-acquire it after awaking so as to protect
- * all semaphore operations.
- *
- * If "up()" is called before we call waking_non_zero() then
- * we will catch it right away. If it is called later then
- * we will have to go through a wakeup cycle to catch it.
- *
- * Multiple waiters contend for the semaphore lock to see
- * who gets to gate through and who has to wait some more.
- */
- for (;;) {
- #define DOWN_TAIL(task_state)
- current->state = (task_state);
- }
- current->state = TASK_RUNNING;
- remove_wait_queue(&sem->wait, &wait);
- void __down(struct semaphore * sem)
- {
- DECLARE_WAITQUEUE(wait, current);
- DOWN_HEAD(TASK_UNINTERRUPTIBLE)
- if (waking_non_zero(sem))
- break;
- schedule();
- DOWN_TAIL(TASK_UNINTERRUPTIBLE)
- }
- int __down_interruptible(struct semaphore * sem)
- {
- DECLARE_WAITQUEUE(wait, current);
- int ret = 0;
- DOWN_HEAD(TASK_INTERRUPTIBLE)
- ret = waking_non_zero_interruptible(sem, current);
- if (ret)
- {
- if (ret == 1)
- /* ret != 0 only if we get interrupted -arca */
- ret = 0;
- break;
- }
- schedule();
- DOWN_TAIL(TASK_INTERRUPTIBLE)
- return ret;
- }
- int __down_trylock(struct semaphore * sem)
- {
- return waking_non_zero_trylock(sem);
- }