gate.S
上传用户:lgb322
上传日期:2013-02-24
资源大小:30529k
文件大小:7k
- /*
- * This file contains the code that gets mapped at the upper end of each task's text
- * region. For now, it contains the signal trampoline code only.
- *
- * Copyright (C) 1999-2001 Hewlett-Packard Co
- * David Mosberger-Tang <davidm@hpl.hp.com>
- */
- #include <asm/asmmacro.h>
- #include <asm/offsets.h>
- #include <asm/sigcontext.h>
- #include <asm/system.h>
- #include <asm/unistd.h>
- #include <asm/page.h>
- .section .text.gate,"ax"
- # define ARG0_OFF (16 + IA64_SIGFRAME_ARG0_OFFSET)
- # define ARG1_OFF (16 + IA64_SIGFRAME_ARG1_OFFSET)
- # define ARG2_OFF (16 + IA64_SIGFRAME_ARG2_OFFSET)
- # define SIGHANDLER_OFF (16 + IA64_SIGFRAME_HANDLER_OFFSET)
- # define SIGCONTEXT_OFF (16 + IA64_SIGFRAME_SIGCONTEXT_OFFSET)
- # define FLAGS_OFF IA64_SIGCONTEXT_FLAGS_OFFSET
- # define CFM_OFF IA64_SIGCONTEXT_CFM_OFFSET
- # define FR6_OFF IA64_SIGCONTEXT_FR6_OFFSET
- # define BSP_OFF IA64_SIGCONTEXT_AR_BSP_OFFSET
- # define RNAT_OFF IA64_SIGCONTEXT_AR_RNAT_OFFSET
- # define UNAT_OFF IA64_SIGCONTEXT_AR_UNAT_OFFSET
- # define FPSR_OFF IA64_SIGCONTEXT_AR_FPSR_OFFSET
- # define PR_OFF IA64_SIGCONTEXT_PR_OFFSET
- # define RP_OFF IA64_SIGCONTEXT_B0_OFFSET
- # define SP_OFF IA64_SIGCONTEXT_R12_OFFSET
- # define RBS_BASE_OFF IA64_SIGCONTEXT_RBS_BASE_OFFSET
- # define LOADRS_OFF IA64_SIGCONTEXT_LOADRS_OFFSET
- # define base0 r2
- # define base1 r3
- /*
- * When we get here, the memory stack looks like this:
- *
- * +===============================+
- * | |
- * // struct sigframe //
- * | |
- * +-------------------------------+ <-- sp+16
- * | 16 byte of scratch |
- * | space |
- * +-------------------------------+ <-- sp
- *
- * The register stack looks _exactly_ the way it looked at the time the signal
- * occurred. In other words, we're treading on a potential mine-field: each
- * incoming general register may be a NaT value (including sp, in which case the
- * process ends up dying with a SIGSEGV).
- *
- * The first thing need to do is a cover to get the registers onto the backing
- * store. Once that is done, we invoke the signal handler which may modify some
- * of the machine state. After returning from the signal handler, we return
- * control to the previous context by executing a sigreturn system call. A signal
- * handler may call the rt_sigreturn() function to directly return to a given
- * sigcontext. However, the user-level sigreturn() needs to do much more than
- * calling the rt_sigreturn() system call as it needs to unwind the stack to
- * restore preserved registers that may have been saved on the signal handler's
- * call stack.
- */
- GLOBAL_ENTRY(ia64_sigtramp)
- // describe the state that is active when we get here:
- .prologue
- .unwabi @svr4, 's' // mark this as a sigtramp handler (saves scratch regs)
- .savesp ar.unat, UNAT_OFF+SIGCONTEXT_OFF
- .savesp ar.fpsr, FPSR_OFF+SIGCONTEXT_OFF
- .savesp pr, PR_OFF+SIGCONTEXT_OFF
- .savesp rp, RP_OFF+SIGCONTEXT_OFF
- .vframesp SP_OFF+SIGCONTEXT_OFF
- .body
- .label_state 1
- adds base0=SIGHANDLER_OFF,sp
- adds base1=RBS_BASE_OFF+SIGCONTEXT_OFF,sp
- br.call.sptk.many rp=1f
- 1:
- ld8 r17=[base0],(ARG0_OFF-SIGHANDLER_OFF) // get pointer to signal handler's plabel
- ld8 r15=[base1] // get address of new RBS base (or NULL)
- cover // push args in interrupted frame onto backing store
- ;;
- cmp.ne p8,p0=r15,r0 // do we need to switch the rbs?
- mov.m r9=ar.bsp // fetch ar.bsp
- .spillsp.p p8, ar.rnat, RNAT_OFF+SIGCONTEXT_OFF
- (p8) br.cond.spnt setup_rbs // yup -> (clobbers r14, r15, and r16)
- back_from_setup_rbs:
- .save ar.pfs, r8
- alloc r8=ar.pfs,0,0,3,0 // get CFM0, EC0, and CPL0 into r8
- ld8 out0=[base0],16 // load arg0 (signum)
- adds base1=(ARG1_OFF-(RBS_BASE_OFF+SIGCONTEXT_OFF)),base1
- ;;
- ld8 out1=[base1] // load arg1 (siginfop)
- ld8 r10=[r17],8 // get signal handler entry point
- ;;
- ld8 out2=[base0] // load arg2 (sigcontextp)
- ld8 gp=[r17] // get signal handler's global pointer
- adds base0=(BSP_OFF+SIGCONTEXT_OFF),sp
- ;;
- .spillsp ar.bsp, BSP_OFF+SIGCONTEXT_OFF
- st8 [base0]=r9,(CFM_OFF-BSP_OFF) // save sc_ar_bsp
- dep r8=0,r8,38,26 // clear EC0, CPL0 and reserved bits
- adds base1=(FR6_OFF+16+SIGCONTEXT_OFF),sp
- ;;
- .spillsp ar.pfs, CFM_OFF
- st8 [base0]=r8 // save CFM0
- adds base0=(FR6_OFF+SIGCONTEXT_OFF),sp
- ;;
- stf.spill [base0]=f6,32
- stf.spill [base1]=f7,32
- ;;
- stf.spill [base0]=f8,32
- stf.spill [base1]=f9,32
- mov b6=r10
- ;;
- stf.spill [base0]=f10,32
- stf.spill [base1]=f11,32
- ;;
- stf.spill [base0]=f12,32
- stf.spill [base1]=f13,32
- ;;
- stf.spill [base0]=f14,32
- stf.spill [base1]=f15,32
- br.call.sptk.many rp=b6 // call the signal handler
- .ret0: adds base0=(BSP_OFF+SIGCONTEXT_OFF),sp
- ;;
- ld8 r15=[base0],(CFM_OFF-BSP_OFF) // fetch sc_ar_bsp and advance to CFM_OFF
- mov r14=ar.bsp
- ;;
- ld8 r8=[base0] // restore (perhaps modified) CFM0, EC0, and CPL0
- cmp.ne p8,p0=r14,r15 // do we need to restore the rbs?
- (p8) br.cond.spnt restore_rbs // yup -> (clobbers r14 and r16)
- ;;
- back_from_restore_rbs:
- adds base0=(FR6_OFF+SIGCONTEXT_OFF),sp
- adds base1=(FR6_OFF+16+SIGCONTEXT_OFF),sp
- ;;
- ldf.fill f6=[base0],32
- ldf.fill f7=[base1],32
- ;;
- ldf.fill f8=[base0],32
- ldf.fill f9=[base1],32
- ;;
- ldf.fill f10=[base0],32
- ldf.fill f11=[base1],32
- ;;
- ldf.fill f12=[base0],32
- ldf.fill f13=[base1],32
- ;;
- ldf.fill f14=[base0],32
- ldf.fill f15=[base1],32
- mov r15=__NR_rt_sigreturn
- break __BREAK_SYSCALL
- .body
- .copy_state 1
- setup_rbs:
- mov ar.rsc=0 // put RSE into enforced lazy mode
- ;;
- .save ar.rnat, r16
- mov r16=ar.rnat // save RNaT before switching backing store area
- adds r14=(RNAT_OFF+SIGCONTEXT_OFF),sp
- mov ar.bspstore=r15 // switch over to new register backing store area
- ;;
- .spillsp ar.rnat, RNAT_OFF+SIGCONTEXT_OFF
- st8 [r14]=r16 // save sc_ar_rnat
- adds r14=(LOADRS_OFF+SIGCONTEXT_OFF),sp
- mov.m r16=ar.bsp // sc_loadrs <- (new bsp - new bspstore) << 16
- ;;
- invala
- sub r15=r16,r15
- ;;
- shl r15=r15,16
- ;;
- st8 [r14]=r15 // save sc_loadrs
- mov ar.rsc=0xf // set RSE into eager mode, pl 3
- br.cond.sptk back_from_setup_rbs
- .prologue
- .copy_state 1
- .spillsp ar.rnat, RNAT_OFF+SIGCONTEXT_OFF
- .body
- restore_rbs:
- alloc r2=ar.pfs,0,0,0,0 // alloc null frame
- adds r16=(LOADRS_OFF+SIGCONTEXT_OFF),sp
- ;;
- ld8 r14=[r16]
- adds r16=(RNAT_OFF+SIGCONTEXT_OFF),sp
- ;;
- mov ar.rsc=r14 // put RSE into enforced lazy mode
- ld8 r14=[r16] // get new rnat
- ;;
- loadrs // restore dirty partition
- ;;
- mov ar.bspstore=r15 // switch back to old register backing store area
- ;;
- mov ar.rnat=r14 // restore RNaT
- mov ar.rsc=0xf // (will be restored later on from sc_ar_rsc)
- // invala not necessary as that will happen when returning to user-mode
- br.cond.sptk back_from_restore_rbs
- END(ia64_sigtramp)