- #ifndef _TUBE_H_
- #define _TUBE_H_
- #include "Scene.h"
- #include "Mesh.h"
- #include "SimpleVector.h"
- #include "Lights.h"
- class CTubeScene : public CScene
- {
- private:
- CObject* m_pTube;
- CObject* m_pPlates;
- std::vector<CLight> m_vLights;
- public:
- bool Initialize();
- bool Cleanup();
- bool Render( int iScreenWidth, int iScreenHeight );
- bool Update();
- CTubeScene();
- };
- #endif