BCMenu.h
资源名称:Fly ight.zip [点击查看]
上传用户:baina_li
上传日期:2013-03-23
资源大小:960k
文件大小:16k
源码类别:
射击游戏
开发平台:
Visual C++
- //*************************************************************************
- // BCMenu.h : header file
- // Version : 3.033
- // Date : April 2002
- // Author : Brent Corkum
- // Email : corkum@rocscience.com
- // Latest Version : http://www.rocscience.com/~corkum/BCMenu.html
- //
- // Bug Fixes and portions of code supplied by:
- //
- // Ben Ashley,Girish Bharadwaj,Jean-Edouard Lachand-Robert,
- // Robert Edward Caldecott,Kenny Goers,Leonardo Zide,
- // Stefan Kuhr,Reiner Jung,Martin Vladic,Kim Yoo Chul,
- // Oz Solomonovich,Tongzhe Cui,Stephane Clog,Warren Stevens,
- // Damir Valiulin,David Kinder,Marc Loiry
- //
- // You are free to use/modify this code but leave this header intact.
- // This class is public domain so you are free to use it any of
- // your applications (Freeware,Shareware,Commercial). All I ask is
- // that you let me know so that if you have a real winner I can
- // brag to my buddies that some of my code is in your app. I also
- // wouldn't mind if you sent me a copy of your application since I
- // like to play with new stuff.
- //*************************************************************************
- #ifndef BCMenu_H
- #define BCMenu_H
- #include <afxtempl.h>
- // BCMenuData class. Fill this class structure to define a single menu item:
- class BCMenuData
- {
- wchar_t *m_szMenuText;
- public:
- BCMenuData () {menuIconNormal=-1;xoffset=-1;bitmap=NULL;pContext=NULL;
- nFlags=0;nID=0;syncflag=0;m_szMenuText=NULL;global_offset=-1;};
- void SetAnsiString(LPCSTR szAnsiString);
- void SetWideString(const wchar_t *szWideString);
- const wchar_t *GetWideString(void) {return m_szMenuText;};
- ~BCMenuData ();
- CString GetString(void);//returns the menu text in ANSI or UNICODE
- int xoffset,global_offset;
- int menuIconNormal;
- UINT nFlags,nID,syncflag;
- CImageList *bitmap;
- void *pContext; // used to attach user data
- };
- //struct CMenuItemInfo : public MENUITEMINFO {
- struct CMenuItemInfo : public
- //MENUITEMINFO
- #ifndef UNICODE //SK: this fixes warning C4097: typedef-name 'MENUITEMINFO' used as synonym for class-name 'tagMENUITEMINFOA'
- tagMENUITEMINFOA
- #else
- tagMENUITEMINFOW
- #endif
- {
- CMenuItemInfo()
- {
- memset(this, 0, sizeof(MENUITEMINFO));
- cbSize = sizeof(MENUITEMINFO);
- }
- };
- // how the menu's are drawn, either original or XP style
- typedef enum {BCMENU_DRAWMODE_ORIGINAL,BCMENU_DRAWMODE_XP} BC_MenuDrawMode;
- // how seperators are handled when removing a menu (Tongzhe Cui)
- typedef enum {BCMENU_NONE, BCMENU_HEAD, BCMENU_TAIL, BCMENU_BOTH} BC_Seperator;
- // defines for unicode support
- #ifndef UNICODE
- #define AppendMenu AppendMenuA
- #define InsertMenu InsertMenuA
- #define InsertODMenu InsertODMenuA
- #define AppendODMenu AppendODMenuA
- #define AppendODPopupMenu AppendODPopupMenuA
- #define ModifyODMenu ModifyODMenuA
- #else
- #define AppendMenu AppendMenuW
- #define InsertMenu InsertMenuW
- #define InsertODMenu InsertODMenuW
- #define AppendODMenu AppendODMenuW
- #define ModifyODMenu ModifyODMenuW
- #define AppendODPopupMenu AppendODPopupMenuW
- #endif
- class BCMenu : public CMenu
- {
- DECLARE_DYNAMIC( BCMenu )
- public:
- BCMenu();
- virtual ~BCMenu();
- // Functions for loading and applying bitmaps to menus (see example application)
- virtual BOOL LoadMenu(LPCTSTR lpszResourceName);
- virtual BOOL LoadMenu(int nResource);
- BOOL LoadToolbar(UINT nToolBar);
- BOOL LoadToolbars(const UINT *arID,int n);
- void AddFromToolBar(CToolBar* pToolBar, int nResourceID);
- BOOL LoadFromToolBar(UINT nID,UINT nToolBar,int& xoffset);
- BOOL AddBitmapToImageList(CImageList *list,UINT nResourceID);
- static HBITMAP LoadSysColorBitmap(int nResourceId);
- void LoadCheckmarkBitmap(int unselect,int select); // custom check mark bitmaps
- // functions for appending a menu option, use the AppendMenu call (see above define)
- BOOL AppendMenuA(UINT nFlags,UINT nIDNewItem=0,const char *lpszNewItem=NULL,int nIconNormal=-1);
- BOOL AppendMenuA(UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CImageList *il,int xoffset);
- BOOL AppendMenuA(UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CBitmap *bmp);
- BOOL AppendMenuW(UINT nFlags,UINT nIDNewItem=0,wchar_t *lpszNewItem=NULL,int nIconNormal=-1);
- BOOL AppendMenuW(UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CImageList *il,int xoffset);
- BOOL AppendMenuW(UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CBitmap *bmp);
- BOOL AppendODMenuA(LPCSTR lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1);
- BOOL AppendODMenuW(wchar_t *lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1);
- BOOL AppendODMenuA(LPCSTR lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);
- BOOL AppendODMenuW(wchar_t *lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);
- // for appending a popup menu (see example application)
- BCMenu* AppendODPopupMenuA(LPCSTR lpstrText);
- BCMenu* AppendODPopupMenuW(wchar_t *lpstrText);
- // functions for inserting a menu option, use the InsertMenu call (see above define)
- BOOL InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem=0,const char *lpszNewItem=NULL,int nIconNormal=-1);
- BOOL InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CImageList *il,int xoffset);
- BOOL InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CBitmap *bmp);
- BOOL InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem=0,wchar_t *lpszNewItem=NULL,int nIconNormal=-1);
- BOOL InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CImageList *il,int xoffset);
- BOOL InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CBitmap *bmp);
- BOOL InsertODMenuA(UINT nPosition,LPCSTR lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1);
- BOOL InsertODMenuW(UINT nPosition,wchar_t *lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1);
- BOOL InsertODMenuA(UINT nPosition,LPCSTR lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);
- BOOL InsertODMenuW(UINT nPosition,wchar_t *lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);
- // functions for modifying a menu option, use the ModifyODMenu call (see above define)
- BOOL ModifyODMenuA(const char *lpstrText,UINT nID=0,int nIconNormal=-1);
- BOOL ModifyODMenuA(const char *lpstrText,UINT nID,CImageList *il,int xoffset);
- BOOL ModifyODMenuA(const char *lpstrText,UINT nID,CBitmap *bmp);
- BOOL ModifyODMenuA(const char *lpstrText,const char *OptionText,int nIconNormal);
- BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID=0,int nIconNormal=-1);
- BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID,CImageList *il,int xoffset);
- BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID,CBitmap *bmp);
- BOOL ModifyODMenuW(wchar_t *lpstrText,wchar_t *OptionText,int nIconNormal);
- // use this method for adding a solid/hatched colored square beside a menu option
- // courtesy of Warren Stevens
- BOOL ModifyODMenuA(const char *lpstrText,UINT nID,COLORREF fill,COLORREF border,int hatchstyle=-1,CSize *pSize=NULL);
- BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID,COLORREF fill,COLORREF border,int hatchstyle=-1,CSize *pSize=NULL);
- // for deleting and removing menu options
- BOOL RemoveMenu(UINT uiId,UINT nFlags);
- BOOL DeleteMenu(UINT uiId,UINT nFlags);
- // sPos means Seperator's position, since we have no way to find the seperator's position in the menu
- // we have to specify them when we call the RemoveMenu to make sure the unused seperators are removed;
- // sPos = None no seperator removal;
- // = Head seperator in front of this menu item;
- // = Tail seperator right after this menu item;
- // = Both seperators at both ends;
- // remove the menu item based on their text, return -1 if not found, otherwise return the menu position;
- int RemoveMenu(char* pText, BC_Seperator sPos=BCMENU_NONE);
- int RemoveMenu(wchar_t* pText, BC_Seperator sPos=BCMENU_NONE);
- int DeleteMenu(char* pText, BC_Seperator sPos=BCMENU_NONE);
- int DeleteMenu(wchar_t* pText, BC_Seperator sPos=BCMENU_NONE);
- // Destoying
- virtual BOOL DestroyMenu();
- // function for retrieving and setting a menu options text (use this function
- // because it is ownerdrawn)
- BOOL GetMenuText(UINT id,CString &string,UINT nFlags = MF_BYPOSITION);
- BOOL SetMenuText(UINT id,CString string, UINT nFlags = MF_BYPOSITION);
- // Getting a submenu from it's name or position
- BCMenu* GetSubBCMenu(char* lpszSubMenuName);
- BCMenu* GetSubBCMenu(wchar_t* lpszSubMenuName);
- CMenu* GetSubMenu (LPCTSTR lpszSubMenuName);
- CMenu* GetSubMenu (int nPos);
- int GetMenuPosition(char* pText);
- int GetMenuPosition(wchar_t* pText);
- // Drawing:
- virtual void DrawItem( LPDRAWITEMSTRUCT); // Draw an item
- virtual void MeasureItem( LPMEASUREITEMSTRUCT ); // Measure an item
- // Static functions used for handling menu's in the mainframe
- static void UpdateMenu(CMenu *pmenu);
- static BOOL IsMenu(CMenu *submenu);
- static BOOL IsMenu(HMENU submenu);
- static LRESULT FindKeyboardShortcut(UINT nChar,UINT nFlags,CMenu *pMenu);
- // Function to set how menu is drawn, either original or XP style
- static void SetMenuDrawMode(UINT mode){
- BCMenu::original_drawmode=mode;
- BCMenu::xp_drawmode=mode;
- };
- // Function to set how disabled items are drawn (mode=FALSE means they are not drawn selected)
- static void SetSelectDisableMode(BOOL mode){
- BCMenu::original_select_disabled=mode;
- BCMenu::xp_select_disabled=mode;
- };
- static int BCMenu::GetMenuDrawMode(void);
- static BOOL BCMenu::GetSelectDisableMode(void);
- // how the bitmaps are drawn in XP Luna mode
- static void SetXPBitmap3D(BOOL val){
- BCMenu::xp_draw_3D_bitmaps=val;
- };
- static BOOL GetXPBitmap3D(void){return BCMenu::xp_draw_3D_bitmaps;}
- // Customizing:
- // Set icon size
- static void SetIconSize (int, int);
- // set the color in the bitmaps that is the background transparent color
- void SetBitmapBackground(COLORREF color);
- void UnSetBitmapBackground(void);
- // obsolete functions for setting how menu images are dithered for disabled menu options
- BOOL GetDisableOldStyle(void);
- void SetDisableOldStyle(void);
- void UnSetDisableOldStyle(void);
- static COLORREF LightenColor(COLORREF col,double factor);
- static COLORREF DarkenColor(COLORREF col,double factor);
- // Miscellaneous Protected Member functions
- protected:
- static BOOL IsNewShell(void);
- static BOOL IsWinXPLuna(void);
- static BOOL IsLunaMenuStyle(void);
- static BOOL IsWindowsClassicTheme(void);
- BCMenuData *BCMenu::FindMenuItem(UINT nID);
- BCMenu *FindMenuOption(int nId,int& nLoc);
- BCMenu *FindAnotherMenuOption(int nId,int& nLoc,CArray<BCMenu*,BCMenu*>&bcsubs,
- CArray<int,int&>&bclocs);
- BCMenuData *FindMenuOption(wchar_t *lpstrText);
- void InsertSpaces(void);
- void DrawCheckMark(CDC* pDC,int x,int y,COLORREF color,BOOL narrowflag=FALSE);
- void DrawRadioDot(CDC *pDC,int x,int y,COLORREF color);
- BCMenuData *NewODMenu(UINT pos,UINT nFlags,UINT nID,CString string);
- void SynchronizeMenu(void);
- void BCMenu::InitializeMenuList(int value);
- void BCMenu::DeleteMenuList(void);
- BCMenuData *BCMenu::FindMenuList(UINT nID);
- void DrawItem_Win9xNT2000 (LPDRAWITEMSTRUCT lpDIS);
- void DrawItem_WinXP (LPDRAWITEMSTRUCT lpDIS);
- BOOL Draw3DCheckmark(CDC *dc, const CRect& rc,BOOL bSelected,HBITMAP hbmCheck);
- BOOL DrawXPCheckmark(CDC *dc, const CRect& rc, HBITMAP hbmCheck,COLORREF &colorout,BOOL selected);
- void DitherBlt(HDC hdcDest, int nXDest, int nYDest, int nWidth,
- int nHeight, HBITMAP hbm, int nXSrc, int nYSrc,COLORREF bgcolor);
- void DitherBlt2(CDC *drawdc, int nXDest, int nYDest, int nWidth,
- int nHeight, CBitmap &bmp, int nXSrc, int nYSrc,COLORREF bgcolor);
- void DitherBlt3(CDC *drawdc, int nXDest, int nYDest, int nWidth,
- int nHeight, CBitmap &bmp,COLORREF bgcolor);
- BOOL GetBitmapFromImageList(CDC* pDC,CImageList *imglist,int nIndex,CBitmap &bmp);
- BOOL ImageListDuplicate(CImageList *il,int xoffset,CImageList *newlist);
- static WORD NumBitmapColors(LPBITMAPINFOHEADER lpBitmap);
- void ColorBitmap(CDC* pDC, CBitmap& bmp,CSize bitmap_size,CSize icon_size,COLORREF fill,COLORREF border,int hatchstyle=-1);
- void RemoveTopLevelOwnerDraw(void);
- int GetMenuStart(void);
- void GetFadedBitmap(CBitmap &bmp);
- void GetTransparentBitmap(CBitmap &bmp);
- void GetDisabledBitmap(CBitmap &bmp,COLORREF background=0);
- void GetShadowBitmap(CBitmap &bmp);
- int AddToGlobalImageList(CImageList *il,int xoffset,int nID);
- int GlobalImageListOffset(int nID);
- BOOL CanDraw3DImageList(int offset);
- // Member Variables
- protected:
- CTypedPtrArray<CPtrArray, BCMenuData*> m_MenuList; // Stores list of menu items
- // When loading an owner-drawn menu using a Resource, BCMenu must keep track of
- // the popup menu's that it creates. Warning, this list *MUST* be destroyed
- // last item first :)
- CTypedPtrArray<CPtrArray, HMENU> m_SubMenus; // Stores list of sub-menus
- // Stores a list of all BCMenu's ever created
- static CTypedPtrArray<CPtrArray, HMENU> m_AllSubMenus;
- // Global ImageList
- static CImageList m_AllImages;
- static CArray<int,int&> m_AllImagesID;
- // icon size
- static int m_iconX;
- static int m_iconY;
- COLORREF m_bitmapBackground;
- BOOL m_bitmapBackgroundFlag;
- BOOL disable_old_style;
- static UINT original_drawmode;
- static BOOL original_select_disabled;
- static UINT xp_drawmode;
- static BOOL xp_select_disabled;
- static BOOL xp_draw_3D_bitmaps;
- static BOOL hicolor_bitmaps;
- static BOOL xp_space_accelerators;
- static BOOL original_space_accelerators;
- CImageList *checkmaps;
- BOOL checkmapsshare;
- int m_selectcheck;
- int m_unselectcheck;
- BOOL m_bDynIcons;
- BOOL m_loadmenu;
- };
- #define BCMENU_USE_MEMDC
- #ifdef BCMENU_USE_MEMDC
- //////////////////////////////////////////////////
- // BCMenuMemDC - memory DC
- //
- // Author: Keith Rule
- // Email: keithr@europa.com
- // Copyright 1996-1997, Keith Rule
- //
- // You may freely use or modify this code provided this
- // Copyright is included in all derived versions.
- //
- // History - 10/3/97 Fixed scrolling bug.
- // Added print support.
- // 25 feb 98 - fixed minor assertion bug
- //
- // This class implements a memory Device Context
- class BCMenuMemDC : public CDC
- {
- public:
- // constructor sets up the memory DC
- BCMenuMemDC(CDC* pDC,LPCRECT lpSrcRect) : CDC()
- {
- ASSERT(pDC != NULL);
- m_rect.CopyRect(lpSrcRect);
- m_pDC = pDC;
- m_pOldBitmap = NULL;
- m_bMemDC = !pDC->IsPrinting();
- if (m_bMemDC) // Create a Memory DC
- {
- CreateCompatibleDC(pDC);
- m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());
- m_pOldBitmap = SelectObject(&m_bitmap);
- SetWindowOrg(m_rect.left, m_rect.top);
- }
- else // Make a copy of the relevent parts of the current DC for printing
- {
- m_bPrinting = pDC->m_bPrinting;
- m_hDC = pDC->m_hDC;
- m_hAttribDC = pDC->m_hAttribDC;
- }
- }
- // Destructor copies the contents of the mem DC to the original DC
- ~BCMenuMemDC()
- {
- if (m_bMemDC)
- {
- // Copy the offscreen bitmap onto the screen.
- m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),
- this, m_rect.left, m_rect.top, SRCCOPY);
- //Swap back the original bitmap.
- SelectObject(m_pOldBitmap);
- } else {
- // All we need to do is replace the DC with an illegal value,
- // this keeps us from accidently deleting the handles associated with
- // the CDC that was passed to the constructor.
- m_hDC = m_hAttribDC = NULL;
- }
- }
- // Allow usage as a pointer
- BCMenuMemDC* operator->() {return this;}
- // Allow usage as a pointer
- operator BCMenuMemDC*() {return this;}
- private:
- CBitmap m_bitmap; // Offscreen bitmap
- CBitmap* m_pOldBitmap; // bitmap originally found in BCMenuMemDC
- CDC* m_pDC; // Saves CDC passed in constructor
- CRect m_rect; // Rectangle of drawing area.
- BOOL m_bMemDC; // TRUE if CDC really is a Memory DC.
- };
- #endif
- #endif
- //*************************************************************************