GameLib_sdk.h
上传用户:lian_0917
上传日期:2013-03-24
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文件大小:1k
- // The following ifdef block is the standard way of creating macros which make exporting
- // from a DLL simpler. All files within this DLL are compiled with the GAMELIB_SDK_EXPORTS
- // symbol defined on the command line. this symbol should not be defined on any project
- // that uses this DLL. This way any other project whose source files include this file see
- // GAMELIB_SDK_API functions as being imported from a DLL, whereas this DLL sees symbols
- // defined with this macro as being exported.
- #ifdef GAMELIB_SDK_EXPORTS
- #define GAMELIB_SDK_API __declspec(dllexport)
- #else
- #define GAMELIB_SDK_API __declspec(dllimport)
- #endif