GameLib_sdk.vcproj
上传用户:lian_0917
上传日期:2013-03-24
资源大小:1151k
文件大小:5k
源码类别:

其他游戏

开发平台:

MultiPlatform

  1. <?xml version="1.0" encoding="gb2312"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="7.10"
  5. Name="GameLib_sdk"
  6. ProjectGUID="{150108E8-1C42-4A06-A242-2F82C4FEFFC5}"
  7. RootNamespace="GameLib_sdk"
  8. Keyword="Win32Proj">
  9. <Platforms>
  10. <Platform
  11. Name="Win32"/>
  12. </Platforms>
  13. <Configurations>
  14. <Configuration
  15. Name="Debug|Win32"
  16. OutputDirectory="Debug"
  17. IntermediateDirectory="Debug"
  18. ConfigurationType="2"
  19. CharacterSet="2">
  20. <Tool
  21. Name="VCCLCompilerTool"
  22. Optimization="0"
  23. PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;GAMELIB_SDK_EXPORTS"
  24. MinimalRebuild="TRUE"
  25. BasicRuntimeChecks="3"
  26. RuntimeLibrary="1"
  27. UsePrecompiledHeader="3"
  28. AssemblerOutput="0"
  29. WarningLevel="3"
  30. Detect64BitPortabilityProblems="TRUE"
  31. DebugInformationFormat="4"/>
  32. <Tool
  33. Name="VCCustomBuildTool"/>
  34. <Tool
  35. Name="VCLinkerTool"
  36. ShowProgress="0"
  37. OutputFile="$(OutDir)/GameLib.dll"
  38. LinkIncremental="2"
  39. SuppressStartupBanner="TRUE"
  40. GenerateDebugInformation="TRUE"
  41. ProgramDatabaseFile="$(OutDir)/GameLib_sdk.pdb"
  42. SubSystem="2"
  43. ImportLibrary="$(OutDir)/GameLib_sdk.lib"
  44. TargetMachine="1"/>
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  46. Name="VCMIDLTool"/>
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  56. Name="VCWebServiceProxyGeneratorTool"/>
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  58. Name="VCXMLDataGeneratorTool"/>
  59. <Tool
  60. Name="VCWebDeploymentTool"/>
  61. <Tool
  62. Name="VCManagedWrapperGeneratorTool"/>
  63. <Tool
  64. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  65. </Configuration>
  66. <Configuration
  67. Name="Release|Win32"
  68. OutputDirectory="Release"
  69. IntermediateDirectory="Release"
  70. ConfigurationType="2"
  71. CharacterSet="2">
  72. <Tool
  73. Name="VCCLCompilerTool"
  74. GlobalOptimizations="TRUE"
  75. InlineFunctionExpansion="2"
  76. FavorSizeOrSpeed="1"
  77. OptimizeForWindowsApplication="TRUE"
  78. PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GAMELIB_SDK_EXPORTS"
  79. RuntimeLibrary="0"
  80. UsePrecompiledHeader="3"
  81. WarningLevel="3"
  82. Detect64BitPortabilityProblems="TRUE"
  83. DebugInformationFormat="3"/>
  84. <Tool
  85. Name="VCCustomBuildTool"/>
  86. <Tool
  87. Name="VCLinkerTool"
  88. OutputFile="$(OutDir)/GameLib.dll"
  89. LinkIncremental="1"
  90. GenerateDebugInformation="TRUE"
  91. SubSystem="2"
  92. OptimizeReferences="2"
  93. EnableCOMDATFolding="2"
  94. ImportLibrary="$(OutDir)/GameLib_sdk.lib"
  95. TargetMachine="1"/>
  96. <Tool
  97. Name="VCMIDLTool"/>
  98. <Tool
  99. Name="VCPostBuildEventTool"/>
  100. <Tool
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  102. <Tool
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  104. <Tool
  105. Name="VCResourceCompilerTool"/>
  106. <Tool
  107. Name="VCWebServiceProxyGeneratorTool"/>
  108. <Tool
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  110. <Tool
  111. Name="VCWebDeploymentTool"/>
  112. <Tool
  113. Name="VCManagedWrapperGeneratorTool"/>
  114. <Tool
  115. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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  117. </Configurations>
  118. <References>
  119. </References>
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  122. Name="Source Files"
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  125. <File
  126. RelativePath=".ActorManager.cpp">
  127. </File>
  128. <File
  129. RelativePath=".EventManager.cpp">
  130. </File>
  131. <File
  132. RelativePath=".EXInterface.cpp">
  133. </File>
  134. <File
  135. RelativePath=".GameLib_sdk.cpp">
  136. </File>
  137. <File
  138. RelativePath=".GameLogic.cpp">
  139. </File>
  140. <File
  141. RelativePath=".Player.cpp">
  142. </File>
  143. <File
  144. RelativePath=".stdafx.cpp">
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  146. Name="Debug|Win32">
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  163. <File
  164. RelativePath=".ActorManager.h">
  165. </File>
  166. <File
  167. RelativePath=".callback_functions.h">
  168. </File>
  169. <File
  170. RelativePath=".EventManager.h">
  171. </File>
  172. <File
  173. RelativePath=".GameLib_sdk.h">
  174. </File>
  175. <File
  176. RelativePath=".GameLogic.h">
  177. </File>
  178. <File
  179. RelativePath=".GameObj.h">
  180. </File>
  181. <File
  182. RelativePath=".Resource.h">
  183. </File>
  184. <File
  185. RelativePath=".resource1.h">
  186. </File>
  187. <File
  188. RelativePath=".stdafx.h">
  189. </File>
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  195. <File
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  199. <File
  200. RelativePath=".ReadMe.txt">
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  202. </Files>
  203. <Globals>
  204. </Globals>
  205. </VisualStudioProject>