random.c
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- /*
- $Log: random.c,v $
- Revision 1.1.1.1 2002/07/28 05:23:44 freeman_yong
- lpc10 codec
- * Revision 1.2 1996/08/20 20:41:32 jaf
- * Removed all static local variables that were SAVE'd in the Fortran
- * code, and put them in struct lpc10_decoder_state that is passed as an
- * argument.
- *
- * Removed init function, since all initialization is now done in
- * init_lpc10_decoder_state().
- *
- * Revision 1.1 1996/08/19 22:30:49 jaf
- * Initial revision
- *
- */
- #ifdef P_R_O_T_O_T_Y_P_E_S
- extern integer random_(struct lpc10_decoder_state *st);
- #endif
- /* -- translated by f2c (version 19951025).
- You must link the resulting object file with the libraries:
- -lf2c -lm (in that order)
- */
- #include "f2c.h"
- /* ********************************************************************** */
- /* RANDOM Version 49 */
- /* $Log: random.c,v $
- /* Revision 1.1.1.1 2002/07/28 05:23:44 freeman_yong
- /* lpc10 codec
- /*
- * Revision 1.2 1996/08/20 20:41:32 jaf
- * Removed all static local variables that were SAVE'd in the Fortran
- * code, and put them in struct lpc10_decoder_state that is passed as an
- * argument.
- *
- * Removed init function, since all initialization is now done in
- * init_lpc10_decoder_state().
- *
- * Revision 1.1 1996/08/19 22:30:49 jaf
- * Initial revision
- * */
- /* Revision 1.3 1996/03/20 16:13:54 jaf */
- /* Rearranged comments a little bit, and added comments explaining that */
- /* even though there is local state here, there is no need to create an */
- /* ENTRY for reinitializing it. */
- /* Revision 1.2 1996/03/14 22:25:29 jaf */
- /* Just rearranged the comments and local variable declarations a bit. */
- /* Revision 1.1 1996/02/07 14:49:01 jaf */
- /* Initial revision */
- /* ********************************************************************* */
- /* Pseudo random number generator based on Knuth, Vol 2, p. 27. */
- /* Function Return: */
- /* RANDOM - Integer variable, uniformly distributed over -32768 to 32767 */
- /* This subroutine maintains local state from one call to the next. */
- /* In the context of the LPC10 coder, there is no reason to reinitialize */
- /* this local state when switching between audio streams, because its */
- /* results are only used to generate noise for unvoiced frames. */
- integer random_(struct lpc10_decoder_state *st)
- {
- /* Initialized data */
- integer *j;
- integer *k;
- shortint *y;
- /* System generated locals */
- integer ret_val;
- /* Parameters/constants */
- /* Local state */
- /* The following is a 16 bit 2's complement addition, */
- /* with overflow checking disabled */
- j = &(st->j);
- k = &(st->k);
- y = &(st->y[0]);
- y[*k - 1] += y[*j - 1];
- ret_val = y[*k - 1];
- --(*k);
- if (*k <= 0) {
- *k = 5;
- }
- --(*j);
- if (*j <= 0) {
- *j = 5;
- }
- return ret_val;
- } /* random_ */